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/*
* Copyright © 2013 Canonical Ltd
*
* This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
*
* glmark2 is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* glmark2. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Alexandros Frantzis
*/
#ifndef GLMARK2_GL_STATE_H_
#define GLMARK2_GL_STATE_H_
#include <stdint.h>
class GLVisualConfig;
class GLState
{
public:
virtual ~GLState() {}
virtual bool init_display(void *native_display, GLVisualConfig& config_pref) = 0;
virtual bool init_surface(void *native_window) = 0;
virtual bool init_gl_extensions() = 0;
virtual bool valid() = 0;
virtual bool reset() = 0;
virtual void swap() = 0;
virtual bool gotNativeConfig(intptr_t& vid) = 0;
virtual void getVisualConfig(GLVisualConfig& vc) = 0;
};
#endif /* GLMARK2_GL_STATE_H_ */