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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// These functions emulate GLES2 over command buffers.
#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H_
#define GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H_
#include "gpu/command_buffer/client/gles2_c_lib_export.h"
#include "gpu/command_buffer/client/gles2_interface.h"
namespace gles2 {
typedef void (*GLES2FunctionPointer)(void);
struct NameToFunc {
const char* name;
gles2::GLES2FunctionPointer func;
};
// Initialize the GLES2 library.
GLES2_C_LIB_EXPORT void Initialize();
// Terminate the GLES2 library.
GLES2_C_LIB_EXPORT void Terminate();
// Get the current GL context.
GLES2_C_LIB_EXPORT gpu::gles2::GLES2Interface* GetGLContext();
// Set the current GL context.
GLES2_C_LIB_EXPORT void SetGLContext(gpu::gles2::GLES2Interface* impl);
GLES2_C_LIB_EXPORT GLES2FunctionPointer GetGLFunctionPointer(const char* name);
} // namespace gles2
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H_