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// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_CLOUD_HEARTBEAT_SERVICE_CLIENT_H_
#define REMOTING_HOST_CLOUD_HEARTBEAT_SERVICE_CLIENT_H_
#include <memory>
#include <optional>
#include <string>
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "base/sequence_checker.h"
#include "remoting/base/cloud_service_client.h"
#include "remoting/base/http_status.h"
#include "remoting/host/heartbeat_service_client.h"
namespace google::internal::remoting::cloud::v1alpha {
class Empty;
class RemoteAccessHost;
} // namespace google::internal::remoting::cloud::v1alpha
namespace network {
class SharedURLLoaderFactory;
} // namespace network
namespace remoting {
class InstanceIdentityTokenGetter;
class OAuthTokenGetter;
// HeartbeatServiceClient implementation which is used for Cloud hosts.
class CloudHeartbeatServiceClient : public HeartbeatServiceClient {
public:
CloudHeartbeatServiceClient(
const std::string& directory_id,
OAuthTokenGetter* oauth_token_getter,
InstanceIdentityTokenGetter* instance_identity_token_getter,
scoped_refptr<network::SharedURLLoaderFactory> url_loader_factory);
CloudHeartbeatServiceClient(const CloudHeartbeatServiceClient&) = delete;
CloudHeartbeatServiceClient& operator=(const CloudHeartbeatServiceClient&) =
delete;
~CloudHeartbeatServiceClient() override;
// HeartbeatServiceClient implementation.
void SendFullHeartbeat(bool is_initial_heartbeat,
std::optional<std::string> signaling_id,
std::optional<std::string> offline_reason,
HeartbeatResponseCallback callback) override;
void SendLiteHeartbeat(HeartbeatResponseCallback callback) override;
void CancelPendingRequests() override;
private:
// Overloads used to create callbacks for |instance_identity_token_getter_|.
void SendFullHeartbeatWithIdToken(bool is_initial_heartbeat,
std::optional<std::string> signaling_id,
std::optional<std::string> offline_reason,
HeartbeatResponseCallback callback,
std::string_view instance_identity_token);
void SendLiteHeartbeatWithIdToken(HeartbeatResponseCallback callback,
std::string_view instance_identity_token);
void OnSendHeartbeatResponse(
HeartbeatResponseCallback callback,
const HttpStatus& status,
std::unique_ptr<::google::internal::remoting::cloud::v1alpha::Empty>);
void OnUpdateRemoteAccessHostResponse(
HeartbeatResponseCallback callback,
const HttpStatus& status,
std::unique_ptr<
::google::internal::remoting::cloud::v1alpha::RemoteAccessHost>);
void OnReportHostOffline(
HeartbeatResponseCallback callback,
const HttpStatus& status,
std::unique_ptr<
::google::internal::remoting::cloud::v1alpha::RemoteAccessHost>);
void MakeUpdateRemoteAccessHostCall(
std::optional<std::string> signaling_id,
std::optional<std::string> offline_reason,
std::string_view instance_identity_token,
CloudServiceClient::UpdateRemoteAccessHostCallback callback);
void RunHeartbeatResponseCallback(HeartbeatResponseCallback callback,
const HttpStatus& status);
// The entity to update in the Directory service.
std::string directory_id_;
std::unique_ptr<CloudServiceClient> client_;
const raw_ptr<InstanceIdentityTokenGetter> instance_identity_token_getter_;
SEQUENCE_CHECKER(sequence_checker_);
base::WeakPtrFactory<CloudHeartbeatServiceClient> weak_factory_{this};
};
} // namespace remoting
#endif // REMOTING_HOST_CLOUD_HEARTBEAT_SERVICE_CLIENT_H_