| // Copyright 2014 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GFX_GEOMETRY_CUBIC_BEZIER_H_ |
| #define UI_GFX_GEOMETRY_CUBIC_BEZIER_H_ |
| |
| #include <array> |
| |
| #include "base/component_export.h" |
| |
| namespace gfx { |
| |
| #define CUBIC_BEZIER_SPLINE_SAMPLES 11 |
| |
| class COMPONENT_EXPORT(GEOMETRY) CubicBezier { |
| public: |
| CubicBezier(double p1x, double p1y, double p2x, double p2y); |
| CubicBezier(const CubicBezier& other); |
| |
| CubicBezier& operator=(const CubicBezier&) = delete; |
| |
| double SampleCurveX(double t) const { |
| // `ax t^3 + bx t^2 + cx t' expanded using Horner's rule. |
| // The x values are in the range [0, 1]. So it isn't needed toFinite |
| // clamping. |
| // https://drafts.csswg.org/css-easing-1/#funcdef-cubic-bezier-easing-function-cubic-bezier |
| return ((ax_ * t + bx_) * t + cx_) * t; |
| } |
| |
| double SampleCurveY(double t) const { |
| return ToFinite(((ay_ * t + by_) * t + cy_) * t); |
| } |
| |
| double SampleCurveDerivativeX(double t) const { |
| return (3.0 * ax_ * t + 2.0 * bx_) * t + cx_; |
| } |
| |
| double SampleCurveDerivativeY(double t) const { |
| return ToFinite( |
| ToFinite(ToFinite(3.0 * ay_) * t + ToFinite(2.0 * by_)) * t + cy_); |
| } |
| |
| static double GetDefaultEpsilon(); |
| |
| // Given an x value, find a parametric value it came from. |
| // x must be in [0, 1] range. Doesn't use gradients. |
| double SolveCurveX(double x, double epsilon) const; |
| |
| // Evaluates y at the given x with default epsilon. |
| double Solve(double x) const; |
| // Evaluates y at the given x. The epsilon parameter provides a hint as to the |
| // required accuracy and is not guaranteed. Uses gradients if x is |
| // out of [0, 1] range. |
| double SolveWithEpsilon(double x, double epsilon) const { |
| if (x < 0.0) |
| return ToFinite(0.0 + start_gradient_ * x); |
| if (x > 1.0) |
| return ToFinite(1.0 + end_gradient_ * (x - 1.0)); |
| return SampleCurveY(SolveCurveX(x, epsilon)); |
| } |
| |
| // Returns an approximation of dy/dx at the given x with default epsilon. |
| double Slope(double x) const; |
| // Returns an approximation of dy/dx at the given x. |
| // Clamps x to range [0, 1]. |
| double SlopeWithEpsilon(double x, double epsilon) const; |
| |
| // These getters are used rarely. We reverse compute them from coefficients. |
| // See CubicBezier::InitCoefficients. The speed has been traded for memory. |
| double GetX1() const; |
| double GetY1() const; |
| double GetX2() const; |
| double GetY2() const; |
| |
| // Gets the bezier's minimum y value in the interval [0, 1]. |
| double range_min() const { return range_min_; } |
| // Gets the bezier's maximum y value in the interval [0, 1]. |
| double range_max() const { return range_max_; } |
| |
| private: |
| void InitCoefficients(double p1x, double p1y, double p2x, double p2y); |
| void InitGradients(double p1x, double p1y, double p2x, double p2y); |
| void InitRange(double p1y, double p2y); |
| void InitSpline(); |
| static double ToFinite(double value); |
| |
| double ax_; |
| double bx_; |
| double cx_; |
| |
| double ay_; |
| double by_; |
| double cy_; |
| |
| double start_gradient_; |
| double end_gradient_; |
| |
| double range_min_; |
| double range_max_; |
| |
| std::array<double, CUBIC_BEZIER_SPLINE_SAMPLES> spline_samples_; |
| |
| #ifndef NDEBUG |
| // Guard against attempted to solve for t given x in the event that the curve |
| // may have multiple values for t for some values of x in [0, 1]. |
| bool monotonically_increasing_; |
| #endif |
| }; |
| |
| } // namespace gfx |
| |
| #endif // UI_GFX_GEOMETRY_CUBIC_BEZIER_H_ |