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/*
* Copyright (C) 2007 Eric Seidel <eric@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_SVG_SVG_TRANSFORM_DISTANCE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_SVG_SVG_TRANSFORM_DISTANCE_H_
#include "third_party/blink/renderer/core/svg/svg_transform.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class AffineTransform;
class SVGTransformDistance {
STACK_ALLOCATED();
public:
SVGTransformDistance();
SVGTransformDistance(SVGTransform* from_transform,
SVGTransform* to_transform);
SVGTransformDistance ScaledDistance(float scale_factor) const;
SVGTransform* AddToSVGTransform(SVGTransform*) const;
static SVGTransform* AddSVGTransforms(SVGTransform*,
SVGTransform*,
unsigned repeat_count = 1);
float Distance() const;
private:
SVGTransformDistance(SVGTransformType,
float angle,
float cx,
float cy,
const AffineTransform&);
SVGTransformType transform_type_;
float angle_;
float cx_;
float cy_;
AffineTransform
transform_; // for storing scale, translation or matrix transforms
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_SVG_SVG_TRANSFORM_DISTANCE_H_