| // Copyright 2024 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_PUBLIC_BROWSER_SPARE_RENDER_PROCESS_HOST_MANAGER_H_ |
| #define CONTENT_PUBLIC_BROWSER_SPARE_RENDER_PROCESS_HOST_MANAGER_H_ |
| |
| #include "base/observer_list_types.h" |
| #include "content/common/content_export.h" |
| #include "content/public/browser/child_process_id.h" |
| |
| namespace content { |
| |
| class RenderProcessHost; |
| class BrowserContext; |
| |
| // This class manages spare RenderProcessHosts. |
| // |
| // There is a singleton instance of this class which manages a single spare |
| // renderer (SpareRenderProcessHostManager::Get(), below). |
| class CONTENT_EXPORT SpareRenderProcessHostManager { |
| public: |
| static SpareRenderProcessHostManager& Get(); |
| |
| class Observer : public base::CheckedObserver { |
| public: |
| // Invoked when the spare process is started and ready. |
| virtual void OnSpareRenderProcessHostReady(RenderProcessHost* host) {} |
| |
| // Invoked when the spare process is either used, or cleaned up. Note that |
| // it is possible to get a OnSpareRenderProcessHostRemoved() notification |
| // without an corresponding OnSpareRenderProcessHostReady(), as the spare |
| // can be taken/cleaned up before its process is ready. |
| virtual void OnSpareRenderProcessHostRemoved(RenderProcessHost* host) {} |
| }; |
| |
| // Adds/removes an observer. |
| virtual void AddObserver(Observer* observer) = 0; |
| virtual void RemoveObserver(Observer* observer) = 0; |
| |
| // Return all existing spare RenderProcessHosts. Can be used in tandem |
| // with the Observer interface above to track the lifetime of all the spare |
| // RenderProcessHosts. |
| virtual const std::vector<RenderProcessHost*>& GetSpares() = 0; |
| |
| // Returns the IDs of all the existing spare RenderProcessHosts. Useful when |
| // you want to save the current set of spare RPHs for a later comparison (e.g. |
| // save the current spares, do a navigation, and check if the used RPH was a |
| // spare before the navigation. Using `GetSpares()` and comparing pointers |
| // wouldn't work because there is always a chance that a RPH is destroyed and |
| // a new one is created reusing the same address). |
| virtual std::vector<ChildProcessId> GetSpareIds() = 0; |
| |
| // Possibly start an unbound, spare RenderProcessHost. A subsequent creation |
| // of a RenderProcessHost with a matching browser_context may use this |
| // preinitialized RenderProcessHost, improving performance. |
| // |
| // It is safe to call this multiple times or when it is not certain that the |
| // spare renderer will be used, although calling this too eagerly may reduce |
| // performance as unnecessary RenderProcessHosts are created. The spare |
| // renderer will only be used if it using the default StoragePartition of a |
| // matching BrowserContext. |
| // |
| // The spare RenderProcessHost is meant to be created in a situation where a |
| // navigation is imminent and it is unlikely an existing RenderProcessHost |
| // will be used, for example in a cross-site navigation when a Service Worker |
| // will need to be started. Note that if ContentBrowserClient opts into |
| // strict site isolation (via ShouldEnableStrictSiteIsolation), then the |
| // //content layer will maintain a warm spare process host at all times |
| // (without a need for separate calls to WarmupSpare). |
| // |
| // Returns a RenderProcessHost if a new one is created. |
| virtual RenderProcessHost* WarmupSpare(BrowserContext* browser_context) = 0; |
| |
| // Gracefully remove and cleanup all existing spare RenderProcessHosts. |
| virtual void CleanupSparesForTesting() = 0; |
| |
| protected: |
| virtual ~SpareRenderProcessHostManager() = default; |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_PUBLIC_BROWSER_SPARE_RENDER_PROCESS_HOST_MANAGER_H_ |