| ================================== | |
| :mod:`!turtle` --- Turtle graphics | |
| ================================== | |
| .. module:: turtle | |
| :synopsis: An educational framework for simple graphics applications | |
| **Source code:** :source:`Lib/turtle.py` | |
| .. testsetup:: default | |
| :skipif: _tkinter is None | |
| from turtle import * | |
| turtle = Turtle() | |
| .. testcleanup:: | |
| :skipif: _tkinter is None | |
| import os | |
| os.remove("my_drawing.ps") | |
| # Destroy the turtle window after tests are complete | |
| # Imported via star import in testsetup | |
| bye() | |
| -------------- | |
| .. sidebar:: Turtle star | |
| Turtle can draw intricate shapes using programs that repeat simple | |
| moves. | |
| .. image:: turtle-star.png | |
| :alt: A yellow starburst of thin spikes with a red outline, drawn by turtle. | |
| :align: center | |
| Imagine a robotic turtle starting at (0, 0) in the x-y plane. | |
| After an ``import turtle``, give it the command ``turtle.forward(15)``, and it | |
| moves (on-screen!) 15 pixels in the direction it is facing, drawing a line as | |
| it moves. Give it the command ``turtle.right(25)``, and it rotates in-place 25 | |
| degrees clockwise. | |
| Turtle graphics is an implementation of `the drawing tools introduced in Logo | |
| <https://en.wikipedia.org/wiki/Turtle_(robot)>`__ in 1967. It was created as an | |
| educational tool, and its instant, visible feedback makes it an effective way | |
| for learners to encounter programming concepts. It is also a convenient way to | |
| produce simple graphical output without bringing in external libraries. | |
| This document includes four main sections: | |
| * :ref:`turtle-tutorial` teaches the basics of turtle drawing. | |
| * :ref:`turtle-reference` describes the functions, methods and classes this | |
| module defines. | |
| * :ref:`turtle-howtos` detail how to handle specific tasks. | |
| * :ref:`turtle-explanation` provides background on the object-oriented | |
| interface. | |
| .. note:: | |
| Turtle graphics requires the :mod:`tkinter` :term:`optional module`. | |
| The python.org installers for Windows and macOS include it, but some | |
| Linux distributions and other platforms may package it separately. If | |
| ``import turtle`` fails with an error mentioning ``_tkinter``, look for | |
| documentation from your distributor (that is, whoever provided Python to you). | |
| Check this in advance if you're planning to use turtle graphics with a learner. | |
| .. _turtle-tutorial: | |
| .. _get-started: | |
| .. _get-started-as-quickly-as-possible: | |
| Tutorial | |
| ======== | |
| New users should start here. In this tutorial we'll explore some of the | |
| basics of turtle drawing. | |
| Starting a turtle environment | |
| ----------------------------- | |
| In a Python shell, import all the objects of the ``turtle`` module:: | |
| from turtle import * | |
| If you run into a ``Standard library module '_tkinter' was not found`` error, | |
| you'll have to install the :mod:`Tk interface package <tkinter>` on your system. | |
| Nothing appears yet. To open the turtle window, make the turtle visible:: | |
| showturtle() | |
| A new window opens, with the turtle in the middle, shown as an arrow | |
| heading East. | |
| Basic drawing | |
| ------------- | |
| Send the turtle forward 100 steps:: | |
| forward(100) | |
| You should see a line drawn by the turtle, heading East. Change the | |
| direction of the turtle, so that it turns 120 degrees left | |
| (anti-clockwise):: | |
| left(120) | |
| Let's continue by drawing a triangle:: | |
| forward(100) | |
| left(120) | |
| forward(100) | |
| Notice how the turtle, represented by an arrow, points in different | |
| directions as you steer it. | |
| Experiment with those commands, and also with ``backward()`` and | |
| ``right()``. Many commands also have shorter aliases, such as ``fd()`` for | |
| :func:`forward`. | |
| Pen control | |
| ^^^^^^^^^^^ | |
| Try changing the color - for example, ``color('blue')`` - and | |
| width of the line - for example, ``width(3)`` - and then drawing again. | |
| You can also move the turtle around without drawing, by lifting up the pen: | |
| ``up()`` before moving. To start drawing again, use ``down()``. | |
| The turtle's position | |
| ^^^^^^^^^^^^^^^^^^^^^ | |
| Send your turtle back to its starting-point (useful if it has disappeared | |
| off-screen):: | |
| home() | |
| The home position is at the center of the turtle's screen. If you ever need to | |
| know them, get the turtle's x-y coordinates with:: | |
| pos() | |
| Home is at ``(0, 0)``. | |
| And after a while, it will probably help to clear the window so we can start | |
| anew:: | |
| clearscreen() | |
| Making algorithmic patterns | |
| --------------------------- | |
| Using loops, it's possible to build up geometric patterns:: | |
| for steps in range(100): | |
| for c in ('blue', 'red', 'green'): | |
| color(c) | |
| forward(steps) | |
| right(30) | |
| \ - which of course, are limited only by the imagination! | |
| Let's draw the star shape at the top of this page. We want red lines, | |
| filled in with yellow:: | |
| color('red') | |
| fillcolor('yellow') | |
| Just as ``up()`` and ``down()`` determine whether lines will be drawn, | |
| filling can be turned on and off:: | |
| begin_fill() | |
| Next we'll create a loop:: | |
| start = pos() | |
| while True: | |
| forward(200) | |
| left(170) | |
| if distance(start) < 1: | |
| break | |
| ``distance(start) < 1`` is a good way to know when the turtle is back at its | |
| start position. | |
| Finally, complete the filling:: | |
| end_fill() | |
| (Note that filling only actually takes place when you give the | |
| ``end_fill()`` command.) | |
| .. _turtle-reference: | |
| .. _turtle-graphics-reference: | |
| Reference | |
| ========= | |
| .. _turtle-methods: | |
| .. _methods-of-rawturtle-turtle-and-corresponding-functions: | |
| Turtle methods and functions | |
| ---------------------------- | |
| Most of the examples in this section refer to a Turtle instance called | |
| ``turtle``. | |
| .. _turtle-motion: | |
| Move and draw | |
| ^^^^^^^^^^^^^ | |
| .. function:: forward(distance) | |
| fd(distance) | |
| :param distance: a number | |
| Move the turtle forward by the specified *distance*, in the direction the | |
| turtle is headed. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.position() | |
| (0.00,0.00) | |
| >>> turtle.forward(25) | |
| >>> turtle.position() | |
| (25.00,0.00) | |
| >>> turtle.forward(-75) | |
| >>> turtle.position() | |
| (-50.00,0.00) | |
| .. function:: back(distance) | |
| bk(distance) | |
| backward(distance) | |
| :param distance: a number | |
| Move the turtle backward by *distance*, opposite to the direction the | |
| turtle is headed. The turtle's heading does not change. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| :hide: | |
| >>> turtle.goto(0, 0) | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.position() | |
| (0.00,0.00) | |
| >>> turtle.backward(30) | |
| >>> turtle.position() | |
| (-30.00,0.00) | |
| .. function:: right(angle) | |
| rt(angle) | |
| :param angle: a number | |
| Turn the turtle right by the specified *angle*. The angle is measured in | |
| degrees by default; the unit can be changed with :func:`degrees` or | |
| :func:`radians`. How the heading is measured depends on the turtle mode, | |
| see :func:`mode`. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| :hide: | |
| >>> turtle.setheading(22) | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.heading() | |
| 22.0 | |
| >>> turtle.right(45) | |
| >>> turtle.heading() | |
| 337.0 | |
| .. function:: left(angle) | |
| lt(angle) | |
| :param angle: a number | |
| Turn the turtle left by the specified *angle*. The angle is measured in | |
| degrees by default; the unit can be changed with :func:`degrees` or | |
| :func:`radians`. How the heading is measured depends on the turtle mode, | |
| see :func:`mode`. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| :hide: | |
| >>> turtle.setheading(22) | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.heading() | |
| 22.0 | |
| >>> turtle.left(45) | |
| >>> turtle.heading() | |
| 67.0 | |
| .. function:: goto(x, y=None) | |
| setpos(x, y=None) | |
| setposition(x, y=None) | |
| :param x: a number or a pair/vector of numbers | |
| :param y: a number or ``None`` | |
| Move the turtle to an absolute position. If *y* is ``None``, *x* must be a | |
| pair of coordinates or a :class:`Vec2D`, for example as returned by | |
| :func:`pos`. If the pen is down, a line is drawn. The turtle's heading does | |
| not change. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| :hide: | |
| >>> turtle.goto(0, 0) | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> tp = turtle.pos() | |
| >>> tp | |
| (0.00,0.00) | |
| >>> turtle.goto(60,30) | |
| >>> turtle.pos() | |
| (60.00,30.00) | |
| >>> turtle.goto((20,80)) | |
| >>> turtle.pos() | |
| (20.00,80.00) | |
| >>> turtle.goto(tp) | |
| >>> turtle.pos() | |
| (0.00,0.00) | |
| .. function:: teleport(x, y=None, *, fill_gap=False) | |
| :param x: a number or ``None`` | |
| :param y: a number or ``None`` | |
| :param fill_gap: a boolean | |
| Move turtle to an absolute position. Unlike goto(x, y), a line will not | |
| be drawn. The turtle's orientation does not change. If currently | |
| filling, the polygon(s) teleported from will be filled after leaving, | |
| and filling will begin again after teleporting. This can be disabled | |
| with fill_gap=True, which makes the imaginary line traveled during | |
| teleporting act as a fill barrier like in goto(x, y). | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| :hide: | |
| >>> turtle.goto(0, 0) | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> tp = turtle.pos() | |
| >>> tp | |
| (0.00,0.00) | |
| >>> turtle.teleport(60) | |
| >>> turtle.pos() | |
| (60.00,0.00) | |
| >>> turtle.teleport(y=10) | |
| >>> turtle.pos() | |
| (60.00,10.00) | |
| >>> turtle.teleport(20, 30) | |
| >>> turtle.pos() | |
| (20.00,30.00) | |
| .. versionadded:: 3.12 | |
| .. function:: setx(x) | |
| :param x: a number | |
| Set the turtle's x coordinate to *x*. The y coordinate is unchanged. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| :hide: | |
| >>> turtle.goto(0, 240) | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.position() | |
| (0.00,240.00) | |
| >>> turtle.setx(10) | |
| >>> turtle.position() | |
| (10.00,240.00) | |
| .. function:: sety(y) | |
| :param y: a number | |
| Set the turtle's y coordinate to *y*. The x coordinate is unchanged. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| :hide: | |
| >>> turtle.goto(0, 40) | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.position() | |
| (0.00,40.00) | |
| >>> turtle.sety(-10) | |
| >>> turtle.position() | |
| (0.00,-10.00) | |
| .. function:: setheading(to_angle) | |
| seth(to_angle) | |
| :param to_angle: a number | |
| Set the turtle's heading to *to_angle*. Here are some common directions in | |
| degrees: | |
| =================== ==================== | |
| standard mode logo mode | |
| =================== ==================== | |
| 0 - east 0 - north | |
| 90 - north 90 - east | |
| 180 - west 180 - south | |
| 270 - south 270 - west | |
| =================== ==================== | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.setheading(90) | |
| >>> turtle.heading() | |
| 90.0 | |
| .. function:: home() | |
| Move the turtle to the origin, coordinates (0,0). The turtle's heading is | |
| set to its start orientation, which depends on the turtle mode, see | |
| :func:`mode`. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| :hide: | |
| >>> turtle.setheading(90) | |
| >>> turtle.goto(0, -10) | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.heading() | |
| 90.0 | |
| >>> turtle.position() | |
| (0.00,-10.00) | |
| >>> turtle.home() | |
| >>> turtle.position() | |
| (0.00,0.00) | |
| >>> turtle.heading() | |
| 0.0 | |
| .. function:: circle(radius, extent=None, steps=None) | |
| :param radius: a number | |
| :param extent: a number or ``None`` | |
| :param steps: an integer or ``None`` | |
| Draw a circle with the given *radius*. The center is *radius* units left | |
| of the turtle; *extent*, an angle, determines which part of the circle is | |
| drawn. If *extent* is not given, draw the entire circle. If *extent* is | |
| not a full circle, one endpoint of the arc is the current pen position. | |
| Draw the arc in counterclockwise direction if *radius* is positive, | |
| otherwise in clockwise direction. Finally, the turtle's heading is changed | |
| by *extent*. | |
| As the circle is approximated by an inscribed regular polygon, *steps* | |
| determines the number of steps to use. If not given, it will be calculated | |
| automatically. May be used to draw regular polygons. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.home() | |
| >>> turtle.position() | |
| (0.00,0.00) | |
| >>> turtle.heading() | |
| 0.0 | |
| >>> turtle.circle(50) | |
| >>> turtle.position() | |
| (-0.00,0.00) | |
| >>> turtle.heading() | |
| 0.0 | |
| >>> turtle.circle(120, 180) # draw a semicircle | |
| >>> turtle.position() | |
| (0.00,240.00) | |
| >>> turtle.heading() | |
| 180.0 | |
| .. function:: dot() | |
| dot(size) | |
| dot(color, /) | |
| dot(size, color, /) | |
| dot(size, r, g, b, /) | |
| :param size: an integer >= 1 (if given) | |
| :param color: a colorstring or a numeric color tuple | |
| Draw a circular dot with diameter *size*, using *color*. If *size* is | |
| not given, the maximum of ``pensize+4`` and ``2*pensize`` is used. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.home() | |
| >>> turtle.dot() | |
| >>> turtle.fd(50); turtle.dot(20, "blue"); turtle.fd(50) | |
| >>> turtle.position() | |
| (100.00,-0.00) | |
| >>> turtle.heading() | |
| 0.0 | |
| .. function:: stamp() | |
| Stamp a copy of the turtle shape onto the canvas at the current turtle | |
| position. Return a stamp_id for that stamp, which can be used to delete | |
| it by calling ``clearstamp(stamp_id)``. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.color("blue") | |
| >>> stamp_id = turtle.stamp() | |
| >>> turtle.fd(50) | |
| .. function:: clearstamp(stampid) | |
| :param stampid: an integer, must be return value of previous | |
| :func:`stamp` call | |
| Delete stamp with given *stampid*. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.position() | |
| (150.00,-0.00) | |
| >>> turtle.color("blue") | |
| >>> astamp = turtle.stamp() | |
| >>> turtle.fd(50) | |
| >>> turtle.position() | |
| (200.00,-0.00) | |
| >>> turtle.clearstamp(astamp) | |
| >>> turtle.position() | |
| (200.00,-0.00) | |
| .. function:: clearstamps(n=None) | |
| :param n: an integer (or ``None``) | |
| Delete all or first/last *n* of turtle's stamps. If *n* is ``None``, delete | |
| all stamps, if *n* > 0 delete first *n* stamps, else if *n* < 0 delete | |
| last *n* stamps. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> for i in range(8): | |
| ... unused_stamp_id = turtle.stamp() | |
| ... turtle.fd(30) | |
| >>> turtle.clearstamps(2) | |
| >>> turtle.clearstamps(-2) | |
| >>> turtle.clearstamps() | |
| .. function:: undo() | |
| Undo (repeatedly) the last turtle action(s). Number of available | |
| undo actions is determined by the size of the undobuffer. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> for i in range(4): | |
| ... turtle.fd(50); turtle.lt(80) | |
| ... | |
| >>> for i in range(8): | |
| ... turtle.undo() | |
| .. function:: speed(speed=None) | |
| :param speed: an integer in the range 0..10 or a speedstring (see below) | |
| Set the turtle's speed to an integer value in the range 0..10. If no | |
| argument is given, return current speed. | |
| If input is a number greater than 10 or smaller than 0.5, speed is set | |
| to 0. Speedstrings are mapped to speedvalues as follows: | |
| * "fastest": 0 | |
| * "fast": 10 | |
| * "normal": 6 | |
| * "slow": 3 | |
| * "slowest": 1 | |
| Speeds from 1 to 10 enforce increasingly faster animation of line drawing | |
| and turtle turning. | |
| Attention: *speed* = 0 means that *no* animation takes | |
| place. forward/back makes turtle jump and likewise left/right make the | |
| turtle turn instantly. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.speed() | |
| 3 | |
| >>> turtle.speed('normal') | |
| >>> turtle.speed() | |
| 6 | |
| >>> turtle.speed(9) | |
| >>> turtle.speed() | |
| 9 | |
| Tell Turtle's state | |
| ^^^^^^^^^^^^^^^^^^^ | |
| .. function:: position() | |
| pos() | |
| Return the turtle's current location (x,y) as a :class:`Vec2D` vector. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.pos() | |
| (440.00,-0.00) | |
| .. function:: towards(x, y=None) | |
| :param x: a number or a pair/vector of numbers or a turtle instance | |
| :param y: a number if *x* is a number, else ``None`` | |
| Return the angle of the line from the turtle's position to (x,y). If *y* is | |
| ``None``, *x* must be a pair of coordinates, a :class:`Vec2D`, for example | |
| as returned by :func:`pos`, or another turtle. The angle is measured from | |
| the turtle's start orientation, which depends on the turtle mode, see | |
| :func:`mode`. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.goto(10, 10) | |
| >>> turtle.towards(0,0) | |
| 225.0 | |
| .. function:: xcor() | |
| Return the turtle's x coordinate. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.home() | |
| >>> turtle.left(50) | |
| >>> turtle.forward(100) | |
| >>> turtle.pos() | |
| (64.28,76.60) | |
| >>> print(round(turtle.xcor(), 5)) | |
| 64.27876 | |
| .. function:: ycor() | |
| Return the turtle's y coordinate. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.home() | |
| >>> turtle.left(60) | |
| >>> turtle.forward(100) | |
| >>> print(turtle.pos()) | |
| (50.00,86.60) | |
| >>> print(round(turtle.ycor(), 5)) | |
| 86.60254 | |
| .. function:: heading() | |
| Return the turtle's current heading. The value depends on the turtle mode, | |
| see :func:`mode`. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.home() | |
| >>> turtle.left(67) | |
| >>> turtle.heading() | |
| 67.0 | |
| .. function:: distance(x, y=None) | |
| :param x: a number or a pair/vector of numbers or a turtle instance | |
| :param y: a number if *x* is a number, else ``None`` | |
| Return the distance from the turtle to (x,y) in turtle step units. If *y* is | |
| ``None``, *x* must be a pair of coordinates, a :class:`Vec2D`, for example | |
| as returned by :func:`pos`, or another turtle. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.home() | |
| >>> turtle.distance(30,40) | |
| 50.0 | |
| >>> turtle.distance((30,40)) | |
| 50.0 | |
| >>> joe = Turtle() | |
| >>> joe.forward(77) | |
| >>> turtle.distance(joe) | |
| 77.0 | |
| Settings for measurement | |
| ^^^^^^^^^^^^^^^^^^^^^^^^ | |
| .. function:: degrees(fullcircle=360.0) | |
| :param fullcircle: a number | |
| Set the angle measurement units to degrees. The number of degrees in a full | |
| circle is set to *fullcircle*, which defaults to 360. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.home() | |
| >>> turtle.left(90) | |
| >>> turtle.heading() | |
| 90.0 | |
| >>> # Change angle measurement unit to grad (also known as gon, | |
| >>> # grade, or gradian and equals 1/100-th of the right angle.) | |
| >>> turtle.degrees(400.0) | |
| >>> turtle.heading() | |
| 100.0 | |
| >>> turtle.degrees(360) | |
| >>> turtle.heading() | |
| 90.0 | |
| .. function:: radians() | |
| Set the angle measurement units to radians. Equivalent to | |
| ``degrees(2 * math.pi)``. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.home() | |
| >>> turtle.left(90) | |
| >>> turtle.heading() | |
| 90.0 | |
| >>> turtle.radians() | |
| >>> turtle.heading() | |
| 1.5707963267948966 | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| :hide: | |
| >>> turtle.degrees(360) | |
| Pen control | |
| ^^^^^^^^^^^ | |
| Drawing state | |
| ~~~~~~~~~~~~~ | |
| .. function:: pendown() | |
| pd() | |
| down() | |
| Pull the pen down -- drawing when moving. | |
| .. function:: penup() | |
| pu() | |
| up() | |
| Pull the pen up -- no drawing when moving. | |
| .. function:: pensize(width=None) | |
| width(width=None) | |
| :param width: a positive number | |
| Set the line thickness to *width* or return it. If resizemode is set to | |
| "auto" and turtleshape is a polygon, that polygon is drawn with the same line | |
| thickness. If no argument is given, the current pensize is returned. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.pensize() | |
| 1 | |
| >>> turtle.pensize(10) # from here on lines of width 10 are drawn | |
| .. function:: pen(pen=None, **pendict) | |
| :param pen: a dictionary with some or all of the below listed keys | |
| :param pendict: one or more keyword-arguments with the below listed keys as keywords | |
| Return or set the pen's attributes in a "pen-dictionary" with the following | |
| key/value pairs: | |
| * "shown": True/False | |
| * "pendown": True/False | |
| * "pencolor": color-string or color-tuple | |
| * "fillcolor": color-string or color-tuple | |
| * "pensize": positive number | |
| * "speed": number in range 0..10 | |
| * "resizemode": "auto" or "user" or "noresize" | |
| * "stretchfactor": (positive number, positive number) | |
| * "outline": positive number | |
| * "tilt": number | |
| This dictionary can be used as argument for a subsequent call to :func:`pen` | |
| to restore the former pen-state. Moreover one or more of these attributes | |
| can be provided as keyword-arguments. This can be used to set several pen | |
| attributes in one statement. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| :options: +NORMALIZE_WHITESPACE | |
| >>> turtle.pen(fillcolor="black", pencolor="red", pensize=10) | |
| >>> sorted(turtle.pen().items()) | |
| [('fillcolor', 'black'), ('outline', 1), ('pencolor', 'red'), | |
| ('pendown', True), ('pensize', 10), ('resizemode', 'noresize'), | |
| ('shearfactor', 0.0), ('shown', True), ('speed', 9), | |
| ('stretchfactor', (1.0, 1.0)), ('tilt', 0.0)] | |
| >>> penstate=turtle.pen() | |
| >>> turtle.color("yellow", "") | |
| >>> turtle.penup() | |
| >>> sorted(turtle.pen().items())[:3] | |
| [('fillcolor', ''), ('outline', 1), ('pencolor', 'yellow')] | |
| >>> turtle.pen(penstate, fillcolor="green") | |
| >>> sorted(turtle.pen().items())[:3] | |
| [('fillcolor', 'green'), ('outline', 1), ('pencolor', 'red')] | |
| .. function:: isdown() | |
| Return ``True`` if pen is down, ``False`` if it's up. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.penup() | |
| >>> turtle.isdown() | |
| False | |
| >>> turtle.pendown() | |
| >>> turtle.isdown() | |
| True | |
| Color control | |
| ~~~~~~~~~~~~~ | |
| .. function:: pencolor() | |
| pencolor(color, /) | |
| pencolor(r, g, b, /) | |
| Return or set the pencolor. | |
| Four input formats are allowed: | |
| ``pencolor()`` | |
| Return the current pencolor as color specification string or | |
| as a tuple (see example). May be used as input to another | |
| :func:`color`, :func:`pencolor`, :func:`fillcolor` or :func:`bgcolor` | |
| call. | |
| ``pencolor(colorstring)`` | |
| Set pencolor to *colorstring*, which is a Tk color specification string, | |
| such as ``"red"``, ``"yellow"``, or ``"#33cc8c"``. | |
| ``pencolor((r, g, b))`` | |
| Set pencolor to the RGB color represented by the tuple of *r*, *g*, and | |
| *b*. Each of *r*, *g*, and *b* must be in the range 0..colormode, where | |
| colormode is either 1.0 or 255 (see :func:`colormode`). | |
| ``pencolor(r, g, b)`` | |
| Set pencolor to the RGB color represented by *r*, *g*, and *b*. Each of | |
| *r*, *g*, and *b* must be in the range 0..colormode. | |
| If turtleshape is a polygon, the outline of that polygon is drawn with the | |
| newly set pencolor. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> colormode() | |
| 1.0 | |
| >>> turtle.pencolor() | |
| 'red' | |
| >>> turtle.pencolor("brown") | |
| >>> turtle.pencolor() | |
| 'brown' | |
| >>> tup = (0.2, 0.8, 0.55) | |
| >>> turtle.pencolor(tup) | |
| >>> turtle.pencolor() | |
| (0.2, 0.8, 0.5490196078431373) | |
| >>> colormode(255) | |
| >>> turtle.pencolor() | |
| (51.0, 204.0, 140.0) | |
| >>> turtle.pencolor('#32c18f') | |
| >>> turtle.pencolor() | |
| (50.0, 193.0, 143.0) | |
| .. function:: fillcolor() | |
| fillcolor(color, /) | |
| fillcolor(r, g, b, /) | |
| Return or set the fillcolor. | |
| Four input formats are allowed: | |
| ``fillcolor()`` | |
| Return the current fillcolor as color specification string, possibly | |
| in tuple format (see example). May be used as input to another | |
| :func:`color`, :func:`pencolor`, :func:`fillcolor` or :func:`bgcolor` | |
| call. | |
| ``fillcolor(colorstring)`` | |
| Set fillcolor to *colorstring*, which is a Tk color specification string, | |
| such as ``"red"``, ``"yellow"``, or ``"#33cc8c"``. | |
| ``fillcolor((r, g, b))`` | |
| Set fillcolor to the RGB color represented by the tuple of *r*, *g*, and | |
| *b*. Each of *r*, *g*, and *b* must be in the range 0..colormode, where | |
| colormode is either 1.0 or 255 (see :func:`colormode`). | |
| ``fillcolor(r, g, b)`` | |
| Set fillcolor to the RGB color represented by *r*, *g*, and *b*. Each of | |
| *r*, *g*, and *b* must be in the range 0..colormode. | |
| If turtleshape is a polygon, the interior of that polygon is drawn | |
| with the newly set fillcolor. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.fillcolor("violet") | |
| >>> turtle.fillcolor() | |
| 'violet' | |
| >>> turtle.pencolor() | |
| (50.0, 193.0, 143.0) | |
| >>> turtle.fillcolor((50, 193, 143)) # Integers, not floats | |
| >>> turtle.fillcolor() | |
| (50.0, 193.0, 143.0) | |
| >>> turtle.fillcolor('#ffffff') | |
| >>> turtle.fillcolor() | |
| (255.0, 255.0, 255.0) | |
| .. function:: color() | |
| color(color, /) | |
| color(r, g, b, /) | |
| color(pencolor, fillcolor, /) | |
| Return or set pencolor and fillcolor. | |
| Several input formats are allowed. They use 0 to 3 arguments as | |
| follows: | |
| ``color()`` | |
| Return the current pencolor and the current fillcolor as a pair of color | |
| specification strings or tuples as returned by :func:`pencolor` and | |
| :func:`fillcolor`. | |
| ``color(colorstring)``, ``color((r,g,b))``, ``color(r,g,b)`` | |
| Inputs as in :func:`pencolor`, set both, fillcolor and pencolor, to the | |
| given value. | |
| ``color(colorstring1, colorstring2)``, ``color((r1,g1,b1), (r2,g2,b2))`` | |
| Equivalent to ``pencolor(colorstring1)`` and ``fillcolor(colorstring2)`` | |
| and analogously if the other input format is used. | |
| If turtleshape is a polygon, outline and interior of that polygon is drawn | |
| with the newly set colors. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.color("red", "green") | |
| >>> turtle.color() | |
| ('red', 'green') | |
| >>> color("#285078", "#a0c8f0") | |
| >>> color() | |
| ((40.0, 80.0, 120.0), (160.0, 200.0, 240.0)) | |
| See also: Screen method :func:`colormode`. | |
| Filling | |
| ~~~~~~~ | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| :hide: | |
| >>> turtle.home() | |
| .. function:: filling() | |
| Return fillstate (``True`` if filling, ``False`` else). | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.begin_fill() | |
| >>> if turtle.filling(): | |
| ... turtle.pensize(5) | |
| ... else: | |
| ... turtle.pensize(3) | |
| .. function:: fill() | |
| Fill the shape drawn in the ``with turtle.fill():`` block. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.color("black", "red") | |
| >>> with turtle.fill(): | |
| ... turtle.circle(80) | |
| Using :func:`!fill` is equivalent to adding the :func:`begin_fill` before the | |
| fill-block and :func:`end_fill` after the fill-block: | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.color("black", "red") | |
| >>> turtle.begin_fill() | |
| >>> turtle.circle(80) | |
| >>> turtle.end_fill() | |
| .. versionadded:: 3.14 | |
| .. function:: begin_fill() | |
| To be called just before drawing a shape to be filled. | |
| .. function:: end_fill() | |
| Fill the shape drawn after the last call to :func:`begin_fill`. | |
| Whether or not overlap regions for self-intersecting polygons | |
| or multiple shapes are filled depends on the operating system graphics, | |
| type of overlap, and number of overlaps. For example, the Turtle star | |
| above may be either all yellow or have some white regions. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.color("black", "red") | |
| >>> turtle.begin_fill() | |
| >>> turtle.circle(80) | |
| >>> turtle.end_fill() | |
| More drawing control | |
| ~~~~~~~~~~~~~~~~~~~~ | |
| .. function:: reset() | |
| Delete the turtle's drawings and re-center the turtle. The turtle's | |
| settings are restored to their default values. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.goto(0,-22) | |
| >>> turtle.left(100) | |
| >>> turtle.position() | |
| (0.00,-22.00) | |
| >>> turtle.heading() | |
| 100.0 | |
| >>> turtle.reset() | |
| >>> turtle.position() | |
| (0.00,0.00) | |
| >>> turtle.heading() | |
| 0.0 | |
| .. function:: clear() | |
| Delete the turtle's drawings from the screen. The state and position of the | |
| turtle as well as the drawings of other turtles are not affected. | |
| .. function:: write(arg, move=False, align="left", font=("Arial", 8, "normal")) | |
| :param arg: object to be written to the TurtleScreen | |
| :param move: True/False | |
| :param align: one of the strings "left", "center" or right" | |
| :param font: a triple (fontname, fontsize, fonttype) | |
| Write text - the string representation of *arg* - at the current turtle | |
| position according to *align* ("left", "center" or "right") and with the given | |
| font. If *move* is true, the pen is moved to the bottom-right corner of the | |
| text. By default, *move* is ``False``. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.write("Home = ", True, align="center") | |
| >>> turtle.write((0,0), True) | |
| Turtle state | |
| ^^^^^^^^^^^^ | |
| Visibility | |
| ~~~~~~~~~~ | |
| .. function:: hideturtle() | |
| ht() | |
| Make the turtle invisible. If the pen is down, movement still draws. | |
| .. function:: showturtle() | |
| st() | |
| Make the turtle visible. | |
| .. function:: isvisible() | |
| Return ``True`` if the turtle is shown, ``False`` if it's hidden. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.hideturtle() | |
| >>> turtle.isvisible() | |
| False | |
| >>> turtle.showturtle() | |
| >>> turtle.isvisible() | |
| True | |
| Appearance | |
| ~~~~~~~~~~ | |
| .. function:: shape(name=None) | |
| :param name: a string which is a valid shapename | |
| Set turtle shape to shape with given *name* or, if name is not given, return | |
| name of current shape. Shape with *name* must exist in the TurtleScreen's | |
| shape dictionary. Initially there are the following polygon shapes: "arrow", | |
| "turtle", "circle", "square", "triangle", "classic". To learn about how to | |
| deal with shapes see Screen method :func:`register_shape`. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.shape() | |
| 'classic' | |
| >>> turtle.shape("turtle") | |
| >>> turtle.shape() | |
| 'turtle' | |
| .. function:: resizemode(rmode=None) | |
| :param rmode: one of the strings "auto", "user", "noresize" | |
| Set resizemode to one of the values: "auto", "user", "noresize". If *rmode* | |
| is not given, return current resizemode. Different resizemodes have the | |
| following effects: | |
| - "auto": adapts the appearance of the turtle corresponding to the value of pensize. | |
| - "user": adapts the appearance of the turtle according to the values of | |
| stretchfactor and outlinewidth (outline), which are set by | |
| :func:`shapesize`. | |
| - "noresize": no adaption of the turtle's appearance takes place. | |
| ``resizemode("user")`` is called by :func:`shapesize` when used with arguments. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.resizemode() | |
| 'noresize' | |
| >>> turtle.resizemode("auto") | |
| >>> turtle.resizemode() | |
| 'auto' | |
| .. function:: shapesize(stretch_wid=None, stretch_len=None, outline=None) | |
| turtlesize(stretch_wid=None, stretch_len=None, outline=None) | |
| :param stretch_wid: positive number | |
| :param stretch_len: positive number | |
| :param outline: positive number | |
| Return or set the pen's attributes x/y-stretchfactors and/or outline. Set | |
| resizemode to "user". If and only if resizemode is set to "user", the turtle | |
| will be displayed stretched according to its stretchfactors: *stretch_wid* is | |
| stretchfactor perpendicular to its orientation, *stretch_len* is | |
| stretchfactor in direction of its orientation, *outline* determines the width | |
| of the shape's outline. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.shapesize() | |
| (1.0, 1.0, 1) | |
| >>> turtle.resizemode("user") | |
| >>> turtle.shapesize(5, 5, 12) | |
| >>> turtle.shapesize() | |
| (5, 5, 12) | |
| >>> turtle.shapesize(outline=8) | |
| >>> turtle.shapesize() | |
| (5, 5, 8) | |
| .. function:: shearfactor(shear=None) | |
| :param shear: number (optional) | |
| Set or return the current shearfactor. Shear the turtleshape according to | |
| the given shearfactor shear, which is the tangent of the shear angle. | |
| Do *not* change the turtle's heading (direction of movement). | |
| If shear is not given: return the current shearfactor, i. e. the | |
| tangent of the shear angle, by which lines parallel to the | |
| heading of the turtle are sheared. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.shape("circle") | |
| >>> turtle.shapesize(5,2) | |
| >>> turtle.shearfactor(0.5) | |
| >>> turtle.shearfactor() | |
| 0.5 | |
| .. function:: tilt(angle) | |
| :param angle: a number | |
| Rotate the turtleshape by *angle* from its current tilt-angle, but do *not* | |
| change the turtle's heading (direction of movement). | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.reset() | |
| >>> turtle.shape("circle") | |
| >>> turtle.shapesize(5,2) | |
| >>> turtle.tilt(30) | |
| >>> turtle.fd(50) | |
| >>> turtle.tilt(30) | |
| >>> turtle.fd(50) | |
| .. function:: tiltangle(angle=None) | |
| :param angle: a number (optional) | |
| Set or return the current tilt-angle. If angle is given, rotate the | |
| turtleshape to point in the direction specified by angle, | |
| regardless of its current tilt-angle. Do *not* change the turtle's | |
| heading (direction of movement). | |
| If angle is not given: return the current tilt-angle, i. e. the angle | |
| between the orientation of the turtleshape and the heading of the | |
| turtle (its direction of movement). | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.reset() | |
| >>> turtle.shape("circle") | |
| >>> turtle.shapesize(5,2) | |
| >>> turtle.tilt(45) | |
| >>> turtle.tiltangle() | |
| 45.0 | |
| .. function:: shapetransform(t11=None, t12=None, t21=None, t22=None) | |
| :param t11: a number (optional) | |
| :param t12: a number (optional) | |
| :param t21: a number (optional) | |
| :param t12: a number (optional) | |
| Set or return the current transformation matrix of the turtle shape. | |
| If none of the matrix elements are given, return the transformation | |
| matrix as a tuple of 4 elements. | |
| Otherwise set the given elements and transform the turtleshape | |
| according to the matrix consisting of first row t11, t12 and | |
| second row t21, t22. The determinant t11 * t22 - t12 * t21 must not be | |
| zero, otherwise an error is raised. | |
| Modify stretchfactor, shearfactor and tiltangle according to the | |
| given matrix. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle = Turtle() | |
| >>> turtle.shape("square") | |
| >>> turtle.shapesize(4,2) | |
| >>> turtle.shearfactor(-0.5) | |
| >>> turtle.shapetransform() | |
| (4.0, -1.0, -0.0, 2.0) | |
| .. function:: get_shapepoly() | |
| Return the current shape polygon as tuple of coordinate pairs. This | |
| can be used to define a new shape or components of a compound shape. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.shape("square") | |
| >>> turtle.shapetransform(4, -1, 0, 2) | |
| >>> turtle.get_shapepoly() | |
| ((50, -20), (30, 20), (-50, 20), (-30, -20)) | |
| Using events | |
| ^^^^^^^^^^^^ | |
| .. function:: onclick(fun, btn=1, add=None) | |
| :noindex: | |
| :param fun: a function with two arguments or ``None`` | |
| :param btn: an integer | |
| :param add: a boolean or ``None`` | |
| Bind *fun* to mouse-click events on this turtle. *fun* is called with the | |
| coordinates of the clicked point on the canvas. If *fun* is ``None``, | |
| existing bindings are removed. *btn* is the number of the mouse button and | |
| defaults to 1, the left mouse button. If *add* is ``True``, a new binding | |
| is added, otherwise it replaces a former binding. Example for the | |
| anonymous turtle, that is, the procedural way: | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> def turn(x, y): | |
| ... left(180) | |
| ... | |
| >>> onclick(turn) # Now clicking into the turtle will turn it. | |
| >>> onclick(None) # event-binding will be removed | |
| .. function:: onrelease(fun, btn=1, add=None) | |
| :param fun: a function with two arguments which will be called with the | |
| coordinates of the clicked point on the canvas | |
| :param btn: number of the mouse-button, defaults to 1 (left mouse button) | |
| :param add: ``True`` or ``False`` -- if ``True``, a new binding will be | |
| added, otherwise it will replace a former binding | |
| Bind *fun* to mouse-button-release events on this turtle. If *fun* is | |
| ``None``, existing bindings are removed. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> class MyTurtle(Turtle): | |
| ... def glow(self,x,y): | |
| ... self.fillcolor("red") | |
| ... def unglow(self,x,y): | |
| ... self.fillcolor("") | |
| ... | |
| >>> turtle = MyTurtle() | |
| >>> turtle.onclick(turtle.glow) # clicking on turtle turns fillcolor red, | |
| >>> turtle.onrelease(turtle.unglow) # releasing turns it to transparent. | |
| .. function:: ondrag(fun, btn=1, add=None) | |
| :param fun: a function with two arguments which will be called with the | |
| coordinates of the clicked point on the canvas | |
| :param btn: number of the mouse-button, defaults to 1 (left mouse button) | |
| :param add: ``True`` or ``False`` -- if ``True``, a new binding will be | |
| added, otherwise it will replace a former binding | |
| Bind *fun* to mouse-move events on this turtle. If *fun* is ``None``, | |
| existing bindings are removed. | |
| Remark: Every sequence of mouse-move-events on a turtle is preceded by a | |
| mouse-click event on that turtle. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.ondrag(turtle.goto) | |
| Subsequently, clicking and dragging the Turtle will move it across | |
| the screen thereby producing handdrawings (if pen is down). | |
| Special Turtle methods | |
| ^^^^^^^^^^^^^^^^^^^^^^ | |
| .. function:: poly() | |
| Record the vertices of a polygon drawn in the ``with turtle.poly():`` block. | |
| The first and last vertices will be connected. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> with turtle.poly(): | |
| ... turtle.forward(100) | |
| ... turtle.right(60) | |
| ... turtle.forward(100) | |
| .. versionadded:: 3.14 | |
| .. function:: begin_poly() | |
| Start recording the vertices of a polygon. The current turtle position is | |
| the first vertex of the polygon. | |
| .. function:: end_poly() | |
| Stop recording the vertices of a polygon. The current turtle position is | |
| the last vertex of the polygon. This will be connected with the first vertex. | |
| .. function:: get_poly() | |
| Return the last recorded polygon. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.home() | |
| >>> turtle.begin_poly() | |
| >>> turtle.fd(100) | |
| >>> turtle.left(20) | |
| >>> turtle.fd(30) | |
| >>> turtle.left(60) | |
| >>> turtle.fd(50) | |
| >>> turtle.end_poly() | |
| >>> p = turtle.get_poly() | |
| >>> register_shape("myFavouriteShape", p) | |
| .. function:: clone() | |
| Create and return a clone of the turtle with same position, heading and | |
| turtle properties. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> mick = Turtle() | |
| >>> joe = mick.clone() | |
| .. function:: getturtle() | |
| getpen() | |
| Return the Turtle object itself. Only reasonable use: as a function to | |
| return the "anonymous turtle": | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> pet = getturtle() | |
| >>> pet.fd(50) | |
| >>> pet | |
| <turtle.Turtle object at 0x...> | |
| .. function:: getscreen() | |
| Return the :class:`TurtleScreen` object the turtle is drawing on. | |
| TurtleScreen methods can then be called for that object. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> ts = turtle.getscreen() | |
| >>> ts | |
| <turtle._Screen object at 0x...> | |
| >>> ts.bgcolor("pink") | |
| .. function:: setundobuffer(size) | |
| :param size: an integer or ``None`` | |
| Set or disable undobuffer. If *size* is an integer, an empty undobuffer of | |
| given size is installed. *size* gives the maximum number of turtle actions | |
| that can be undone by the :func:`undo` method/function. If *size* is | |
| ``None``, the undobuffer is disabled. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.setundobuffer(42) | |
| .. function:: undobufferentries() | |
| Return number of entries in the undobuffer. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> while undobufferentries(): | |
| ... undo() | |
| .. _compoundshapes: | |
| Compound shapes | |
| ^^^^^^^^^^^^^^^ | |
| To use compound turtle shapes, which consist of several polygons of different | |
| color, you must use the helper class :class:`Shape` explicitly as described | |
| below: | |
| 1. Create an empty Shape object of type "compound". | |
| 2. Add as many components to this object as desired, using the | |
| :meth:`~Shape.addcomponent` method. | |
| For example: | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> s = Shape("compound") | |
| >>> poly1 = ((0,0),(10,-5),(0,10),(-10,-5)) | |
| >>> s.addcomponent(poly1, "red", "blue") | |
| >>> poly2 = ((0,0),(10,-5),(-10,-5)) | |
| >>> s.addcomponent(poly2, "blue", "red") | |
| 3. Now add the Shape to the Screen's shapelist and use it: | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> register_shape("myshape", s) | |
| >>> shape("myshape") | |
| .. note:: | |
| The :class:`Shape` class is used internally by the :func:`register_shape` | |
| method in different ways. The application programmer has to deal with the | |
| Shape class *only* when using compound shapes like shown above! | |
| .. _methods-of-turtlescreen-screen: | |
| .. _methods-of-turtlescreen-screen-and-corresponding-functions: | |
| Screen methods and functions | |
| ---------------------------- | |
| Most of the examples in this section refer to a TurtleScreen instance called | |
| ``screen``. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| :hide: | |
| >>> screen = Screen() | |
| Window control | |
| ^^^^^^^^^^^^^^ | |
| .. function:: bgcolor() | |
| bgcolor(color, /) | |
| bgcolor(r, g, b, /) | |
| Return or set the background color of the TurtleScreen. | |
| Four input formats are allowed: | |
| ``bgcolor()`` | |
| Return the current background color as a color specification string or | |
| as a tuple (see example). May be used as input to another | |
| :func:`color`, :func:`pencolor`, :func:`fillcolor` or :func:`bgcolor` | |
| call. | |
| ``bgcolor(colorstring)`` | |
| Set the background color to *colorstring*, which is a Tk color | |
| specification string, such as ``"red"``, ``"yellow"``, or ``"#33cc8c"``. | |
| ``bgcolor((r, g, b))`` | |
| Set the background color to the RGB color represented by the tuple of | |
| *r*, *g*, and *b*. | |
| Each of *r*, *g*, and *b* must be between 0 and colormode, where | |
| colormode is either 1.0 or 255 (see :func:`colormode`). | |
| ``bgcolor(r, g, b)`` | |
| Set the background color to the RGB color represented by *r*, *g*, and | |
| *b*. Each of *r*, *g*, and *b* must be between 0 and colormode. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> screen.bgcolor("orange") | |
| >>> screen.bgcolor() | |
| 'orange' | |
| >>> screen.bgcolor("#800080") | |
| >>> screen.bgcolor() | |
| (128.0, 0.0, 128.0) | |
| .. function:: bgpic(picname=None) | |
| :param picname: a string, name of an image file (PNG, GIF, PGM, and PPM) | |
| or ``"nopic"``, or ``None`` | |
| Set background image or return name of current backgroundimage. If *picname* | |
| is a filename, set the corresponding image as background. If *picname* is | |
| ``"nopic"``, delete background image, if present. If *picname* is ``None``, | |
| return the filename of the current backgroundimage. :: | |
| >>> screen.bgpic() | |
| 'nopic' | |
| >>> screen.bgpic("landscape.gif") | |
| >>> screen.bgpic() | |
| "landscape.gif" | |
| .. function:: clear() | |
| :noindex: | |
| .. note:: | |
| This TurtleScreen method is available as a global function only under the | |
| name ``clearscreen``. The global function ``clear`` is a different one | |
| derived from the Turtle method ``clear``. | |
| .. function:: clearscreen() | |
| Delete all drawings and all turtles from the TurtleScreen. Reset the now | |
| empty TurtleScreen to its initial state: white background, no background | |
| image, no event bindings and tracing on. | |
| .. function:: reset() | |
| :noindex: | |
| .. note:: | |
| This TurtleScreen method is available as a global function only under the | |
| name ``resetscreen``. The global function ``reset`` is another one | |
| derived from the Turtle method ``reset``. | |
| .. function:: resetscreen() | |
| Reset all turtles on the screen to their initial state. | |
| .. function:: screensize(canvwidth=None, canvheight=None, bg=None) | |
| :param canvwidth: positive integer, new width of canvas in pixels | |
| :param canvheight: positive integer, new height of canvas in pixels | |
| :param bg: colorstring or color-tuple, new background color | |
| If no arguments are given, return current (canvaswidth, canvasheight). Else | |
| resize the canvas the turtles are drawing on. Do not alter the drawing | |
| window. To observe hidden parts of the canvas, use the scrollbars. With this | |
| method, one can make visible those parts of a drawing which were outside the | |
| canvas before. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> screen.screensize() | |
| (400, 300) | |
| >>> screen.screensize(2000,1500) | |
| >>> screen.screensize() | |
| (2000, 1500) | |
| e.g. to search for an erroneously escaped turtle ;-) | |
| .. function:: setworldcoordinates(llx, lly, urx, ury) | |
| :param llx: a number | |
| :param lly: a number | |
| :param urx: a number | |
| :param ury: a number | |
| Set up a user-defined coordinate system. *llx* and *lly* are the x and y | |
| coordinates of the lower left corner of the canvas. *urx* and *ury* are the | |
| x and y coordinates of the upper right corner. Switch to mode "world" if | |
| necessary, which performs a reset. If mode "world" is already active, all | |
| drawings are redrawn according to the new coordinates. In user-defined | |
| coordinate systems, angles may appear distorted, see :func:`mode`. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> screen.reset() | |
| >>> screen.setworldcoordinates(-50,-7.5,50,7.5) | |
| >>> for _ in range(72): | |
| ... left(10) | |
| ... | |
| >>> for _ in range(8): | |
| ... left(45); fd(2) # a regular octagon | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| :hide: | |
| >>> screen.reset() | |
| >>> for t in turtles(): | |
| ... t.reset() | |
| Animation control | |
| ^^^^^^^^^^^^^^^^^ | |
| .. function:: no_animation() | |
| Temporarily turn off turtle animation. The code inside the :keyword:`with` | |
| block is not animated. Once the block is exited, the drawing appears. This | |
| is useful for drawing complex shapes where even the fastest speed setting | |
| is too slow. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> with screen.no_animation(): | |
| ... for dist in range(2, 400, 2): | |
| ... fd(dist) | |
| ... rt(90) | |
| .. versionadded:: 3.14 | |
| .. function:: delay(delay=None) | |
| :param delay: a nonnegative integer or ``None`` | |
| Return or set the drawing delay in milliseconds. This is approximately the | |
| time interval between two consecutive canvas updates. The longer the | |
| drawing delay, the slower the animation. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> screen.delay() | |
| 10 | |
| >>> screen.delay(5) | |
| >>> screen.delay() | |
| 5 | |
| .. function:: tracer(n=None, delay=None) | |
| :param n: a nonnegative integer or ``None`` | |
| :param delay: a nonnegative integer or ``None`` | |
| Turn turtle animation on or off and set the drawing delay. If *n* is given, | |
| only every n-th regular screen update is performed, which can be used to | |
| speed up the drawing of complex graphics. If *n* is 0, animation is turned | |
| off and the screen is only updated by calling :func:`update`. If *delay* is | |
| given, it sets the drawing delay, see :func:`delay`. When called without | |
| arguments, return the current value of *n*. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> screen.tracer(8, 25) | |
| >>> dist = 2 | |
| >>> for i in range(200): | |
| ... fd(dist) | |
| ... rt(90) | |
| ... dist += 2 | |
| .. function:: update() | |
| Perform a TurtleScreen update. To be used when tracer is turned off. | |
| See also the RawTurtle/Turtle method :func:`speed`. | |
| Using screen events | |
| ^^^^^^^^^^^^^^^^^^^ | |
| .. function:: listen(xdummy=None, ydummy=None) | |
| Set focus on TurtleScreen (in order to collect key-events). Dummy arguments | |
| are provided in order to be able to pass :func:`listen` to the onclick method. | |
| .. function:: onkey(fun, key) | |
| onkeyrelease(fun, key) | |
| :param fun: a function with no arguments or ``None`` | |
| :param key: a string: key (e.g. "a") or key-symbol (e.g. "space") | |
| Bind *fun* to key-release event of key. If *fun* is ``None``, event bindings | |
| are removed. Remark: in order to be able to register key-events, TurtleScreen | |
| must have the focus. (See method :func:`listen`.) | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> def f(): | |
| ... fd(50) | |
| ... lt(60) | |
| ... | |
| >>> screen.onkey(f, "Up") | |
| >>> screen.listen() | |
| .. function:: onkeypress(fun, key=None) | |
| :param fun: a function with no arguments or ``None`` | |
| :param key: a string: key (e.g. "a") or key-symbol (e.g. "space") | |
| Bind *fun* to key-press event of key if key is given, | |
| or to any key-press-event if no key is given. | |
| Remark: in order to be able to register key-events, TurtleScreen | |
| must have focus. (See method :func:`listen`.) | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> def f(): | |
| ... fd(50) | |
| ... | |
| >>> screen.onkey(f, "Up") | |
| >>> screen.listen() | |
| .. function:: onclick(fun, btn=1, add=None) | |
| onscreenclick(fun, btn=1, add=None) | |
| :param fun: a function with two arguments or ``None`` | |
| :param btn: an integer | |
| :param add: a boolean or ``None`` | |
| Bind *fun* to mouse-click events on this screen. *fun* is called with the | |
| coordinates of the clicked point on the canvas. If *fun* is ``None``, | |
| existing bindings are removed. *btn* is the number of the mouse button and | |
| defaults to 1, the left mouse button. If *add* is ``True``, a new binding | |
| is added, otherwise it replaces a former binding. | |
| Example for a TurtleScreen instance named ``screen`` and a Turtle instance | |
| named ``turtle``: | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> screen.onclick(turtle.goto) # Subsequently clicking into the TurtleScreen will | |
| >>> # make the turtle move to the clicked point. | |
| >>> screen.onclick(None) # remove event binding again | |
| .. note:: | |
| This TurtleScreen method is available as a global function only under the | |
| name ``onscreenclick``. The global function ``onclick`` is another one | |
| derived from the Turtle method ``onclick``. | |
| .. function:: ontimer(fun, t=0) | |
| :param fun: a function with no arguments | |
| :param t: a number >= 0 | |
| Install a timer that calls *fun* after *t* milliseconds. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> running = True | |
| >>> def f(): | |
| ... if running: | |
| ... fd(50) | |
| ... lt(60) | |
| ... screen.ontimer(f, 250) | |
| >>> f() ### makes the turtle march around | |
| >>> running = False | |
| .. function:: mainloop() | |
| done() | |
| Start the event loop by calling Tkinter's :meth:`~tkinter.Misc.mainloop` | |
| method. Must be the last statement in a turtle graphics program. Must | |
| *not* be used if a script is run from within IDLE in -n mode (see | |
| :ref:`idle-no-subprocess`). | |
| Input methods | |
| ^^^^^^^^^^^^^ | |
| .. function:: textinput(title, prompt) | |
| :param title: a string | |
| :param prompt: a string | |
| Pop up a dialog window for input of a string. *title* is the title of the | |
| dialog window and *prompt* is a text describing what information to input. | |
| Return the string entered. If the dialog is canceled, return ``None``. :: | |
| >>> screen.textinput("NIM", "Name of first player:") | |
| .. function:: numinput(title, prompt, default=None, minval=None, maxval=None) | |
| :param title: a string | |
| :param prompt: a string | |
| :param default: a number or ``None`` | |
| :param minval: a number or ``None`` | |
| :param maxval: a number or ``None`` | |
| Pop up a dialog window for input of a number. *title* is the title of the | |
| dialog window and *prompt* is a text describing what numerical information | |
| to input. *default* is the default value, *minval* and *maxval* are the | |
| minimum and maximum values for input. If these are given, the number | |
| entered must be between *minval* and *maxval*. If not, a hint is issued | |
| and the dialog remains open for correction. Return the number entered. If | |
| the dialog is canceled, return ``None``. :: | |
| >>> screen.numinput("Poker", "Your stakes:", 1000, minval=10, maxval=10000) | |
| Settings and special methods | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | |
| .. function:: mode(mode=None) | |
| :param mode: a string or ``None`` | |
| Set the turtle mode and perform a reset. *mode* is one of the strings | |
| "standard", "logo" or "world". If *mode* is not given, return the current | |
| mode. | |
| Mode "standard" is compatible with the old :mod:`!turtle` module. Mode | |
| "logo" is compatible with most Logo turtle graphics. Mode "world" uses | |
| user-defined world coordinates, see :func:`setworldcoordinates`. In this | |
| mode, angles appear distorted if the x and y units are not of equal length. | |
| ============ ========================= =================== | |
| Mode Initial turtle heading positive angles | |
| ============ ========================= =================== | |
| "standard" to the right (east) counterclockwise | |
| "logo" upward (north) clockwise | |
| ============ ========================= =================== | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> mode("logo") # resets turtle heading to north | |
| >>> mode() | |
| 'logo' | |
| .. function:: colormode(cmode=None) | |
| :param cmode: a number or ``None`` | |
| Return the colormode or set it to 1.0 or 255. After setting it, the *r*, | |
| *g* and *b* values of color triples have to be between 0 and *cmode*. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> screen.colormode(1) | |
| >>> turtle.pencolor(240, 160, 80) | |
| Traceback (most recent call last): | |
| ... | |
| TurtleGraphicsError: bad color sequence: (240, 160, 80) | |
| >>> screen.colormode() | |
| 1.0 | |
| >>> screen.colormode(255) | |
| >>> screen.colormode() | |
| 255 | |
| >>> turtle.pencolor(240,160,80) | |
| .. function:: getcanvas() | |
| Return the Canvas of this TurtleScreen. Useful for insiders who know what to | |
| do with a Tkinter Canvas. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> cv = screen.getcanvas() | |
| >>> cv | |
| <turtle.ScrolledCanvas object ...> | |
| .. function:: getshapes() | |
| Return a list of names of all currently available turtle shapes. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> screen.getshapes() | |
| ['arrow', 'blank', 'circle', ..., 'turtle'] | |
| .. function:: register_shape(name, shape=None) | |
| addshape(name, shape=None) | |
| :param name: a string | |
| :param shape: a string, a tuple of pairs of numbers, a :class:`Shape` | |
| object or ``None`` | |
| Add a turtle shape to the TurtleScreen's shape list. It can be called in | |
| four different ways: | |
| (1) *name* is the name of an image file (PNG, GIF, PGM, and PPM) and | |
| *shape* is ``None``: Install the corresponding image shape. :: | |
| >>> screen.register_shape("turtle.gif") | |
| (2) *name* is an arbitrary string and *shape* is the name of an image file | |
| (PNG, GIF, PGM, and PPM): Install the corresponding image shape. :: | |
| >>> screen.register_shape("turtle", "turtle.gif") | |
| (3) *name* is an arbitrary string and *shape* is a tuple of pairs of | |
| coordinates: Install the corresponding polygon shape. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> screen.register_shape("triangle", ((5,-3), (0,5), (-5,-3))) | |
| (4) *name* is an arbitrary string and *shape* is a (compound) :class:`Shape` | |
| object: Install the corresponding compound shape. | |
| Image shapes do not rotate when turning the turtle, so they do not display | |
| the heading of the turtle. To use a registered shape, call :func:`shape` | |
| with its name. | |
| .. versionchanged:: 3.14 | |
| Added support for PNG, PGM, and PPM image formats. | |
| Both a shape name and an image file name can be specified. | |
| .. function:: turtles() | |
| Return the list of turtles on the screen. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> for turtle in screen.turtles(): | |
| ... turtle.color("red") | |
| .. function:: window_height() | |
| Return the height of the turtle window. :: | |
| >>> screen.window_height() | |
| 480 | |
| .. function:: window_width() | |
| Return the width of the turtle window. :: | |
| >>> screen.window_width() | |
| 640 | |
| .. _screenspecific: | |
| .. _methods-specific-to-screen-not-inherited-from-turtlescreen: | |
| Screen-only methods | |
| ^^^^^^^^^^^^^^^^^^^ | |
| .. function:: bye() | |
| Close the turtle graphics window. | |
| .. function:: exitonclick() | |
| Bind ``bye()`` method to mouse clicks on the Screen. | |
| If the value "using_IDLE" in the configuration dictionary is ``False`` | |
| (default value), also enter mainloop. Remark: If IDLE with the ``-n`` switch | |
| (no subprocess) is used, this value should be set to ``True`` in | |
| :file:`turtle.cfg`. In this case IDLE's own mainloop is active also for the | |
| client script. | |
| .. function:: save(filename, overwrite=False) | |
| Save the current turtle drawing (and turtles) as a PostScript file. | |
| :param filename: the path of the saved PostScript file | |
| :param overwrite: if ``False`` and there already exists a file with the given | |
| filename, then the function will raise a | |
| ``FileExistsError``. If it is ``True``, the file will be | |
| overwritten. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> screen.save("my_drawing.ps") | |
| >>> screen.save("my_drawing.ps", overwrite=True) | |
| .. versionadded:: 3.14 | |
| .. function:: setup(width=_CFG["width"], height=_CFG["height"], startx=_CFG["leftright"], starty=_CFG["topbottom"]) | |
| Set the size and position of the main window. Default values of arguments | |
| are stored in the configuration dictionary and can be changed via a | |
| :file:`turtle.cfg` file. | |
| :param width: if an integer, a size in pixels, if a float, a fraction of the | |
| screen; default is 50% of screen | |
| :param height: if an integer, the height in pixels, if a float, a fraction of | |
| the screen; default is 75% of screen | |
| :param startx: if positive, starting position in pixels from the left | |
| edge of the screen, if negative from the right edge, if ``None``, | |
| center window horizontally | |
| :param starty: if positive, starting position in pixels from the top | |
| edge of the screen, if negative from the bottom edge, if ``None``, | |
| center window vertically | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> screen.setup (width=200, height=200, startx=0, starty=0) | |
| >>> # sets window to 200x200 pixels, in upper left of screen | |
| >>> screen.setup(width=.75, height=0.5, startx=None, starty=None) | |
| >>> # sets window to 75% of screen by 50% of screen and centers | |
| .. function:: title(titlestring) | |
| :param titlestring: a string | |
| Set the title of the turtle window to *titlestring*. The title is shown in | |
| the title bar of the turtle graphics window. | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> screen.title("Welcome to the turtle zoo!") | |
| Public classes | |
| -------------- | |
| .. class:: RawTurtle(canvas) | |
| RawPen(canvas) | |
| :param canvas: a :class:`!tkinter.Canvas`, a :class:`ScrolledCanvas` or a | |
| :class:`TurtleScreen` | |
| Create a turtle. The turtle has all methods described above as "methods of | |
| Turtle/RawTurtle". | |
| .. class:: Turtle() | |
| Subclass of RawTurtle, has the same interface but draws on a default | |
| :class:`Screen` object created automatically when needed for the first time. | |
| .. class:: TurtleScreen(cv) | |
| :param cv: a :class:`!tkinter.Canvas` | |
| Provides screen oriented methods like :func:`bgcolor` etc. that are described | |
| above. | |
| .. class:: Screen() | |
| Subclass of :class:`TurtleScreen`, with :ref:`four methods added | |
| <screenspecific>`. Calling ``Screen()`` returns the single screen object. | |
| If it does not exist yet, it is created. Otherwise the existing one is | |
| returned. | |
| .. class:: ScrolledCanvas(master) | |
| :param master: some Tkinter widget to contain the ScrolledCanvas, i.e. | |
| a Tkinter-canvas with scrollbars added | |
| Used by class Screen, which thus automatically provides a ScrolledCanvas as | |
| playground for the turtles. | |
| .. class:: Shape(type_, data) | |
| :param type\_: a string | |
| :param data: depends on *type_* | |
| Data structure modeling shapes. *type_* is one of the strings "polygon", | |
| "image" or "compound". What *data* must be depends on *type_*: for | |
| "polygon" a tuple of pairs of coordinates, for "image" an image (only used | |
| internally), and for "compound" ``None``, as a compound shape is built up | |
| using the :meth:`addcomponent` method. | |
| .. method:: addcomponent(poly, fill, outline=None) | |
| :param poly: a tuple of pairs of numbers | |
| :param fill: a color | |
| :param outline: a color or ``None`` | |
| Add a component to a shape of type "compound". *poly* is a polygon, a | |
| tuple of pairs of numbers. *fill* is the color the polygon is filled | |
| with and *outline* is the color of its outline. If *outline* is not | |
| given, *fill* is used for it as well. | |
| Example: | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> poly = ((0,0), (10,-5), (0,10), (-10,-5)) | |
| >>> s = Shape("compound") | |
| >>> s.addcomponent(poly, "red", "blue") | |
| >>> # ... add more components and then use register_shape() | |
| See :ref:`compoundshapes`. | |
| .. class:: Vec2D(x, y) | |
| A two-dimensional vector class, used as a helper class for implementing | |
| turtle graphics. May be useful for turtle graphics programs too. Derived | |
| from tuple, so a vector is a tuple! | |
| Provides (for *a*, *b* vectors, *k* number): | |
| * ``a + b`` vector addition | |
| * ``a - b`` vector subtraction | |
| * ``a * b`` inner product | |
| * ``k * a`` and ``a * k`` multiplication with scalar | |
| * ``abs(a)`` absolute value of a | |
| * ``a.rotate(angle)`` rotation | |
| Exceptions | |
| ---------- | |
| The :mod:`!turtle` module defines the following exception: | |
| .. exception:: TurtleGraphicsError | |
| Raised for invalid arguments or operations. | |
| For example, a malformed color string: | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| >>> turtle.color("blau") | |
| Traceback (most recent call last): | |
| ... | |
| turtle.TurtleGraphicsError: bad color string: blau | |
| .. _turtle-howtos: | |
| .. _turtle-how-to: | |
| .. _how-to: | |
| How-to guides | |
| ============= | |
| This section covers some typical turtle use-cases and approaches. | |
| Automatically begin and end filling | |
| ----------------------------------- | |
| Starting with Python 3.14, you can use the :func:`fill` :term:`context manager` | |
| instead of :func:`begin_fill` and :func:`end_fill` to automatically begin and | |
| end fill. Here is an example:: | |
| with fill(): | |
| for i in range(4): | |
| forward(100) | |
| right(90) | |
| forward(200) | |
| The code above is equivalent to:: | |
| begin_fill() | |
| for i in range(4): | |
| forward(100) | |
| right(90) | |
| end_fill() | |
| forward(200) | |
| Use the ``turtle`` module namespace | |
| ----------------------------------- | |
| Using ``from turtle import *`` is convenient - but be warned that it imports a | |
| rather large collection of objects, and if you're doing anything but turtle | |
| graphics you run the risk of a name conflict (this becomes even more an issue | |
| if you're using turtle graphics in a script where other modules might be | |
| imported). | |
| The solution is to use ``import turtle`` - ``fd()`` becomes | |
| ``turtle.fd()``, ``width()`` becomes ``turtle.width()`` and so on. (If typing | |
| "turtle" over and over again becomes tedious, use for example ``import turtle | |
| as t`` instead.) | |
| Use turtle graphics in a script | |
| ------------------------------- | |
| It's recommended to use the ``turtle`` module namespace as described | |
| immediately above, for example:: | |
| import turtle as t | |
| from random import random | |
| for i in range(100): | |
| steps = int(random() * 100) | |
| angle = int(random() * 360) | |
| t.right(angle) | |
| t.fd(steps) | |
| Another step is also required though - as soon as the script ends, Python | |
| will also close the turtle's window. Add:: | |
| t.mainloop() | |
| to the end of the script. The script will now wait to be dismissed and | |
| will not exit until it is terminated, for example by closing the turtle | |
| graphics window. | |
| Use object-oriented turtle graphics | |
| ----------------------------------- | |
| .. seealso:: :ref:`Explanation of the object-oriented interface <turtle-explanation>` | |
| Other than for very basic introductory purposes, or for trying things out | |
| as quickly as possible, it's more usual and much more powerful to use the | |
| object-oriented approach to turtle graphics. For example, this allows | |
| multiple turtles on screen at once. | |
| In this approach, the various turtle commands are methods of objects (mostly of | |
| ``Turtle`` objects). You *can* use the object-oriented approach in the shell, | |
| but it would be more typical in a Python script. | |
| The example above then becomes:: | |
| from turtle import Turtle | |
| from random import random | |
| t = Turtle() | |
| for i in range(100): | |
| steps = int(random() * 100) | |
| angle = int(random() * 360) | |
| t.right(angle) | |
| t.fd(steps) | |
| t.screen.mainloop() | |
| Note the last line. ``t.screen`` is an instance of the :class:`Screen` | |
| that a Turtle instance exists on; it's created automatically along with | |
| the turtle. | |
| The turtle's screen can be customised, for example:: | |
| t.screen.title('Object-oriented turtle demo') | |
| t.screen.bgcolor("orange") | |
| .. _help-and-configuration: | |
| How to use help | |
| --------------- | |
| The public methods of the Screen and Turtle classes are documented extensively | |
| via docstrings. So these can be used as online-help via the Python help | |
| facilities: | |
| - When using IDLE, tooltips show the signatures and first lines of the | |
| docstrings of typed in function-/method calls. | |
| - Calling :func:`help` on methods or functions displays the docstrings:: | |
| >>> help(Screen.bgcolor) | |
| Help on method bgcolor in module turtle: | |
| bgcolor(self, *args) unbound turtle.Screen method | |
| Set or return backgroundcolor of the TurtleScreen. | |
| Arguments (if given): a color string or three numbers | |
| in the range 0..colormode or a 3-tuple of such numbers. | |
| >>> screen.bgcolor("orange") | |
| >>> screen.bgcolor() | |
| "orange" | |
| >>> screen.bgcolor(0.5,0,0.5) | |
| >>> screen.bgcolor() | |
| "#800080" | |
| >>> help(Turtle.penup) | |
| Help on method penup in module turtle: | |
| penup(self) unbound turtle.Turtle method | |
| Pull the pen up -- no drawing when moving. | |
| Aliases: penup | pu | up | |
| No argument | |
| >>> turtle.penup() | |
| - The docstrings of the functions which are derived from methods have a modified | |
| form:: | |
| >>> help(bgcolor) | |
| Help on function bgcolor in module turtle: | |
| bgcolor(*args) | |
| Set or return backgroundcolor of the TurtleScreen. | |
| Arguments (if given): a color string or three numbers | |
| in the range 0..colormode or a 3-tuple of such numbers. | |
| Example:: | |
| >>> bgcolor("orange") | |
| >>> bgcolor() | |
| "orange" | |
| >>> bgcolor(0.5,0,0.5) | |
| >>> bgcolor() | |
| "#800080" | |
| >>> help(penup) | |
| Help on function penup in module turtle: | |
| penup() | |
| Pull the pen up -- no drawing when moving. | |
| Aliases: penup | pu | up | |
| No argument | |
| Example: | |
| >>> penup() | |
| These modified docstrings are created automatically together with the function | |
| definitions that are derived from the methods at import time. | |
| .. _turtle-docstring-translation: | |
| Translation of docstrings into different languages | |
| -------------------------------------------------- | |
| The docstrings of the public methods of the Screen and Turtle classes, and of | |
| the corresponding functions, can be replaced with translations, so that | |
| :func:`help` and IDE tooltips are shown in another language. However, only the help | |
| text is translated, the names of the functions and methods stay the same. | |
| Translations are distributed on PyPI in the :pypi:`turtle-translations` | |
| package. To use them, install the package with :program:`pip` and select the | |
| language with the :envvar:`PYTHON_TURTLE_LANG` environment variable. For | |
| example, to show the help text in Spanish: | |
| .. code-block:: console | |
| $ python -m pip install turtle-translations | |
| $ PYTHON_TURTLE_LANG=es python | |
| >>> import turtle | |
| >>> help(turtle.forward) | |
| The language can also be set permanently with the *language* entry of the | |
| :file:`turtle.cfg` file (see :ref:`turtle-configuration`). If no translation | |
| is found for the selected language, the English docstrings are kept. | |
| To add a new language or improve an existing translation, see the | |
| contribution instructions in the :pypi:`turtle-translations` project. | |
| A translation is a docstring dictionary. It is a top-level module named | |
| :samp:`turtle_docstringdict_{language}.py` on :data:`sys.path` defining a | |
| dictionary named ``docsdict``, the keys of which are method names such as | |
| ``Turtle.forward`` and the values of which are the translated docstrings. It is | |
| read in at import time. Entries naming a method which does not exist in the | |
| running version are ignored. | |
| .. versionchanged:: 3.16 | |
| Entries naming an unknown method are ignored instead of reported. | |
| .. envvar:: PYTHON_TURTLE_LANG | |
| The name of the language to read the translation for. It takes precedence | |
| over the *language* entry of the :file:`turtle.cfg` file. | |
| .. versionadded:: 3.16 | |
| .. function:: write_docstringdict(filename="turtle_docstringdict") | |
| :param filename: a string, used as filename | |
| Create and write docstring-dictionary to a Python script with the given | |
| filename. This function has to be called explicitly (it is not used by the | |
| turtle graphics classes). The docstring dictionary will be written to the | |
| Python script :file:`{filename}.py`. It is intended to serve as a template | |
| for translation of the docstrings into different languages. | |
| .. _turtle-configuration: | |
| How to configure Screen and Turtles | |
| ----------------------------------- | |
| The built-in default configuration mimics the appearance and behaviour of the | |
| old turtle module in order to retain best possible compatibility with it. | |
| If you want to use a different configuration which better reflects the features | |
| of this module or which better fits to your needs, e.g. for use in a classroom, | |
| you can prepare a configuration file ``turtle.cfg`` which will be read at import | |
| time and modify the configuration according to its settings. | |
| The built in configuration would correspond to the following ``turtle.cfg``: | |
| .. code-block:: ini | |
| width = 0.5 | |
| height = 0.75 | |
| leftright = None | |
| topbottom = None | |
| canvwidth = 400 | |
| canvheight = 300 | |
| mode = standard | |
| colormode = 1.0 | |
| delay = 10 | |
| undobuffersize = 1000 | |
| shape = classic | |
| pencolor = black | |
| fillcolor = black | |
| resizemode = noresize | |
| visible = True | |
| language = english | |
| exampleturtle = turtle | |
| examplescreen = screen | |
| title = Python Turtle Graphics | |
| using_IDLE = False | |
| Short explanation of selected entries: | |
| - The first four lines correspond to the arguments of the :func:`Screen.setup <setup>` | |
| method. | |
| - Line 5 and 6 correspond to the arguments of the method | |
| :func:`Screen.screensize <screensize>`. | |
| - *shape* can be any of the built-in shapes, e.g: arrow, turtle, etc. For more | |
| info try ``help(shape)``. | |
| - If you want to use no fill color (i.e. make the turtle transparent), you have | |
| to write ``fillcolor = ""`` (but all nonempty strings must not have quotes in | |
| the cfg file). | |
| - If you want to reflect the turtle its state, you have to use ``resizemode = | |
| auto``. | |
| - The *language* entry selects the language of the docstrings, unless the | |
| :envvar:`PYTHON_TURTLE_LANG` environment variable is set. See | |
| :ref:`turtle-docstring-translation` for more information. | |
| - The entries *exampleturtle* and *examplescreen* define the names of these | |
| objects as they occur in the docstrings. The transformation of | |
| method-docstrings to function-docstrings will delete these names from the | |
| docstrings. | |
| - *using_IDLE*: Set this to ``True`` if you regularly work with IDLE and its ``-n`` | |
| switch ("no subprocess"). This will prevent :func:`exitonclick` to enter the | |
| mainloop. | |
| There can be a :file:`turtle.cfg` file in the directory where :mod:`!turtle` is | |
| stored and an additional one in the current working directory. The latter will | |
| override the settings of the first one. | |
| The :file:`Lib/turtledemo` directory contains a :file:`turtle.cfg` file. You can | |
| study it as an example and see its effects when running the demos (preferably | |
| not from within the demo-viewer). | |
| .. _turtle-explanation: | |
| Explanation | |
| =========== | |
| A turtle object draws on a screen object, and there a number of key classes in | |
| the turtle object-oriented interface that can be used to create them and relate | |
| them to each other. | |
| A :class:`Turtle` instance will automatically create a :class:`Screen` | |
| instance if one is not already present. | |
| ``Turtle`` is a subclass of :class:`RawTurtle`, which *doesn't* automatically | |
| create a drawing surface - a *canvas* will need to be provided or created for | |
| it. The *canvas* can be a :class:`!tkinter.Canvas`, :class:`ScrolledCanvas` | |
| or :class:`TurtleScreen`. | |
| :class:`TurtleScreen` is the basic drawing surface for a | |
| turtle. :class:`Screen` is a subclass of ``TurtleScreen``, and | |
| includes :ref:`some additional methods <screenspecific>` for managing its | |
| appearance (including size and title) and behaviour. ``TurtleScreen``'s | |
| constructor needs a :class:`!tkinter.Canvas` or a | |
| :class:`ScrolledCanvas` as an argument. | |
| The functional interface for turtle graphics uses the various methods of | |
| ``Turtle`` and ``TurtleScreen``/``Screen``. Behind the scenes, a screen | |
| object is automatically created whenever a function derived from a ``Screen`` | |
| method is called. Similarly, a turtle object is automatically created | |
| whenever any of the functions derived from a Turtle method is called. | |
| To use multiple turtles on a screen, the object-oriented interface must be | |
| used. | |
| :mod:`!turtledemo` --- Demo scripts | |
| =================================== | |
| .. module:: turtledemo | |
| :synopsis: A viewer for example turtle scripts | |
| The :mod:`!turtledemo` package includes a set of demo scripts. These | |
| scripts can be run and viewed using the supplied demo viewer as follows:: | |
| python -m turtledemo | |
| Alternatively, you can run the demo scripts individually. For example, :: | |
| python -m turtledemo.bytedesign | |
| The :mod:`!turtledemo` package directory contains: | |
| - A demo viewer :file:`__main__.py` which can be used to view the sourcecode | |
| of the scripts and run them at the same time. | |
| - Multiple scripts demonstrating different features of the :mod:`!turtle` | |
| module. Examples can be accessed via the Examples menu. They can also | |
| be run standalone. | |
| - A :file:`turtle.cfg` file which serves as an example of how to write | |
| and use such files. | |
| The demo scripts are: | |
| .. currentmodule:: turtle | |
| .. tabularcolumns:: |l|L|L| | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | Name | Description | Features | | |
| +========================+==============================+======================================+ | |
| | ``bytedesign`` | complex classical | :func:`tracer`, :func:`delay`, | | |
| | | turtle graphics pattern | :func:`update` | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``chaos`` | graphs Verhulst dynamics, | world coordinates | | |
| | | shows that computer's | | | |
| | | computations can generate | | | |
| | | results sometimes against the| | | |
| | | common sense expectations | | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``clock`` | analog clock showing time | turtles as clock's | | |
| | | of your computer | hands, :func:`ontimer` | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``colormixer`` | experiment with r, g, b | :func:`ondrag` | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``forest`` | 3 breadth-first trees | randomization | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``fractalcurves`` | Hilbert & Koch curves | recursion | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``lindenmayer`` | ethnomathematics | L-System | | |
| | | (indian kolams) | | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``minimal_hanoi`` | Towers of Hanoi | Rectangular Turtles | | |
| | | | as Hanoi discs | | |
| | | | (:func:`shape`, :func:`shapesize`) | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``nim`` | play the classical nim game | turtles as nimsticks, | | |
| | | with three heaps of sticks | event driven (mouse, | | |
| | | against the computer. | keyboard) | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``paint`` | super minimalistic | :func:`onclick` | | |
| | | drawing program | | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``peace`` | elementary | turtle: appearance | | |
| | | | and animation | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``penrose`` | aperiodic tiling with | :func:`stamp` | | |
| | | kites and darts | | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``planet_and_moon`` | simulation of | compound shapes, | | |
| | | gravitational system | :class:`Vec2D` | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``rosette`` | a pattern from the wikipedia | :func:`clone`, | | |
| | | article on turtle graphics | :func:`undo` | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``round_dance`` | dancing turtles rotating | compound shapes, :func:`clone` | | |
| | | pairwise in opposite | :func:`shapesize`, :func:`tilt`, | | |
| | | direction | :func:`get_shapepoly`, :func:`update`| | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``sorting_animate`` | visual demonstration of | simple alignment, | | |
| | | different sorting methods | randomization | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``tree`` | a (graphical) breadth | :func:`clone` | | |
| | | first tree (using generators)| | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``two_canvases`` | simple design | turtles on two | | |
| | | | canvases | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| | ``yinyang`` | another elementary example | :func:`circle` | | |
| +------------------------+------------------------------+--------------------------------------+ | |
| Have fun! | |
| .. doctest:: | |
| :skipif: _tkinter is None | |
| :hide: | |
| >>> for turtle in turtles(): | |
| ... turtle.reset() | |
| >>> turtle.penup() | |
| >>> turtle.goto(-200,25) | |
| >>> turtle.pendown() | |
| >>> turtle.write("No one expects the Spanish Inquisition!", | |
| ... font=("Arial", 20, "normal")) | |
| >>> turtle.penup() | |
| >>> turtle.goto(-100,-50) | |
| >>> turtle.pendown() | |
| >>> turtle.write("Our two chief Turtles are...", | |
| ... font=("Arial", 16, "normal")) | |
| >>> turtle.penup() | |
| >>> turtle.goto(-450,-75) | |
| >>> turtle.write(str(turtles())) |