| // Copyright 2013 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROMEOS_ASH_COMPONENTS_AUDIO_AUDIO_DEVICE_H_ |
| #define CHROMEOS_ASH_COMPONENTS_AUDIO_AUDIO_DEVICE_H_ |
| |
| #include <stdint.h> |
| |
| #include <map> |
| #include <string> |
| #include <vector> |
| |
| #include "base/component_export.h" |
| #include "chromeos/ash/components/dbus/audio/audio_node.h" |
| |
| namespace ash { |
| |
| // This enum is used in histograms, do not remove/renumber entries. If you're |
| // adding to this enum, update the corresponding enum listing in |
| // tools/metrics/histograms/enums.xml. |
| // |
| // Originally ordered from the highest priority to the lowest. |
| enum class AudioDeviceType { |
| kHeadphone, |
| kMic, |
| kUsb, |
| kBluetooth, |
| kBluetoothNbMic, |
| kHdmi, |
| kInternalSpeaker, |
| kInternalMic, |
| kFrontMic, |
| kRearMic, |
| kKeyboardMic, |
| kHotword, |
| kLineout, |
| kPostMixLoopback, |
| kPostDspLoopback, |
| kAlsaLoopback, |
| kOther, |
| kMaxValue = kOther, |
| }; |
| |
| // Default value of user priority preference. |
| const int kUserPriorityNone = 0; |
| // Min value of user priority preference. |
| const int kUserPriorityMin = 1; |
| |
| struct COMPONENT_EXPORT(CHROMEOS_ASH_COMPONENTS_AUDIO) AudioDevice { |
| AudioDevice(); |
| explicit AudioDevice(const AudioNode& node); |
| AudioDevice(const AudioDevice& other); |
| AudioDevice& operator=(const AudioDevice& other); |
| std::string ToString() const; |
| |
| // Converts between the string type sent via D-Bus and AudioDeviceType. |
| // Static so they can be used by tests. |
| static std::string GetTypeString(AudioDeviceType type); |
| static AudioDeviceType GetAudioType(const std::string& node_type); |
| |
| // Indicates that an input or output audio device is for simple usage like |
| // playback or recording for user. In contrast, audio device such as |
| // loopback, always on keyword recognition (HOTWORD), and keyboard mic are |
| // not for simple usage. |
| // One special case is ALSA loopback device, which will only exist under |
| // testing, and we want it visible to users for e2e tests. |
| bool is_for_simple_usage() const { |
| return (type == AudioDeviceType::kHeadphone || |
| type == AudioDeviceType::kInternalMic || |
| type == AudioDeviceType::kFrontMic || |
| type == AudioDeviceType::kRearMic || |
| type == AudioDeviceType::kMic || type == AudioDeviceType::kUsb || |
| type == AudioDeviceType::kBluetooth || |
| type == AudioDeviceType::kBluetoothNbMic || |
| type == AudioDeviceType::kHdmi || |
| type == AudioDeviceType::kInternalSpeaker || |
| type == AudioDeviceType::kLineout || |
| type == AudioDeviceType::kAlsaLoopback); |
| } |
| |
| // Indicates if a device has privilege. System will automatically |
| // activate those devices when they are connected, disregarding previously |
| // saved user preferences. In other words, having privilege overrides the |
| // priority stored in user preferences. |
| bool has_privilege() const { |
| return type == AudioDeviceType::kHeadphone || |
| type == AudioDeviceType::kMic || |
| type == AudioDeviceType::kBluetooth || |
| type == AudioDeviceType::kBluetoothNbMic; |
| } |
| |
| bool IsExternalDevice() const; |
| |
| bool IsInternalMic() const; |
| |
| bool IsInternalSpeaker() const; |
| |
| bool is_input = false; |
| |
| // Id of this audio device. The legacy |id| is assigned to be unique everytime |
| // when each device got plugged, so that the same physical device will have |
| // a different id after unplug then re-plug. |
| // The |stable_device_id| is designed to be persistent across system reboot |
| // and plug/unplug for the same physical device. It is guaranteed that |
| // different type of hardware has different |stable_device_id|, but not |
| // guaranteed to be different between the same kind of audio device, e.g |
| // USB headset. |id| and |stable_device_id| can be used together to achieve |
| // various goals. |
| // Note that because algorithm used to determine |stable_device_id| changed in |
| // system code, |stable_device_id_version| and |deprecated_stable_device_id| |
| // have been introduced - to ensure backward compatibility until persisted |
| // references to stable device ID have been updated where needed. |
| // |stable_device_id_version| is the version of stable device ID set in |
| // |stable_device_id|. If version is set to 2, |deprecated_stable_device_id| |
| // will contain deprecated, v1 stable device id version. |
| uint64_t id = 0; |
| int stable_device_id_version = 0; |
| uint64_t stable_device_id = 0; |
| uint64_t deprecated_stable_device_id = 0; |
| std::string display_name; |
| std::string device_name; |
| AudioDeviceType type = AudioDeviceType::kOther; |
| uint8_t priority = 0; |
| bool active = false; |
| uint64_t plugged_time = 0; |
| uint32_t max_supported_channels = 0; |
| uint32_t audio_effect = 0; |
| int32_t number_of_volume_steps = 0; |
| // The larger value means the higher priority. |
| uint32_t user_priority = kUserPriorityNone; |
| }; |
| |
| typedef std::vector<AudioDevice> AudioDeviceList; |
| typedef std::map<uint64_t, AudioDevice> AudioDeviceMap; |
| |
| // Compare device user priority first. If tie, compare them with the |
| // LessBuiltInPriority(). |
| bool LessUserPriority(const AudioDevice& a, const AudioDevice& b); |
| |
| // Rules used to discern which device is higher: |
| // 1.) Device Type: |
| // [Headphones/USB/Bluetooth > HDMI > Internal Speakers] |
| // [External Mic/USB Mic/Bluetooth > Internal Mic] |
| // 2.) Device Plugged in Time: |
| // [Later > Earlier] |
| bool LessBuiltInPriority(const AudioDevice& a, const AudioDevice& b); |
| |
| struct COMPONENT_EXPORT(CHROMEOS_ASH_COMPONENTS_AUDIO) AudioDeviceCompare { |
| bool operator()(const AudioDevice& a, const AudioDevice& b) const; |
| }; |
| |
| } // namespace ash |
| |
| #endif // CHROMEOS_ASH_COMPONENTS_AUDIO_AUDIO_DEVICE_H_ |