| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_BOX_MODEL_OBJECT_PAINTER_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_BOX_MODEL_OBJECT_PAINTER_H_ |
| |
| #include "third_party/blink/renderer/core/layout/background_bleed_avoidance.h" |
| #include "third_party/blink/renderer/core/paint/box_painter_base.h" |
| #include "third_party/blink/renderer/platform/geometry/layout_size.h" |
| #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" |
| |
| namespace blink { |
| |
| class FillLayer; |
| class InlineFlowBox; |
| class LayoutBoxModelObject; |
| struct PaintInfo; |
| struct PhysicalRect; |
| |
| // BoxModelObjectPainter is a class that can paint either a LayoutBox or a |
| // LayoutInline and allows code sharing between block and inline block painting. |
| class BoxModelObjectPainter : public BoxPainterBase { |
| STACK_ALLOCATED(); |
| |
| public: |
| BoxModelObjectPainter(const LayoutBoxModelObject&, |
| const InlineFlowBox* = nullptr); |
| |
| protected: |
| LayoutRectOutsets ComputeBorders() const override; |
| LayoutRectOutsets ComputePadding() const override; |
| BoxPainterBase::FillLayerInfo GetFillLayerInfo( |
| const Color&, |
| const FillLayer&, |
| BackgroundBleedAvoidance, |
| bool is_painting_scrolling_background) const override; |
| bool IsPaintingScrollingBackground(const PaintInfo&) const override; |
| |
| void PaintTextClipMask(GraphicsContext&, |
| const IntRect& mask_rect, |
| const PhysicalOffset& paint_offset, |
| bool object_has_multiple_boxes) override; |
| PhysicalRect AdjustRectForScrolledContent( |
| const PaintInfo&, |
| const BoxPainterBase::FillLayerInfo&, |
| const PhysicalRect&) override; |
| |
| private: |
| const LayoutBoxModelObject& box_model_; |
| const InlineFlowBox* flow_box_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_BOX_MODEL_OBJECT_PAINTER_H_ |