| // Copyright 2013 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_CLIENT_INTERNAL_MAPPABLE_BUFFER_IO_SURFACE_H_ |
| #define GPU_COMMAND_BUFFER_CLIENT_INTERNAL_MAPPABLE_BUFFER_IO_SURFACE_H_ |
| |
| #include <IOSurface/IOSurfaceRef.h> |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <memory> |
| |
| #include "base/apple/scoped_cftyperef.h" |
| #include "components/viz/common/resources/shared_image_format.h" |
| #include "gpu/command_buffer/client/gpu_command_buffer_client_export.h" |
| #include "gpu/command_buffer/client/internal/mappable_buffer.h" |
| #include "ui/gfx/color_space.h" |
| |
| namespace gpu { |
| |
| class ClientSharedImage; |
| |
| // Implementation of MappableBuffer based on IO surfaces. |
| class GPU_COMMAND_BUFFER_CLIENT_EXPORT MappableBufferIOSurface |
| : public MappableBuffer { |
| public: |
| MappableBufferIOSurface(const MappableBufferIOSurface&) = delete; |
| MappableBufferIOSurface& operator=(const MappableBufferIOSurface&) = delete; |
| |
| ~MappableBufferIOSurface() override; |
| |
| static constexpr gfx::GpuMemoryBufferType kBufferType = |
| gfx::IO_SURFACE_BUFFER; |
| |
| static std::unique_ptr<MappableBufferIOSurface> CreateFromHandleForTesting( |
| const gfx::GpuMemoryBufferHandle& handle, |
| const gfx::Size& size, |
| viz::SharedImageFormat format, |
| gfx::BufferUsage usage); |
| |
| static base::OnceClosure AllocateForTesting( |
| const gfx::Size& size, |
| viz::SharedImageFormat format, |
| gfx::BufferUsage usage, |
| gfx::GpuMemoryBufferHandle* handle); |
| |
| // Overridden from MappableBuffer: |
| bool Map() override; |
| void MapAsync(base::OnceCallback<void(bool)> callback) override; |
| bool AsyncMappingIsNonBlocking() const override; |
| void* memory(size_t plane) override; |
| void Unmap() override; |
| int stride(size_t plane) const override; |
| gfx::GpuMemoryBufferType GetType() const override; |
| gfx::GpuMemoryBufferHandle CloneHandle() const override; |
| |
| private: |
| friend ClientSharedImage; |
| |
| static std::unique_ptr<MappableBufferIOSurface> CreateFromHandle( |
| const gfx::GpuMemoryBufferHandle& handle, |
| const gfx::Size& size, |
| viz::SharedImageFormat format, |
| bool is_read_only_cpu_usage); |
| |
| static std::unique_ptr<MappableBufferIOSurface> CreateFromHandleImpl( |
| const gfx::GpuMemoryBufferHandle& handle, |
| const gfx::Size& size, |
| viz::SharedImageFormat format, |
| int32_t lock_flags); |
| |
| MappableBufferIOSurface(const gfx::Size& size, |
| viz::SharedImageFormat format, |
| gfx::GpuMemoryBufferHandle handle, |
| uint32_t lock_flags); |
| |
| void AssertMapped(); |
| |
| const gfx::Size size_; |
| const viz::SharedImageFormat format_; |
| gfx::GpuMemoryBufferHandle handle_; |
| [[maybe_unused]] const uint32_t lock_flags_; |
| |
| // Note: This lock must be held throughout the entirety of the Map() and |
| // Unmap() operations to avoid corrupt mutation across multiple threads. |
| base::Lock map_lock_; |
| uint32_t map_count_ GUARDED_BY(map_lock_) = 0u; |
| |
| #if BUILDFLAG(IS_IOS) |
| // On iOS, we can't use IOKit to access IOSurfaces in the renderer process, so |
| // we share the memory segment backing the IOSurface as shared memory which is |
| // then mapped in the renderer process. |
| base::WritableSharedMemoryMapping shared_memory_mapping_; |
| #endif |
| }; |
| |
| } // namespace gpu |
| |
| #endif // GPU_COMMAND_BUFFER_CLIENT_INTERNAL_MAPPABLE_BUFFER_IO_SURFACE_H_ |