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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/native_theme/native_theme_win.h"
#include <windows.h>
#include <stddef.h>
#include <uxtheme.h>
#include <vsstyle.h>
#include <array>
#include <cmath>
#include <optional>
#include <utility>
#include <variant>
#include "base/check.h"
#include "base/compiler_specific.h"
#include "base/containers/fixed_flat_map.h"
#include "base/containers/flat_map.h"
#include "base/containers/span.h"
#include "base/no_destructor.h"
#include "base/notreached.h"
#include "base/numerics/checked_math.h"
#include "base/numerics/safe_conversions.h"
#include "base/strings/cstring_view.h"
#include "base/win/scoped_gdi_object.h"
#include "base/win/scoped_hdc.h"
#include "base/win/scoped_select_object.h"
#include "base/win/win_util.h"
#include "cc/paint/paint_canvas.h"
#include "cc/paint/paint_flags.h"
#include "skia/ext/skia_utils_win.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkBlendMode.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkColor.h"
#include "third_party/skia/include/core/SkImageInfo.h"
#include "third_party/skia/include/core/SkMatrix.h"
#include "third_party/skia/include/core/SkPaint.h"
#include "third_party/skia/include/core/SkPath.h"
#include "third_party/skia/include/core/SkRefCnt.h"
#include "third_party/skia/include/core/SkSamplingOptions.h"
#include "third_party/skia/include/core/SkScalar.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/skia/include/core/SkTileMode.h"
#include "third_party/skia/include/private/chromium/SkPMColor.h"
#include "ui/color/color_id.h"
#include "ui/color/color_provider.h"
#include "ui/display/win/screen_win.h"
#include "ui/gfx/geometry/point_f.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/skia_conversions.h"
#include "ui/native_theme/native_theme.h"
#include "ui/native_theme/os_settings_provider.h"
namespace ui {
namespace {
using ThemeHandles = base::flat_map<base::wcstring_view, HANDLE>;
void SetCheckerboardShader(SkPaint* paint, int left, int top) {
// Create a 2x2 checkerboard pattern using the 3D face and highlight colors.
const auto& os_settings_provider = OsSettingsProvider::Get();
using enum OsSettingsProvider::ColorId;
const SkColor face = os_settings_provider.Color(kButtonFace)
.value_or(SkColorSetRGB(0xC0, 0xC0, 0xC0));
const SkColor highlight =
os_settings_provider.Color(kButtonHighlight).value_or(SK_ColorWHITE);
SkColor buffer[] = {face, highlight, highlight, face};
// Confusing bit: we first create a temporary bitmap with our desired pattern,
// then copy it to another bitmap. The temporary bitmap doesn't take
// ownership of the pixel data, and so will point to garbage when this
// function returns. The copy will copy the pixel data into a place owned by
// the bitmap, which is in turn owned by the shader, etc., so it will live
// until we're done using it.
SkImageInfo info = SkImageInfo::MakeN32Premul(2, 2);
SkBitmap temp_bitmap;
temp_bitmap.installPixels(info, buffer, info.minRowBytes());
SkBitmap bitmap;
if (bitmap.tryAllocPixels(info)) {
temp_bitmap.readPixels(info, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
}
// Align the pattern with the upper corner of |align_rect|.
SkMatrix local_matrix;
local_matrix.setTranslate(SkIntToScalar(left), SkIntToScalar(top));
paint->setShader(bitmap.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
SkSamplingOptions(), &local_matrix));
}
// Custom scoped object for storing DC and a bitmap that was selected into it,
// and making sure that they are deleted in the right order.
class ScopedCreateDCWithBitmap {
public:
explicit ScopedCreateDCWithBitmap(base::win::ScopedCreateDC::Handle hdc)
: dc_(hdc) {}
ScopedCreateDCWithBitmap(const ScopedCreateDCWithBitmap&) = delete;
ScopedCreateDCWithBitmap& operator=(const ScopedCreateDCWithBitmap&) = delete;
~ScopedCreateDCWithBitmap() {
// Delete DC before the bitmap, since objects should not be deleted while
// selected into a DC.
dc_.Close();
}
bool IsValid() const { return dc_.is_valid(); }
base::win::ScopedCreateDC::Handle Get() const { return dc_.Get(); }
// Selects |handle| to bitmap into DC. Returns false if handle is not valid.
bool SelectBitmap(HBITMAP handle) {
bitmap_.reset(handle);
if (!bitmap_.is_valid()) {
return false;
}
SelectObject(dc_.Get(), bitmap_.get());
return true;
}
private:
base::win::ScopedCreateDC dc_;
base::win::ScopedGDIObject<HBITMAP> bitmap_;
};
// Returns the cached open theme handles. This is process-scoped rather than
// owned by `NativeThemeWin` so that, in case two `NativeThemeWin` instances are
// live simultaneously (e.g. in tests), destroying one (and thus calling
// `CloseThemeData()` on all its handles) won't leave the other holding invalid
// handles.
ThemeHandles* GetThemeHandles() {
static base::NoDestructor<ThemeHandles> kThemeHandles;
return kThemeHandles.get();
}
// Returns the theme handle for `part`, opening it if necessary.
HANDLE GetThemeHandle(NativeTheme::Part part) {
base::wcstring_view theme_class;
switch (part) {
case NativeTheme::kCheckbox:
case NativeTheme::kPushButton:
case NativeTheme::kRadio:
theme_class = L"Button";
break;
case NativeTheme::kMenuList:
case NativeTheme::kMenuCheck:
case NativeTheme::kMenuCheckBackground:
case NativeTheme::kMenuPopupArrow:
case NativeTheme::kMenuPopupGutter:
case NativeTheme::kMenuPopupSeparator:
theme_class = L"Menu";
break;
case NativeTheme::kProgressBar:
theme_class = L"Progress";
break;
case NativeTheme::kScrollbarDownArrow:
case NativeTheme::kScrollbarLeftArrow:
case NativeTheme::kScrollbarRightArrow:
case NativeTheme::kScrollbarUpArrow:
case NativeTheme::kScrollbarHorizontalGripper:
case NativeTheme::kScrollbarVerticalGripper:
case NativeTheme::kScrollbarHorizontalThumb:
case NativeTheme::kScrollbarVerticalThumb:
case NativeTheme::kScrollbarHorizontalTrack:
case NativeTheme::kScrollbarVerticalTrack:
theme_class = OsSettingsProvider::Get().DarkColorSchemeAvailable()
? base::wcstring_view(L"Explorer::Scrollbar")
: base::wcstring_view(L"Scrollbar");
break;
case NativeTheme::kInnerSpinButton:
theme_class = L"Spin";
break;
case NativeTheme::kWindowResizeGripper:
theme_class = L"Status";
break;
case NativeTheme::kTabPanelBackground:
theme_class = L"Tab";
break;
case NativeTheme::kTextField:
theme_class = L"Edit";
break;
case NativeTheme::kTrackbarThumb:
case NativeTheme::kTrackbarTrack:
theme_class = L"Trackbar";
break;
default:
NOTREACHED();
}
HANDLE& handle = (*GetThemeHandles())[theme_class];
if (!handle) {
handle = OpenThemeData(nullptr, theme_class.c_str());
}
return handle;
}
int GetWindowsPart(NativeTheme::Part part,
const NativeTheme::ExtraParams& extra_params) {
if (part == NativeTheme::kScrollbarHorizontalTrack) {
return std::get<NativeTheme::ScrollbarTrackExtraParams>(extra_params)
.is_upper
? SBP_UPPERTRACKHORZ
: SBP_LOWERTRACKHORZ;
}
if (part == NativeTheme::kScrollbarVerticalTrack) {
return std::get<NativeTheme::ScrollbarTrackExtraParams>(extra_params)
.is_upper
? SBP_UPPERTRACKVERT
: SBP_LOWERTRACKVERT;
}
if (part == NativeTheme::kInnerSpinButton) {
return std::get<NativeTheme::InnerSpinButtonExtraParams>(extra_params)
.spin_up
? SPNP_UP
: SPNP_DOWN;
}
if (part == NativeTheme::kTrackbarThumb) {
return std::get<NativeTheme::TrackbarExtraParams>(extra_params).vertical
? TKP_THUMBVERT
: TKP_THUMBBOTTOM;
}
if (part == NativeTheme::kTrackbarTrack) {
return std::get<NativeTheme::TrackbarExtraParams>(extra_params).vertical
? TKP_TRACKVERT
: TKP_TRACK;
}
static constexpr auto kPartMap =
base::MakeFixedFlatMap<NativeTheme::Part, int>(
{{NativeTheme::kCheckbox, BP_CHECKBOX},
{NativeTheme::kPushButton, BP_PUSHBUTTON},
{NativeTheme::kRadio, BP_RADIOBUTTON},
{NativeTheme::kMenuList, CP_DROPDOWNBUTTON},
{NativeTheme::kTextField, EP_EDITTEXT},
{NativeTheme::kMenuCheck, MENU_POPUPCHECK},
{NativeTheme::kMenuCheckBackground, MENU_POPUPCHECKBACKGROUND},
{NativeTheme::kMenuPopupGutter, MENU_POPUPGUTTER},
{NativeTheme::kMenuPopupSeparator, MENU_POPUPSEPARATOR},
{NativeTheme::kMenuPopupArrow, MENU_POPUPSUBMENU},
{NativeTheme::kProgressBar, PP_BAR},
{NativeTheme::kScrollbarDownArrow, SBP_ARROWBTN},
{NativeTheme::kScrollbarLeftArrow, SBP_ARROWBTN},
{NativeTheme::kScrollbarRightArrow, SBP_ARROWBTN},
{NativeTheme::kScrollbarUpArrow, SBP_ARROWBTN},
{NativeTheme::kScrollbarHorizontalGripper, SBP_GRIPPERHORZ},
{NativeTheme::kScrollbarVerticalGripper, SBP_GRIPPERVERT},
{NativeTheme::kScrollbarHorizontalThumb, SBP_THUMBBTNHORZ},
{NativeTheme::kScrollbarVerticalThumb, SBP_THUMBBTNVERT},
{NativeTheme::kWindowResizeGripper,
// Use the status bar gripper. There doesn't seem to be a standard
// gripper in Windows for the space between scrollbars. This is
// pretty close, but it's supposed to be painted over a status bar.
SP_GRIPPER},
{NativeTheme::kTabPanelBackground, TABP_BODY}});
return kPartMap.at(part);
}
int GetWindowsState(NativeTheme::Part part,
NativeTheme::State state,
const NativeTheme::ExtraParams& extra_params) {
if (part == NativeTheme::kCheckbox) {
const auto& button = std::get<NativeTheme::ButtonExtraParams>(extra_params);
if (button.checked) {
return std::to_array({CBS_CHECKEDDISABLED, CBS_CHECKEDHOT,
CBS_CHECKEDNORMAL, CBS_CHECKEDPRESSED})[state];
}
if (button.indeterminate) {
return std::to_array({CBS_MIXEDDISABLED, CBS_MIXEDHOT, CBS_MIXEDNORMAL,
CBS_MIXEDPRESSED})[state];
}
return std::to_array({CBS_UNCHECKEDDISABLED, CBS_UNCHECKEDHOT,
CBS_UNCHECKEDNORMAL, CBS_UNCHECKEDPRESSED})[state];
}
if (part == NativeTheme::kInnerSpinButton &&
std::get<NativeTheme::InnerSpinButtonExtraParams>(extra_params).spin_up) {
return std::to_array(
{UPS_DISABLED, UPS_HOT, UPS_NORMAL, UPS_PRESSED})[state];
}
if (part == NativeTheme::kMenuCheck &&
std::get<NativeTheme::MenuCheckExtraParams>(extra_params).is_radio) {
return (state == NativeTheme::kDisabled) ? MC_BULLETDISABLED
: MC_BULLETNORMAL;
}
if (part == NativeTheme::kPushButton && state == NativeTheme::kNormal &&
std::get<NativeTheme::ButtonExtraParams>(extra_params).is_default) {
return PBS_DEFAULTED;
}
if (part == NativeTheme::kRadio &&
std::get<NativeTheme::ButtonExtraParams>(extra_params).checked) {
return std::to_array({RBS_CHECKEDDISABLED, RBS_CHECKEDHOT,
RBS_CHECKEDNORMAL, RBS_CHECKEDPRESSED})[state];
}
if (part >= NativeTheme::kScrollbarDownArrow &&
part <= NativeTheme::kScrollbarUpArrow &&
state == NativeTheme::kHovered &&
std::get<NativeTheme::ScrollbarArrowExtraParams>(extra_params)
.is_hovering) {
return std::to_array(
{ABS_DOWNHOVER, ABS_LEFTHOVER, ABS_RIGHTHOVER,
ABS_UPHOVER})[part - NativeTheme::kScrollbarDownArrow];
}
if ((part == NativeTheme::kScrollbarHorizontalThumb ||
part == NativeTheme::kScrollbarVerticalThumb ||
part == NativeTheme::kScrollbarHorizontalGripper ||
part == NativeTheme::kScrollbarVerticalGripper) &&
state == NativeTheme::kHovered &&
!std::get<NativeTheme::ScrollbarThumbExtraParams>(extra_params)
.is_hovering) {
return SCRBS_HOT;
}
if (part >= NativeTheme::kScrollbarHorizontalThumb &&
part <= NativeTheme::kScrollbarVerticalGripper) {
return std::to_array(
{SCRBS_DISABLED, SCRBS_HOVER, SCRBS_NORMAL, SCRBS_PRESSED})[state];
}
if (part == NativeTheme::kTextField && state == NativeTheme::kNormal) {
const auto& text_field =
std::get<NativeTheme::TextFieldExtraParams>(extra_params);
if (text_field.is_read_only) {
return ETS_READONLY;
}
if (text_field.is_focused) {
return ETS_FOCUSED;
}
}
if (part == NativeTheme::kTrackbarThumb ||
part == NativeTheme::kTrackbarTrack) {
return std::to_array(
{TUS_DISABLED, TUS_HOT, TUS_NORMAL, TUS_PRESSED})[state];
}
if (part == NativeTheme::kMenuPopupGutter ||
part == NativeTheme::kMenuPopupSeparator ||
part == NativeTheme::kProgressBar ||
part == NativeTheme::kTabPanelBackground ||
part == NativeTheme::kWindowResizeGripper) {
return 0;
}
static constexpr auto kStateMap = base::MakeFixedFlatMap<
NativeTheme::Part, std::array<int, NativeTheme::kNumStates>>(
{{NativeTheme::kInnerSpinButton,
{DNS_DISABLED, DNS_HOT, DNS_NORMAL, DNS_PRESSED}},
{NativeTheme::kMenuList,
{CBXS_DISABLED, CBXS_HOT, CBXS_NORMAL, CBXS_PRESSED}},
{NativeTheme::kMenuCheck,
{MC_CHECKMARKDISABLED, MC_CHECKMARKNORMAL, MC_CHECKMARKNORMAL,
MC_CHECKMARKNORMAL}},
{NativeTheme::kMenuCheckBackground,
{MCB_DISABLED, MCB_NORMAL, MCB_NORMAL, MCB_NORMAL}},
{NativeTheme::kMenuPopupArrow,
{MSM_DISABLED, MSM_NORMAL, MSM_NORMAL, MSM_NORMAL}},
{NativeTheme::kPushButton,
{PBS_DISABLED, PBS_HOT, PBS_NORMAL, PBS_PRESSED}},
{NativeTheme::kRadio,
{RBS_UNCHECKEDDISABLED, RBS_UNCHECKEDHOT, RBS_UNCHECKEDNORMAL,
RBS_UNCHECKEDPRESSED}},
{NativeTheme::kScrollbarDownArrow,
{ABS_DOWNDISABLED, ABS_DOWNHOT, ABS_DOWNNORMAL, ABS_DOWNPRESSED}},
{NativeTheme::kScrollbarLeftArrow,
{ABS_LEFTDISABLED, ABS_LEFTHOT, ABS_LEFTNORMAL, ABS_LEFTPRESSED}},
{NativeTheme::kScrollbarRightArrow,
{ABS_RIGHTDISABLED, ABS_RIGHTHOT, ABS_RIGHTNORMAL, ABS_RIGHTPRESSED}},
{NativeTheme::kScrollbarUpArrow,
{ABS_UPDISABLED, ABS_UPHOT, ABS_UPNORMAL, ABS_UPPRESSED}},
{NativeTheme::kTextField,
{ETS_DISABLED, ETS_HOT, ETS_NORMAL, ETS_SELECTED}}});
return kStateMap.at(part)[state];
}
void PaintMenuSeparator(
cc::PaintCanvas* canvas,
const ColorProvider* color_provider,
const NativeTheme::MenuSeparatorExtraParams& extra_params) {
CHECK(color_provider);
const gfx::RectF rect(*extra_params.paint_rect);
gfx::PointF start = rect.CenterPoint();
gfx::PointF end = start;
if (extra_params.type == VERTICAL_SEPARATOR) {
start.set_y(rect.y());
end.set_y(rect.bottom());
} else {
start.set_x(rect.x());
end.set_x(rect.right());
}
cc::PaintFlags flags;
flags.setColor(color_provider->GetColor(extra_params.color_id));
canvas->drawLine(start.x(), start.y(), end.x(), end.y(), flags);
}
void PaintMenuGutter(cc::PaintCanvas* canvas,
const ColorProvider* color_provider,
const gfx::Rect& rect) {
CHECK(color_provider);
cc::PaintFlags flags;
flags.setColor(color_provider->GetColor(kColorMenuSeparator));
const int center_x = rect.x() + rect.width() / 2;
canvas->drawLine(center_x, rect.y(), center_x, rect.bottom(), flags);
}
void PaintMenuBackground(cc::PaintCanvas* canvas,
const ColorProvider* color_provider,
const gfx::Rect& rect) {
CHECK(color_provider);
cc::PaintFlags flags;
flags.setColor(color_provider->GetColor(kColorMenuBackground));
canvas->drawRect(gfx::RectToSkRect(rect), flags);
}
void PaintButtonClassic(HDC hdc,
NativeTheme::Part part,
NativeTheme::State state,
RECT* rect,
const NativeTheme::ButtonExtraParams& extra_params) {
if ((part == NativeTheme::kPushButton) &&
((state == NativeTheme::kPressed) || extra_params.is_default)) {
// Pressed or defaulted buttons have a shadow replacing the outer 1 px.
if (HBRUSH brush = GetSysColorBrush(COLOR_3DDKSHADOW)) {
FrameRect(hdc, rect, brush);
InflateRect(rect, -1, -1);
}
}
int classic_state = extra_params.classic_state;
if (part == NativeTheme::kCheckbox) {
classic_state |= DFCS_BUTTONCHECK;
} else if (part == NativeTheme::kPushButton) {
classic_state |= DFCS_BUTTONRADIO;
} else if (part == NativeTheme::kRadio) {
classic_state |= DFCS_BUTTONPUSH;
}
if (state == NativeTheme::kDisabled) {
classic_state |= DFCS_INACTIVE;
} else if (state == NativeTheme::kPressed) {
classic_state |= DFCS_PUSHED;
}
if (extra_params.checked) {
classic_state |= DFCS_CHECKED;
}
DrawFrameControl(hdc, rect, DFC_BUTTON, classic_state);
// Draw a focus rectangle (the dotted line box) on defaulted buttons.
if ((part == NativeTheme::kPushButton) && extra_params.is_default) {
InflateRect(rect, -GetSystemMetrics(SM_CXEDGE),
-GetSystemMetrics(SM_CYEDGE));
DrawFocusRect(hdc, rect);
}
// Classic theme doesn't support indeterminate checkboxes. We draw a
// rectangle inside a checkbox like IE10 does.
if ((part == NativeTheme::kCheckbox) && extra_params.indeterminate) {
RECT inner_rect = *rect;
// "4 / 13" matches IE10 in classic theme.
const int padding = (inner_rect.right - inner_rect.left) * 4 / 13;
InflateRect(&inner_rect, -padding, -padding);
FillRect(
hdc, &inner_rect,
GetSysColorBrush((state == NativeTheme::kDisabled) ? COLOR_GRAYTEXT
: COLOR_WINDOWTEXT));
}
}
void PaintLeftMenuArrowThemed(HDC hdc,
HANDLE handle,
int part_id,
int state_id,
const gfx::Rect& rect) {
// There is no way to tell the uxtheme API to draw a left pointing arrow; it
// doesn't have a flag equivalent to `DFCS_MENUARROWRIGHT`. But they are
// needed for RTL locales on Vista. So use a memory DC and mirror the region
// with GDI's `StretchBlt()`.
base::win::ScopedCreateDC mem_dc(CreateCompatibleDC(hdc));
base::win::ScopedGDIObject<HBITMAP> mem_bitmap(
CreateCompatibleBitmap(hdc, rect.width(), rect.height()));
base::win::ScopedSelectObject select_bitmap(mem_dc.Get(), mem_bitmap.get());
// Copy and horizontally mirror the background from hdc into mem_dc. Use a
// negative-width source rect, starting at the rightmost pixel.
StretchBlt(mem_dc.Get(), 0, 0, rect.width(), rect.height(), hdc,
rect.right() - 1, rect.y(), -rect.width(), rect.height(), SRCCOPY);
// Draw the arrow.
RECT theme_rect = {
.left = 0, .top = 0, .right = rect.width(), .bottom = rect.height()};
DrawThemeBackground(handle, mem_dc.Get(), part_id, state_id, &theme_rect,
nullptr);
// Copy and mirror the result back into mem_dc.
StretchBlt(hdc, rect.x(), rect.y(), rect.width(), rect.height(), mem_dc.Get(),
rect.width() - 1, 0, -rect.width(), rect.height(), SRCCOPY);
}
void PaintScrollbarArrowClassic(HDC hdc,
NativeTheme::Part part,
NativeTheme::State state,
RECT* rect) {
static constexpr auto kParts = std::to_array(
{DFCS_SCROLLDOWN, DFCS_SCROLLLEFT, DFCS_SCROLLRIGHT, DFCS_SCROLLUP});
static constexpr auto kStates =
std::to_array({DFCS_INACTIVE, DFCS_HOT, 0, DFCS_PUSHED});
DrawFrameControl(
hdc, rect, DFC_SCROLL,
kParts[part - NativeTheme::kScrollbarDownArrow] | kStates[state]);
}
void PaintScrollbarTrackClassic(
SkCanvas* canvas,
HDC hdc,
RECT* rect,
const NativeTheme::ScrollbarTrackExtraParams& extra_params) {
const auto& os_settings_provider = OsSettingsProvider::Get();
using enum OsSettingsProvider::ColorId;
if (const auto scrollbar_color = os_settings_provider.Color(kScrollbar);
(scrollbar_color != os_settings_provider.Color(kButtonFace)) &&
(scrollbar_color != os_settings_provider.Color(kWindow))) {
FillRect(hdc, rect, reinterpret_cast<HBRUSH>(COLOR_SCROLLBAR + 1));
} else {
SkPaint paint;
SetCheckerboardShader(&paint, extra_params.track_x, extra_params.track_y);
canvas->drawIRect(skia::RECTToSkIRect(*rect), paint);
}
if (extra_params.classic_state & DFCS_PUSHED) {
InvertRect(hdc, rect);
}
}
void PaintHorizontalTrackbarThumbClassic(
SkCanvas* canvas,
HDC hdc,
const RECT& rect,
const NativeTheme::TrackbarExtraParams& extra_params) {
// Split rect into top and bottom pieces.
const int half_thickness = (rect.right - rect.left) / 2;
RECT top_section = rect;
top_section.bottom -= half_thickness;
DrawEdge(hdc, &top_section, EDGE_RAISED,
BF_LEFT | BF_TOP | BF_RIGHT | BF_SOFT | BF_MIDDLE | BF_ADJUST);
// Split bottom piece into two halves.
RECT left_half = rect;
left_half.top = top_section.bottom;
RECT right_half = left_half;
right_half.left += half_thickness;
left_half.right = right_half.left;
DrawEdge(hdc, &left_half, EDGE_RAISED,
BF_DIAGONAL_ENDTOPLEFT | BF_SOFT | BF_MIDDLE | BF_ADJUST);
DrawEdge(hdc, &right_half, EDGE_RAISED,
BF_DIAGONAL_ENDBOTTOMLEFT | BF_SOFT | BF_MIDDLE | BF_ADJUST);
if (!(extra_params.classic_state & DFCS_PUSHED)) {
return;
}
// Draw hatching.
SkPaint paint;
SetCheckerboardShader(&paint, rect.left, rect.top);
// Fill all three pieces with the pattern.
canvas->drawIRect(skia::RECTToSkIRect(top_section), paint);
const SkPath left_triangle = SkPath::Polygon(
{
SkPoint(left_half.left, left_half.top),
SkPoint(left_half.right, left_half.top),
SkPoint(left_half.right, left_half.bottom),
},
/*isClosed=*/true);
canvas->drawPath(left_triangle, paint);
const SkPath right_triangle = SkPath::Polygon(
{
SkPoint(right_half.left, right_half.top),
SkPoint(right_half.right, right_half.top),
SkPoint(right_half.left, right_half.bottom),
},
/*isClosed=*/true);
canvas->drawPath(right_triangle, paint);
}
void PaintProgressBarOverlayThemed(
HDC hdc,
HANDLE handle,
RECT* bar_rect,
RECT* value_rect,
const NativeTheme::ProgressBarExtraParams& extra_params) {
// There is no documentation about the animation of the indeterminate progress
// bar. The following are guesses based on observing other programs.
constexpr int kOverlayWidth = 120;
const int pixels_per_second = extra_params.determinate ? 300 : 175;
int bar_width = bar_rect->right - bar_rect->left;
RECT overlay_rect;
if (extra_params.determinate) {
// We care about the direction here because PP_CHUNK painting is asymmetric.
// TODO(morrita): This RTL guess can be wrong. We should pass in the
// direction from WebKit.
const bool mirror = bar_rect->right == value_rect->right &&
bar_rect->left != value_rect->left;
const DTBGOPTS value_draw_options = {
.dwSize = sizeof(DTBGOPTS),
.dwFlags = static_cast<DWORD>(mirror ? DTBG_MIRRORDC : 0),
.rcClip = *bar_rect};
// On Vista or later, the progress bar part has a single-block value part
// and a glossy effect. The value part has exactly same height as the bar
// part, so we don't need to shrink the rect.
DrawThemeBackgroundEx(handle, hdc, PP_FILL, 0, value_rect,
&value_draw_options);
overlay_rect = *value_rect;
} else {
// The glossy overlay for the indeterminate progress bar has a small pause
// after each animation. Emulate this by adding an invisible margin the
// animation has to traverse.
bar_width += pixels_per_second;
overlay_rect = *bar_rect;
}
const int animation_width = bar_width + kOverlayWidth;
const double interval =
static_cast<double>(animation_width) / pixels_per_second;
const double ratio =
std::fmod(extra_params.animated_seconds, interval) / interval;
overlay_rect.right =
overlay_rect.left + base::ClampFloor(animation_width * ratio);
overlay_rect.left = overlay_rect.right - kOverlayWidth;
DrawThemeBackground(handle, hdc, PP_MOVEOVERLAY, 0, &overlay_rect,
extra_params.determinate ? value_rect : bar_rect);
}
void PaintTextFieldThemed(
HDC hdc,
HANDLE handle,
HBRUSH bg_brush,
int part_id,
int state_id,
RECT* rect,
const NativeTheme::TextFieldExtraParams& extra_params) {
static constexpr DTBGOPTS kOmitBorderOptions = {.dwSize = sizeof(DTBGOPTS),
.dwFlags = DTBG_OMITBORDER,
.rcClip = {0, 0, 0, 0}};
DrawThemeBackgroundEx(
handle, hdc, part_id, state_id, rect,
extra_params.draw_edges ? nullptr : &kOmitBorderOptions);
if (extra_params.fill_content_area) {
RECT content_rect;
GetThemeBackgroundContentRect(handle, hdc, part_id, state_id, rect,
&content_rect);
FillRect(hdc, &content_rect, bg_brush);
}
}
void PaintTextFieldClassic(
HDC hdc,
HBRUSH bg_brush,
RECT* rect,
const NativeTheme::TextFieldExtraParams& extra_params) {
if (extra_params.draw_edges) {
DrawEdge(hdc, rect, EDGE_SUNKEN, BF_RECT | BF_ADJUST);
}
if (extra_params.fill_content_area) {
if (extra_params.classic_state & DFCS_INACTIVE) {
bg_brush = reinterpret_cast<HBRUSH>(COLOR_BTNFACE + 1);
}
FillRect(hdc, rect, bg_brush);
}
}
void PaintScaledTheme(HANDLE theme,
HDC hdc,
int part_id,
int state_id,
const gfx::Rect& rect) {
// Correct the scaling and positioning of sub-components such as scrollbar
// arrows and thumb grippers in the event that the world transform applies
// scaling (e.g. in high-DPI mode).
if (XFORM save_transform; GetWorldTransform(hdc, &save_transform)) {
if (float scale = save_transform.eM11;
scale != 1 && save_transform.eM12 == 0) {
ModifyWorldTransform(hdc, NULL, MWT_IDENTITY);
gfx::Rect scaled_rect = gfx::ScaleToEnclosedRect(rect, scale);
scaled_rect.Offset(save_transform.eDx, save_transform.eDy);
RECT bounds = scaled_rect.ToRECT();
DrawThemeBackground(theme, hdc, part_id, state_id, &bounds, nullptr);
SetWorldTransform(hdc, &save_transform);
return;
}
}
RECT bounds = rect.ToRECT();
DrawThemeBackground(theme, hdc, part_id, state_id, &bounds, nullptr);
}
void PaintFrameControl(HDC hdc,
const gfx::Rect& rect,
UINT type,
UINT state,
bool is_selected,
NativeTheme::State control_state) {
const int width = rect.width();
const int height = rect.height();
// `DrawFrameControl()` for menu arrow/check wants a monochrome bitmap.
base::win::ScopedGDIObject<HBITMAP> mask_bitmap(
CreateBitmap(width, height, 1, 1, nullptr));
if (!mask_bitmap.get()) {
return;
}
base::win::ScopedCreateDC bitmap_dc(CreateCompatibleDC(nullptr));
base::win::ScopedSelectObject select_bitmap(bitmap_dc.Get(),
mask_bitmap.get());
RECT local_rect = {.left = 0, .top = 0, .right = width, .bottom = height};
DrawFrameControl(bitmap_dc.Get(), &local_rect, type, state);
// We're going to use `BitBlt()` with a black-and-white mask. This results in
// using the dest DC's text color for the black bits in the mask, and the dest
// DC's background color for the white bits in the mask. `DrawFrameControl()`
// draws the check in black, and the background in white.
int bg_color_key = COLOR_MENU;
int text_color_key = COLOR_MENUTEXT;
if (control_state == NativeTheme::kDisabled) {
bg_color_key = is_selected ? COLOR_HIGHLIGHT : COLOR_MENU;
text_color_key = COLOR_GRAYTEXT;
} else if (control_state == NativeTheme::kHovered) {
bg_color_key = COLOR_HIGHLIGHT;
text_color_key = COLOR_HIGHLIGHTTEXT;
}
const COLORREF old_bg_color = SetBkColor(hdc, GetSysColor(bg_color_key));
const COLORREF old_text_color =
SetTextColor(hdc, GetSysColor(text_color_key));
BitBlt(hdc, rect.x(), rect.y(), width, height, bitmap_dc.Get(), 0, 0,
SRCCOPY);
SetBkColor(hdc, old_bg_color);
SetTextColor(hdc, old_text_color);
}
void PaintDirect(SkCanvas* destination_canvas,
HDC hdc,
NativeTheme::Part part,
NativeTheme::State state,
const gfx::Rect& rect,
const NativeTheme::ExtraParams& extra_params) {
if (part == NativeTheme::kScrollbarCorner) {
// Special-cased here since there is no theme name for kScrollbarCorner.
destination_canvas->drawColor(SK_ColorWHITE, SkBlendMode::kSrc);
return;
}
RECT rect_win = rect.ToRECT();
if (part == NativeTheme::kTrackbarTrack) {
// Make the channel be 4 px thick in the center of the supplied rect. (4 px
// matches what XP does in various menus; `GetThemePartSize()` doesn't seem
// to return good values here.)
constexpr int kChannelThickness = 4;
if (std::get<NativeTheme::TrackbarExtraParams>(extra_params).vertical) {
rect_win.top += (rect_win.bottom - rect_win.top - kChannelThickness) / 2;
rect_win.bottom = rect_win.top + kChannelThickness;
} else {
rect_win.left += (rect_win.right - rect_win.left - kChannelThickness) / 2;
rect_win.right = rect_win.left + kChannelThickness;
}
}
// Most parts can be drawn simply when there is a theme handle.
const HANDLE handle = GetThemeHandle(part);
const int part_id = GetWindowsPart(part, extra_params);
const int state_id = GetWindowsState(part, state, extra_params);
if (handle) {
if (part == NativeTheme::kMenuPopupArrow &&
!std::get<NativeTheme::MenuArrowExtraParams>(extra_params)
.pointing_right) {
// The right-pointing arrow can use the common code, but the left-pointing
// one needs custom code.
PaintLeftMenuArrowThemed(hdc, handle, part_id, state_id, rect);
return;
}
if (part >= NativeTheme::kScrollbarDownArrow &&
part <= NativeTheme::kScrollbarVerticalThumb) {
PaintScaledTheme(handle, hdc, part_id, state_id, rect);
return;
}
if (part == NativeTheme::kCheckbox ||
part == NativeTheme::kInnerSpinButton ||
part == NativeTheme::kMenuList || part == NativeTheme::kMenuCheck ||
part == NativeTheme::kMenuCheckBackground ||
part == NativeTheme::kMenuPopupArrow ||
part == NativeTheme::kProgressBar || part == NativeTheme::kPushButton ||
part == NativeTheme::kRadio ||
part == NativeTheme::kScrollbarHorizontalTrack ||
part == NativeTheme::kScrollbarVerticalTrack ||
part == NativeTheme::kTabPanelBackground ||
part == NativeTheme::kTrackbarThumb ||
part == NativeTheme::kTrackbarTrack ||
part == NativeTheme::kWindowResizeGripper) {
DrawThemeBackground(handle, hdc, part_id, state_id, &rect_win, nullptr);
if (part != NativeTheme::kProgressBar) {
return;
}
}
}
// Do any further painting the common code couldn't handle.
switch (part) {
case NativeTheme::kCheckbox:
case NativeTheme::kPushButton:
case NativeTheme::kRadio:
PaintButtonClassic(
hdc, part, state, &rect_win,
std::get<NativeTheme::ButtonExtraParams>(extra_params));
return;
case NativeTheme::kInnerSpinButton:
DrawFrameControl(
hdc, &rect_win, DFC_SCROLL,
std::get<NativeTheme::InnerSpinButtonExtraParams>(extra_params)
.classic_state);
return;
case NativeTheme::kMenuCheck: {
const auto& menu_check =
std::get<NativeTheme::MenuCheckExtraParams>(extra_params);
PaintFrameControl(hdc, rect, DFC_MENU,
menu_check.is_radio ? DFCS_MENUBULLET : DFCS_MENUCHECK,
menu_check.is_selected, state);
return;
}
case NativeTheme::kMenuList:
DrawFrameControl(
hdc, &rect_win, DFC_SCROLL,
DFCS_SCROLLCOMBOBOX |
std::get<NativeTheme::MenuListExtraParams>(extra_params)
.classic_state);
return;
case NativeTheme::kMenuPopupArrow: {
const auto& menu_arrow =
std::get<NativeTheme::MenuArrowExtraParams>(extra_params);
// For some reason, Windows uses the name DFCS_MENUARROWRIGHT to indicate
// a left pointing arrow.
PaintFrameControl(
hdc, rect, DFC_MENU,
menu_arrow.pointing_right ? DFCS_MENUARROW : DFCS_MENUARROWRIGHT,
menu_arrow.is_selected, state);
return;
}
case NativeTheme::kProgressBar: {
const auto& progress_bar =
std::get<NativeTheme::ProgressBarExtraParams>(extra_params);
RECT value_rect =
gfx::Rect(progress_bar.value_rect_x, progress_bar.value_rect_y,
progress_bar.value_rect_width,
progress_bar.value_rect_height)
.ToRECT();
if (handle) {
PaintProgressBarOverlayThemed(hdc, handle, &rect_win, &value_rect,
progress_bar);
} else {
FillRect(hdc, &rect_win, GetSysColorBrush(COLOR_BTNFACE));
FillRect(hdc, &value_rect, GetSysColorBrush(COLOR_BTNSHADOW));
DrawEdge(hdc, &rect_win, EDGE_SUNKEN, BF_RECT | BF_ADJUST);
}
return;
}
case NativeTheme::kScrollbarDownArrow:
case NativeTheme::kScrollbarLeftArrow:
case NativeTheme::kScrollbarRightArrow:
case NativeTheme::kScrollbarUpArrow:
PaintScrollbarArrowClassic(hdc, part, state, &rect_win);
return;
case NativeTheme::kScrollbarHorizontalThumb:
case NativeTheme::kScrollbarVerticalThumb:
DrawEdge(hdc, &rect_win, EDGE_RAISED, BF_RECT | BF_MIDDLE);
return;
case NativeTheme::kScrollbarHorizontalTrack:
case NativeTheme::kScrollbarVerticalTrack:
PaintScrollbarTrackClassic(
destination_canvas, hdc, &rect_win,
std::get<NativeTheme::ScrollbarTrackExtraParams>(extra_params));
return;
case NativeTheme::kTabPanelBackground:
// Classic just renders a flat color background.
FillRect(hdc, &rect_win, reinterpret_cast<HBRUSH>(COLOR_3DFACE + 1));
return;
case NativeTheme::kTextField: {
// TODO(mpcomplete): can we detect if the color is specified by the user,
// and if not, just use the system color?
// CreateSolidBrush() accepts a RGB value but alpha must be 0.
const auto& text_field =
std::get<NativeTheme::TextFieldExtraParams>(extra_params);
base::win::ScopedGDIObject<HBRUSH> bg_brush(CreateSolidBrush(
skia::SkColorToCOLORREF(text_field.background_color)));
if (handle) {
PaintTextFieldThemed(hdc, handle, bg_brush.get(), part_id, state_id,
&rect_win, text_field);
} else {
PaintTextFieldClassic(hdc, bg_brush.get(), &rect_win, text_field);
}
return;
}
case NativeTheme::kTrackbarThumb: {
const auto& trackbar =
std::get<NativeTheme::TrackbarExtraParams>(extra_params);
if (trackbar.vertical) {
DrawEdge(hdc, &rect_win, EDGE_RAISED, BF_RECT | BF_SOFT | BF_MIDDLE);
} else {
PaintHorizontalTrackbarThumbClassic(destination_canvas, hdc, rect_win,
trackbar);
}
return;
}
case NativeTheme::kTrackbarTrack:
DrawEdge(hdc, &rect_win, EDGE_SUNKEN, BF_RECT);
return;
case NativeTheme::kWindowResizeGripper:
// Draw a windows classic scrollbar gripper.
DrawFrameControl(hdc, &rect_win, DFC_SCROLL, DFCS_SCROLLSIZEGRIP);
return;
default:
return;
}
}
void PaintIndirect(cc::PaintCanvas* destination_canvas,
NativeTheme::Part part,
NativeTheme::State state,
const gfx::Rect& rect,
NativeTheme::ExtraParams extra_params) {
// TODO(asvitkine): This path is pretty inefficient - for each paint operation
// it creates a new offscreen bitmap Skia canvas. This can be sped up by doing
// it only once per part/state and keeping a cache of the resulting bitmaps.
//
// TODO(enne): This could also potentially be sped up for software raster
// by moving these draw ops into `PaintRecord` itself and then moving the
// `PaintDirect()` code to be part of the raster for `PaintRecord`.
// If this process doesn't have access to GDI, we'd need to use a shared
// memory segment instead, but that is not supported right now.
if (!base::win::IsUser32AndGdi32Available()) {
return;
}
ScopedCreateDCWithBitmap offscreen_hdc(CreateCompatibleDC(nullptr));
if (!offscreen_hdc.IsValid()) {
return;
}
skia::InitializeDC(offscreen_hdc.Get());
if (const HRGN clip = CreateRectRgn(0, 0, rect.width(), rect.height());
(SelectClipRgn(offscreen_hdc.Get(), clip) == ERROR) ||
!DeleteObject(clip)) {
return;
}
base::win::ScopedGDIObject<HBITMAP> hbitmap = skia::CreateHBitmapXRGB8888(
rect.width(), rect.height(), nullptr, nullptr);
if (!offscreen_hdc.SelectBitmap(hbitmap.release())) {
return;
}
// Will be null if lower-level Windows calls fail, or if the backing allocated
// is 0 pixels in size (which should never happen according to Windows
// documentation).
const sk_sp<SkSurface> offscreen_surface =
skia::MapPlatformSurface(offscreen_hdc.Get());
if (!offscreen_surface) {
return;
}
SkCanvas* const offscreen_canvas = offscreen_surface->getCanvas();
CHECK(offscreen_canvas);
// Some of the Windows theme drawing operations do not write correct alpha
// values for fully-opaque pixels; instead the pixels get alpha 0. This is
// especially a problem on Windows XP or when using the Classic theme.
//
// To work-around this, mark all pixels with a placeholder value, to detect
// which pixels get touched by the paint operation. After paint, set any
// pixels that have alpha 0 to opaque and placeholders to fully-transparent.
constexpr SkColor kPlaceholder = SkColorSetARGB(1, 0, 0, 0);
offscreen_canvas->clear(kPlaceholder);
// Offset destination rects to have origin (0,0).
gfx::Rect adjusted_rect(rect.size());
if (part == NativeTheme::kProgressBar) {
auto& progress_bar =
std::get<NativeTheme::ProgressBarExtraParams>(extra_params);
progress_bar.value_rect_x = 0;
progress_bar.value_rect_y = 0;
} else if (part == NativeTheme::kScrollbarHorizontalTrack ||
part == NativeTheme::kScrollbarVerticalTrack) {
auto& scrollbar_track =
std::get<NativeTheme::ScrollbarTrackExtraParams>(extra_params);
scrollbar_track.track_x = 0;
scrollbar_track.track_y = 0;
}
// Draw the theme controls using existing HDC-drawing code.
PaintDirect(offscreen_canvas, offscreen_hdc.Get(), part, state, adjusted_rect,
extra_params);
SkBitmap offscreen_bitmap = skia::MapPlatformBitmap(offscreen_hdc.Get());
// Post-process the pixels to fix up the alpha values (see big comment above).
const SkPMColor placeholder_value = SkPreMultiplyColor(kPlaceholder);
for (SkPMColor& pixel :
// SAFETY: `offscreen_bitmap` is the same size as `offscreen_hdc`, which
// is holding `hbitmap`, which is `rect.width()` x `rect.height()` pixels
// in size.
UNSAFE_BUFFERS(base::span(offscreen_bitmap.getAddr32(0, 0),
base::CheckMul(rect.width(), rect.height())
.Cast<size_t>()
.ValueOrDie()))) {
if (pixel == placeholder_value) {
// Pixel wasn't touched - make it fully transparent.
pixel = SkPMColorSetARGB(0, 0, 0, 0);
} else if (SkPMColorGetA(pixel) == 0) {
// Pixel was touched but has incorrect alpha of 0, make it fully opaque.
pixel = SkPMColorSetARGB(0xFF, SkPMColorGetR(pixel), SkPMColorGetG(pixel),
SkPMColorGetB(pixel));
}
}
destination_canvas->drawImage(
cc::PaintImage::CreateFromBitmap(std::move(offscreen_bitmap)), rect.x(),
rect.y());
}
} // namespace
// static
void NativeThemeWin::CloseHandles() {
for (auto& entry : *GetThemeHandles()) {
if (entry.second) {
CloseThemeData(entry.second);
entry.second = nullptr;
}
}
}
gfx::Size NativeThemeWin::GetPartSize(Part part,
State state,
const ExtraParams& extra_params) const {
// The `GetThemePartSize()` call below returns the default size without
// accounting for user customization.
if (part >= kScrollbarDownArrow && part <= kScrollbarVerticalTrack) {
int size =
display::win::GetScreenWin()->GetSystemMetricsInDIP(SM_CXVSCROLL);
if (size == 0) {
size = 17;
}
return gfx::Size(size, size);
}
if (HANDLE handle = GetThemeHandle(part)) {
base::win::ScopedGetDC screen_dc(nullptr);
SIZE size;
if (SUCCEEDED(GetThemePartSize(handle, screen_dc,
GetWindowsPart(part, extra_params),
GetWindowsState(part, state, extra_params),
nullptr, TS_TRUE, &size))) {
return gfx::Size(size.cx, size.cy);
}
}
// TODO(rogerta): For now, we need to support radio buttons and checkboxes
// when theming is not enabled. Support for other parts can be added
// if/when needed.
return (part == kCheckbox || part == kRadio) ? gfx::Size(13, 13)
: gfx::Size();
}
NativeThemeWin::NativeThemeWin() = default;
NativeThemeWin::~NativeThemeWin() {
CloseHandles();
}
void NativeThemeWin::PaintImpl(cc::PaintCanvas* canvas,
const ColorProvider* color_provider,
Part part,
State state,
const gfx::Rect& rect,
const ExtraParams& extra_params,
bool forced_colors,
bool dark_mode,
PreferredContrast contrast,
std::optional<SkColor> accent_color) const {
switch (part) {
case kMenuPopupGutter:
PaintMenuGutter(canvas, color_provider, rect);
return;
case kMenuPopupSeparator:
PaintMenuSeparator(canvas, color_provider,
std::get<MenuSeparatorExtraParams>(extra_params));
return;
case kMenuPopupBackground:
PaintMenuBackground(canvas, color_provider, rect);
return;
case kMenuItemBackground:
PaintMenuItemBackground(canvas, color_provider, state, rect,
std::get<MenuItemExtraParams>(extra_params));
return;
default:
PaintIndirect(canvas, part, state, rect, extra_params);
return;
}
}
void NativeThemeWin::OnToolkitSettingsChanged(bool force_notify) {
CloseHandles();
NativeTheme::OnToolkitSettingsChanged(force_notify);
}
} // namespace ui