| /* | |
| * Copyright 2015 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include <algorithm> | |
| #include <unistd.h> | |
| #include "FlowGraphNode.h" | |
| #include "RampLinear.h" | |
| using namespace FLOWGRAPH_OUTER_NAMESPACE::flowgraph; | |
| RampLinear::RampLinear(int32_t channelCount) | |
| : FlowGraphFilter(channelCount) { | |
| mTarget.store(1.0f); | |
| } | |
| void RampLinear::setLengthInFrames(int32_t frames) { | |
| mLengthInFrames = frames; | |
| } | |
| void RampLinear::setTarget(float target) { | |
| mTarget.store(target); | |
| // If the ramp has not been used then start immediately at this level. | |
| if (mLastCallCount == kInitialCallCount) { | |
| forceCurrent(target); | |
| } | |
| } | |
| float RampLinear::interpolateCurrent() { | |
| return mLevelTo - (mRemaining * mScaler); | |
| } | |
| int32_t RampLinear::onProcess(int32_t numFrames) { | |
| const float *inputBuffer = input.getBuffer(); | |
| float *outputBuffer = output.getBuffer(); | |
| int32_t channelCount = output.getSamplesPerFrame(); | |
| float target = getTarget(); | |
| if (target != mLevelTo) { | |
| // Start new ramp. Continue from previous level. | |
| mLevelFrom = interpolateCurrent(); | |
| mLevelTo = target; | |
| mRemaining = mLengthInFrames; | |
| mScaler = (mLevelTo - mLevelFrom) / mLengthInFrames; // for interpolation | |
| } | |
| int32_t framesLeft = numFrames; | |
| if (mRemaining > 0) { // Ramping? This doesn't happen very often. | |
| int32_t framesToRamp = std::min(framesLeft, mRemaining); | |
| framesLeft -= framesToRamp; | |
| while (framesToRamp > 0) { | |
| float currentLevel = interpolateCurrent(); | |
| for (int ch = 0; ch < channelCount; ch++) { | |
| *outputBuffer++ = *inputBuffer++ * currentLevel; | |
| } | |
| mRemaining--; | |
| framesToRamp--; | |
| } | |
| } | |
| // Process any frames after the ramp. | |
| int32_t samplesLeft = framesLeft * channelCount; | |
| for (int i = 0; i < samplesLeft; i++) { | |
| *outputBuffer++ = *inputBuffer++ * mLevelTo; | |
| } | |
| return numFrames; | |
| } |