| /* |
| * Copyright 2025 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef API_LOCAL_NETWORK_ACCESS_PERMISSION_H_ |
| #define API_LOCAL_NETWORK_ACCESS_PERMISSION_H_ |
| |
| #include <memory> |
| |
| #include "absl/functional/any_invocable.h" |
| #include "rtc_base/socket_address.h" |
| |
| namespace webrtc { |
| |
| // This interface defines methods to request a Local Network Access permission |
| // asynchronously. The LocalNetworkAccessPermissionInterface class encapsulates |
| // a single permission request. |
| // |
| // Usage: |
| // // An implementation of the factory should be passed in by the embedder. |
| // std::unique_ptr<LocalNetworkAccessPermissionFactoryInterface> factory = |
| // embedder_factory; |
| // |
| // Stores pending permission requests. |
| // std::vector<std::unique_ptr<LocalNetworkAccessPermissionInterface>> |
| // permission_list; |
| // |
| // std::unique_ptr<LocalNetworkAccessPermissionInterface> permission = |
| // factory->Create(); |
| // permission->RequestPermission( |
| // target_address, |
| // [&, r = permission.get()](LocalNetworkAccessPermissionStatus status) { |
| // permission_list.erase(std::remove_if( |
| // permission_list.begin(), permission_list.end(), |
| // [&](const auto& refptr) { return refptr.get() == r; })); |
| // |
| // if (status == LocalNetworkAccessPermissionStatus::kGranted) { |
| // // Permission was granted. |
| // } else { |
| // // Permission was denied. |
| // } |
| // }); |
| // permission_list.push_back(std::move(permission)); |
| |
| enum class LocalNetworkAccessPermissionStatus { |
| kGranted, |
| kDenied, |
| }; |
| |
| // The API for a single permission query. |
| // The constructor, destructor and all functions must be called from |
| // the same sequence, and the callback will also be called on that sequence. |
| // The class guarantees that the callback will not be called if the |
| // permission's destructor has been called. |
| class LocalNetworkAccessPermissionInterface { |
| public: |
| virtual ~LocalNetworkAccessPermissionInterface() = default; |
| |
| // The callback will be called when the permission is granted or denied. The |
| // callback will be called on the sequence that the caller runs on. |
| virtual void RequestPermission( |
| const SocketAddress& addr, |
| absl::AnyInvocable<void(LocalNetworkAccessPermissionStatus)> |
| callback) = 0; |
| }; |
| |
| // An abstract factory for creating LocalNetworkPermissionInterfaces. This |
| // allows client applications to provide WebRTC with their own mechanism for |
| // checking and requesting Local Network Access permission. |
| class LocalNetworkAccessPermissionFactoryInterface { |
| public: |
| virtual ~LocalNetworkAccessPermissionFactoryInterface() = default; |
| |
| // Creates a LocalNetworkAccessPermission. |
| virtual std::unique_ptr<LocalNetworkAccessPermissionInterface> Create() = 0; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // API_LOCAL_NETWORK_ACCESS_PERMISSION_H_ |