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/*
* Copyright (C) 2010 Julien Chaffraix <jchaffraix@webkit.org>
* All right reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef XMLHttpRequestProgressEventThrottle_h
#define XMLHttpRequestProgressEventThrottle_h
#include "platform/Timer.h"
#include "platform/heap/Handle.h"
#include "wtf/Forward.h"
#include "wtf/PassRefPtr.h"
namespace blink {
class Event;
class XMLHttpRequest;
// This class implements the XHR2 ProgressEvent dispatching:
// "dispatch a progress event named progress about every 50ms or for every
// byte received, whichever is least frequent".
//
// readystatechange events also go through this class since ProgressEvents and
// readystatechange events affect each other.
//
// In the comments for this class:
// - "progress" event means an event named "progress"
// - ProgressEvent means an event using the ProgressEvent interface defined in
// the spec.
class XMLHttpRequestProgressEventThrottle final
: public GarbageCollectedFinalized<XMLHttpRequestProgressEventThrottle>,
public TimerBase {
public:
static XMLHttpRequestProgressEventThrottle* create(
XMLHttpRequest* eventTarget) {
return new XMLHttpRequestProgressEventThrottle(eventTarget);
}
~XMLHttpRequestProgressEventThrottle() override;
enum DeferredEventAction {
Ignore,
Clear,
Flush,
};
// Dispatches a ProgressEvent.
//
// Special treatment for events named "progress" is implemented to dispatch
// them at the required frequency. If this object is suspended, the given
// ProgressEvent overwrites the existing. I.e. only the latest one gets
// queued. If the timer is running, this method just updates
// m_lengthComputable, m_loaded and m_total. They'll be used on next
// fired() call.
// For an event named "progress", a readyStateChange will be dispatched
// as well.
void dispatchProgressEvent(const AtomicString&,
bool lengthComputable,
unsigned long long loaded,
unsigned long long total);
// Dispatches the given event after operation about the "progress" event
// depending on the value of the ProgressEventAction argument.
void dispatchReadyStateChangeEvent(Event*, DeferredEventAction);
void suspend();
void resume();
// Need to promptly stop this timer when it is deemed finalizable.
EAGERLY_FINALIZE();
DECLARE_TRACE();
private:
explicit XMLHttpRequestProgressEventThrottle(XMLHttpRequest*);
// Dispatches a "progress" progress event and usually a readyStateChange
// event as well.
void dispatchProgressProgressEvent(Event*);
// The main purpose of this class is to throttle the "progress"
// ProgressEvent dispatching. This class represents such a deferred
// "progress" ProgressEvent.
class DeferredEvent {
public:
DeferredEvent();
void set(bool lengthComputable,
unsigned long long loaded,
unsigned long long total);
void clear();
bool isSet() const { return m_isSet; }
Event* take();
private:
unsigned long long m_loaded;
unsigned long long m_total;
bool m_lengthComputable;
bool m_isSet;
};
void fired() override;
Member<XMLHttpRequest> m_target;
// A slot for the deferred "progress" ProgressEvent. When multiple events
// arrive, only the last one is stored and others are discarded.
DeferredEvent m_deferred;
// True if any "progress" progress event has been dispatched since
// |m_target|'s readyState changed.
bool m_hasDispatchedProgressProgressEvent;
};
} // namespace blink
#endif // XMLHttpRequestProgressEventThrottle_h