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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_BADGING_BADGE_MANAGER_H_
#define CHROME_BROWSER_BADGING_BADGE_MANAGER_H_
#include <map>
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/time/time.h"
#include "components/keyed_service/core/keyed_service.h"
#include "components/webapps/common/web_app_id.h"
#include "content/public/browser/service_worker_version_base_info.h"
#include "mojo/public/cpp/bindings/receiver_set.h"
#include "third_party/blink/public/mojom/badging/badging.mojom.h"
#include "third_party/blink/public/mojom/service_worker/service_worker_ancestor_frame_type.mojom.h"
#include "url/gurl.h"
class Profile;
namespace base {
class Clock;
} // namespace base
namespace content {
class RenderFrameHost;
class RenderProcessHost;
} // namespace content
namespace ukm {
class UkmRecorder;
} // namespace ukm
namespace badging {
class BadgeManagerDelegate;
// Records different types of update badge event.
// These values are persisted to logs. Entries should not be renumbered and
// numeric values should never be reused.
enum UpdateBadgeType {
// Set badge to a positive integer value.
kSetNumericBadge = 0,
// Set badge without value, display a plain dot.
kSetFlagBadge = 1,
// Clear badge with either navigator.setAppBadge(0)
// or navigator.clearAppBadge().
kClearBadge = 2,
};
// The maximum value of badge contents before saturation occurs.
inline constexpr uint64_t kMaxBadgeContent = 99u;
// We don't show a badge in response to notifications if the
// Badging API has been used recently.
inline constexpr base::TimeDelta kBadgingOverrideLifetime = base::Days(14);
// We record when the Badging API was last used, but rate limit
// our updates to minimize load on the Web App database,
inline constexpr base::TimeDelta kBadgingMinimumUpdateInterval = base::Hours(2);
// Maintains a record of badge contents and dispatches badge changes to a
// delegate.
class BadgeManager : public KeyedService, public blink::mojom::BadgeService {
public:
// The badge being applied to a document URL or service worker scope. If the
// optional is |std::nullopt| then the badge is "flag". Otherwise the badge
// is a non-zero integer.
using BadgeValue = std::optional<uint64_t>;
explicit BadgeManager(Profile* profile);
BadgeManager(const BadgeManager&) = delete;
BadgeManager& operator=(const BadgeManager&) = delete;
~BadgeManager() override;
// Sets the delegate used for setting/clearing badges.
void SetDelegate(std::unique_ptr<BadgeManagerDelegate> delegate);
static void BindFrameReceiverIfAllowed(
content::RenderFrameHost* frame,
mojo::PendingReceiver<blink::mojom::BadgeService> receiver);
// Binds a remote ServiceWorkerGlobalScope to a badge service. After
// receiving a badge update from a ServiceWorkerGlobalScope, the badge
// service must update the badge for each app under `service_worker_scope`.
static void BindServiceWorkerReceiverIfAllowed(
content::RenderProcessHost* service_worker_process_host,
const content::ServiceWorkerVersionBaseInfo& info,
mojo::PendingReceiver<blink::mojom::BadgeService> receiver);
// Gets the badge for |app_id|. This will be std::nullopt if the app is not
// badged.
std::optional<BadgeValue> GetBadgeValue(const webapps::AppId& app_id);
bool HasRecentApiUsage(const webapps::AppId& app_id) const;
void SetBadgeForTesting(const webapps::AppId& app_id,
BadgeValue value,
ukm::UkmRecorder* test_recorder);
void ClearBadgeForTesting(const webapps::AppId& app_id,
ukm::UkmRecorder* test_recorder);
const base::Clock* SetClockForTesting(const base::Clock* clock);
private:
// The BindingContext of a mojo request. Allows mojo calls to be tied back
// to the execution context they belong to without trusting the renderer for
// that information. This is an abstract base class that different types of
// execution contexts derive.
class BindingContext {
public:
virtual ~BindingContext() = default;
// Gets the list of app IDs to badge, based on the state of this
// BindingContext. Returns an empty list when no apps exist for this
// BindingContext.
virtual std::vector<std::tuple<webapps::AppId, GURL>>
GetAppIdsAndUrlsForBadging() const = 0;
};
// The BindingContext for Window execution contexts.
class FrameBindingContext final : public BindingContext {
public:
FrameBindingContext(int process_id, int frame_id)
: process_id_(process_id), frame_id_(frame_id) {}
~FrameBindingContext() override = default;
// Returns the AppId that matches the frame's URL. Returns either 0 or 1
// AppIds.
std::vector<std::tuple<webapps::AppId, GURL>> GetAppIdsAndUrlsForBadging()
const override;
private:
int process_id_;
int frame_id_;
};
// The BindingContext for ServiceWorkerGlobalScope execution contexts.
class ServiceWorkerBindingContext final : public BindingContext {
public:
ServiceWorkerBindingContext(int process_id, const GURL& scope)
: process_id_(process_id), scope_(scope) {}
~ServiceWorkerBindingContext() override = default;
// Returns the list of AppIds within the service worker's scope. Returns
// either 0, 1 or more AppIds.
std::vector<std::tuple<webapps::AppId, GURL>> GetAppIdsAndUrlsForBadging()
const override;
private:
int process_id_;
GURL scope_;
};
// Updates the badge for |app_id| to be |value|, if it is not std::nullopt.
// If value is |std::nullopt| then this clears the badge.
void UpdateBadge(const webapps::AppId& app_id,
std::optional<BadgeValue> value);
// blink::mojom::BadgeService:
// Note: These are private to stop them being called outside of mojo as they
// require a mojo binding context.
void SetBadge(blink::mojom::BadgeValuePtr value) override;
void ClearBadge() override;
const raw_ptr<Profile, DanglingUntriaged> profile_;
raw_ptr<const base::Clock> clock_;
// All the mojo receivers for the BadgeManager. Keeps track of the
// render_frame the binding is associated with, so as to not have to rely
// on the renderer passing it in.
mojo::ReceiverSet<blink::mojom::BadgeService, std::unique_ptr<BindingContext>>
receivers_;
// Delegate which handles actual setting and clearing of the badge.
// Note: This is currently set on Windows, MacOS and Chrome OS.
std::unique_ptr<BadgeManagerDelegate> delegate_;
// Maps app_id to badge contents.
std::map<webapps::AppId, BadgeValue> badged_apps_;
};
// Determines the text to put on the badge based on some badge_content.
std::string GetBadgeString(BadgeManager::BadgeValue badge_content);
} // namespace badging
#endif // CHROME_BROWSER_BADGING_BADGE_MANAGER_H_