| // Copyright 2022 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_DAWN_CACHING_INTERFACE_H_ |
| #define GPU_COMMAND_BUFFER_SERVICE_DAWN_CACHING_INTERFACE_H_ |
| |
| #include <dawn/platform/DawnPlatform.h> |
| |
| #include <memory> |
| #include <string> |
| |
| #include "base/containers/flat_map.h" |
| #include "base/containers/flat_set.h" |
| #include "base/containers/linked_list.h" |
| #include "base/functional/callback.h" |
| #include "base/memory/memory_pressure_listener.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/synchronization/lock.h" |
| #include "base/thread_annotations.h" |
| #include "base/trace_event/memory_dump_provider.h" |
| #include "gpu/command_buffer/service/memory_cache.h" |
| #include "gpu/gpu_gles2_export.h" |
| #include "gpu/ipc/common/gpu_disk_cache_type.h" |
| |
| namespace gpu::webgpu { |
| |
| class DawnCachingInterfaceFactory; |
| |
| // Provides a wrapper class around an in-memory DawnMemoryCache and a disk |
| // cache. |
| class GPU_GLES2_EXPORT DawnCachingInterface |
| : public dawn::platform::CachingInterface { |
| public: |
| using CacheBlobCallback = |
| base::RepeatingCallback<void(const std::string& key, |
| const std::string& blob)>; |
| |
| ~DawnCachingInterface() override; |
| |
| size_t LoadData(const void* key, |
| size_t key_size, |
| void* value_out, |
| size_t value_size) override; |
| void StoreData(const void* key, |
| size_t key_size, |
| const void* value, |
| size_t value_size) override; |
| |
| private: |
| friend class DawnCachingInterfaceFactory; |
| |
| // Simplified accessor to the backend. |
| MemoryCache* memory_cache() { return memory_cache_backend_.get(); } |
| |
| // Constructor is private because creation of interfaces should be deferred to |
| // the factory. |
| explicit DawnCachingInterface(scoped_refptr<MemoryCache> backend, |
| CacheBlobCallback callback = {}); |
| |
| // Caching interface owns a reference to the backend. |
| scoped_refptr<MemoryCache> memory_cache_backend_ = nullptr; |
| |
| // The callback provides ability to store cache entries to persistent disk. |
| CacheBlobCallback cache_blob_callback_; |
| }; |
| |
| // Factory class for producing and managing DawnCachingInterfaces. |
| // Creating/using caching interfaces through the factory guarantees that we will |
| // not run into issues where backends are being initialized with the same |
| // parameters leading to blockage. |
| class GPU_GLES2_EXPORT DawnCachingInterfaceFactory |
| : public base::trace_event::MemoryDumpProvider { |
| public: |
| // Factory for backend creation, especially for testing. |
| using BackendFactory = base::RepeatingCallback<scoped_refptr<MemoryCache>()>; |
| |
| explicit DawnCachingInterfaceFactory(BackendFactory factory); |
| DawnCachingInterfaceFactory(); |
| ~DawnCachingInterfaceFactory() override; |
| |
| // Returns a pointer to a DawnCachingInterface, creating a backend for it if |
| // necessary. For handle based instances, the factory keeps a reference to the |
| // backend until ReleaseHandle below is called. |
| std::unique_ptr<DawnCachingInterface> CreateInstance( |
| const gpu::GpuDiskCacheHandle& handle, |
| DawnCachingInterface::CacheBlobCallback callback = {}); |
| |
| // Returns a pointer to a DawnCachingInterface that owns the in memory |
| // backend. This is used for incognito cases where the cache should not be |
| // persisted to disk. |
| std::unique_ptr<DawnCachingInterface> CreateInstance(); |
| |
| // Releases the factory held reference of the handle's backend. Generally this |
| // is the last reference which means that the in-memory disk cache will be |
| // destroyed and the resources reclaimed. The factory needs to hold an extra |
| // reference in order to avoid potential races where the browser may be about |
| // to reuse the same handle, but the last reference on the GPU side has just |
| // been released causing us to clear the in-memory disk cache too early. When |
| // that happens, the disk cache entries are not re-sent over to the GPU |
| // process. To avoid this, when the browser's last reference goes away, it |
| // notifies the GPU process, and the last reference held by the factory is |
| // released. |
| void ReleaseHandle(const gpu::GpuDiskCacheHandle& handle); |
| |
| void PurgeMemory(base::MemoryPressureLevel memory_pressure_level); |
| |
| // base::trace_event::MemoryDumpProvider implementation. |
| bool OnMemoryDump(const base::trace_event::MemoryDumpArgs& args, |
| base::trace_event::ProcessMemoryDump* pmd) override; |
| |
| private: |
| scoped_refptr<MemoryCache> GetOrCreateMemoryCache( |
| const gpu::GpuDiskCacheHandle& handle); |
| |
| // Creates a default backend for assignment. |
| static scoped_refptr<MemoryCache> CreateDefaultInMemoryBackend(); |
| |
| // Factory to create backends. |
| BackendFactory backend_factory_; |
| |
| // Map that holds existing backends. |
| base::flat_map<gpu::GpuDiskCacheHandle, scoped_refptr<MemoryCache>> backends_; |
| }; |
| |
| } // namespace gpu::webgpu |
| |
| #endif // GPU_COMMAND_BUFFER_SERVICE_DAWN_CACHING_INTERFACE_H_ |