blob: c0d23c7c4692bd66b8deaf83cd0793c692fd7402 [file]
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/test/test_layer_tree_frame_sink.h"
#include <stdint.h>
#include <memory>
#include <utility>
#include <vector>
#include "base/functional/bind.h"
#include "base/task/single_thread_task_runner.h"
#include "cc/mojo_embedder/viz_layer_context.h"
#include "cc/test/test_client_shared_image_interface.h"
#include "cc/trees/layer_tree_frame_sink_client.h"
#include "cc/trees/single_thread_proxy.h"
#include "cc/trees/task_runner_provider.h"
#include "components/viz/common/features.h"
#include "components/viz/common/frame_sinks/begin_frame_args.h"
#include "components/viz/service/display/direct_renderer.h"
#include "components/viz/service/display/output_surface.h"
#include "components/viz/service/display/overlay_processor_stub.h"
#include "components/viz/service/display/skia_output_surface.h"
#include "components/viz/service/frame_sinks/compositor_frame_sink_support.h"
#include "components/viz/test/test_gpu_service_holder.h"
#include "gpu/command_buffer/service/scheduler.h"
#include "gpu/command_buffer/service/shared_image/shared_image_manager.h"
#include "gpu/ipc/client/client_shared_image_interface.h"
#include "services/viz/public/mojom/compositing/compositor_frame_sink.mojom.h"
namespace cc {
class TestLayerTreeFrameSink::TestCompositorFrameSinkSupport
: public viz::CompositorFrameSinkSupport {
public:
TestCompositorFrameSinkSupport(viz::mojom::CompositorFrameSinkClient* client,
TestLayerTreeFrameSinkClient* test_client,
TaskRunnerProvider* task_runner_provider,
viz::FrameSinkManagerImpl* frame_sink_manager,
const viz::FrameSinkId& frame_sink_id,
bool is_root,
viz::Display* display)
: viz::CompositorFrameSinkSupport(client,
frame_sink_manager,
frame_sink_id,
is_root),
display_(display),
test_client_(test_client),
task_runner_provider_(task_runner_provider) {}
~TestCompositorFrameSinkSupport() override = default;
viz::SubmitResult MaybeSubmitCompositorFrame(
const viz::LocalSurfaceId& local_surface_id,
viz::CompositorFrame frame,
std::optional<viz::HitTestRegionList> hit_test_region_list,
uint64_t submit_time) override {
DebugScopedSetImplThread impl(task_runner_provider_);
test_client_->DisplayReceivedCompositorFrame(frame);
CHECK(local_surface_id.is_valid()) << "Tests should ensure a valid LSIid";
if (last_submitted_display_size_ != frame.size_in_pixels() ||
last_submitted_device_scale_factor_ != frame.device_scale_factor()) {
CHECK_NE(last_submitted_local_surface_id_, local_surface_id)
<< "Tests should update LSIid when changing display size or scale";
last_submitted_display_size_ = frame.size_in_pixels();
last_submitted_device_scale_factor_ = frame.device_scale_factor();
}
last_submitted_local_surface_id_ = local_surface_id;
// Ensure that the display's local surface ID and its size are initialized
// (note that these calls will be no-ops if already called for this surface
// ID/device scale factor/frame size on a previous invocation of
// SubmitCompositorFrame()).
display_->SetLocalSurfaceId(local_surface_id, frame.device_scale_factor());
display_->Resize(frame.size_in_pixels());
auto result = viz::CompositorFrameSinkSupport::MaybeSubmitCompositorFrame(
local_surface_id, std::move(frame), hit_test_region_list, submit_time);
if (!display_->has_scheduler()) {
// In synchronous mode, we manually issue DrawAndSwap.
viz::DrawAndSwapParams params;
params.expected_display_time = base::TimeTicks::Now();
display_->DrawAndSwap(params);
}
return result;
}
void SetParams(viz::mojom::CompositorFrameSinkParamsPtr params) {
if (params->wants_animate_only_begin_frames) {
SetWantsAnimateOnlyBeginFrames();
}
if (params->auto_needs_begin_frame) {
SetAutoNeedsBeginFrame();
}
if (params->no_compositor_frame_acks) {
SetNoCompositorFrameAcks();
}
}
private:
raw_ptr<viz::Display> display_;
raw_ptr<TestLayerTreeFrameSinkClient> test_client_ = nullptr;
raw_ptr<TaskRunnerProvider> task_runner_provider_;
gfx::Size last_submitted_display_size_;
float last_submitted_device_scale_factor_;
viz::LocalSurfaceId last_submitted_local_surface_id_;
};
class TestLayerTreeFrameSink::TestCompositorFrameSinkImpl
: public viz::mojom::CompositorFrameSink {
public:
explicit TestCompositorFrameSinkImpl(
viz::CompositorFrameSinkSupport* support,
mojo::PendingReceiver<viz::mojom::CompositorFrameSink> receiver)
: support_(support), receiver_(this, std::move(receiver)) {}
~TestCompositorFrameSinkImpl() override = default;
private:
// viz::mojom::CompositorFrameSink:
void SetParams(viz::mojom::CompositorFrameSinkParamsPtr params) override {}
void SetNeedsBeginFrame(bool needs_begin_frame) override {}
void SubmitCompositorFrame(
const viz::LocalSurfaceId& local_surface_id,
viz::CompositorFrame frame,
std::optional<viz::HitTestRegionList> hit_test_region_list,
uint64_t submit_time) override {}
void DidNotProduceFrame(const viz::BeginFrameAck& begin_frame_ack) override {}
void NotifyNewLocalSurfaceIdExpectedWhilePaused() override {}
void BindLayerContext(viz::mojom::PendingLayerContextPtr context,
viz::mojom::LayerContextSettingsPtr settings) override;
#if BUILDFLAG(IS_ANDROID)
void SetThreads(const std::vector<viz::Thread>& threads) override {}
#endif
raw_ptr<viz::CompositorFrameSinkSupport> support_;
mojo::Receiver<viz::mojom::CompositorFrameSink> receiver_;
};
void TestLayerTreeFrameSink::TestCompositorFrameSinkImpl::BindLayerContext(
viz::mojom::PendingLayerContextPtr context,
viz::mojom::LayerContextSettingsPtr settings) {
support_->BindLayerContext(*context, std::move(settings));
}
static constexpr viz::FrameSinkId kLayerTreeFrameSinkId(1, 1);
TestLayerTreeFrameSink::TestLayerTreeFrameSink(
scoped_refptr<viz::RasterContextProvider> compositor_context_provider,
scoped_refptr<viz::RasterContextProvider> worker_context_provider,
scoped_refptr<gpu::SharedImageInterface> shared_image_interface,
const viz::RendererSettings& renderer_settings,
const viz::DebugRendererSettings* const debug_settings,
TaskRunnerProvider* task_runner_provider,
bool synchronous_composite,
bool disable_display_vsync,
double refresh_rate,
viz::BeginFrameSource* begin_frame_source)
: LayerTreeFrameSink(
std::move(compositor_context_provider),
std::move(worker_context_provider),
task_runner_provider->HasImplThread()
? task_runner_provider->ImplThreadTaskRunner()
: task_runner_provider->MainThreadTaskRunner(),
shared_image_interface
? base::MakeRefCounted<TestClientSharedImageInterface>(
shared_image_interface)
: nullptr),
synchronous_composite_(synchronous_composite),
disable_display_vsync_(disable_display_vsync),
renderer_settings_(renderer_settings),
debug_settings_(debug_settings),
refresh_rate_(refresh_rate),
frame_sink_id_(kLayerTreeFrameSinkId),
client_provided_begin_frame_source_(begin_frame_source),
external_begin_frame_source_(this),
task_runner_provider_(task_runner_provider),
shared_image_interface_provider_(
shared_image_interface
? std::make_unique<viz::TestSharedImageInterfaceProvider>(
shared_image_interface)
: std::make_unique<viz::TestSharedImageInterfaceProvider>()) {
}
TestLayerTreeFrameSink::~TestLayerTreeFrameSink() = default;
void TestLayerTreeFrameSink::SetDisplayColorSpace(
const gfx::ColorSpace& display_color_space) {
display_color_spaces_ = gfx::DisplayColorSpaces(display_color_space);
if (display_)
display_->SetDisplayColorSpaces(display_color_spaces_);
}
viz::CompositorFrameSinkSupport* TestLayerTreeFrameSink::support() const {
return support_.get();
}
bool TestLayerTreeFrameSink::BindToClient(LayerTreeFrameSinkClient* client) {
DebugScopedSetImplThread impl(task_runner_provider_);
if (!LayerTreeFrameSink::BindToClient(client))
return false;
frame_sink_manager_ = std::make_unique<viz::FrameSinkManagerImpl>(
viz::FrameSinkManagerImpl::InitParams());
frame_sink_manager_->SetSharedImageInterfaceProviderForTest(
shared_image_interface_provider_.get());
std::unique_ptr<viz::DisplayCompositorMemoryAndTaskController>
display_controller;
std::unique_ptr<viz::OutputSurface> display_output_surface;
const bool gpu_accelerated = context_provider();
if (gpu_accelerated) {
display_controller = test_client_->CreateDisplayController();
auto output_surface =
test_client_->CreateSkiaOutputSurface(display_controller.get());
display_output_surface = std::move(output_surface);
} else {
display_output_surface = test_client_->CreateSoftwareOutputSurface();
}
std::unique_ptr<viz::DisplayScheduler> scheduler;
if (!synchronous_composite_) {
if (client_provided_begin_frame_source_) {
display_begin_frame_source_ = client_provided_begin_frame_source_;
} else if (disable_display_vsync_) {
begin_frame_source_ = std::make_unique<viz::BackToBackBeginFrameSource>(
std::make_unique<viz::DelayBasedTimeSource>(
compositor_task_runner_.get()));
display_begin_frame_source_ = begin_frame_source_.get();
} else {
begin_frame_source_ = std::make_unique<viz::DelayBasedBeginFrameSource>(
std::make_unique<viz::DelayBasedTimeSource>(
compositor_task_runner_.get()),
viz::BeginFrameSource::kNotRestartableId);
begin_frame_source_->OnUpdateVSyncParameters(
base::TimeTicks::Now(), base::Milliseconds(1000.f / refresh_rate_));
display_begin_frame_source_ = begin_frame_source_.get();
}
scheduler = std::make_unique<viz::DisplayScheduler>(
display_begin_frame_source_, compositor_task_runner_.get(),
display_output_surface->capabilities().pending_swap_params);
}
auto overlay_processor = std::make_unique<viz::OverlayProcessorStub>();
// Normally display will need to take ownership of a
// gpu::GpuTaskschedulerhelper in order to keep it alive to share between the
// output surface and the overlay processor. In this case the overlay
// processor is only a stub, and viz::TestGpuServiceHolder will keep a
// gpu::GpuTaskSchedulerHelper alive for output surface to use, so there is no
// need to pass in an gpu::GpuTaskSchedulerHelper here.
gpu::SharedImageManager* shared_image_manager = nullptr;
gpu::Scheduler* gpu_scheduler = nullptr;
if (!LayerTreeFrameSink::context_provider()) {
viz::GpuServiceImpl* gpu_service =
viz::TestGpuServiceHolder::GetInstance()->gpu_service();
shared_image_manager = gpu_service->shared_image_manager();
gpu_scheduler = gpu_service->gpu_scheduler();
}
display_ = std::make_unique<viz::Display>(
shared_image_manager, gpu_scheduler, renderer_settings_, debug_settings_,
frame_sink_id_, std::move(display_controller),
std::move(display_output_surface), std::move(overlay_processor),
std::move(scheduler), compositor_task_runner_);
constexpr bool is_root = true;
support_ = std::make_unique<TestCompositorFrameSinkSupport>(
this, test_client_, task_runner_provider_, frame_sink_manager_.get(),
frame_sink_id_, is_root, display_.get());
auto params = viz::mojom::CompositorFrameSinkParams::New();
params->wants_animate_only_begin_frames = true;
params->no_compositor_frame_acks =
base::FeatureList::IsEnabled(::features::kNoCompositorFrameAcks);
support_->SetParams(std::move(params));
client_->SetBeginFrameSource(&external_begin_frame_source_);
if (display_begin_frame_source_) {
frame_sink_manager_->RegisterBeginFrameSource(display_begin_frame_source_,
frame_sink_id_);
}
display_->Initialize(this, frame_sink_manager_->surface_manager());
display_->renderer_for_testing()->SetEnlargePassTextureAmountForTesting(
enlarge_pass_texture_amount_);
display_->SetDisplayColorSpaces(display_color_spaces_);
display_->SetVisible(true);
return true;
}
void TestLayerTreeFrameSink::UnregisterBeginFrameSource() {
if (display_begin_frame_source_) {
frame_sink_manager_->UnregisterBeginFrameSource(
display_begin_frame_source_);
display_begin_frame_source_ = nullptr;
}
}
void TestLayerTreeFrameSink::DetachFromClient() {
DebugScopedSetImplThread impl(task_runner_provider_);
if (display_begin_frame_source_) {
frame_sink_manager_->UnregisterBeginFrameSource(
display_begin_frame_source_);
display_begin_frame_source_ = nullptr;
}
client_->SetBeginFrameSource(nullptr);
compositor_frame_sink_impl_.reset();
compositor_frame_sink_remote_.reset();
support_ = nullptr;
display_ = nullptr;
begin_frame_source_ = nullptr;
frame_sink_manager_ = nullptr;
test_client_ = nullptr;
LayerTreeFrameSink::DetachFromClient();
}
void TestLayerTreeFrameSink::SetLocalSurfaceId(
const viz::LocalSurfaceId& local_surface_id) {
DebugScopedSetImplThread impl(task_runner_provider_);
local_surface_id_ = local_surface_id;
test_client_->DisplayReceivedLocalSurfaceId(local_surface_id);
}
std::unique_ptr<LayerContext> TestLayerTreeFrameSink::CreateLayerContext(
LayerTreeHostImpl& host_impl) {
compositor_frame_sink_impl_ = std::make_unique<TestCompositorFrameSinkImpl>(
support_.get(),
compositor_frame_sink_remote_.BindNewPipeAndPassReceiver());
return std::make_unique<mojo_embedder::VizLayerContext>(
*compositor_frame_sink_remote_.get(), host_impl);
}
void TestLayerTreeFrameSink::SubmitCompositorFrame(viz::CompositorFrame frame,
bool hit_test_data_changed) {
DebugScopedSetImplThread impl(task_runner_provider_);
DCHECK(frame.metadata.begin_frame_ack.has_damage);
DCHECK(frame.metadata.begin_frame_ack.frame_id.IsSequenceValid());
support_->SubmitCompositorFrame(local_surface_id_, std::move(frame),
std::nullopt, 0);
if (!display_->has_scheduler()) {
// Post this to get a new stack frame so that we exit this function before
// calling the client to tell it that it is done.
compositor_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&TestLayerTreeFrameSink::SendCompositorFrameAckToClient,
weak_ptr_factory_.GetWeakPtr()));
}
}
void TestLayerTreeFrameSink::DidNotProduceFrame(const viz::BeginFrameAck& ack,
FrameSkippedReason reason) {
DebugScopedSetImplThread impl(task_runner_provider_);
DCHECK(!ack.has_damage);
DCHECK(ack.frame_id.IsSequenceValid());
// When this sink is detached, it'll destroy it's support_ and then
// TestInProcessContextProvider, which then destroys RasterInProcessContext,
// where a runloop can deliver a DidNotProduceFrame call to this sink class
// and trigger a nullptr crash without this check.
if (support_) {
support_->DidNotProduceFrame(ack);
}
}
void TestLayerTreeFrameSink::DidReceiveCompositorFrameAck(
std::vector<viz::ReturnedResource> resources) {
DebugScopedSetImplThread impl(task_runner_provider_);
ReclaimResources(std::move(resources));
// In synchronous mode, we manually send acks and this method should not be
// used.
if (!display_->has_scheduler())
return;
client_->DidReceiveCompositorFrameAck();
}
void TestLayerTreeFrameSink::OnBeginFrame(
const viz::BeginFrameArgs& args,
const viz::FrameTimingDetailsMap& timing_details,
std::vector<viz::ReturnedResource> resources) {
if (!resources.empty()) {
ReclaimResources(std::move(resources));
}
DebugScopedSetImplThread impl(task_runner_provider_);
for (const auto& pair : timing_details)
client_->DidPresentCompositorFrame(pair.first, pair.second);
external_begin_frame_source_.OnBeginFrame(args);
}
void TestLayerTreeFrameSink::ReclaimResources(
std::vector<viz::ReturnedResource> resources) {
DebugScopedSetImplThread impl(task_runner_provider_);
client_->ReclaimResources(std::move(resources));
}
void TestLayerTreeFrameSink::OnBeginFramePausedChanged(bool paused) {
external_begin_frame_source_.OnSetBeginFrameSourcePaused(paused);
}
void TestLayerTreeFrameSink::DisplayOutputSurfaceLost() {
DebugScopedSetImplThread impl(task_runner_provider_);
client_->DidLoseLayerTreeFrameSink();
}
void TestLayerTreeFrameSink::DisplayWillDrawAndSwap(
bool will_draw_and_swap,
viz::AggregatedRenderPassList* render_passes) {
DebugScopedSetImplThread impl(task_runner_provider_);
test_client_->DisplayWillDrawAndSwap(will_draw_and_swap, render_passes);
}
void TestLayerTreeFrameSink::DisplayDidDrawAndSwap() {
DebugScopedSetImplThread impl(task_runner_provider_);
test_client_->DisplayDidDrawAndSwap();
}
void TestLayerTreeFrameSink::DisplayDidReceiveCALayerParams(
gfx::CALayerParams ca_layer_params) {}
void TestLayerTreeFrameSink::DisplayDidCompleteSwapWithSize(
const gfx::Size& pixel_Size) {}
void TestLayerTreeFrameSink::DisplayAddChildWindowToBrowser(
gpu::SurfaceHandle child_window) {}
void TestLayerTreeFrameSink::OnNeedsBeginFrames(bool needs_begin_frames) {
support_->SetNeedsBeginFrame(needs_begin_frames);
}
void TestLayerTreeFrameSink::SendCompositorFrameAckToClient() {
DebugScopedSetImplThread impl(task_runner_provider_);
client_->DidReceiveCompositorFrameAck();
}
} // namespace cc