| :mod:`!heapq` --- Heap queue algorithm | |
| ====================================== | |
| .. module:: heapq | |
| :synopsis: Heap queue algorithm (a.k.a. priority queue). | |
| **Source code:** :source:`Lib/heapq.py` | |
| -------------- | |
| This module provides an implementation of the heap queue algorithm, also known | |
| as the priority queue algorithm. | |
| Min-heaps are binary trees for which every parent node has a value less than | |
| or equal to any of its children. | |
| We refer to this condition as the heap invariant. | |
| For min-heaps, this implementation uses lists for which | |
| ``heap[k] <= heap[2*k+1]`` and ``heap[k] <= heap[2*k+2]`` for all *k* for which | |
| the compared elements exist. Elements are counted from zero. The interesting | |
| property of a min-heap is that its smallest element is always the root, | |
| ``heap[0]``. | |
| Max-heaps satisfy the reverse invariant: every parent node has a value | |
| *greater* than any of its children. These are implemented as lists for which | |
| ``maxheap[2*k+1] <= maxheap[k]`` and ``maxheap[2*k+2] <= maxheap[k]`` for all | |
| *k* for which the compared elements exist. | |
| The root, ``maxheap[0]``, contains the *largest* element; | |
| ``heap.sort(reverse=True)`` maintains the max-heap invariant. | |
| The :mod:`!heapq` API differs from textbook heap algorithms in two aspects: (a) | |
| We use zero-based indexing. This makes the relationship between the index for | |
| a node and the indexes for its children slightly less obvious, but is more | |
| suitable since Python uses zero-based indexing. (b) Textbooks often focus on | |
| max-heaps, due to their suitability for in-place sorting. Our implementation | |
| favors min-heaps as they better correspond to Python :class:`lists <list>`. | |
| These two aspects make it possible to view the heap as a regular Python list | |
| without surprises: ``heap[0]`` is the smallest item, and ``heap.sort()`` | |
| maintains the heap invariant! | |
| Like :meth:`list.sort`, this implementation uses only the ``<`` operator | |
| for comparisons, for both min-heaps and max-heaps. | |
| In the API below, and in this documentation, the unqualified term *heap* | |
| generally refers to a min-heap. | |
| The API for max-heaps is named using a ``_max`` suffix. | |
| To create a heap, use a list initialized as ``[]``, or transform an existing list | |
| into a min-heap or max-heap using the :func:`heapify` or :func:`heapify_max` | |
| functions, respectively. | |
| The following functions are provided for min-heaps: | |
| .. function:: heapify(x) | |
| Transform list *x* into a min-heap, in-place, in linear time. | |
| .. function:: heappush(heap, item) | |
| Push the value *item* onto the *heap*, maintaining the min-heap invariant. | |
| .. function:: heappop(heap) | |
| Pop and return the smallest item from the *heap*, maintaining the min-heap | |
| invariant. If the heap is empty, :exc:`IndexError` is raised. To access the | |
| smallest item without popping it, use ``heap[0]``. | |
| .. function:: heappushpop(heap, item) | |
| Push *item* on the heap, then pop and return the smallest item from the | |
| *heap*. The combined action runs more efficiently than :func:`heappush` | |
| followed by a separate call to :func:`heappop`. | |
| .. function:: heapreplace(heap, item) | |
| Pop and return the smallest item from the *heap*, and also push the new *item*. | |
| The heap size doesn't change. If the heap is empty, :exc:`IndexError` is raised. | |
| This one step operation is more efficient than a :func:`heappop` followed by | |
| :func:`heappush` and can be more appropriate when using a fixed-size heap. | |
| The pop/push combination always returns an element from the heap and replaces | |
| it with *item*. | |
| The value returned may be larger than the *item* added. If that isn't | |
| desired, consider using :func:`heappushpop` instead. Its push/pop | |
| combination returns the smaller of the two values, leaving the larger value | |
| on the heap. | |
| For max-heaps, the following functions are provided: | |
| .. function:: heapify_max(x) | |
| Transform list *x* into a max-heap, in-place, in linear time. | |
| .. versionadded:: 3.14 | |
| .. function:: heappush_max(heap, item) | |
| Push the value *item* onto the max-heap *heap*, maintaining the max-heap | |
| invariant. | |
| .. versionadded:: 3.14 | |
| .. function:: heappop_max(heap) | |
| Pop and return the largest item from the max-heap *heap*, maintaining the | |
| max-heap invariant. If the max-heap is empty, :exc:`IndexError` is raised. | |
| To access the largest item without popping it, use ``maxheap[0]``. | |
| .. versionadded:: 3.14 | |
| .. function:: heappushpop_max(heap, item) | |
| Push *item* on the max-heap *heap*, then pop and return the largest item | |
| from *heap*. | |
| The combined action runs more efficiently than :func:`heappush_max` | |
| followed by a separate call to :func:`heappop_max`. | |
| .. versionadded:: 3.14 | |
| .. function:: heapreplace_max(heap, item) | |
| Pop and return the largest item from the max-heap *heap* and also push the | |
| new *item*. | |
| The max-heap size doesn't change. If the max-heap is empty, | |
| :exc:`IndexError` is raised. | |
| The value returned may be smaller than the *item* added. Refer to the | |
| analogous function :func:`heapreplace` for detailed usage notes. | |
| .. versionadded:: 3.14 | |
| The module also offers three general purpose functions based on heaps. | |
| .. function:: merge(*iterables, key=None, reverse=False) | |
| Merge multiple sorted inputs into a single sorted output (for example, merge | |
| timestamped entries from multiple log files). Returns an :term:`iterator` | |
| over the sorted values. | |
| Similar to ``sorted(itertools.chain(*iterables))`` but returns an iterable, does | |
| not pull the data into memory all at once, and assumes that each of the input | |
| streams is already sorted (smallest to largest). | |
| Has two optional arguments which must be specified as keyword arguments. | |
| *key* specifies a :term:`key function` of one argument that is used to | |
| extract a comparison key from each input element. The default value is | |
| ``None`` (compare the elements directly). | |
| *reverse* is a boolean value. If set to ``True``, then the input elements | |
| are merged as if each comparison were reversed. To achieve behavior similar | |
| to ``sorted(itertools.chain(*iterables), reverse=True)``, all iterables must | |
| be sorted from largest to smallest. | |
| .. versionchanged:: 3.5 | |
| Added the optional *key* and *reverse* parameters. | |
| .. function:: nlargest(n, iterable, key=None) | |
| Return a list with the *n* largest elements from the dataset defined by | |
| *iterable*. *key*, if provided, specifies a function of one argument that is | |
| used to extract a comparison key from each element in *iterable* (for example, | |
| ``key=str.lower``). Equivalent to: ``sorted(iterable, key=key, | |
| reverse=True)[:n]``. | |
| .. function:: nsmallest(n, iterable, key=None) | |
| Return a list with the *n* smallest elements from the dataset defined by | |
| *iterable*. *key*, if provided, specifies a function of one argument that is | |
| used to extract a comparison key from each element in *iterable* (for example, | |
| ``key=str.lower``). Equivalent to: ``sorted(iterable, key=key)[:n]``. | |
| The latter two functions perform best for smaller values of *n*. For larger | |
| values, it is more efficient to use the :func:`sorted` function. Also, when | |
| ``n==1``, it is more efficient to use the built-in :func:`min` and :func:`max` | |
| functions. If repeated usage of these functions is required, consider turning | |
| the iterable into an actual heap. | |
| Basic Examples | |
| -------------- | |
| A `heapsort <https://en.wikipedia.org/wiki/Heapsort>`_ can be implemented by | |
| pushing all values onto a heap and then popping off the smallest values one at a | |
| time:: | |
| >>> def heapsort(iterable): | |
| ... h = [] | |
| ... for value in iterable: | |
| ... heappush(h, value) | |
| ... return [heappop(h) for i in range(len(h))] | |
| ... | |
| >>> heapsort([1, 3, 5, 7, 9, 2, 4, 6, 8, 0]) | |
| [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] | |
| This is similar to ``sorted(iterable)``, but unlike :func:`sorted`, this | |
| implementation is not stable. | |
| Heap elements can be tuples. This is useful for assigning comparison values | |
| (such as task priorities) alongside the main record being tracked:: | |
| >>> h = [] | |
| >>> heappush(h, (5, 'write code')) | |
| >>> heappush(h, (7, 'release product')) | |
| >>> heappush(h, (1, 'write spec')) | |
| >>> heappush(h, (3, 'create tests')) | |
| >>> heappop(h) | |
| (1, 'write spec') | |
| Other Applications | |
| ------------------ | |
| `Medians <https://en.wikipedia.org/wiki/Median>`_ are a measure of | |
| central tendency for a set of numbers. In distributions skewed by | |
| outliers, the median provides a more stable estimate than an average | |
| (arithmetic mean). A running median is an `online algorithm | |
| <https://en.wikipedia.org/wiki/Online_algorithm>`_ that updates | |
| continuously as new data arrives. | |
| A running median can be efficiently implemented by balancing two heaps, | |
| a max-heap for values at or below the midpoint and a min-heap for values | |
| above the midpoint. When the two heaps have the same size, the new | |
| median is the average of the tops of the two heaps; otherwise, the | |
| median is at the top of the larger heap:: | |
| def running_median(iterable): | |
| "Yields the cumulative median of values seen so far." | |
| lo = [] # max-heap | |
| hi = [] # min-heap (same size as or one smaller than lo) | |
| for x in iterable: | |
| if len(lo) == len(hi): | |
| heappush_max(lo, heappushpop(hi, x)) | |
| yield lo[0] | |
| else: | |
| heappush(hi, heappushpop_max(lo, x)) | |
| yield (lo[0] + hi[0]) / 2 | |
| For example:: | |
| >>> list(running_median([5.0, 9.0, 4.0, 12.0, 8.0, 9.0])) | |
| [5.0, 7.0, 5.0, 7.0, 8.0, 8.5] | |
| Priority Queue Implementation Notes | |
| ----------------------------------- | |
| A `priority queue <https://en.wikipedia.org/wiki/Priority_queue>`_ is common use | |
| for a heap, and it presents several implementation challenges: | |
| * Sort stability: how do you get two tasks with equal priorities to be returned | |
| in the order they were originally added? | |
| * Tuple comparison breaks for (priority, task) pairs if the priorities are equal | |
| and the tasks do not have a default comparison order. | |
| * If the priority of a task changes, how do you move it to a new position in | |
| the heap? | |
| * Or if a pending task needs to be deleted, how do you find it and remove it | |
| from the queue? | |
| A solution to the first two challenges is to store entries as 3-element list | |
| including the priority, an entry count, and the task. The entry count serves as | |
| a tie-breaker so that two tasks with the same priority are returned in the order | |
| they were added. And since no two entry counts are the same, the tuple | |
| comparison will never attempt to directly compare two tasks. | |
| Another solution to the problem of non-comparable tasks is to create a wrapper | |
| class that ignores the task item and only compares the priority field:: | |
| from dataclasses import dataclass, field | |
| from typing import Any | |
| @dataclass(order=True) | |
| class PrioritizedItem: | |
| priority: int | |
| item: Any=field(compare=False) | |
| The remaining challenges revolve around finding a pending task and making | |
| changes to its priority or removing it entirely. Finding a task can be done | |
| with a dictionary pointing to an entry in the queue. | |
| Removing the entry or changing its priority is more difficult because it would | |
| break the heap structure invariants. So, a possible solution is to mark the | |
| entry as removed and add a new entry with the revised priority:: | |
| pq = [] # list of entries arranged in a heap | |
| entry_finder = {} # mapping of tasks to entries | |
| REMOVED = '<removed-task>' # placeholder for a removed task | |
| counter = itertools.count() # unique sequence count | |
| def add_task(task, priority=0): | |
| 'Add a new task or update the priority of an existing task' | |
| if task in entry_finder: | |
| remove_task(task) | |
| count = next(counter) | |
| entry = [priority, count, task] | |
| entry_finder[task] = entry | |
| heappush(pq, entry) | |
| def remove_task(task): | |
| 'Mark an existing task as REMOVED. Raise KeyError if not found.' | |
| entry = entry_finder.pop(task) | |
| entry[-1] = REMOVED | |
| def pop_task(): | |
| 'Remove and return the lowest priority task. Raise KeyError if empty.' | |
| while pq: | |
| priority, count, task = heappop(pq) | |
| if task is not REMOVED: | |
| del entry_finder[task] | |
| return task | |
| raise KeyError('pop from an empty priority queue') | |
| Theory | |
| ------ | |
| Heaps are arrays for which ``a[k] <= a[2*k+1]`` and ``a[k] <= a[2*k+2]`` for all | |
| *k*, counting elements from 0. For the sake of comparison, non-existing | |
| elements are considered to be infinite. The interesting property of a heap is | |
| that ``a[0]`` is always its smallest element. | |
| The strange invariant above is meant to be an efficient memory representation | |
| for a tournament. The numbers below are *k*, not ``a[k]``: | |
| .. figure:: heapq-binary-tree.svg | |
| :class: invert-in-dark-mode | |
| :align: center | |
| :alt: Example (min-heap) binary tree. | |
| In the tree above, each cell *k* is topping ``2*k+1`` and ``2*k+2``. In a usual | |
| binary tournament we see in sports, each cell is the winner over the two cells | |
| it tops, and we can trace the winner down the tree to see all opponents s/he | |
| had. However, in many computer applications of such tournaments, we do not need | |
| to trace the history of a winner. To be more memory efficient, when a winner is | |
| promoted, we try to replace it by something else at a lower level, and the rule | |
| becomes that a cell and the two cells it tops contain three different items, but | |
| the top cell "wins" over the two topped cells. | |
| If this heap invariant is protected at all time, index 0 is clearly the overall | |
| winner. The simplest algorithmic way to remove it and find the "next" winner is | |
| to move some loser (let's say cell 30 in the diagram above) into the 0 position, | |
| and then percolate this new 0 down the tree, exchanging values, until the | |
| invariant is re-established. This is clearly logarithmic on the total number of | |
| items in the tree. By iterating over all items, you get an *O*\ (*n* log *n*) sort. | |
| A nice feature of this sort is that you can efficiently insert new items while | |
| the sort is going on, provided that the inserted items are not "better" than the | |
| last 0'th element you extracted. This is especially useful in simulation | |
| contexts, where the tree holds all incoming events, and the "win" condition | |
| means the smallest scheduled time. When an event schedules other events for | |
| execution, they are scheduled into the future, so they can easily go into the | |
| heap. So, a heap is a good structure for implementing schedulers (this is what | |
| I used for my MIDI sequencer :-). | |
| Various structures for implementing schedulers have been extensively studied, | |
| and heaps are good for this, as they are reasonably speedy, the speed is almost | |
| constant, and the worst case is not much different than the average case. | |
| However, there are other representations which are more efficient overall, yet | |
| the worst cases might be terrible. | |
| Heaps are also very useful in big disk sorts. You most probably all know that a | |
| big sort implies producing "runs" (which are pre-sorted sequences, whose size is | |
| usually related to the amount of CPU memory), followed by a merging passes for | |
| these runs, which merging is often very cleverly organised [#]_. It is very | |
| important that the initial sort produces the longest runs possible. Tournaments | |
| are a good way to achieve that. If, using all the memory available to hold a | |
| tournament, you replace and percolate items that happen to fit the current run, | |
| you'll produce runs which are twice the size of the memory for random input, and | |
| much better for input fuzzily ordered. | |
| Moreover, if you output the 0'th item on disk and get an input which may not fit | |
| in the current tournament (because the value "wins" over the last output value), | |
| it cannot fit in the heap, so the size of the heap decreases. The freed memory | |
| could be cleverly reused immediately for progressively building a second heap, | |
| which grows at exactly the same rate the first heap is melting. When the first | |
| heap completely vanishes, you switch heaps and start a new run. Clever and | |
| quite effective! | |
| In a word, heaps are useful memory structures to know. I use them in a few | |
| applications, and I think it is good to keep a 'heap' module around. :-) | |
| .. rubric:: Footnotes | |
| .. [#] The disk balancing algorithms which are current, nowadays, are more annoying | |
| than clever, and this is a consequence of the seeking capabilities of the disks. | |
| On devices which cannot seek, like big tape drives, the story was quite | |
| different, and one had to be very clever to ensure (far in advance) that each | |
| tape movement will be the most effective possible (that is, will best | |
| participate at "progressing" the merge). Some tapes were even able to read | |
| backwards, and this was also used to avoid the rewinding time. Believe me, real | |
| good tape sorts were quite spectacular to watch! From all times, sorting has | |
| always been a Great Art! :-) |