| // Copyright 2013 The Flutter Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef FLUTTER_SHELL_COMMON_SHELL_H_ | 
 | #define FLUTTER_SHELL_COMMON_SHELL_H_ | 
 |  | 
 | #include <functional> | 
 | #include <mutex> | 
 | #include <string_view> | 
 | #include <unordered_map> | 
 |  | 
 | #include "flutter/assets/directory_asset_bundle.h" | 
 | #include "flutter/common/graphics/texture.h" | 
 | #include "flutter/common/settings.h" | 
 | #include "flutter/common/task_runners.h" | 
 | #include "flutter/flow/surface.h" | 
 | #include "flutter/fml/closure.h" | 
 | #include "flutter/fml/macros.h" | 
 | #include "flutter/fml/memory/ref_ptr.h" | 
 | #include "flutter/fml/memory/thread_checker.h" | 
 | #include "flutter/fml/memory/weak_ptr.h" | 
 | #include "flutter/fml/status.h" | 
 | #include "flutter/fml/synchronization/sync_switch.h" | 
 | #include "flutter/fml/synchronization/waitable_event.h" | 
 | #include "flutter/fml/thread.h" | 
 | #include "flutter/fml/time/time_point.h" | 
 | #include "flutter/lib/ui/painting/image_generator_registry.h" | 
 | #include "flutter/lib/ui/semantics/custom_accessibility_action.h" | 
 | #include "flutter/lib/ui/semantics/semantics_node.h" | 
 | #include "flutter/lib/ui/volatile_path_tracker.h" | 
 | #include "flutter/lib/ui/window/platform_message.h" | 
 | #include "flutter/runtime/dart_vm_lifecycle.h" | 
 | #include "flutter/runtime/platform_data.h" | 
 | #include "flutter/runtime/service_protocol.h" | 
 | #include "flutter/shell/common/animator.h" | 
 | #include "flutter/shell/common/display_manager.h" | 
 | #include "flutter/shell/common/engine.h" | 
 | #include "flutter/shell/common/platform_view.h" | 
 | #include "flutter/shell/common/rasterizer.h" | 
 | #include "flutter/shell/common/resource_cache_limit_calculator.h" | 
 | #include "flutter/shell/common/shell_io_manager.h" | 
 | #include "impeller/runtime_stage/runtime_stage.h" | 
 |  | 
 | namespace flutter { | 
 |  | 
 | /// Error exit codes for the Dart isolate. | 
 | enum class DartErrorCode { | 
 |   // NOLINTBEGIN(readability-identifier-naming) | 
 |   /// No error has occurred. | 
 |   NoError = 0, | 
 |   /// The Dart error code for an API error. | 
 |   ApiError = 253, | 
 |   /// The Dart error code for a compilation error. | 
 |   CompilationError = 254, | 
 |   /// The Dart error code for an unknown error. | 
 |   UnknownError = 255 | 
 |   // NOLINTEND(readability-identifier-naming) | 
 | }; | 
 |  | 
 | /// Values for |Shell::SetGpuAvailability|. | 
 | enum class GpuAvailability { | 
 |   /// Indicates that GPU operations should be permitted. | 
 |   kAvailable = 0, | 
 |   /// Indicates that the GPU is about to become unavailable, and to attempt to | 
 |   /// flush any GPU related resources now. | 
 |   kFlushAndMakeUnavailable = 1, | 
 |   /// Indicates that the GPU is unavailable, and that no attempt should be made | 
 |   /// to even flush GPU objects until it is available again. | 
 |   kUnavailable = 2 | 
 | }; | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 | /// Perhaps the single most important class in the Flutter engine repository. | 
 | /// When embedders create a Flutter application, they are referring to the | 
 | /// creation of an instance of a shell. Creation and destruction of the shell is | 
 | /// synchronous and the embedder only holds a unique pointer to the shell. The | 
 | /// shell does not create the threads its primary components run on. Instead, it | 
 | /// is the embedder's responsibility to create threads and give the shell task | 
 | /// runners for those threads. Due to deterministic destruction of the shell, | 
 | /// the embedder can terminate all threads immediately after collecting the | 
 | /// shell. The shell must be created and destroyed on the same thread, but, | 
 | /// different shells (i.e. a separate instances of a Flutter application) may be | 
 | /// run on different threads simultaneously. The task runners themselves do not | 
 | /// have to be unique. If all task runner references given to the shell during | 
 | /// shell creation point to the same task runner, the Flutter application is | 
 | /// effectively single threaded. | 
 | /// | 
 | /// The shell is the central nervous system of the Flutter application. None of | 
 | /// the shell components are thread safe and must be created, accessed and | 
 | /// destroyed on the same thread. To interact with one another, the various | 
 | /// components delegate to the shell for communication. Instead of using back | 
 | /// pointers to the shell, a delegation pattern is used by all components that | 
 | /// want to communicate with one another. Because of this, the shell implements | 
 | /// the delegate interface for all these components. | 
 | /// | 
 | /// All shell methods accessed by the embedder may only be called on the | 
 | /// platform task runner. In case the embedder wants to directly access a shell | 
 | /// subcomponent, it is the embedder's responsibility to acquire a weak pointer | 
 | /// to that component and post a task to the task runner used by the component | 
 | /// to access its methods. The shell must also be destroyed on the platform | 
 | /// task runner. | 
 | /// | 
 | /// There is no explicit API to bootstrap and shutdown the Dart VM. The first | 
 | /// instance of the shell in the process bootstraps the Dart VM and the | 
 | /// destruction of the last shell instance destroys the same. Since different | 
 | /// shells may be created and destroyed on different threads. VM bootstrap may | 
 | /// happen on one thread but its collection on another. This behavior is thread | 
 | /// safe. | 
 | /// | 
 | class Shell final : public PlatformView::Delegate, | 
 |                     public Animator::Delegate, | 
 |                     public Engine::Delegate, | 
 |                     public Rasterizer::Delegate, | 
 |                     public ServiceProtocol::Handler, | 
 |                     public ResourceCacheLimitItem { | 
 |  public: | 
 |   template <class T> | 
 |   using CreateCallback = std::function<std::unique_ptr<T>(Shell&)>; | 
 |   typedef std::function<std::unique_ptr<Engine>( | 
 |       Engine::Delegate& delegate, | 
 |       const PointerDataDispatcherMaker& dispatcher_maker, | 
 |       DartVM& vm, | 
 |       fml::RefPtr<const DartSnapshot> isolate_snapshot, | 
 |       TaskRunners task_runners, | 
 |       const PlatformData& platform_data, | 
 |       Settings settings, | 
 |       std::unique_ptr<Animator> animator, | 
 |       fml::WeakPtr<IOManager> io_manager, | 
 |       fml::RefPtr<SkiaUnrefQueue> unref_queue, | 
 |       fml::TaskRunnerAffineWeakPtr<SnapshotDelegate> snapshot_delegate, | 
 |       std::shared_ptr<VolatilePathTracker> volatile_path_tracker, | 
 |       const std::shared_ptr<fml::SyncSwitch>& gpu_disabled_switch, | 
 |       impeller::RuntimeStageBackend runtime_stage_type)> | 
 |       EngineCreateCallback; | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Creates a shell instance using the provided settings. The | 
 |   ///             callbacks to create the various shell subcomponents will be | 
 |   ///             called on the appropriate threads before this method returns. | 
 |   ///             If this is the first instance of a shell in the process, this | 
 |   ///             call also bootstraps the Dart VM. | 
 |   /// @note       The root isolate which will run this Shell's Dart code takes | 
 |   ///             its instructions from the passed in settings.  This allows | 
 |   ///             embedders to host multiple Shells with different Dart code. | 
 |   /// | 
 |   /// @param[in]  task_runners             The task runners | 
 |   /// @param[in]  settings                 The settings | 
 |   /// @param[in]  on_create_platform_view  The callback that must return a | 
 |   ///                                      platform view. This will be called on | 
 |   ///                                      the platform task runner before this | 
 |   ///                                      method returns. | 
 |   /// @param[in]  on_create_rasterizer     That callback that must provide a | 
 |   ///                                      valid rasterizer. This will be called | 
 |   ///                                      on the render task runner before this | 
 |   ///                                      method returns. | 
 |   /// @param[in]  is_gpu_disabled          The default value for the switch that | 
 |   ///                                      turns off the GPU. | 
 |   /// | 
 |   /// @return     A full initialized shell if the settings and callbacks are | 
 |   ///             valid. The root isolate has been created but not yet launched. | 
 |   ///             It may be launched by obtaining the engine weak pointer and | 
 |   ///             posting a task onto the UI task runner with a valid run | 
 |   ///             configuration to run the isolate. The embedder must always | 
 |   ///             check the validity of the shell (using the IsSetup call) | 
 |   ///             immediately after getting a pointer to it. | 
 |   /// | 
 |   static std::unique_ptr<Shell> Create( | 
 |       const PlatformData& platform_data, | 
 |       const TaskRunners& task_runners, | 
 |       Settings settings, | 
 |       const CreateCallback<PlatformView>& on_create_platform_view, | 
 |       const CreateCallback<Rasterizer>& on_create_rasterizer, | 
 |       bool is_gpu_disabled = false); | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Destroys the shell. This is a synchronous operation and | 
 |   ///             synchronous barrier blocks are introduced on the various | 
 |   ///             threads to ensure shutdown of all shell sub-components before | 
 |   ///             this method returns. | 
 |   /// | 
 |   ~Shell(); | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Creates one Shell from another Shell where the created Shell | 
 |   ///             takes the opportunity to share any internal components it can. | 
 |   ///             This results is a Shell that has a smaller startup time cost | 
 |   ///             and a smaller memory footprint than an Shell created with the | 
 |   ///             Create function. | 
 |   /// | 
 |   ///             The new Shell is returned in a running state so RunEngine | 
 |   ///             shouldn't be called again on the Shell. Once running, the | 
 |   ///             second Shell is mostly independent from the original Shell | 
 |   ///             and the original Shell doesn't need to keep running for the | 
 |   ///             spawned Shell to keep functioning. | 
 |   /// @param[in]  run_configuration  A RunConfiguration used to run the Isolate | 
 |   ///             associated with this new Shell. It doesn't have to be the same | 
 |   ///             configuration as the current Shell but it needs to be in the | 
 |   ///             same snapshot or AOT. | 
 |   /// | 
 |   /// @see        http://flutter.dev/go/multiple-engines | 
 |   std::unique_ptr<Shell> Spawn( | 
 |       RunConfiguration run_configuration, | 
 |       const std::string& initial_route, | 
 |       const CreateCallback<PlatformView>& on_create_platform_view, | 
 |       const CreateCallback<Rasterizer>& on_create_rasterizer) const; | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Starts an isolate for the given RunConfiguration. | 
 |   /// | 
 |   void RunEngine(RunConfiguration run_configuration); | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Starts an isolate for the given RunConfiguration. The | 
 |   ///             result_callback will be called with the status of the | 
 |   ///             operation. | 
 |   /// | 
 |   void RunEngine(RunConfiguration run_configuration, | 
 |                  const std::function<void(Engine::RunStatus)>& result_callback); | 
 |  | 
 |   //------------------------------------------------------------------------------ | 
 |   /// @return     The settings used to launch this shell. | 
 |   /// | 
 |   const Settings& GetSettings() const override; | 
 |  | 
 |   //------------------------------------------------------------------------------ | 
 |   /// @brief      If callers wish to interact directly with any shell | 
 |   ///             subcomponents, they must (on the platform thread) obtain a | 
 |   ///             task runner that the component is designed to run on and a | 
 |   ///             weak pointer to that component. They may then post a task to | 
 |   ///             that task runner, do the validity check on that task runner | 
 |   ///             before performing any operation on that component. This | 
 |   ///             accessor allows callers to access the task runners for this | 
 |   ///             shell. | 
 |   /// | 
 |   /// @return     The task runners current in use by the shell. | 
 |   /// | 
 |   const TaskRunners& GetTaskRunners() const override; | 
 |  | 
 |   //------------------------------------------------------------------------------ | 
 |   /// @brief      Getting the raster thread merger from parent shell, it can be | 
 |   ///             a null RefPtr when it's a root Shell or the | 
 |   ///             embedder_->SupportsDynamicThreadMerging() returns false. | 
 |   /// | 
 |   /// @return     The raster thread merger used by the parent shell. | 
 |   /// | 
 |   const fml::RefPtr<fml::RasterThreadMerger> GetParentRasterThreadMerger() | 
 |       const override; | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Rasterizers may only be accessed on the raster task runner. | 
 |   /// | 
 |   /// @return     A weak pointer to the rasterizer. | 
 |   /// | 
 |   fml::TaskRunnerAffineWeakPtr<Rasterizer> GetRasterizer() const; | 
 |  | 
 |   //------------------------------------------------------------------------------ | 
 |   /// @brief      Engines may only be accessed on the UI thread. This method is | 
 |   ///             deprecated, and implementers should instead use other API | 
 |   ///             available on the Shell or the PlatformView. | 
 |   /// | 
 |   /// @return     A weak pointer to the engine. | 
 |   /// | 
 |   fml::WeakPtr<Engine> GetEngine(); | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Platform views may only be accessed on the platform task | 
 |   ///             runner. | 
 |   /// | 
 |   /// @return     A weak pointer to the platform view. | 
 |   /// | 
 |   fml::WeakPtr<PlatformView> GetPlatformView(); | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      The IO Manager may only be accessed on the IO task runner. | 
 |   /// | 
 |   /// @return     A weak pointer to the IO manager. | 
 |   /// | 
 |   fml::WeakPtr<ShellIOManager> GetIOManager(); | 
 |  | 
 |   // Embedders should call this under low memory conditions to free up | 
 |   // internal caches used. | 
 |   // | 
 |   // This method posts a task to the raster threads to signal the Rasterizer to | 
 |   // free resources. | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Used by embedders to notify that there is a low memory | 
 |   ///             warning. The shell will attempt to purge caches. Current, only | 
 |   ///             the rasterizer cache is purged. | 
 |   void NotifyLowMemoryWarning() const; | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Used by embedders to check if all shell subcomponents are | 
 |   ///             initialized. It is the embedder's responsibility to make this | 
 |   ///             call before accessing any other shell method. A shell that is | 
 |   ///             not set up must be discarded and another one created with | 
 |   ///             updated settings. | 
 |   /// | 
 |   /// @return     Returns if the shell has been set up. Once set up, this does | 
 |   ///             not change for the life-cycle of the shell. | 
 |   /// | 
 |   bool IsSetup() const; | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Captures a screenshot and optionally Base64 encodes the data | 
 |   ///             of the last layer tree rendered by the rasterizer in this | 
 |   ///             shell. | 
 |   /// | 
 |   /// @param[in]  type           The type of screenshot to capture. | 
 |   /// @param[in]  base64_encode  If the screenshot data should be base64 | 
 |   ///                            encoded. | 
 |   /// | 
 |   /// @return     The screenshot result. | 
 |   /// | 
 |   Rasterizer::Screenshot Screenshot(Rasterizer::ScreenshotType type, | 
 |                                     bool base64_encode); | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Pauses the calling thread until the first frame is presented. | 
 |   /// | 
 |   /// @param[in]  timeout  The duration to wait before timing out. If this | 
 |   ///                      duration would cause an overflow when added to | 
 |   ///                      std::chrono::steady_clock::now(), this method will | 
 |   ///                      wait indefinitely for the first frame. | 
 |   /// | 
 |   /// @return     'kOk' when the first frame has been presented before the | 
 |   ///             timeout successfully, 'kFailedPrecondition' if called from the | 
 |   ///             GPU or UI thread, 'kDeadlineExceeded' if there is a timeout. | 
 |   /// | 
 |   fml::Status WaitForFirstFrame(fml::TimeDelta timeout); | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Used by embedders to reload the system fonts in | 
 |   ///             FontCollection. | 
 |   ///             It also clears the cached font families and send system | 
 |   ///             channel message to framework to rebuild affected widgets. | 
 |   /// | 
 |   /// @return     Returns if shell reloads system fonts successfully. | 
 |   /// | 
 |   bool ReloadSystemFonts(); | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Used by embedders to get the last error from the Dart UI | 
 |   ///             Isolate, if one exists. | 
 |   /// | 
 |   /// @return     Returns the last error code from the UI Isolate. | 
 |   /// | 
 |   std::optional<DartErrorCode> GetUIIsolateLastError() const; | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Used by embedders to check if the Engine is running and has | 
 |   ///             any live ports remaining. For example, the Flutter tester uses | 
 |   ///             this method to check whether it should continue to wait for | 
 |   ///             a running test or not. | 
 |   /// | 
 |   /// @return     Returns if the shell has an engine and the engine has any live | 
 |   ///             Dart ports. | 
 |   /// | 
 |   bool EngineHasLivePorts() const; | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief     Accessor for the disable GPU SyncSwitch. | 
 |   // |Rasterizer::Delegate| | 
 |   std::shared_ptr<const fml::SyncSwitch> GetIsGpuDisabledSyncSwitch() | 
 |       const override; | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief     Marks the GPU as available or unavailable. | 
 |   void SetGpuAvailability(GpuAvailability availability); | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Get a pointer to the Dart VM used by this running shell | 
 |   ///             instance. | 
 |   /// | 
 |   /// @return     The Dart VM pointer. | 
 |   /// | 
 |   DartVM* GetDartVM(); | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Notifies the display manager of the updates. | 
 |   /// | 
 |   void OnDisplayUpdates(std::vector<std::unique_ptr<Display>> displays); | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief Queries the `DisplayManager` for the main display refresh rate. | 
 |   /// | 
 |   double GetMainDisplayRefreshRate(); | 
 |  | 
 |   //---------------------------------------------------------------------------- | 
 |   /// @brief      Install a new factory that can match against and decode image | 
 |   ///             data. | 
 |   /// @param[in]  factory   Callback that produces `ImageGenerator`s for | 
 |   ///                       compatible input data. | 
 |   /// @param[in]  priority  The priority used to determine the order in which | 
 |   ///                       factories are tried. Higher values mean higher | 
 |   ///                       priority. The built-in Skia decoders are installed | 
 |   ///                       at priority 0, and so a priority > 0 takes precedent | 
 |   ///                       over the builtin decoders. When multiple decoders | 
 |   ///                       are added with the same priority, those which are | 
 |   ///                       added earlier take precedent. | 
 |   /// @see        `CreateCompatibleGenerator` | 
 |   void RegisterImageDecoder(ImageGeneratorFactory factory, int32_t priority); | 
 |  | 
 |   // |Engine::Delegate| | 
 |   const std::shared_ptr<PlatformMessageHandler>& GetPlatformMessageHandler() | 
 |       const override; | 
 |  | 
 |   const std::weak_ptr<VsyncWaiter> GetVsyncWaiter() const; | 
 |  | 
 |   const std::shared_ptr<fml::ConcurrentTaskRunner> | 
 |   GetConcurrentWorkerTaskRunner() const; | 
 |  | 
 |   // Infer the VM ref and the isolate snapshot based on the settings. | 
 |   // | 
 |   // If the VM is already running, the settings are ignored, but the returned | 
 |   // isolate snapshot always prioritize what is specified by the settings, and | 
 |   // falls back to the one VM was launched with. | 
 |   // | 
 |   // This function is what Shell::Create uses to infer snapshot settings. | 
 |   // | 
 |   // TODO(dkwingsmt): Extracting this method is part of a bigger change. If the | 
 |   // entire change is not eventually landed, we should merge this method back | 
 |   // to Create. https://github.com/flutter/flutter/issues/136826 | 
 |   static std::pair<DartVMRef, fml::RefPtr<const DartSnapshot>> | 
 |   InferVmInitDataFromSettings(Settings& settings); | 
 |  | 
 |  private: | 
 |   using ServiceProtocolHandler = | 
 |       std::function<bool(const ServiceProtocol::Handler::ServiceProtocolMap&, | 
 |                          rapidjson::Document*)>; | 
 |  | 
 |   /// A collection of message channels (by name) that have sent at least one | 
 |   /// message from a non-platform thread. Used to prevent printing the error | 
 |   /// log more than once per channel, as a badly behaving plugin may send | 
 |   /// multiple messages per second indefinitely. | 
 |   std::mutex misbehaving_message_channels_mutex_; | 
 |   std::set<std::string> misbehaving_message_channels_; | 
 |   const TaskRunners task_runners_; | 
 |   const fml::RefPtr<fml::RasterThreadMerger> parent_raster_thread_merger_; | 
 |   std::shared_ptr<ResourceCacheLimitCalculator> | 
 |       resource_cache_limit_calculator_; | 
 |   size_t resource_cache_limit_; | 
 |   const Settings settings_; | 
 |   DartVMRef vm_; | 
 |   mutable std::mutex time_recorder_mutex_; | 
 |   std::optional<fml::TimePoint> latest_frame_target_time_; | 
 |   std::unique_ptr<PlatformView> platform_view_;  // on platform task runner | 
 |   std::unique_ptr<Engine> engine_;               // on UI task runner | 
 |   std::unique_ptr<Rasterizer> rasterizer_;       // on raster task runner | 
 |   std::shared_ptr<ShellIOManager> io_manager_;   // on IO task runner | 
 |   std::shared_ptr<fml::SyncSwitch> is_gpu_disabled_sync_switch_; | 
 |   std::shared_ptr<VolatilePathTracker> volatile_path_tracker_; | 
 |   std::shared_ptr<PlatformMessageHandler> platform_message_handler_; | 
 |   std::atomic<bool> route_messages_through_platform_thread_ = false; | 
 |  | 
 |   fml::WeakPtr<Engine> weak_engine_;  // to be shared across threads | 
 |   fml::TaskRunnerAffineWeakPtr<Rasterizer> | 
 |       weak_rasterizer_;  // to be shared across threads | 
 |   fml::WeakPtr<PlatformView> | 
 |       weak_platform_view_;  // to be shared across threads | 
 |  | 
 |   std::unordered_map<std::string_view,  // method | 
 |                      std::pair<fml::RefPtr<fml::TaskRunner>, | 
 |                                ServiceProtocolHandler>  // task-runner/function | 
 |                                                         // pair | 
 |                      > | 
 |       service_protocol_handlers_; | 
 |   bool is_set_up_ = false; | 
 |   bool is_added_to_service_protocol_ = false; | 
 |   uint64_t next_pointer_flow_id_ = 0; | 
 |  | 
 |   bool first_frame_rasterized_ = false; | 
 |   std::atomic<bool> waiting_for_first_frame_ = true; | 
 |   std::mutex waiting_for_first_frame_mutex_; | 
 |   std::condition_variable waiting_for_first_frame_condition_; | 
 |  | 
 |   // Written in the UI thread and read from the raster thread. Hence make it | 
 |   // atomic. | 
 |   std::atomic<bool> needs_report_timings_{false}; | 
 |  | 
 |   // Whether there's a task scheduled to report the timings to Dart through | 
 |   // ui.PlatformDispatcher.onReportTimings. | 
 |   bool frame_timings_report_scheduled_ = false; | 
 |  | 
 |   // Vector of FrameTiming::kCount * n timestamps for n frames whose timings | 
 |   // have not been reported yet. Vector of ints instead of FrameTiming is | 
 |   // stored here for easier conversions to Dart objects. | 
 |   std::vector<int64_t> unreported_timings_; | 
 |  | 
 |   /// Manages the displays. This class is thread safe, can be accessed from | 
 |   /// any of the threads. | 
 |   std::unique_ptr<DisplayManager> display_manager_; | 
 |  | 
 |   // protects expected_frame_size_ which is set on platform thread and read on | 
 |   // raster thread | 
 |   std::mutex resize_mutex_; | 
 |  | 
 |   // used to discard wrong size layer tree produced during interactive | 
 |   // resizing | 
 |   std::unordered_map<int64_t, SkISize> expected_frame_sizes_; | 
 |  | 
 |   // Used to communicate the right frame bounds via service protocol. | 
 |   double device_pixel_ratio_ = 0.0; | 
 |  | 
 |   // How many frames have been timed since last report. | 
 |   size_t UnreportedFramesCount() const; | 
 |  | 
 |   Shell(DartVMRef vm, | 
 |         const TaskRunners& task_runners, | 
 |         fml::RefPtr<fml::RasterThreadMerger> parent_merger, | 
 |         const std::shared_ptr<ResourceCacheLimitCalculator>& | 
 |             resource_cache_limit_calculator, | 
 |         const Settings& settings, | 
 |         std::shared_ptr<VolatilePathTracker> volatile_path_tracker, | 
 |         bool is_gpu_disabled); | 
 |  | 
 |   static std::unique_ptr<Shell> CreateShellOnPlatformThread( | 
 |       DartVMRef vm, | 
 |       fml::RefPtr<fml::RasterThreadMerger> parent_merger, | 
 |       std::shared_ptr<ShellIOManager> parent_io_manager, | 
 |       const std::shared_ptr<ResourceCacheLimitCalculator>& | 
 |           resource_cache_limit_calculator, | 
 |       const TaskRunners& task_runners, | 
 |       const PlatformData& platform_data, | 
 |       const Settings& settings, | 
 |       fml::RefPtr<const DartSnapshot> isolate_snapshot, | 
 |       const Shell::CreateCallback<PlatformView>& on_create_platform_view, | 
 |       const Shell::CreateCallback<Rasterizer>& on_create_rasterizer, | 
 |       const EngineCreateCallback& on_create_engine, | 
 |       bool is_gpu_disabled); | 
 |  | 
 |   static std::unique_ptr<Shell> CreateWithSnapshot( | 
 |       const PlatformData& platform_data, | 
 |       const TaskRunners& task_runners, | 
 |       const fml::RefPtr<fml::RasterThreadMerger>& parent_thread_merger, | 
 |       const std::shared_ptr<ShellIOManager>& parent_io_manager, | 
 |       const std::shared_ptr<ResourceCacheLimitCalculator>& | 
 |           resource_cache_limit_calculator, | 
 |       Settings settings, | 
 |       DartVMRef vm, | 
 |       fml::RefPtr<const DartSnapshot> isolate_snapshot, | 
 |       const CreateCallback<PlatformView>& on_create_platform_view, | 
 |       const CreateCallback<Rasterizer>& on_create_rasterizer, | 
 |       const EngineCreateCallback& on_create_engine, | 
 |       bool is_gpu_disabled); | 
 |  | 
 |   bool Setup(std::unique_ptr<PlatformView> platform_view, | 
 |              std::unique_ptr<Engine> engine, | 
 |              std::unique_ptr<Rasterizer> rasterizer, | 
 |              const std::shared_ptr<ShellIOManager>& io_manager); | 
 |  | 
 |   void ReportTimings(); | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void OnPlatformViewCreated(std::unique_ptr<Surface> surface) override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void OnPlatformViewDestroyed() override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void OnPlatformViewScheduleFrame() override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void OnPlatformViewAddView(int64_t view_id, | 
 |                              const ViewportMetrics& viewport_metrics, | 
 |                              AddViewCallback callback) override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void OnPlatformViewRemoveView(int64_t view_id, | 
 |                                 RemoveViewCallback callback) override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void OnPlatformViewSetViewportMetrics( | 
 |       int64_t view_id, | 
 |       const ViewportMetrics& metrics) override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void OnPlatformViewDispatchPlatformMessage( | 
 |       std::unique_ptr<PlatformMessage> message) override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void OnPlatformViewDispatchPointerDataPacket( | 
 |       std::unique_ptr<PointerDataPacket> packet) override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void OnPlatformViewDispatchSemanticsAction(int32_t node_id, | 
 |                                              SemanticsAction action, | 
 |                                              fml::MallocMapping args) override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void OnPlatformViewSetSemanticsEnabled(bool enabled) override; | 
 |  | 
 |   // |shell:PlatformView::Delegate| | 
 |   void OnPlatformViewSetAccessibilityFeatures(int32_t flags) override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void OnPlatformViewRegisterTexture( | 
 |       std::shared_ptr<flutter::Texture> texture) override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void OnPlatformViewUnregisterTexture(int64_t texture_id) override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void OnPlatformViewMarkTextureFrameAvailable(int64_t texture_id) override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void OnPlatformViewSetNextFrameCallback(const fml::closure& closure) override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   const Settings& OnPlatformViewGetSettings() const override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void LoadDartDeferredLibrary( | 
 |       intptr_t loading_unit_id, | 
 |       std::unique_ptr<const fml::Mapping> snapshot_data, | 
 |       std::unique_ptr<const fml::Mapping> snapshot_instructions) override; | 
 |  | 
 |   void LoadDartDeferredLibraryError(intptr_t loading_unit_id, | 
 |                                     const std::string error_message, | 
 |                                     bool transient) override; | 
 |  | 
 |   // |PlatformView::Delegate| | 
 |   void UpdateAssetResolverByType( | 
 |       std::unique_ptr<AssetResolver> updated_asset_resolver, | 
 |       AssetResolver::AssetResolverType type) override; | 
 |  | 
 |   // |Animator::Delegate| | 
 |   void OnAnimatorBeginFrame(fml::TimePoint frame_target_time, | 
 |                             uint64_t frame_number) override; | 
 |  | 
 |   // |Animator::Delegate| | 
 |   void OnAnimatorNotifyIdle(fml::TimeDelta deadline) override; | 
 |  | 
 |   // |Animator::Delegate| | 
 |   void OnAnimatorUpdateLatestFrameTargetTime( | 
 |       fml::TimePoint frame_target_time) override; | 
 |  | 
 |   // |Animator::Delegate| | 
 |   void OnAnimatorDraw(std::shared_ptr<FramePipeline> pipeline) override; | 
 |  | 
 |   // |Animator::Delegate| | 
 |   void OnAnimatorDrawLastLayerTrees( | 
 |       std::unique_ptr<FrameTimingsRecorder> frame_timings_recorder) override; | 
 |  | 
 |   // |Engine::Delegate| | 
 |   void OnEngineUpdateSemantics( | 
 |       SemanticsNodeUpdates update, | 
 |       CustomAccessibilityActionUpdates actions) override; | 
 |  | 
 |   // |Engine::Delegate| | 
 |   void OnEngineHandlePlatformMessage( | 
 |       std::unique_ptr<PlatformMessage> message) override; | 
 |  | 
 |   void HandleEngineSkiaMessage(std::unique_ptr<PlatformMessage> message); | 
 |  | 
 |   // |Engine::Delegate| | 
 |   void OnPreEngineRestart() override; | 
 |  | 
 |   // |Engine::Delegate| | 
 |   void OnRootIsolateCreated() override; | 
 |  | 
 |   // |Engine::Delegate| | 
 |   void UpdateIsolateDescription(const std::string isolate_name, | 
 |                                 int64_t isolate_port) override; | 
 |  | 
 |   // |Engine::Delegate| | 
 |   void SetNeedsReportTimings(bool value) override; | 
 |  | 
 |   // |Engine::Delegate| | 
 |   std::unique_ptr<std::vector<std::string>> ComputePlatformResolvedLocale( | 
 |       const std::vector<std::string>& supported_locale_data) override; | 
 |  | 
 |   // |Engine::Delegate| | 
 |   void RequestDartDeferredLibrary(intptr_t loading_unit_id) override; | 
 |  | 
 |   // |Engine::Delegate| | 
 |   fml::TimePoint GetCurrentTimePoint() override; | 
 |  | 
 |   // |Engine::Delegate| | 
 |   void OnEngineChannelUpdate(std::string name, bool listening) override; | 
 |  | 
 |   // |Engine::Delegate| | 
 |   double GetScaledFontSize(double unscaled_font_size, | 
 |                            int configuration_id) const override; | 
 |  | 
 |   // |Rasterizer::Delegate| | 
 |   void OnFrameRasterized(const FrameTiming&) override; | 
 |  | 
 |   // |Rasterizer::Delegate| | 
 |   fml::Milliseconds GetFrameBudget() override; | 
 |  | 
 |   // |Rasterizer::Delegate| | 
 |   fml::TimePoint GetLatestFrameTargetTime() const override; | 
 |  | 
 |   // |Rasterizer::Delegate| | 
 |   bool ShouldDiscardLayerTree(int64_t view_id, | 
 |                               const flutter::LayerTree& tree) override; | 
 |  | 
 |   // |ServiceProtocol::Handler| | 
 |   fml::RefPtr<fml::TaskRunner> GetServiceProtocolHandlerTaskRunner( | 
 |       std::string_view method) const override; | 
 |  | 
 |   // |ServiceProtocol::Handler| | 
 |   bool HandleServiceProtocolMessage( | 
 |       std::string_view method,  // one if the extension names specified above. | 
 |       const ServiceProtocolMap& params, | 
 |       rapidjson::Document* response) override; | 
 |  | 
 |   // |ServiceProtocol::Handler| | 
 |   ServiceProtocol::Handler::Description GetServiceProtocolDescription() | 
 |       const override; | 
 |  | 
 |   // Service protocol handler | 
 |   bool OnServiceProtocolScreenshot( | 
 |       const ServiceProtocol::Handler::ServiceProtocolMap& params, | 
 |       rapidjson::Document* response); | 
 |  | 
 |   // Service protocol handler | 
 |   bool OnServiceProtocolScreenshotSKP( | 
 |       const ServiceProtocol::Handler::ServiceProtocolMap& params, | 
 |       rapidjson::Document* response); | 
 |  | 
 |   // Service protocol handler | 
 |   bool OnServiceProtocolRunInView( | 
 |       const ServiceProtocol::Handler::ServiceProtocolMap& params, | 
 |       rapidjson::Document* response); | 
 |  | 
 |   // Service protocol handler | 
 |   bool OnServiceProtocolFlushUIThreadTasks( | 
 |       const ServiceProtocol::Handler::ServiceProtocolMap& params, | 
 |       rapidjson::Document* response); | 
 |  | 
 |   // Service protocol handler | 
 |   bool OnServiceProtocolSetAssetBundlePath( | 
 |       const ServiceProtocol::Handler::ServiceProtocolMap& params, | 
 |       rapidjson::Document* response); | 
 |  | 
 |   // Service protocol handler | 
 |   bool OnServiceProtocolGetDisplayRefreshRate( | 
 |       const ServiceProtocol::Handler::ServiceProtocolMap& params, | 
 |       rapidjson::Document* response); | 
 |  | 
 |   // Service protocol handler | 
 |   // | 
 |   // The returned SkSLs are base64 encoded. Decode before storing them to | 
 |   // files. | 
 |   bool OnServiceProtocolGetSkSLs( | 
 |       const ServiceProtocol::Handler::ServiceProtocolMap& params, | 
 |       rapidjson::Document* response); | 
 |  | 
 |   // Service protocol handler | 
 |   bool OnServiceProtocolEstimateRasterCacheMemory( | 
 |       const ServiceProtocol::Handler::ServiceProtocolMap& params, | 
 |       rapidjson::Document* response); | 
 |  | 
 |   // Service protocol handler | 
 |   // | 
 |   // Renders a frame and responds with various statistics pertaining to the | 
 |   // raster call. These include time taken to raster every leaf layer and also | 
 |   // leaf layer snapshots. | 
 |   bool OnServiceProtocolRenderFrameWithRasterStats( | 
 |       const ServiceProtocol::Handler::ServiceProtocolMap& params, | 
 |       rapidjson::Document* response); | 
 |  | 
 |   // Service protocol handler | 
 |   // | 
 |   // Forces the FontCollection to reload the font manifest. Used to support | 
 |   // hot reload for fonts. | 
 |   bool OnServiceProtocolReloadAssetFonts( | 
 |       const ServiceProtocol::Handler::ServiceProtocolMap& params, | 
 |       rapidjson::Document* response); | 
 |  | 
 |   // Send a system font change notification. | 
 |   void SendFontChangeNotification(); | 
 |  | 
 |   // |ResourceCacheLimitItem| | 
 |   size_t GetResourceCacheLimit() override { return resource_cache_limit_; }; | 
 |  | 
 |   // Creates an asset bundle from the original settings asset path or | 
 |   // directory. | 
 |   std::unique_ptr<DirectoryAssetBundle> RestoreOriginalAssetResolver(); | 
 |  | 
 |   SkISize ExpectedFrameSize(int64_t view_id); | 
 |  | 
 |   // For accessing the Shell via the raster thread, necessary for various | 
 |   // rasterizer callbacks. | 
 |   std::unique_ptr<fml::TaskRunnerAffineWeakPtrFactory<Shell>> weak_factory_gpu_; | 
 |  | 
 |   fml::WeakPtrFactory<Shell> weak_factory_; | 
 |   friend class testing::ShellTest; | 
 |  | 
 |   FML_DISALLOW_COPY_AND_ASSIGN(Shell); | 
 | }; | 
 |  | 
 | }  // namespace flutter | 
 |  | 
 | #endif  // FLUTTER_SHELL_COMMON_SHELL_H_ |