| // Copyright 2019 Google LLC. | 
 | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
 | #include "tools/fiddle/examples.h" | 
 | // HASH=a1d6a6721b39350f81021f71a1b93208 | 
 | REG_FIDDLE(Matrix_MakeRectToRect, 256, 256, true, 0) { | 
 | void draw(SkCanvas* canvas) { | 
 |     const SkRect srcs[] = { {0, 0, 0, 0}, {1, 2, 3, 4} }; | 
 |     const SkRect dsts[] = { {0, 0, 0, 0}, {5, 6, 8, 9} }; | 
 |     for (auto src : srcs) { | 
 |         for (auto dst : dsts) { | 
 |              SkMatrix matrix = SkMatrix::RectToRect(src, dst); | 
 |              SkDebugf("src: %g, %g, %g, %g  dst: %g, %g, %g, %g\n", | 
 |                       src.fLeft, src.fTop, src.fRight, src.fBottom, | 
 |                       dst.fLeft, dst.fTop, dst.fRight, dst.fBottom); | 
 |              matrix.dump(); | 
 |         } | 
 |     } | 
 | } | 
 | }  // END FIDDLE |