| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "chrome/browser/ui/extensions/icon_with_badge_image_source.h" |
| |
| #include <algorithm> |
| #include <cmath> |
| #include <utility> |
| |
| #include "base/strings/utf_string_conversions.h" |
| #include "build/build_config.h" |
| #include "cc/paint/paint_flags.h" |
| #include "chrome/browser/ui/color/chrome_color_id.h" |
| #include "extensions/browser/extension_action.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "ui/color/color_provider.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/color_palette.h" |
| #include "ui/gfx/color_utils.h" |
| #include "ui/gfx/font.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/geometry/size.h" |
| #include "ui/gfx/image/image_skia_operations.h" |
| #include "ui/gfx/image/image_skia_rep.h" |
| #include "ui/gfx/render_text.h" |
| #include "ui/gfx/shadow_value.h" |
| #include "ui/gfx/skia_paint_util.h" |
| #include "ui/views/style/typography.h" |
| #include "ui/views/style/typography_provider.h" |
| |
| namespace { |
| |
| constexpr gfx::Size kDefaultIconAreaSize(28, 28); |
| |
| gfx::ImageSkiaRep ScaleImageSkiaRep(const gfx::ImageSkiaRep& rep, |
| int target_width_dp, |
| float target_scale) { |
| int width_px = target_width_dp * target_scale; |
| return gfx::ImageSkiaRep( |
| skia::ImageOperations::Resize(rep.GetBitmap(), |
| skia::ImageOperations::RESIZE_BEST, |
| width_px, width_px), |
| target_scale); |
| } |
| |
| // Make sure the background color is opaque. See http://crbug.com/619499 |
| SkColor GetBadgeBackgroundColor(IconWithBadgeImageSource::Badge* badge, |
| const ui::ColorProvider* color_provider) { |
| return SkColorGetA(badge->background_color) == SK_AlphaTRANSPARENT |
| ? color_provider->GetColor( |
| kColorExtensionIconBadgeBackgroundDefault) |
| : SkColorSetA(badge->background_color, SK_AlphaOPAQUE); |
| } |
| |
| float GetBlockedActionBadgeRadius() { |
| return 12.0f; |
| } |
| |
| } // namespace |
| |
| IconWithBadgeImageSource::Badge::Badge(const std::string& text, |
| SkColor text_color, |
| SkColor background_color) |
| : text(text), text_color(text_color), background_color(background_color) {} |
| |
| IconWithBadgeImageSource::Badge::~Badge() = default; |
| |
| IconWithBadgeImageSource::IconWithBadgeImageSource( |
| const gfx::Size& size, |
| GetColorProviderCallback get_color_provider_callback) |
| : gfx::CanvasImageSource(size), |
| get_color_provider_callback_(std::move(get_color_provider_callback)) { |
| DCHECK(get_color_provider_callback_); |
| } |
| |
| IconWithBadgeImageSource::~IconWithBadgeImageSource() = default; |
| |
| void IconWithBadgeImageSource::SetIcon(const gfx::Image& icon) { |
| icon_ = icon; |
| } |
| |
| void IconWithBadgeImageSource::SetBadge(std::unique_ptr<Badge> badge) { |
| badge_ = std::move(badge); |
| |
| if (!badge_ || badge_->text.empty()) { |
| return; |
| } |
| |
| // Generate the badge's render text. Make sure it contrasts with the badge |
| // background if it is transparent (also occurs when text color has not yet |
| // been set). |
| SkColor text_color = |
| SkColorGetA(badge_->text_color) == SK_AlphaTRANSPARENT |
| ? color_utils::GetColorWithMaxContrast(GetBadgeBackgroundColor( |
| badge_.get(), get_color_provider_callback_.Run())) |
| : badge_->text_color; |
| |
| constexpr int badge_height = 14; |
| gfx::FontList base_font = views::TypographyProvider::Get().GetFont( |
| views::style::CONTEXT_BADGE, views::style::STYLE_SECONDARY); |
| std::u16string utf16_text = base::UTF8ToUTF16(badge_->text); |
| |
| constexpr int kMaxTextWidth = 23; |
| const int text_width = std::min( |
| kMaxTextWidth, gfx::Canvas::GetStringWidth(utf16_text, base_font)); |
| // Calculate badge size. It is clamped to a min width just because it looks |
| // silly if it is too skinny. |
| constexpr int kPadding = 2; |
| int badge_width = text_width + kPadding * 2; |
| |
| const gfx::Rect icon_area = GetIconAreaRect(); |
| |
| // Force the pixel width of badge to be either odd (if the icon width is odd) |
| // or even otherwise. If there is a mismatch you get http://crbug.com/26400. |
| if (icon_area.width() != 0 && (badge_width % 2 != icon_area.width() % 2)) { |
| badge_width += 1; |
| } |
| badge_width = std::max(badge_height, badge_width); |
| |
| // The minimum width for center-aligning the badge. |
| constexpr int kCenterAlignThreshold = 20; |
| // Calculate the badge background rect. It is usually right-aligned, but it |
| // can also be center-aligned if it is large. |
| const int badge_offset_x = badge_width >= kCenterAlignThreshold |
| ? (icon_area.width() - badge_width) / 2 |
| : icon_area.width() - badge_width; |
| const int badge_offset_y = icon_area.height() - badge_height; |
| badge_background_rect_ = |
| gfx::Rect(icon_area.x() + badge_offset_x, icon_area.y() + badge_offset_y, |
| badge_width, badge_height); |
| gfx::Rect badge_rect = badge_background_rect_; |
| |
| const int top_inset = (badge_height - base_font.GetHeight()) / 2; |
| const int bottom_inset = (badge_height - base_font.GetHeight()) - top_inset; |
| const int left_inset = (badge_rect.width() - text_width) / 2; |
| const int right_inset = (badge_rect.width() - text_width) - left_inset; |
| badge_rect.Inset( |
| gfx::Insets::TLBR(top_inset, left_inset, bottom_inset, right_inset)); |
| |
| badge_text_ = gfx::RenderText::CreateRenderText(); |
| badge_text_->SetHorizontalAlignment(gfx::ALIGN_CENTER); |
| badge_text_->SetCursorEnabled(false); |
| badge_text_->SetFontList(base_font); |
| badge_text_->SetColor(text_color); |
| badge_text_->SetText(std::move(utf16_text)); |
| badge_text_->SetDisplayRect(badge_rect); |
| } |
| |
| void IconWithBadgeImageSource::Draw(gfx::Canvas* canvas) { |
| // TODO(crbug.com/40576276): There should be a cleaner delineation |
| // between what is drawn here and what is handled by the button itself. |
| |
| if (icon_.IsEmpty()) { |
| return; |
| } |
| |
| if (paint_blocked_actions_decoration_) { |
| PaintBlockedActionDecoration(canvas); |
| } |
| |
| gfx::ImageSkia skia = icon_.AsImageSkia(); |
| gfx::ImageSkiaRep rep = skia.GetRepresentation(canvas->image_scale()); |
| if (rep.scale() != canvas->image_scale()) { |
| skia.AddRepresentation( |
| ScaleImageSkiaRep(rep, extensions::ExtensionAction::ActionIconSize(), |
| canvas->image_scale())); |
| } |
| if (grayscale_) { |
| skia = gfx::ImageSkiaOperations::CreateHSLShiftedImage(skia, {-1, 0, 0.6}); |
| } |
| |
| int x_offset = std::floor( |
| (size().width() - extensions::ExtensionAction::ActionIconSize()) / 2.0); |
| int y_offset = std::floor( |
| (size().height() - extensions::ExtensionAction::ActionIconSize()) / 2.0); |
| canvas->DrawImageInt(skia, x_offset, y_offset); |
| |
| // Draw a badge on the provided browser action icon's canvas. |
| PaintBadge(canvas); |
| } |
| |
| // Paints badge with specified parameters to |canvas|. |
| void IconWithBadgeImageSource::PaintBadge(gfx::Canvas* canvas) { |
| if (!badge_text_) { |
| return; |
| } |
| |
| SkColor background_color = |
| GetBadgeBackgroundColor(badge_.get(), get_color_provider_callback_.Run()); |
| cc::PaintFlags rect_flags; |
| rect_flags.setStyle(cc::PaintFlags::kFill_Style); |
| rect_flags.setAntiAlias(true); |
| rect_flags.setColor(background_color); |
| |
| // Clear part of the background icon. |
| gfx::Rect cutout_rect(badge_background_rect_); |
| cutout_rect.Inset(-1); |
| cc::PaintFlags cutout_flags = rect_flags; |
| cutout_flags.setBlendMode(SkBlendMode::kClear); |
| constexpr int kOuterCornerRadius = 3; |
| const int corner_radius_for_badge_background_rect = kOuterCornerRadius + 1; |
| canvas->DrawRoundRect(cutout_rect, kOuterCornerRadius, cutout_flags); |
| |
| // Paint the backdrop. |
| canvas->DrawRoundRect(badge_background_rect_, |
| corner_radius_for_badge_background_rect, rect_flags); |
| |
| // Paint the text. |
| badge_text_->Draw(canvas); |
| } |
| |
| void IconWithBadgeImageSource::PaintBlockedActionDecoration( |
| gfx::Canvas* canvas) { |
| // TODO(elainechien): This looks like it's trying to match the GM2 elevation |
| // +2 spec. Move to ShadowValue::MakeShadowValues() and systematize. |
| |
| // To match the CSS notion of blur (spread outside the bounding box) to the |
| // Skia notion of blur (spread outside and inside the bounding box), we have |
| // to double the CSS-based blur values. |
| constexpr int kBlurCorrection = 2; |
| |
| const ui::ColorProvider* color_provider = get_color_provider_callback_.Run(); |
| const gfx::ShadowValue key_shadow( |
| gfx::Vector2d(0, 1), kBlurCorrection * 2 /*blur*/, |
| color_provider->GetColor(kColorExtensionIconDecorationKeyShadow)); |
| |
| const gfx::ShadowValue ambient_shadow( |
| gfx::Vector2d(0, 2), kBlurCorrection * 6 /*blur*/, |
| color_provider->GetColor(kColorExtensionIconDecorationAmbientShadow)); |
| |
| const float blocked_action_badge_radius = GetBlockedActionBadgeRadius(); |
| |
| // Sanity checking. |
| const gfx::Rect icon_rect = GetIconAreaRect(); |
| DCHECK_LE(2 * blocked_action_badge_radius, icon_rect.width()); |
| DCHECK_EQ(icon_rect.width(), icon_rect.height()); |
| |
| cc::PaintFlags paint_flags; |
| paint_flags.setStyle(cc::PaintFlags::kFill_Style); |
| paint_flags.setAntiAlias(true); |
| paint_flags.setColor( |
| color_provider->GetColor(kColorExtensionIconDecorationBackground)); |
| paint_flags.setLooper( |
| gfx::CreateShadowDrawLooper({key_shadow, ambient_shadow})); |
| |
| canvas->DrawCircle(gfx::PointF(icon_rect.CenterPoint()), |
| blocked_action_badge_radius, paint_flags); |
| } |
| |
| gfx::Rect IconWithBadgeImageSource::GetIconAreaRect() const { |
| gfx::Rect icon_area(size()); |
| icon_area.ClampToCenteredSize(kDefaultIconAreaSize); |
| return icon_area; |
| } |