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// Copyright 2026 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_SOCKET_WEBSOCKET_STREAM_SOCKET_H_
#define NET_SOCKET_WEBSOCKET_STREAM_SOCKET_H_
#include <stdint.h>
#include <memory>
#include <set>
#include <string>
#include "net/base/completion_once_callback.h"
#include "net/base/net_export.h"
#include "net/socket/next_proto.h"
#include "net/socket/socket.h"
#include "net/socket/stream_socket.h"
#include "net/socket/websocket_endpoint_lock_manager.h"
namespace net {
class IPEndPoint;
class IOBuffer;
// StreamSocket wrapper that wraps a passed in StreamSocket. On Connect(), it
// waits lock the endpoints with a WebSocketEndpointLockManager before calling
// the wrapped socket's connect method. It releases the lock on destruction.
class NET_EXPORT WebSocketStreamSocket final : public StreamSocket {
public:
// `endpoint` must be the IPEndPoint that `stream_socket` will connect to when
// its Connect() method is called. `stream_socket` must not be connected.
WebSocketStreamSocket(
WebSocketEndpointLockManager& websocket_endpoint_lock_manager,
const IPEndPoint& endpoint,
std::unique_ptr<StreamSocket> stream_socket);
WebSocketStreamSocket(const WebSocketStreamSocket&) = delete;
WebSocketStreamSocket& operator=(const WebSocketStreamSocket&) = delete;
~WebSocketStreamSocket() override;
// Socket implementation:
int Read(IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback) override;
int ReadIfReady(IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback) override;
int CancelReadIfReady() override;
int Write(IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback,
const NetworkTrafficAnnotationTag& traffic_annotation) override;
int SetReceiveBufferSize(int32_t size) override;
int SetSendBufferSize(int32_t size) override;
void SetDnsAliases(std::set<std::string> aliases) override;
const std::set<std::string>& GetDnsAliases() const override;
// StreamSocket implementation:
int Connect(CompletionOnceCallback callback) override;
void Disconnect() override;
bool IsConnected() const override;
bool IsConnectedAndIdle() const override;
int GetPeerAddress(IPEndPoint* address) const override;
int GetLocalAddress(IPEndPoint* address) const override;
const NetLogWithSource& NetLog() const override;
bool WasEverUsed() const override;
NextProto GetNegotiatedProtocol() const override;
bool GetSSLInfo(SSLInfo* ssl_info) override;
int64_t GetTotalReceivedBytes() const override;
void ApplySocketTag(const SocketTag& tag) override;
private:
void OnWebSocketEndpointLockObtained(CompletionOnceCallback callback);
std::unique_ptr<StreamSocket> wrapped_socket_;
WebSocketEndpointLockManager::EndpointLock endpoint_lock_;
};
} // namespace net
#endif // NET_SOCKET_WEBSOCKET_STREAM_SOCKET_H_