blob: 43ea2a820d249ec4ed5183d502534125cc2dc087 [file]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/vulkan/tests/native_window.h"
#include <windows.h>
#include <memory>
#include <utility>
#include "base/check.h"
#include "base/containers/flat_map.h"
#include "ui/gfx/win/window_impl.h"
namespace gpu {
namespace {
class Window;
using WindowMap =
base::flat_map<gfx::AcceleratedWidget, std::unique_ptr<Window>>;
WindowMap* g_windows = nullptr;
class Window : public gfx::WindowImpl {
public:
Window() { set_window_style(WS_VISIBLE | WS_POPUP); }
~Window() override = default;
private:
// Overridden from gfx::WindowImpl:
BOOL ProcessWindowMessage(HWND window,
UINT message,
WPARAM w_param,
LPARAM l_param,
LRESULT& result,
DWORD msg_map_id) override {
return false; // Results in DefWindowProc().
}
};
} // namespace
gfx::AcceleratedWidget CreateNativeWindow(const gfx::Rect& bounds) {
auto window = std::make_unique<Window>();
window->Init(/*parent=*/nullptr, bounds);
gfx::AcceleratedWidget widget = window->hwnd();
if (!g_windows) {
g_windows = new WindowMap();
}
(*g_windows)[widget] = std::move(window);
return widget;
}
void DestroyNativeWindow(gfx::AcceleratedWidget window) {
CHECK(g_windows);
auto it = g_windows->find(window);
CHECK(it != g_windows->end());
it->second.reset();
g_windows->erase(it);
if (g_windows->empty()) {
delete g_windows;
g_windows = nullptr;
}
}
} // namespace gpu