|  | #include "third_party/blink/renderer/modules/compression/zlib_partition_alloc.h" | 
|  | #include "third_party/blink/renderer/platform/wtf/allocator/partitions.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | void ZlibPartitionAlloc::Configure(z_stream* stream) { | 
|  | stream->zalloc = Alloc; | 
|  | stream->zfree = Free; | 
|  | } | 
|  |  | 
|  | void* ZlibPartitionAlloc::Alloc(void*, uint32_t items, uint32_t size) { | 
|  | // BufferMalloc is safer than FastMalloc when handling untrusted data. | 
|  | return Partitions::BufferMalloc(items * size, "zlib"); | 
|  | } | 
|  |  | 
|  | void ZlibPartitionAlloc::Free(void*, void* address) { | 
|  | Partitions::BufferFree(address); | 
|  | } | 
|  |  | 
|  | }  // namespace blink |