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// Copyright 2026 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_AUDIO_SAMPLE_INFO_H_
#define REMOTING_PROTOCOL_AUDIO_SAMPLE_INFO_H_
#include <cstdint>
namespace remoting::protocol {
// Describes the audio sampling configuration (rate and channels) of an SPSC
// audio stream.
struct AudioSampleInfo {
bool operator==(const AudioSampleInfo& other) const = default;
// The sampling rate in Hz (e.g. 48000).
uint32_t sampling_rate = 0;
// The number of audio channels (e.g. 2 for stereo).
uint8_t channels = 0;
};
} // namespace remoting::protocol
#endif // REMOTING_PROTOCOL_AUDIO_SAMPLE_INFO_H_