blob: 3b533398a8f1e42b129679bd9e9c9da6aca5cf5a [file] [log] [blame]
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Fuzz.h"
// CORE
#include "SkCanvas.h"
#include "SkColorFilter.h"
#include "SkDebugCanvas.h"
#include "SkDocument.h"
#include "SkFontMgr.h"
#include "SkImageFilter.h"
#include "SkMaskFilter.h"
#include "SkNullCanvas.h"
#include "SkPathEffect.h"
#include "SkPictureRecorder.h"
#include "SkRSXform.h"
#include "SkRegion.h"
#include "SkSurface.h"
#include "SkTypeface.h"
// EFFECTS
#include "Sk1DPathEffect.h"
#include "Sk2DPathEffect.h"
#include "SkAlphaThresholdFilter.h"
#include "SkArcToPathEffect.h"
#include "SkArithmeticImageFilter.h"
#include "SkBlurMaskFilter.h"
#include "SkColorFilterImageFilter.h"
#include "SkColorMatrixFilter.h"
#include "SkComposeImageFilter.h"
#include "SkCornerPathEffect.h"
#include "SkDashPathEffect.h"
#include "SkDiscretePathEffect.h"
#include "SkDisplacementMapEffect.h"
#include "SkDropShadowImageFilter.h"
#include "SkGaussianEdgeShader.h"
#include "SkGradientShader.h"
#include "SkHighContrastFilter.h"
#include "SkImageSource.h"
#include "SkLightingImageFilter.h"
#include "SkLumaColorFilter.h"
#include "SkMagnifierImageFilter.h"
#include "SkMatrixConvolutionImageFilter.h"
#include "SkMergeImageFilter.h"
#include "SkMorphologyImageFilter.h"
#include "SkOffsetImageFilter.h"
#include "SkPaintImageFilter.h"
#include "SkPerlinNoiseShader.h"
#include "SkPictureImageFilter.h"
#include "SkRRectsGaussianEdgeMaskFilter.h"
#include "SkTableColorFilter.h"
#include "SkTileImageFilter.h"
#include "SkXfermodeImageFilter.h"
// SRC
#include "SkUtils.h"
#if SK_SUPPORT_GPU
#include "GrContextFactory.h"
#endif
// MISC
#include <iostream>
// TODO:
// SkTextBlob with Unicode
// SkImage: more types
template <typename T, typename Min, typename Max>
inline void fuzz_enum_range(Fuzz* fuzz, T* value, Min rmin, Max rmax) {
using U = skstd::underlying_type_t<T>;
fuzz->nextRange((U*)value, (U)rmin, (U)rmax);
}
// be careful: `foo(make_fuzz_t<T>(f), make_fuzz_t<U>(f))` is undefined.
// In fact, all make_fuzz_foo() functions have this potential problem.
// Use sequence points!
template <typename T>
inline T make_fuzz_t(Fuzz* fuzz) {
T t;
fuzz->next(&t);
return t;
}
// We don't always want to test NaNs and infinities.
static void fuzz_nice_float(Fuzz* fuzz, float* f) {
float v;
fuzz->next(&v);
constexpr float kLimit = 1.0e35f; // FLT_MAX?
*f = (v == v && v <= kLimit && v >= -kLimit) ? v : 0.0f;
}
template <typename... Args>
inline void fuzz_nice_float(Fuzz* fuzz, float* f, Args... rest) {
fuzz_nice_float(fuzz, f);
fuzz_nice_float(fuzz, rest...);
}
static void fuzz_path(Fuzz* fuzz, SkPath* path, int maxOps) {
if (maxOps < 2) {
maxOps = 2;
}
uint8_t fillType;
fuzz->nextRange(&fillType, 0, (uint8_t)SkPath::kInverseEvenOdd_FillType);
path->setFillType((SkPath::FillType)fillType);
uint8_t numOps;
fuzz->nextRange(&numOps, 2, maxOps);
for (uint8_t i = 0; i < numOps; ++i) {
uint8_t op;
fuzz->nextRange(&op, 0, 6);
SkScalar a, b, c, d, e, f;
switch (op) {
case 0:
fuzz_nice_float(fuzz, &a, &b);
path->moveTo(a, b);
break;
case 1:
fuzz_nice_float(fuzz, &a, &b);
path->lineTo(a, b);
break;
case 2:
fuzz_nice_float(fuzz, &a, &b, &c, &d);
path->quadTo(a, b, c, d);
break;
case 3:
fuzz_nice_float(fuzz, &a, &b, &c, &d, &e);
path->conicTo(a, b, c, d, e);
break;
case 4:
fuzz_nice_float(fuzz, &a, &b, &c, &d, &e, &f);
path->cubicTo(a, b, c, d, e, f);
break;
case 5:
fuzz_nice_float(fuzz, &a, &b, &c, &d, &e);
path->arcTo(a, b, c, d, e);
break;
case 6:
path->close();
break;
default:
break;
}
}
}
template <>
inline void Fuzz::next(SkRegion* region) {
uint8_t N;
this->nextRange(&N, 0, 10);
for (uint8_t i = 0; i < N; ++i) {
SkIRect r;
uint8_t op;
this->next(&r);
r.sort();
this->nextRange(&op, 0, (uint8_t)SkRegion::kLastOp);
if (!region->op(r, (SkRegion::Op)op)) {
return;
}
}
}
template <>
inline void Fuzz::next(SkShader::TileMode* m) {
fuzz_enum_range(this, m, 0, SkShader::kTileModeCount - 1);
}
template <>
inline void Fuzz::next(SkFilterQuality* q) {
fuzz_enum_range(this, q, SkFilterQuality::kNone_SkFilterQuality,
SkFilterQuality::kLast_SkFilterQuality);
}
template <>
inline void Fuzz::next(SkMatrix* m) {
constexpr int kArrayLength = 9;
SkScalar buffer[kArrayLength];
int matrixType;
this->nextRange(&matrixType, 0, 4);
switch (matrixType) {
case 0: // identity
*m = SkMatrix::I();
return;
case 1: // translate
this->nextRange(&buffer[0], -4000.0f, 4000.0f);
this->nextRange(&buffer[1], -4000.0f, 4000.0f);
*m = SkMatrix::MakeTrans(buffer[0], buffer[1]);
return;
case 2: // translate + scale
this->nextRange(&buffer[0], -400.0f, 400.0f);
this->nextRange(&buffer[1], -400.0f, 400.0f);
this->nextRange(&buffer[2], -4000.0f, 4000.0f);
this->nextRange(&buffer[3], -4000.0f, 4000.0f);
*m = SkMatrix::MakeScale(buffer[0], buffer[1]);
m->postTranslate(buffer[2], buffer[3]);
return;
case 3: // affine
this->nextN(buffer, 6);
m->setAffine(buffer);
return;
case 4: // perspective
this->nextN(buffer, kArrayLength);
m->set9(buffer);
return;
default:
return;
}
}
template <>
inline void Fuzz::next(SkRRect* rr) {
SkRect r;
SkVector radii[4];
this->next(&r);
r.sort();
for (SkVector& vec : radii) {
this->nextRange(&vec.fX, 0.0f, 1.0f);
vec.fX *= 0.5f * r.width();
this->nextRange(&vec.fY, 0.0f, 1.0f);
vec.fY *= 0.5f * r.height();
}
rr->setRectRadii(r, radii);
}
template <>
inline void Fuzz::next(SkBlendMode* mode) {
fuzz_enum_range(this, mode, 0, SkBlendMode::kLastMode);
}
static sk_sp<SkImage> make_fuzz_image(Fuzz*);
static SkBitmap make_fuzz_bitmap(Fuzz*);
static sk_sp<SkPicture> make_fuzz_picture(Fuzz*, int depth);
static sk_sp<SkColorFilter> make_fuzz_colorfilter(Fuzz* fuzz, int depth) {
if (depth <= 0) {
return nullptr;
}
int colorFilterType;
fuzz->nextRange(&colorFilterType, 0, 8);
switch (colorFilterType) {
case 0:
return nullptr;
case 1: {
SkColor color;
SkBlendMode mode;
fuzz->next(&color, &mode);
return SkColorFilter::MakeModeFilter(color, mode);
}
case 2: {
sk_sp<SkColorFilter> outer = make_fuzz_colorfilter(fuzz, depth - 1);
sk_sp<SkColorFilter> inner = make_fuzz_colorfilter(fuzz, depth - 1);
return SkColorFilter::MakeComposeFilter(std::move(outer), std::move(inner));
}
case 3: {
SkScalar array[20];
fuzz->nextN(array, SK_ARRAY_COUNT(array));
return SkColorFilter::MakeMatrixFilterRowMajor255(array);
}
case 4: {
SkColor mul, add;
fuzz->next(&mul, &add);
return SkColorMatrixFilter::MakeLightingFilter(mul, add);
}
case 5: {
bool grayscale;
int invertStyle;
float contrast;
fuzz->next(&grayscale);
fuzz->nextRange(&invertStyle, 0, 2);
fuzz->nextRange(&contrast, -1.0f, 1.0f);
return SkHighContrastFilter::Make(SkHighContrastConfig(
grayscale, SkHighContrastConfig::InvertStyle(invertStyle), contrast));
}
case 6:
return SkLumaColorFilter::Make();
case 7: {
uint8_t table[256];
fuzz->nextN(table, SK_ARRAY_COUNT(table));
return SkTableColorFilter::Make(table);
}
case 8: {
uint8_t tableA[256];
uint8_t tableR[256];
uint8_t tableG[256];
uint8_t tableB[256];
fuzz->nextN(tableA, SK_ARRAY_COUNT(tableA));
fuzz->nextN(tableR, SK_ARRAY_COUNT(tableR));
fuzz->nextN(tableG, SK_ARRAY_COUNT(tableG));
fuzz->nextN(tableB, SK_ARRAY_COUNT(tableB));
return SkTableColorFilter::MakeARGB(tableA, tableR, tableG, tableB);
}
}
return nullptr;
}
static void fuzz_gradient_stops(Fuzz* fuzz, SkScalar* pos, int colorCount) {
SkScalar totalPos = 0;
for (int i = 0; i < colorCount; ++i) {
fuzz->nextRange(&pos[i], 1.0f, 1024.0f);
totalPos += pos[i];
}
totalPos = 1.0f / totalPos;
for (int i = 0; i < colorCount; ++i) {
pos[i] *= totalPos;
}
// SkASSERT(fabs(pos[colorCount - 1] - 1.0f) < 0.00001f);
pos[colorCount - 1] = 1.0f;
}
static sk_sp<SkShader> make_fuzz_shader(Fuzz* fuzz, int depth) {
sk_sp<SkShader> shader1(nullptr), shader2(nullptr);
sk_sp<SkColorFilter> colorFilter(nullptr);
SkBitmap bitmap;
sk_sp<SkImage> img;
SkShader::TileMode tmX, tmY;
bool useMatrix;
SkColor color;
SkMatrix matrix;
SkBlendMode blendMode;
int shaderType;
if (depth <= 0) {
return nullptr;
}
fuzz->nextRange(&shaderType, 0, 14);
switch (shaderType) {
case 0:
return nullptr;
case 1:
return SkShader::MakeEmptyShader();
case 2:
fuzz->next(&color);
return SkShader::MakeColorShader(color);
case 3:
img = make_fuzz_image(fuzz);
fuzz->next(&tmX, &tmY, &useMatrix);
if (useMatrix) {
fuzz->next(&matrix);
}
return img->makeShader(tmX, tmY, useMatrix ? &matrix : nullptr);
case 4:
bitmap = make_fuzz_bitmap(fuzz);
fuzz->next(&tmX, &tmY, &useMatrix);
if (useMatrix) {
fuzz->next(&matrix);
}
return SkShader::MakeBitmapShader(bitmap, tmX, tmY, useMatrix ? &matrix : nullptr);
case 5:
shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion.
fuzz->next(&matrix);
return shader1 ? shader1->makeWithLocalMatrix(matrix) : nullptr;
case 6:
shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion.
colorFilter = make_fuzz_colorfilter(fuzz, depth - 1);
return shader1 ? shader1->makeWithColorFilter(std::move(colorFilter)) : nullptr;
case 7:
shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion.
shader2 = make_fuzz_shader(fuzz, depth - 1);
fuzz->next(&blendMode);
return SkShader::MakeComposeShader(std::move(shader1), std::move(shader2), blendMode);
case 8: {
auto pic = make_fuzz_picture(fuzz, depth - 1);
bool useTile;
SkRect tile;
fuzz->next(&tmX, &tmY, &useMatrix, &useTile);
if (useMatrix) {
fuzz->next(&matrix);
}
if (useTile) {
fuzz->next(&tile);
}
return SkShader::MakePictureShader(std::move(pic), tmX, tmY,
useMatrix ? &matrix : nullptr,
useTile ? &tile : nullptr);
}
// EFFECTS:
case 9:
return SkGaussianEdgeShader::Make();
case 10: {
constexpr int kMaxColors = 12;
SkPoint pts[2];
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
int colorCount;
bool usePos;
fuzz->nextN(pts, 2);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
fuzz->next(&tmX, &useMatrix, &usePos);
if (useMatrix) {
fuzz->next(&matrix);
}
if (usePos) {
fuzz_gradient_stops(fuzz, pos, colorCount);
}
return SkGradientShader::MakeLinear(pts, colors, usePos ? pos : nullptr, colorCount,
tmX, 0, useMatrix ? &matrix : nullptr);
}
case 11: {
constexpr int kMaxColors = 12;
SkPoint center;
SkScalar radius;
int colorCount;
bool usePos;
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
fuzz->next(&tmX, &useMatrix, &usePos, &center, &radius);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
if (useMatrix) {
fuzz->next(&matrix);
}
if (usePos) {
fuzz_gradient_stops(fuzz, pos, colorCount);
}
return SkGradientShader::MakeRadial(center, radius, colors, usePos ? pos : nullptr,
colorCount, tmX, 0, useMatrix ? &matrix : nullptr);
}
case 12: {
constexpr int kMaxColors = 12;
SkPoint start, end;
SkScalar startRadius, endRadius;
int colorCount;
bool usePos;
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
fuzz->next(&tmX, &useMatrix, &usePos, &startRadius, &endRadius, &start, &end);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
if (useMatrix) {
fuzz->next(&matrix);
}
if (usePos) {
fuzz_gradient_stops(fuzz, pos, colorCount);
}
return SkGradientShader::MakeTwoPointConical(start, startRadius, end, endRadius, colors,
usePos ? pos : nullptr, colorCount, tmX, 0,
useMatrix ? &matrix : nullptr);
}
case 13: {
constexpr int kMaxColors = 12;
SkScalar cx, cy;
int colorCount;
bool usePos;
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
fuzz->next(&cx, &cy, &useMatrix, &usePos);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
if (useMatrix) {
fuzz->next(&matrix);
}
if (usePos) {
fuzz_gradient_stops(fuzz, pos, colorCount);
}
return SkGradientShader::MakeSweep(cx, cy, colors, usePos ? pos : nullptr, colorCount,
0, useMatrix ? &matrix : nullptr);
}
case 14: {
SkScalar baseFrequencyX, baseFrequencyY, seed;
int numOctaves;
SkISize tileSize;
bool useTileSize, turbulence;
fuzz->next(&baseFrequencyX, &baseFrequencyY, &seed, &useTileSize, &turbulence);
if (useTileSize) {
fuzz->next(&tileSize);
}
fuzz->nextRange(&numOctaves, 2, 7);
if (turbulence) {
return SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY,
numOctaves, seed,
useTileSize ? &tileSize : nullptr);
} else {
return SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY,
numOctaves, seed,
useTileSize ? &tileSize : nullptr);
}
}
default:
break;
}
return nullptr;
}
static sk_sp<SkPathEffect> make_fuzz_patheffect(Fuzz* fuzz, int depth) {
if (depth <= 0) {
return nullptr;
}
uint8_t pathEffectType;
fuzz->nextRange(&pathEffectType, 0, 9);
switch (pathEffectType) {
case 0: {
return nullptr;
}
case 1: {
sk_sp<SkPathEffect> first = make_fuzz_patheffect(fuzz, depth - 1);
sk_sp<SkPathEffect> second = make_fuzz_patheffect(fuzz, depth - 1);
return SkPathEffect::MakeSum(std::move(first), std::move(second));
}
case 2: {
sk_sp<SkPathEffect> first = make_fuzz_patheffect(fuzz, depth - 1);
sk_sp<SkPathEffect> second = make_fuzz_patheffect(fuzz, depth - 1);
return SkPathEffect::MakeCompose(std::move(first), std::move(second));
}
case 3: {
SkPath path;
fuzz_path(fuzz, &path, 20);
SkScalar advance, phase;
fuzz->next(&advance, &phase);
SkPath1DPathEffect::Style style;
fuzz_enum_range(fuzz, &style, 0, SkPath1DPathEffect::kLastEnum_Style);
return SkPath1DPathEffect::Make(path, advance, phase, style);
}
case 4: {
SkScalar width;
SkMatrix matrix;
fuzz->next(&width, &matrix);
return SkLine2DPathEffect::Make(width, matrix);
}
case 5: {
SkPath path;
fuzz_path(fuzz, &path, 20);
SkMatrix matrix;
fuzz->next(&matrix);
return SkPath2DPathEffect::Make(matrix, path);
}
case 6: {
SkScalar radius;
fuzz->next(&radius);
return SkArcToPathEffect::Make(radius);
}
case 7: {
SkScalar radius;
fuzz->next(&radius);
return SkCornerPathEffect::Make(radius);
}
case 8: {
SkScalar phase;
fuzz->next(&phase);
SkScalar intervals[20];
int count;
fuzz->nextRange(&count, 0, (int)SK_ARRAY_COUNT(intervals));
fuzz->nextN(intervals, count);
return SkDashPathEffect::Make(intervals, count, phase);
}
case 9: {
SkScalar segLength, dev;
uint32_t seed;
fuzz->next(&segLength, &dev, &seed);
return SkDiscretePathEffect::Make(segLength, dev, seed);
}
default:
SkASSERT(false);
return nullptr;
}
}
static sk_sp<SkMaskFilter> make_fuzz_maskfilter(Fuzz* fuzz) {
int maskfilterType;
fuzz->nextRange(&maskfilterType, 0, 2);
switch (maskfilterType) {
case 0:
return nullptr;
case 1: {
SkBlurStyle blurStyle;
fuzz_enum_range(fuzz, &blurStyle, 0, kLastEnum_SkBlurStyle);
SkScalar sigma;
fuzz->next(&sigma);
SkRect occluder{0.0f, 0.0f, 0.0f, 0.0f};
if (make_fuzz_t<bool>(fuzz)) {
fuzz->next(&occluder);
}
uint32_t flags;
fuzz->nextRange(&flags, 0, 3);
return SkBlurMaskFilter::Make(blurStyle, sigma, occluder, flags);
}
case 2: {
SkRRect first, second;
SkScalar radius;
fuzz->next(&first, &second, &radius);
return SkRRectsGaussianEdgeMaskFilter::Make(first, second, radius);
}
default:
SkASSERT(false);
return nullptr;
}
}
static sk_sp<SkTypeface> make_fuzz_typeface(Fuzz* fuzz) {
if (make_fuzz_t<bool>(fuzz)) {
return nullptr;
}
auto fontMugger = SkFontMgr::RefDefault();
SkASSERT(fontMugger);
int familyCount = fontMugger->countFamilies();
int i, j;
fuzz->nextRange(&i, 0, familyCount - 1);
sk_sp<SkFontStyleSet> family(fontMugger->createStyleSet(i));
int styleCount = family->count();
fuzz->nextRange(&j, 0, styleCount - 1);
return sk_sp<SkTypeface>(family->createTypeface(j));
}
template <>
inline void Fuzz::next(SkImageFilter::CropRect* cropRect) {
SkRect rect;
uint8_t flags;
this->next(&rect);
this->nextRange(&flags, 0, 0xF);
*cropRect = SkImageFilter::CropRect(rect, flags);
}
static sk_sp<SkImageFilter> make_fuzz_imageFilter(Fuzz* fuzz, int depth);
static sk_sp<SkImageFilter> make_fuzz_lighting_imagefilter(Fuzz* fuzz, int depth) {
if (depth <= 0) {
return nullptr;
}
uint8_t imageFilterType;
fuzz->nextRange(&imageFilterType, 1, 6);
SkPoint3 p, q;
SkColor lightColor;
SkScalar surfaceScale, k, specularExponent, cutoffAngle, shininess;
sk_sp<SkImageFilter> input;
SkImageFilter::CropRect cropRect;
bool useCropRect;
fuzz->next(&useCropRect);
if (useCropRect) {
fuzz->next(&cropRect);
}
switch (imageFilterType) {
case 1:
fuzz->next(&p, &lightColor, &surfaceScale, &k);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkLightingImageFilter::MakeDistantLitDiffuse(p, lightColor, surfaceScale, k,
std::move(input),
useCropRect ? &cropRect : nullptr);
case 2:
fuzz->next(&p, &lightColor, &surfaceScale, &k);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkLightingImageFilter::MakePointLitDiffuse(p, lightColor, surfaceScale, k,
std::move(input),
useCropRect ? &cropRect : nullptr);
case 3:
fuzz->next(&p, &q, &specularExponent, &cutoffAngle, &lightColor, &surfaceScale, &k);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkLightingImageFilter::MakeSpotLitDiffuse(
p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k,
std::move(input), useCropRect ? &cropRect : nullptr);
case 4:
fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkLightingImageFilter::MakeDistantLitSpecular(p, lightColor, surfaceScale, k,
shininess, std::move(input),
useCropRect ? &cropRect : nullptr);
case 5:
fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkLightingImageFilter::MakePointLitSpecular(p, lightColor, surfaceScale, k,
shininess, std::move(input),
useCropRect ? &cropRect : nullptr);
case 6:
fuzz->next(&p, &q, &specularExponent, &cutoffAngle, &lightColor, &surfaceScale, &k,
&shininess);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkLightingImageFilter::MakeSpotLitSpecular(
p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k, shininess,
std::move(input), useCropRect ? &cropRect : nullptr);
default:
SkASSERT(false);
return nullptr;
}
}
static void fuzz_paint(Fuzz* fuzz, SkPaint* paint, int depth);
static sk_sp<SkImageFilter> make_fuzz_imageFilter(Fuzz* fuzz, int depth) {
if (depth <= 0) {
return nullptr;
}
uint8_t imageFilterType;
fuzz->nextRange(&imageFilterType, 0, 24);
switch (imageFilterType) {
case 0:
return nullptr;
case 1: {
SkScalar sigmaX, sigmaY;
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
bool useCropRect;
fuzz->next(&sigmaX, &sigmaY, &useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkImageFilter::MakeBlur(sigmaX, sigmaY, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 2: {
SkMatrix matrix;
SkFilterQuality quality;
fuzz->next(&matrix, &quality);
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilter::MakeMatrixFilter(matrix, quality, std::move(input));
}
case 3: {
SkRegion region;
SkScalar innerMin, outerMax;
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
bool useCropRect;
fuzz->next(&region, &innerMin, &outerMax, &useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkAlphaThresholdFilter::Make(region, innerMin, outerMax, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 4: {
float k1, k2, k3, k4;
bool enforcePMColor;
bool useCropRect;
fuzz->next(&k1, &k2, &k3, &k4, &enforcePMColor, &useCropRect);
sk_sp<SkImageFilter> background = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> foreground = make_fuzz_imageFilter(fuzz, depth - 1);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkArithmeticImageFilter::Make(k1, k2, k3, k4, enforcePMColor,
std::move(background), std::move(foreground),
useCropRect ? &cropRect : nullptr);
}
case 5: {
sk_sp<SkColorFilter> cf = make_fuzz_colorfilter(fuzz, depth - 1);
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
bool useCropRect;
SkImageFilter::CropRect cropRect;
fuzz->next(&useCropRect);
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkColorFilterImageFilter::Make(std::move(cf), std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 6: {
sk_sp<SkImageFilter> ifo = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> ifi = make_fuzz_imageFilter(fuzz, depth - 1);
return SkComposeImageFilter::Make(std::move(ifo), std::move(ifi));
}
case 7: {
SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, yChannelSelector;
fuzz_enum_range(fuzz, &xChannelSelector, 1, 4);
fuzz_enum_range(fuzz, &yChannelSelector, 1, 4);
SkScalar scale;
bool useCropRect;
fuzz->next(&scale, &useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> displacement = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> color = make_fuzz_imageFilter(fuzz, depth - 1);
return SkDisplacementMapEffect::Make(xChannelSelector, yChannelSelector, scale,
std::move(displacement), std::move(color),
useCropRect ? &cropRect : nullptr);
}
case 8: {
SkScalar dx, dy, sigmaX, sigmaY;
SkColor color;
SkDropShadowImageFilter::ShadowMode shadowMode;
fuzz_enum_range(fuzz, &shadowMode, 0, 1);
bool useCropRect;
fuzz->next(&dx, &dy, &sigmaX, &sigmaY, &color, &useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkDropShadowImageFilter::Make(dx, dy, sigmaX, sigmaY, color, shadowMode,
std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 9:
return SkImageSource::Make(make_fuzz_image(fuzz));
case 10: {
sk_sp<SkImage> image = make_fuzz_image(fuzz);
SkRect srcRect, dstRect;
SkFilterQuality filterQuality;
fuzz->next(&srcRect, &dstRect, &filterQuality);
return SkImageSource::Make(std::move(image), srcRect, dstRect, filterQuality);
}
case 11:
return make_fuzz_lighting_imagefilter(fuzz, depth - 1);
case 12: {
SkRect srcRect;
SkScalar inset;
bool useCropRect;
SkImageFilter::CropRect cropRect;
fuzz->next(&srcRect, &inset, &useCropRect);
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkMagnifierImageFilter::Make(srcRect, inset, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 13: {
constexpr int kMaxKernelSize = 5;
int32_t n, m;
fuzz->nextRange(&n, 1, kMaxKernelSize);
fuzz->nextRange(&m, 1, kMaxKernelSize);
SkScalar kernel[kMaxKernelSize * kMaxKernelSize];
fuzz->nextN(kernel, n * m);
int32_t offsetX, offsetY;
fuzz->nextRange(&offsetX, 0, n - 1);
fuzz->nextRange(&offsetY, 0, m - 1);
SkScalar gain, bias;
bool convolveAlpha, useCropRect;
fuzz->next(&gain, &bias, &convolveAlpha, &useCropRect);
SkMatrixConvolutionImageFilter::TileMode tileMode;
fuzz_enum_range(fuzz, &tileMode, 0, 2);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkMatrixConvolutionImageFilter::Make(
SkISize{n, m}, kernel, gain, bias, SkIPoint{offsetX, offsetY}, tileMode,
convolveAlpha, std::move(input), useCropRect ? &cropRect : nullptr);
}
case 14: {
sk_sp<SkImageFilter> first = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> second = make_fuzz_imageFilter(fuzz, depth - 1);
SkBlendMode blendMode;
bool useCropRect;
fuzz->next(&useCropRect, &blendMode);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkMergeImageFilter::Make(std::move(first), std::move(second), blendMode,
useCropRect ? &cropRect : nullptr);
}
case 15: {
constexpr int kMaxCount = 4;
sk_sp<SkImageFilter> ifs[kMaxCount];
SkBlendMode blendModes[kMaxCount];
int count;
fuzz->nextRange(&count, 1, kMaxCount);
for (int i = 0; i < count; ++i) {
ifs[i] = make_fuzz_imageFilter(fuzz, depth - 1);
}
fuzz->nextN(blendModes, count);
bool useCropRect;
fuzz->next(&useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkMergeImageFilter::MakeN(ifs, count, blendModes,
useCropRect ? &cropRect : nullptr);
}
case 16: {
int rx, ry;
fuzz->next(&rx, &ry);
bool useCropRect;
fuzz->next(&useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkDilateImageFilter::Make(rx, ry, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 17: {
int rx, ry;
fuzz->next(&rx, &ry);
bool useCropRect;
fuzz->next(&useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkErodeImageFilter::Make(rx, ry, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 18: {
SkScalar dx, dy;
fuzz->next(&dx, &dy);
bool useCropRect;
fuzz->next(&useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkOffsetImageFilter::Make(dx, dy, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 19: {
SkPaint paint;
fuzz_paint(fuzz, &paint, depth - 1);
bool useCropRect;
fuzz->next(&useCropRect);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkPaintImageFilter::Make(paint, useCropRect ? &cropRect : nullptr);
}
case 20: {
sk_sp<SkPicture> picture = make_fuzz_picture(fuzz, depth - 1);
return SkPictureImageFilter::Make(std::move(picture));
}
case 21: {
SkRect cropRect;
fuzz->next(&cropRect);
sk_sp<SkPicture> picture = make_fuzz_picture(fuzz, depth - 1);
return SkPictureImageFilter::Make(std::move(picture), cropRect);
}
case 22: {
SkRect cropRect;
SkFilterQuality filterQuality;
fuzz->next(&cropRect, &filterQuality);
sk_sp<SkPicture> picture = make_fuzz_picture(fuzz, depth - 1);
return SkPictureImageFilter::MakeForLocalSpace(std::move(picture), cropRect,
filterQuality);
}
case 23: {
SkRect src, dst;
fuzz->next(&src, &dst);
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkTileImageFilter::Make(src, dst, std::move(input));
}
case 24: {
SkBlendMode blendMode;
bool useCropRect;
fuzz->next(&useCropRect, &blendMode);
SkImageFilter::CropRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> bg = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> fg = make_fuzz_imageFilter(fuzz, depth - 1);
return SkXfermodeImageFilter::Make(blendMode, std::move(bg), std::move(fg),
useCropRect ? &cropRect : nullptr);
}
default:
SkASSERT(false);
return nullptr;
}
}
static sk_sp<SkImage> make_fuzz_image(Fuzz* fuzz) {
int w, h;
fuzz->nextRange(&w, 1, 1024);
fuzz->nextRange(&h, 1, 1024);
SkAutoTMalloc<SkPMColor> data(w * h);
SkPixmap pixmap(SkImageInfo::MakeN32Premul(w, h), data.get(), w * sizeof(SkPMColor));
int n = w * h;
for (int i = 0; i < n; ++i) {
SkColor c;
fuzz->next(&c);
data[i] = SkPreMultiplyColor(c);
}
(void)data.release();
return SkImage::MakeFromRaster(pixmap, [](const void* p, void*) { sk_free((void*)p); },
nullptr);
}
static SkBitmap make_fuzz_bitmap(Fuzz* fuzz) {
SkBitmap bitmap;
int w, h;
fuzz->nextRange(&w, 1, 1024);
fuzz->nextRange(&h, 1, 1024);
bitmap.allocN32Pixels(w, h);
SkAutoLockPixels autoLockPixels(bitmap);
for (int y = 0; y < h; ++y) {
for (int x = 0; x < w; ++x) {
SkColor c;
fuzz->next(&c);
*bitmap.getAddr32(x, y) = SkPreMultiplyColor(c);
}
}
return bitmap;
}
template <typename T, typename Min, typename Max>
inline T make_fuzz_t_range(Fuzz* fuzz, Min minv, Max maxv) {
T value;
fuzz_enum_range(fuzz, &value, minv, maxv);
return value;
}
static void fuzz_paint(Fuzz* fuzz, SkPaint* paint, int depth) {
if (!fuzz || !paint || depth <= 0) {
return;
}
paint->setAntiAlias( make_fuzz_t<bool>(fuzz));
paint->setDither( make_fuzz_t<bool>(fuzz));
paint->setColor( make_fuzz_t<SkColor>(fuzz));
paint->setBlendMode( make_fuzz_t_range<SkBlendMode>(fuzz, 0, SkBlendMode::kLastMode));
paint->setFilterQuality(make_fuzz_t_range<SkFilterQuality>(fuzz, 0, kLast_SkFilterQuality));
paint->setStyle( make_fuzz_t_range<SkPaint::Style>(fuzz, 0, 2));
paint->setShader( make_fuzz_shader(fuzz, depth - 1));
paint->setPathEffect( make_fuzz_patheffect(fuzz, depth - 1));
paint->setMaskFilter( make_fuzz_maskfilter(fuzz));
paint->setImageFilter( make_fuzz_imageFilter(fuzz, depth - 1));
paint->setColorFilter( make_fuzz_colorfilter(fuzz, depth - 1));
if (paint->getStyle() != SkPaint::kFill_Style) {
paint->setStrokeWidth(make_fuzz_t<SkScalar>(fuzz));
paint->setStrokeMiter(make_fuzz_t<SkScalar>(fuzz));
paint->setStrokeCap( make_fuzz_t_range<SkPaint::Cap>(fuzz, 0, SkPaint::kLast_Cap));
paint->setStrokeJoin( make_fuzz_t_range<SkPaint::Join>(fuzz, 0, SkPaint::kLast_Join));
}
}
static void fuzz_paint_text(Fuzz* fuzz, SkPaint* paint) {
paint->setTypeface( make_fuzz_typeface(fuzz));
paint->setTextSize( make_fuzz_t<SkScalar>(fuzz));
paint->setTextScaleX( make_fuzz_t<SkScalar>(fuzz));
paint->setTextSkewX( make_fuzz_t<SkScalar>(fuzz));
paint->setLinearText( make_fuzz_t<bool>(fuzz));
paint->setSubpixelText( make_fuzz_t<bool>(fuzz));
paint->setLCDRenderText( make_fuzz_t<bool>(fuzz));
paint->setEmbeddedBitmapText(make_fuzz_t<bool>(fuzz));
paint->setAutohinted( make_fuzz_t<bool>(fuzz));
paint->setVerticalText( make_fuzz_t<bool>(fuzz));
paint->setFakeBoldText( make_fuzz_t<bool>(fuzz));
paint->setDevKernText( make_fuzz_t<bool>(fuzz));
paint->setHinting( make_fuzz_t_range<SkPaint::Hinting>(fuzz, 0,
SkPaint::kFull_Hinting));
paint->setTextAlign( make_fuzz_t_range<SkPaint::Align>(fuzz, 0, 2));
}
static void fuzz_paint_text_encoding(Fuzz* fuzz, SkPaint* paint) {
paint->setTextEncoding(make_fuzz_t_range<SkPaint::TextEncoding>(fuzz, 0, 3));
}
constexpr int kMaxGlyphCount = 30;
static SkTDArray<uint8_t> make_fuzz_text(Fuzz* fuzz, const SkPaint& paint) {
SkTDArray<uint8_t> array;
if (SkPaint::kGlyphID_TextEncoding == paint.getTextEncoding()) {
int glyphRange = paint.getTypeface() ? paint.getTypeface()->countGlyphs()
: SkTypeface::MakeDefault()->countGlyphs();
int glyphCount;
fuzz->nextRange(&glyphCount, 1, kMaxGlyphCount);
SkGlyphID* glyphs = (SkGlyphID*)array.append(glyphCount * sizeof(SkGlyphID));
for (int i = 0; i < glyphCount; ++i) {
fuzz->nextRange(&glyphs[i], 0, glyphRange - 1);
}
return array;
}
static const SkUnichar ranges[][2] = {
{0x0020, 0x007F},
{0x00A1, 0x0250},
{0x0400, 0x0500},
};
int32_t count = 0;
for (size_t i = 0; i < SK_ARRAY_COUNT(ranges); ++i) {
count += (ranges[i][1] - ranges[i][0]);
}
constexpr int kMaxLength = kMaxGlyphCount;
SkUnichar buffer[kMaxLength];
int length;
fuzz->nextRange(&length, 1, kMaxLength);
for (int j = 0; j < length; ++j) {
int32_t value;
fuzz->nextRange(&value, 0, count - 1);
for (size_t i = 0; i < SK_ARRAY_COUNT(ranges); ++i) {
if (value + ranges[i][0] < ranges[i][1]) {
buffer[j] = value + ranges[i][0];
break;
} else {
value -= (ranges[i][1] - ranges[i][0]);
}
}
}
switch (paint.getTextEncoding()) {
case SkPaint::kUTF8_TextEncoding: {
size_t utf8len = 0;
for (int j = 0; j < length; ++j) {
utf8len += SkUTF8_FromUnichar(buffer[j], nullptr);
}
char* ptr = (char*)array.append(utf8len);
for (int j = 0; j < length; ++j) {
ptr += SkUTF8_FromUnichar(buffer[j], ptr);
}
} break;
case SkPaint::kUTF16_TextEncoding: {
size_t utf16len = 0;
for (int j = 0; j < length; ++j) {
utf16len += SkUTF16_FromUnichar(buffer[j]);
}
uint16_t* ptr = (uint16_t*)array.append(utf16len * sizeof(uint16_t));
for (int j = 0; j < length; ++j) {
ptr += SkUTF16_FromUnichar(buffer[j], ptr);
}
} break;
case SkPaint::kUTF32_TextEncoding:
memcpy(array.append(length * sizeof(SkUnichar)), buffer, length * sizeof(SkUnichar));
break;
default:
SkASSERT(false);
}
return array;
}
static sk_sp<SkTextBlob> make_fuzz_textblob(Fuzz* fuzz) {
SkTextBlobBuilder textBlobBuilder;
int8_t runCount;
fuzz->nextRange(&runCount, (int8_t)1, (int8_t)8);
while (runCount-- > 0) {
SkPaint paint;
fuzz_paint_text_encoding(fuzz, &paint);
paint.setAntiAlias(make_fuzz_t<bool>(fuzz));
paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
int glyphCount = paint.countText(text.begin(), SkToSizeT(text.count()));
SkASSERT(glyphCount <= kMaxGlyphCount);
SkScalar x, y;
const SkTextBlobBuilder::RunBuffer* buffer;
uint8_t runType;
fuzz->nextRange(&runType, (uint8_t)0, (uint8_t)2);
switch (runType) {
case 0:
fuzz->next(&x, &y);
// TODO: Test other variations of this.
buffer = &textBlobBuilder.allocRun(paint, glyphCount, x, y);
memcpy(buffer->glyphs, text.begin(), SkToSizeT(text.count()));
break;
case 1:
fuzz->next(&y);
// TODO: Test other variations of this.
buffer = &textBlobBuilder.allocRunPosH(paint, glyphCount, y);
memcpy(buffer->glyphs, text.begin(), SkToSizeT(text.count()));
fuzz->nextN(buffer->pos, glyphCount);
break;
case 2:
// TODO: Test other variations of this.
buffer = &textBlobBuilder.allocRunPos(paint, glyphCount);
memcpy(buffer->glyphs, text.begin(), SkToSizeT(text.count()));
fuzz->nextN(buffer->pos, glyphCount * 2);
break;
default:
SkASSERT(false);
}
}
return textBlobBuilder.make();
}
static void fuzz_canvas(Fuzz* fuzz, SkCanvas* canvas, int depth = 9) {
if (!fuzz || !canvas || depth <= 0) {
return;
}
SkAutoCanvasRestore autoCanvasRestore(canvas, false);
unsigned N;
fuzz->nextRange(&N, 0, 2000);
for (unsigned i = 0; i < N; ++i) {
if (fuzz->exhausted()) {
return;
}
SkPaint paint;
SkMatrix matrix;
unsigned drawCommand;
fuzz->nextRange(&drawCommand, 0, 53);
switch (drawCommand) {
case 0:
canvas->flush();
break;
case 1:
canvas->save();
break;
case 2: {
SkRect bounds;
fuzz->next(&bounds);
fuzz_paint(fuzz, &paint, depth - 1);
canvas->saveLayer(&bounds, &paint);
break;
}
case 3: {
SkRect bounds;
fuzz->next(&bounds);
canvas->saveLayer(&bounds, nullptr);
break;
}
case 4:
fuzz_paint(fuzz, &paint, depth - 1);
canvas->saveLayer(nullptr, &paint);
break;
case 5:
canvas->saveLayer(nullptr, nullptr);
break;
case 6: {
uint8_t alpha;
fuzz->next(&alpha);
canvas->saveLayerAlpha(nullptr, (U8CPU)alpha);
break;
}
case 7: {
SkRect bounds;
uint8_t alpha;
fuzz->next(&bounds, &alpha);
canvas->saveLayerAlpha(&bounds, (U8CPU)alpha);
break;
}
case 8: {
SkCanvas::SaveLayerRec saveLayerRec;
SkRect bounds;
if (make_fuzz_t<bool>(fuzz)) {
fuzz->next(&bounds);
saveLayerRec.fBounds = &bounds;
}
if (make_fuzz_t<bool>(fuzz)) {
fuzz_paint(fuzz, &paint, depth - 1);
saveLayerRec.fPaint = &paint;
}
sk_sp<SkImageFilter> imageFilter;
if (make_fuzz_t<bool>(fuzz)) {
imageFilter = make_fuzz_imageFilter(fuzz, depth - 1);
saveLayerRec.fBackdrop = imageFilter.get();
}
// _DumpCanvas can't handle this.
// if (make_fuzz_t<bool>(fuzz)) {
// saveLayerRec.fSaveLayerFlags |= SkCanvas::kIsOpaque_SaveLayerFlag;
// }
// if (make_fuzz_t<bool>(fuzz)) {
// saveLayerRec.fSaveLayerFlags |= SkCanvas::kPreserveLCDText_SaveLayerFlag;
// }
canvas->saveLayer(saveLayerRec);
break;
}
case 9:
canvas->restore();
break;
case 10: {
int saveCount;
fuzz->next(&saveCount);
canvas->restoreToCount(saveCount);
break;
}
case 11: {
SkScalar x, y;
fuzz->next(&x, &y);
canvas->translate(x, y);
break;
}
case 12: {
SkScalar x, y;
fuzz->next(&x, &y);
canvas->scale(x, y);
break;
}
case 13: {
SkScalar v;
fuzz->next(&v);
canvas->rotate(v);
break;
}
case 14: {
SkScalar x, y, v;
fuzz->next(&x, &y, &v);
canvas->rotate(v, x, y);
break;
}
case 15: {
SkScalar x, y;
fuzz->next(&x, &y);
canvas->skew(x, y);
break;
}
case 16: {
SkMatrix mat;
fuzz->next(&mat);
canvas->concat(mat);
break;
}
case 17: {
SkMatrix mat;
fuzz->next(&mat);
canvas->setMatrix(mat);
break;
}
case 18:
canvas->resetMatrix();
break;
case 19: {
SkRect r;
int op;
bool doAntiAlias;
fuzz->next(&r, &doAntiAlias);
fuzz->nextRange(&op, 0, 1);
r.sort();
canvas->clipRect(r, (SkClipOp)op, doAntiAlias);
break;
}
case 20: {
SkRRect rr;
int op;
bool doAntiAlias;
fuzz->next(&rr);
fuzz->next(&doAntiAlias);
fuzz->nextRange(&op, 0, 1);
canvas->clipRRect(rr, (SkClipOp)op, doAntiAlias);
break;
}
case 21: {
SkPath path;
fuzz_path(fuzz, &path, 30);
int op;
bool doAntiAlias;
fuzz->next(&doAntiAlias);
fuzz->nextRange(&op, 0, 1);
canvas->clipPath(path, (SkClipOp)op, doAntiAlias);
break;
}
case 22: {
SkRegion region;
int op;
fuzz->next(&region);
fuzz->nextRange(&op, 0, 1);
canvas->clipRegion(region, (SkClipOp)op);
break;
}
case 23:
fuzz_paint(fuzz, &paint, depth - 1);
canvas->drawPaint(paint);
break;
case 24: {
fuzz_paint(fuzz, &paint, depth - 1);
uint8_t pointMode;
fuzz->nextRange(&pointMode, 0, 3);
size_t count;
constexpr int kMaxCount = 30;
fuzz->nextRange(&count, 0, kMaxCount);
SkPoint pts[kMaxCount];
fuzz->nextN(pts, count);
canvas->drawPoints((SkCanvas::PointMode)pointMode, count, pts, paint);
break;
}
case 25: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRect r;
fuzz->next(&r);
canvas->drawRect(r, paint);
break;
}
case 26: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRegion region;
fuzz->next(&region);
canvas->drawRegion(region, paint);
break;
}
case 27: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRect r;
fuzz->next(&r);
canvas->drawOval(r, paint);
break;
}
case 29: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRRect rr;
fuzz->next(&rr);
canvas->drawRRect(rr, paint);
break;
}
case 30: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRRect orr, irr;
fuzz->next(&orr);
fuzz->next(&irr);
if (orr.getBounds().contains(irr.getBounds())) {
canvas->drawDRRect(orr, irr, paint);
}
break;
}
case 31: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRect r;
SkScalar start, sweep;
bool useCenter;
fuzz->next(&r, &start, &sweep, &useCenter);
canvas->drawArc(r, start, sweep, useCenter, paint);
break;
}
case 32: {
SkPath path;
fuzz_path(fuzz, &path, 60);
canvas->drawPath(path, paint);
break;
}
case 33: {
sk_sp<SkImage> img = make_fuzz_image(fuzz);
SkScalar left, top;
bool usePaint;
fuzz->next(&left, &top, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
canvas->drawImage(img.get(), left, top, usePaint ? &paint : nullptr);
break;
}
case 34: {
auto img = make_fuzz_image(fuzz);
SkRect src, dst;
bool usePaint;
fuzz->next(&src, &dst, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
SkCanvas::SrcRectConstraint constraint =
make_fuzz_t<bool>(fuzz) ? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawImageRect(img, src, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 35: {
auto img = make_fuzz_image(fuzz);
SkIRect src;
SkRect dst;
bool usePaint;
fuzz->next(&src, &dst, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
SkCanvas::SrcRectConstraint constraint =
make_fuzz_t<bool>(fuzz) ? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawImageRect(img, src, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 36: {
bool usePaint;
auto img = make_fuzz_image(fuzz);
SkRect dst;
fuzz->next(&dst, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
SkCanvas::SrcRectConstraint constraint =
make_fuzz_t<bool>(fuzz) ? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawImageRect(img, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 37: {
auto img = make_fuzz_image(fuzz);
SkIRect center;
SkRect dst;
bool usePaint;
fuzz->next(&usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
if (make_fuzz_t<bool>(fuzz)) {
fuzz->next(&center);
} else { // Make valid center, see SkLatticeIter::Valid().
fuzz->nextRange(&center.fLeft, 0, img->width() - 1);
fuzz->nextRange(&center.fTop, 0, img->height() - 1);
fuzz->nextRange(&center.fRight, center.fLeft + 1, img->width());
fuzz->nextRange(&center.fBottom, center.fTop + 1, img->height());
}
fuzz->next(&dst);
canvas->drawImageNine(img, center, dst, usePaint ? &paint : nullptr);
break;
}
case 38: {
SkBitmap bitmap = make_fuzz_bitmap(fuzz);
SkScalar left, top;
bool usePaint;
fuzz->next(&left, &top, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
canvas->drawBitmap(bitmap, left, top, usePaint ? &paint : nullptr);
break;
}
case 39: {
SkBitmap bitmap = make_fuzz_bitmap(fuzz);
SkRect src, dst;
bool usePaint;
fuzz->next(&src, &dst, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
SkCanvas::SrcRectConstraint constraint =
make_fuzz_t<bool>(fuzz) ? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawBitmapRect(bitmap, src, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 40: {
SkBitmap img = make_fuzz_bitmap(fuzz);
SkIRect src;
SkRect dst;
bool usePaint;
fuzz->next(&src, &dst, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
SkCanvas::SrcRectConstraint constraint =
make_fuzz_t<bool>(fuzz) ? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawBitmapRect(img, src, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 41: {
SkBitmap img = make_fuzz_bitmap(fuzz);
SkRect dst;
bool usePaint;
fuzz->next(&dst, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
SkCanvas::SrcRectConstraint constraint =
make_fuzz_t<bool>(fuzz) ? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawBitmapRect(img, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 42: {
SkBitmap img = make_fuzz_bitmap(fuzz);
SkIRect center;
SkRect dst;
bool usePaint;
fuzz->next(&usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
if (make_fuzz_t<bool>(fuzz)) {
fuzz->next(&center);
} else { // Make valid center, see SkLatticeIter::Valid().
fuzz->nextRange(&center.fLeft, 0, img.width() - 1);
fuzz->nextRange(&center.fTop, 0, img.height() - 1);
fuzz->nextRange(&center.fRight, center.fLeft + 1, img.width());
fuzz->nextRange(&center.fBottom, center.fTop + 1, img.height());
}
fuzz->next(&dst);
canvas->drawBitmapNine(img, center, dst, usePaint ? &paint : nullptr);
break;
}
case 43: {
SkBitmap img = make_fuzz_bitmap(fuzz);
bool usePaint;
SkRect dst;
fuzz->next(&usePaint, &dst);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
constexpr int kMax = 6;
int xDivs[kMax], yDivs[kMax];
SkCanvas::Lattice lattice{xDivs, yDivs, nullptr, 0, 0, nullptr};
fuzz->nextRange(&lattice.fXCount, 2, kMax);
fuzz->nextRange(&lattice.fYCount, 2, kMax);
fuzz->nextN(xDivs, lattice.fXCount);
fuzz->nextN(yDivs, lattice.fYCount);
canvas->drawBitmapLattice(img, lattice, dst, usePaint ? &paint : nullptr);
break;
}
case 44: {
auto img = make_fuzz_image(fuzz);
bool usePaint;
SkRect dst;
fuzz->next(&usePaint, &dst);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
constexpr int kMax = 6;
int xDivs[kMax], yDivs[kMax];
SkCanvas::Lattice lattice{xDivs, yDivs, nullptr, 0, 0, nullptr};
fuzz->nextRange(&lattice.fXCount, 2, kMax);
fuzz->nextRange(&lattice.fYCount, 2, kMax);
fuzz->nextN(xDivs, lattice.fXCount);
fuzz->nextN(yDivs, lattice.fYCount);
canvas->drawImageLattice(img.get(), lattice, dst, usePaint ? &paint : nullptr);
break;
}
case 45: {
fuzz_paint(fuzz, &paint, depth - 1);
fuzz_paint_text(fuzz, &paint);
fuzz_paint_text_encoding(fuzz, &paint);
SkScalar x, y;
fuzz->next(&x, &y);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
canvas->drawText(text.begin(), SkToSizeT(text.count()), x, y, paint);
break;
}
case 46: {
fuzz_paint(fuzz, &paint, depth - 1);
fuzz_paint_text(fuzz, &paint);
fuzz_paint_text_encoding(fuzz, &paint);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
int glyphCount = paint.countText(text.begin(), SkToSizeT(text.count()));
if (glyphCount < 1) {
break;
}
SkAutoTMalloc<SkPoint> pos(glyphCount);
SkAutoTMalloc<SkScalar> widths(glyphCount);
paint.getTextWidths(text.begin(), SkToSizeT(text.count()), widths.get());
pos[0] = {0, 0};
for (int i = 1; i < glyphCount; ++i) {
float y;
fuzz->nextRange(&y, -0.5f * paint.getTextSize(), 0.5f * paint.getTextSize());
pos[i] = {pos[i - 1].x() + widths[i - 1], y};
}
canvas->drawPosText(text.begin(), SkToSizeT(text.count()), pos.get(), paint);
break;
}
case 47: {
fuzz_paint(fuzz, &paint, depth - 1);
fuzz_paint_text(fuzz, &paint);
fuzz_paint_text_encoding(fuzz, &paint);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
int glyphCount = paint.countText(text.begin(), SkToSizeT(text.count()));
SkAutoTMalloc<SkScalar> widths(glyphCount);
if (glyphCount < 1) {
break;
}
paint.getTextWidths(text.begin(), SkToSizeT(text.count()), widths.get());
SkScalar x = widths[0];
for (int i = 0; i < glyphCount; ++i) {
SkTSwap(x, widths[i]);
x += widths[i];
SkScalar offset;
fuzz->nextRange(&offset, -0.125f * paint.getTextSize(),
0.125f * paint.getTextSize());
widths[i] += offset;
}
SkScalar y;
fuzz->next(&y);
canvas->drawPosTextH(text.begin(), SkToSizeT(text.count()), widths.get(), y, paint);
break;
}
case 48: {
fuzz_paint(fuzz, &paint, depth - 1);
fuzz_paint_text(fuzz, &paint);
fuzz_paint_text_encoding(fuzz, &paint);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
SkPath path;
fuzz_path(fuzz, &path, 20);
SkScalar hOffset, vOffset;
fuzz->next(&hOffset, &vOffset);
canvas->drawTextOnPathHV(text.begin(), SkToSizeT(text.count()), path, hOffset,
vOffset, paint);
break;
}
case 49: {
SkMatrix matrix;
bool useMatrix = make_fuzz_t<bool>(fuzz);
if (useMatrix) {
fuzz->next(&matrix);
}
fuzz_paint(fuzz, &paint, depth - 1);
fuzz_paint_text(fuzz, &paint);
fuzz_paint_text_encoding(fuzz, &paint);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
SkPath path;
fuzz_path(fuzz, &path, 20);
canvas->drawTextOnPath(text.begin(), SkToSizeT(text.count()), path,
useMatrix ? &matrix : nullptr, paint);
break;
}
case 50: {
fuzz_paint(fuzz, &paint, depth - 1);
fuzz_paint_text(fuzz, &paint);
fuzz_paint_text_encoding(fuzz, &paint);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
SkRSXform rSXform[kMaxGlyphCount];
int glyphCount = paint.countText(text.begin(), SkToSizeT(text.count()));
SkASSERT(glyphCount <= kMaxGlyphCount);
fuzz->nextN(rSXform, glyphCount);
SkRect cullRect;
bool useCullRect;
fuzz->next(&useCullRect);
if (useCullRect) {
fuzz->next(&cullRect);
}
canvas->drawTextRSXform(text.begin(), SkToSizeT(text.count()), rSXform,
useCullRect ? &cullRect : nullptr, paint);
break;
}
case 51: {
sk_sp<SkTextBlob> blob = make_fuzz_textblob(fuzz);
fuzz_paint(fuzz, &paint, depth - 1);
SkScalar x, y;
fuzz->next(&x, &y);
canvas->drawTextBlob(blob, x, y, paint);
break;
}
case 52: {
bool usePaint, useMatrix;
fuzz->next(&usePaint, &useMatrix);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
if (useMatrix) {
fuzz->next(&matrix);
}
auto pic = make_fuzz_picture(fuzz, depth - 1);
canvas->drawPicture(pic, useMatrix ? &matrix : nullptr,
usePaint ? &paint : nullptr);
break;
}
case 53: {
fuzz_paint(fuzz, &paint, depth - 1);
SkCanvas::VertexMode vertexMode;
SkBlendMode blendMode;
fuzz_enum_range(fuzz, &vertexMode, 0, SkCanvas::kTriangleFan_VertexMode);
fuzz->next(&blendMode);
constexpr int kMaxCount = 100;
int vertexCount;
SkPoint vertices[kMaxCount];
SkPoint texs[kMaxCount];
SkColor colors[kMaxCount];
fuzz->nextRange(&vertexCount, 3, kMaxCount);
fuzz->nextN(vertices, vertexCount);
bool useTexs, useColors;
fuzz->next(&useTexs, &useColors);
if (useTexs) {
fuzz->nextN(texs, vertexCount);
}
if (useColors) {
fuzz->nextN(colors, vertexCount);
}
int indexCount = 0;
uint16_t indices[kMaxCount * 2];
if (make_fuzz_t<bool>(fuzz)) {
fuzz->nextRange(&indexCount, vertexCount, vertexCount + kMaxCount);
for (int i = 0; i < indexCount; ++i) {
fuzz->nextRange(&indices[i], 0, vertexCount - 1);
}
}
if (make_fuzz_t<bool>(fuzz)) {
canvas->drawVertices(vertexMode, vertexCount, vertices,
useTexs ? texs : nullptr, useColors ? colors : nullptr,
blendMode, indexCount > 0 ? indices : nullptr, indexCount,
paint);
} else {
canvas->drawVertices(SkVertices::MakeCopy(vertexMode, vertexCount, vertices,
useTexs ? texs : nullptr,
useColors ? colors : nullptr,
indexCount, indices),
blendMode, paint);
}
break;
}
default:
break;
}
}
}
static sk_sp<SkPicture> make_fuzz_picture(Fuzz* fuzz, int depth) {
SkScalar w, h;
fuzz->next(&w, &h);
SkPictureRecorder pictureRecorder;
fuzz_canvas(fuzz, pictureRecorder.beginRecording(w, h), depth - 1);
return pictureRecorder.finishRecordingAsPicture();
}
DEF_FUZZ(NullCanvas, fuzz) {
fuzz_canvas(fuzz, SkMakeNullCanvas().get());
}
// 8.5x11 letter paper at 72ppi.
constexpr SkISize kCanvasSize = {612, 792};
DEF_FUZZ(RasterN32Canvas, fuzz) {
auto surface = SkSurface::MakeRasterN32Premul(kCanvasSize.width(), kCanvasSize.height());
SkASSERT(surface && surface->getCanvas());
fuzz_canvas(fuzz, surface->getCanvas());
}
#if SK_SUPPORT_GPU
static void fuzz_ganesh(Fuzz* fuzz, GrContext* context) {
SkASSERT(context);
auto surface = SkSurface::MakeRenderTarget(
context,
SkBudgeted::kNo,
SkImageInfo::Make(kCanvasSize.width(), kCanvasSize.height(), kRGBA_8888_SkColorType, kPremul_SkAlphaType));
SkASSERT(surface && surface->getCanvas());
fuzz_canvas(fuzz, surface->getCanvas());
}
DEF_FUZZ(NativeGLCanvas, fuzz) {
GrContext* context = sk_gpu_test::GrContextFactory().get(
sk_gpu_test::GrContextFactory::kGL_ContextType);
if (!context) {
context = sk_gpu_test::GrContextFactory().get(
sk_gpu_test::GrContextFactory::kGLES_ContextType);
}
fuzz_ganesh(fuzz, context);
}
DEF_FUZZ(NullGLCanvas, fuzz) {
fuzz_ganesh(fuzz, sk_gpu_test::GrContextFactory().get(
sk_gpu_test::GrContextFactory::kNullGL_ContextType));
}
DEF_FUZZ(DebugGLCanvas, fuzz) {
fuzz_ganesh(fuzz, sk_gpu_test::GrContextFactory().get(
sk_gpu_test::GrContextFactory::kDebugGL_ContextType));
}
#endif
DEF_FUZZ(PDFCanvas, fuzz) {
struct final : public SkWStream {
bool write(const void*, size_t n) override { fN += n; return true; }
size_t bytesWritten() const override { return fN; }
size_t fN = 0;
} stream;
auto doc = SkDocument::MakePDF(&stream);
fuzz_canvas(fuzz, doc->beginPage(SkIntToScalar(kCanvasSize.width()),
SkIntToScalar(kCanvasSize.height())));
}
// not a "real" thing to fuzz, used to debug errors found while fuzzing.
DEF_FUZZ(_DumpCanvas, fuzz) {
SkDebugCanvas debugCanvas(kCanvasSize.width(), kCanvasSize.height());
fuzz_canvas(fuzz, &debugCanvas);
std::unique_ptr<SkCanvas> nullCanvas = SkMakeNullCanvas();
UrlDataManager dataManager(SkString("data"));
Json::Value json = debugCanvas.toJSON(dataManager, debugCanvas.getSize(), nullCanvas.get());
Json::StyledStreamWriter(" ").write(std::cout, json);
}