|  | // Copyright 2014 The Chromium Authors | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include <algorithm> | 
|  |  | 
|  | #include "base/strings/stringprintf.h" | 
|  | #include "ui/gfx/geometry/point_conversions.h" | 
|  | #include "ui/gfx/geometry/rect.h" | 
|  | #include "ui/gfx/geometry/rect_f.h" | 
|  | #include "ui/gfx/selection_bound.h" | 
|  |  | 
|  | namespace gfx { | 
|  |  | 
|  | SelectionBound::SelectionBound() : type_(EMPTY), visible_(false) {} | 
|  |  | 
|  | SelectionBound::SelectionBound(const SelectionBound& other) = default; | 
|  |  | 
|  | SelectionBound::~SelectionBound() {} | 
|  |  | 
|  | void SelectionBound::SetEdgeStart(const gfx::PointF& value) { | 
|  | edge_start_ = value; | 
|  | edge_start_rounded_ = gfx::ToRoundedPoint(value); | 
|  | } | 
|  |  | 
|  | void SelectionBound::SetVisibleEdgeStart(const gfx::PointF& value) { | 
|  | visible_edge_start_ = value; | 
|  | } | 
|  |  | 
|  | void SelectionBound::SetEdgeEnd(const gfx::PointF& value) { | 
|  | edge_end_ = value; | 
|  | edge_end_rounded_ = gfx::ToRoundedPoint(value); | 
|  | } | 
|  |  | 
|  | void SelectionBound::SetVisibleEdgeEnd(const gfx::PointF& value) { | 
|  | visible_edge_end_ = value; | 
|  | } | 
|  |  | 
|  | void SelectionBound::SetEdge(const gfx::PointF& start, const gfx::PointF& end) { | 
|  | SetEdgeStart(start); | 
|  | SetEdgeEnd(end); | 
|  | } | 
|  |  | 
|  | void SelectionBound::SetVisibleEdge(const gfx::PointF& start, | 
|  | const gfx::PointF& end) { | 
|  | SetVisibleEdgeStart(start); | 
|  | SetVisibleEdgeEnd(end); | 
|  | } | 
|  |  | 
|  | int SelectionBound::GetHeight() const { | 
|  | return edge_end_rounded_.y() - edge_start_rounded_.y(); | 
|  | } | 
|  |  | 
|  | std::string SelectionBound::ToString() const { | 
|  | return base::StringPrintf( | 
|  | "SelectionBound(%s, %s, %s, %s, %d)", edge_start_.ToString().c_str(), | 
|  | edge_end_.ToString().c_str(), edge_start_rounded_.ToString().c_str(), | 
|  | edge_end_rounded_.ToString().c_str(), visible_); | 
|  | } | 
|  |  | 
|  | bool operator==(const SelectionBound& lhs, const SelectionBound& rhs) { | 
|  | return lhs.type() == rhs.type() && lhs.visible() == rhs.visible() && | 
|  | lhs.edge_start() == rhs.edge_start() && | 
|  | lhs.edge_end() == rhs.edge_end() && | 
|  | lhs.visible_edge_start() == rhs.visible_edge_start() && | 
|  | lhs.visible_edge_end() == rhs.visible_edge_end(); | 
|  | } | 
|  |  | 
|  | gfx::Rect RectBetweenSelectionBounds(const SelectionBound& b1, | 
|  | const SelectionBound& b2) { | 
|  | gfx::Point top_left(b1.edge_start_rounded()); | 
|  | top_left.SetToMin(b1.edge_end_rounded()); | 
|  | top_left.SetToMin(b2.edge_start_rounded()); | 
|  | top_left.SetToMin(b2.edge_end_rounded()); | 
|  |  | 
|  | gfx::Point bottom_right(b1.edge_start_rounded()); | 
|  | bottom_right.SetToMax(b1.edge_end_rounded()); | 
|  | bottom_right.SetToMax(b2.edge_start_rounded()); | 
|  | bottom_right.SetToMax(b2.edge_end_rounded()); | 
|  |  | 
|  | gfx::Vector2d diff = bottom_right - top_left; | 
|  | return gfx::Rect(top_left, gfx::Size(diff.x(), diff.y())); | 
|  | } | 
|  |  | 
|  | gfx::RectF RectFBetweenSelectionBounds(const SelectionBound& b1, | 
|  | const SelectionBound& b2) { | 
|  | gfx::PointF top_left(b1.edge_start()); | 
|  | top_left.SetToMin(b1.edge_end()); | 
|  | top_left.SetToMin(b2.edge_start()); | 
|  | top_left.SetToMin(b2.edge_end()); | 
|  |  | 
|  | gfx::PointF bottom_right(b1.edge_start()); | 
|  | bottom_right.SetToMax(b1.edge_end()); | 
|  | bottom_right.SetToMax(b2.edge_start()); | 
|  | bottom_right.SetToMax(b2.edge_end()); | 
|  |  | 
|  | gfx::Vector2dF diff = bottom_right - top_left; | 
|  | return gfx::RectF(top_left, gfx::SizeF(diff.x(), diff.y())); | 
|  | } | 
|  |  | 
|  | gfx::RectF RectFBetweenVisibleSelectionBounds(const SelectionBound& b1, | 
|  | const SelectionBound& b2) { | 
|  | // The selection bound is determined by the |start| and |end| points. For the | 
|  | // writing-mode is vertical-*, the bounds are horizontal, the |end| might | 
|  | // be on the left side of the |start|. | 
|  | gfx::PointF top_left(b1.visible_edge_start()); | 
|  | top_left.SetToMin(b1.visible_edge_end()); | 
|  | top_left.SetToMin(b2.visible_edge_start()); | 
|  | top_left.SetToMin(b2.visible_edge_end()); | 
|  |  | 
|  | gfx::PointF bottom_right(b1.visible_edge_start()); | 
|  | bottom_right.SetToMax(b1.visible_edge_end()); | 
|  | bottom_right.SetToMax(b2.visible_edge_start()); | 
|  | bottom_right.SetToMax(b2.visible_edge_end()); | 
|  |  | 
|  | gfx::Vector2dF diff = bottom_right - top_left; | 
|  | return gfx::RectF(top_left, gfx::SizeF(diff.x(), diff.y())); | 
|  | } | 
|  |  | 
|  | }  // namespace gfx |