| // Copyright 2020 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_ACCESSIBILITY_SWITCH_ACCESS_POINT_SCAN_CONTROLLER_H_ |
| #define ASH_ACCESSIBILITY_SWITCH_ACCESS_POINT_SCAN_CONTROLLER_H_ |
| |
| #include <optional> |
| |
| #include "ash/accessibility/switch_access/point_scan_layer_animation_info.h" |
| #include "ash/accessibility/ui/accessibility_animation_one_shot.h" |
| #include "ash/accessibility/ui/accessibility_layer.h" |
| #include "ash/ash_export.h" |
| #include "ui/gfx/geometry/point_f.h" |
| |
| namespace ash { |
| |
| class PointScanLayer; |
| |
| // PointScanController handles drawing and animating custom lines onscreen, for |
| // the purposes of selecting a point onscreen without using a traditional mouse |
| // or keyboard. Currently used by Switch Access. |
| class ASH_EXPORT PointScanController : public AccessibilityLayerDelegate { |
| public: |
| PointScanController(); |
| ~PointScanController() override; |
| |
| PointScanController(const PointScanController&) = delete; |
| PointScanController& operator=(const PointScanController&) = delete; |
| |
| enum class PointScanState { |
| // Point scanning is not scanning. |
| kOff, |
| // Point scanning is currently range scanning horizontally. |
| kHorizontalRangeScanning, |
| // Point scanning is currently scanning horizontally. |
| kHorizontalScanning, |
| // Point scanning is currently range scanning vertically. |
| kVerticalRangeScanning, |
| // Point scanning is currently scanning vertically. |
| kVerticalScanning, |
| }; |
| |
| // Starts point scanning, by sweeping a range across the screen and waiting |
| // for user input. |
| void Start(); |
| void StartHorizontalRangeScan(); |
| void StartHorizontalLineScan(); |
| void StartVerticalRangeScan(); |
| void StartVerticalLineScan(); |
| void Stop(); |
| void HideAll(); |
| void ResetAnimation(); |
| std::optional<gfx::PointF> OnPointSelect(); |
| bool IsPointScanEnabled(); |
| void SetSpeedDipsPerSecond(int speed_dips_per_second); |
| |
| private: |
| // AccessibilityLayerDelegate implementation: |
| void OnDeviceScaleFactorChanged() override; |
| |
| void UpdateTimeInfo(PointScanLayerAnimationInfo* animation_info, |
| base::TimeTicks timestamp); |
| bool AnimateLine(base::TimeTicks timestamp); |
| |
| PointScanLayerAnimationInfo horizontal_range_layer_info_; |
| std::unique_ptr<PointScanLayer> horizontal_range_layer_; |
| PointScanLayerAnimationInfo horizontal_line_layer_info_; |
| std::unique_ptr<PointScanLayer> horizontal_line_layer_; |
| PointScanLayerAnimationInfo vertical_range_layer_info_; |
| std::unique_ptr<PointScanLayer> vertical_range_layer_; |
| PointScanLayerAnimationInfo vertical_line_layer_info_; |
| std::unique_ptr<PointScanLayer> vertical_line_layer_; |
| std::unique_ptr<AccessibilityAnimationOneShot> point_scan_animation_; |
| |
| PointScanState state_ = PointScanState::kOff; |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_ACCESSIBILITY_SWITCH_ACCESS_POINT_SCAN_CONTROLLER_H_ |