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// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_ME2ME_HEARTBEAT_SERVICE_CLIENT_H_
#define REMOTING_HOST_ME2ME_HEARTBEAT_SERVICE_CLIENT_H_
#include <optional>
#include <string>
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "base/sequence_checker.h"
#include "remoting/base/directory_service_client.h"
#include "remoting/base/http_status.h"
#include "remoting/host/heartbeat_service_client.h"
namespace network {
class SharedURLLoaderFactory;
} // namespace network
namespace remoting {
class OAuthTokenGetter;
// HeartbeatServiceClient implementation which is used for public Me2Me hosts.
class Me2MeHeartbeatServiceClient : public HeartbeatServiceClient {
public:
// TODO: joedow - Remove |set_fqdn| when all Corp heartbeat traffic goes
// through the Corp API.
Me2MeHeartbeatServiceClient(
const std::string& directory_id,
bool set_fqdn,
OAuthTokenGetter* oauth_token_getter,
scoped_refptr<network::SharedURLLoaderFactory> url_loader_factory);
Me2MeHeartbeatServiceClient(const Me2MeHeartbeatServiceClient&) = delete;
Me2MeHeartbeatServiceClient& operator=(const Me2MeHeartbeatServiceClient&) =
delete;
~Me2MeHeartbeatServiceClient() override;
// HeartbeatServiceClient implementation.
void SendFullHeartbeat(bool is_initial_heartbeat,
std::optional<std::string> signaling_id,
std::optional<std::string> offline_reason,
HeartbeatResponseCallback callback) override;
void SendLiteHeartbeat(HeartbeatResponseCallback callback) override;
void CancelPendingRequests() override;
private:
// DirectoryServiceClient::LegacyHeartbeatCallback with
// HeartbeatServiceClient::HeartbeatResponseCallback bound.
void OnLegacyHeartbeatResponse(
HeartbeatResponseCallback callback,
const HttpStatus& status,
std::unique_ptr<apis::v1::HeartbeatResponse> response);
// DirectoryServiceClient::SendHeartbeatCallback with
// HeartbeatServiceClient::HeartbeatResponseCallback bound.
void OnSendHeartbeatResponse(
HeartbeatResponseCallback callback,
const HttpStatus& status,
std::unique_ptr<apis::v1::SendHeartbeatResponse> response);
// The entity to update in Directory service.
std::string directory_id_;
bool set_fqdn_;
DirectoryServiceClient client_;
SEQUENCE_CHECKER(sequence_checker_);
base::WeakPtrFactory<Me2MeHeartbeatServiceClient> weak_factory_{this};
};
} // namespace remoting
#endif // REMOTING_HOST_ME2ME_HEARTBEAT_SERVICE_CLIENT_H_