Clarify shadow platform support.
PiperOrigin-RevId: 243875890
Change-Id: Icf997ade990bb489bfb485df20f22d4e1decf7a9
diff --git a/src/main/proto/search/now/ui/piet/shadows.proto b/src/main/proto/search/now/ui/piet/shadows.proto
index 99663aa..5352254 100644
--- a/src/main/proto/search/now/ui/piet/shadows.proto
+++ b/src/main/proto/search/now/ui/piet/shadows.proto
@@ -31,10 +31,10 @@
// shadow type supported by the platform).
// See [INTERNAL LINK]
message Shadow {
- // BoxShadow definition. Supported by the web client.
+ // BoxShadow definition. Supported by the web and iOS clients.
optional BoxShadow box_shadow = 1;
- // Simple elevation-based shadow. Supported by Android and iOS.
+ // Simple elevation-based shadow. Supported by Android.
optional ElevationShadow elevation_shadow = 2;
}
@@ -58,10 +58,12 @@
// The spread radius of the shadow. A positive value increases the size of the
// shadow, a negative value decreases the size of the shadow.
+ // Not supported by iOS.
optional int32 spread_radius = 4;
// Defines whether the shadow should appear on the inside (is_inset == true),
// or the outside (is_inset == false).
+ // Not supported by iOS.
optional bool is_inset = 5;
// The color of the shadow.