| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/task/thread_pool/worker_thread.h" |
| |
| #include <stddef.h> |
| |
| #include <algorithm> |
| #include <utility> |
| |
| #include "base/allocator/buildflags.h" |
| #include "base/allocator/partition_allocator/partition_alloc_config.h" |
| #include "base/callback_helpers.h" |
| #include "base/check_op.h" |
| #include "base/compiler_specific.h" |
| #include "base/debug/alias.h" |
| #include "base/task/thread_pool/environment_config.h" |
| #include "base/task/thread_pool/task_tracker.h" |
| #include "base/task/thread_pool/worker_thread_observer.h" |
| #include "base/threading/hang_watcher.h" |
| #include "base/time/time_override.h" |
| #include "base/trace_event/base_tracing.h" |
| #include "third_party/abseil-cpp/absl/types/optional.h" |
| |
| #if defined(OS_APPLE) |
| #include "base/mac/scoped_nsautorelease_pool.h" |
| #endif |
| |
| #if BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC) && \ |
| defined(PA_THREAD_CACHE_SUPPORTED) |
| #include "base/allocator/partition_allocator/thread_cache.h" |
| #endif |
| |
| namespace base { |
| namespace internal { |
| |
| constexpr TimeDelta WorkerThread::Delegate::kPurgeThreadCacheIdleDelay; |
| |
| void WorkerThread::Delegate::WaitForWork(WaitableEvent* wake_up_event) { |
| DCHECK(wake_up_event); |
| const TimeDelta sleep_time = GetSleepTimeout(); |
| |
| // When a thread goes to sleep, the memory retained by its thread cache is |
| // trapped there for as long as the thread sleeps. To prevent that, we can |
| // either purge the thread cache right before going to sleep, or after some |
| // delay. |
| // |
| // Purging the thread cache incurs a cost on the next task, since its thread |
| // cache will be empty and allocation performance initially lower. As a lot of |
| // sleeps are very short, do not purge all the time (this would also make |
| // sleep / wakeups cycles more costly). |
| // |
| // Instead, sleep for min(timeout, 1s). If the wait times out then purge at |
| // that point, and go to sleep for the remaining of the time. This ensures |
| // that we do no work for short sleeps, and that threads do not get awaken |
| // many times. |
| #if BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC) && \ |
| defined(PA_THREAD_CACHE_SUPPORTED) |
| bool was_signaled = wake_up_event->TimedWait( |
| std::min(sleep_time, kPurgeThreadCacheIdleDelay)); |
| |
| // Timed out. |
| if (!was_signaled) { |
| ThreadCache::PurgeCurrentThread(); |
| |
| if (sleep_time > kPurgeThreadCacheIdleDelay) { |
| wake_up_event->TimedWait(sleep_time.is_max() |
| ? base::TimeDelta::Max() |
| : sleep_time - kPurgeThreadCacheIdleDelay); |
| } |
| } |
| #else |
| wake_up_event->TimedWait(sleep_time); |
| #endif // BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC) && |
| // defined(PA_THREAD_CACHE_SUPPORTED) |
| } |
| |
| WorkerThread::WorkerThread(ThreadPriority priority_hint, |
| std::unique_ptr<Delegate> delegate, |
| TrackedRef<TaskTracker> task_tracker, |
| const CheckedLock* predecessor_lock) |
| : thread_lock_(predecessor_lock), |
| delegate_(std::move(delegate)), |
| task_tracker_(std::move(task_tracker)), |
| priority_hint_(priority_hint), |
| current_thread_priority_(GetDesiredThreadPriority()) { |
| DCHECK(delegate_); |
| DCHECK(task_tracker_); |
| DCHECK(CanUseBackgroundPriorityForWorkerThread() || |
| priority_hint_ != ThreadPriority::BACKGROUND); |
| wake_up_event_.declare_only_used_while_idle(); |
| } |
| |
| bool WorkerThread::Start(WorkerThreadObserver* worker_thread_observer) { |
| CheckedLock::AssertNoLockHeldOnCurrentThread(); |
| CheckedAutoLock auto_lock(thread_lock_); |
| DCHECK(thread_handle_.is_null()); |
| |
| if (should_exit_.IsSet() || join_called_for_testing_.IsSet()) |
| return true; |
| |
| DCHECK(!worker_thread_observer_); |
| worker_thread_observer_ = worker_thread_observer; |
| |
| self_ = this; |
| |
| constexpr size_t kDefaultStackSize = 0; |
| PlatformThread::CreateWithPriority(kDefaultStackSize, this, &thread_handle_, |
| current_thread_priority_); |
| |
| if (thread_handle_.is_null()) { |
| self_ = nullptr; |
| return false; |
| } |
| |
| return true; |
| } |
| |
| void WorkerThread::WakeUp() { |
| // Signalling an event can deschedule the current thread. Since being |
| // descheduled while holding a lock is undesirable (https://crbug.com/890978), |
| // assert that no lock is held by the current thread. |
| CheckedLock::AssertNoLockHeldOnCurrentThread(); |
| // Calling WakeUp() after Cleanup() or Join() is wrong because the |
| // WorkerThread cannot run more tasks. |
| DCHECK(!join_called_for_testing_.IsSet()); |
| DCHECK(!should_exit_.IsSet()); |
| wake_up_event_.Signal(); |
| } |
| |
| void WorkerThread::JoinForTesting() { |
| DCHECK(!join_called_for_testing_.IsSet()); |
| join_called_for_testing_.Set(); |
| wake_up_event_.Signal(); |
| |
| PlatformThreadHandle thread_handle; |
| |
| { |
| CheckedAutoLock auto_lock(thread_lock_); |
| |
| if (thread_handle_.is_null()) |
| return; |
| |
| thread_handle = thread_handle_; |
| // Reset |thread_handle_| so it isn't joined by the destructor. |
| thread_handle_ = PlatformThreadHandle(); |
| } |
| |
| PlatformThread::Join(thread_handle); |
| } |
| |
| bool WorkerThread::ThreadAliveForTesting() const { |
| CheckedAutoLock auto_lock(thread_lock_); |
| return !thread_handle_.is_null(); |
| } |
| |
| WorkerThread::~WorkerThread() { |
| CheckedAutoLock auto_lock(thread_lock_); |
| |
| // If |thread_handle_| wasn't joined, detach it. |
| if (!thread_handle_.is_null()) { |
| DCHECK(!join_called_for_testing_.IsSet()); |
| PlatformThread::Detach(thread_handle_); |
| } |
| } |
| |
| void WorkerThread::Cleanup() { |
| DCHECK(!should_exit_.IsSet()); |
| should_exit_.Set(); |
| wake_up_event_.Signal(); |
| } |
| |
| void WorkerThread::MaybeUpdateThreadPriority() { |
| UpdateThreadPriority(GetDesiredThreadPriority()); |
| } |
| |
| void WorkerThread::BeginUnusedPeriod() { |
| CheckedAutoLock auto_lock(thread_lock_); |
| DCHECK(last_used_time_.is_null()); |
| last_used_time_ = subtle::TimeTicksNowIgnoringOverride(); |
| } |
| |
| void WorkerThread::EndUnusedPeriod() { |
| CheckedAutoLock auto_lock(thread_lock_); |
| DCHECK(!last_used_time_.is_null()); |
| last_used_time_ = TimeTicks(); |
| } |
| |
| TimeTicks WorkerThread::GetLastUsedTime() const { |
| CheckedAutoLock auto_lock(thread_lock_); |
| return last_used_time_; |
| } |
| |
| bool WorkerThread::ShouldExit() const { |
| // The ordering of the checks is important below. This WorkerThread may be |
| // released and outlive |task_tracker_| in unit tests. However, when the |
| // WorkerThread is released, |should_exit_| will be set, so check that |
| // first. |
| return should_exit_.IsSet() || join_called_for_testing_.IsSet() || |
| task_tracker_->IsShutdownComplete(); |
| } |
| |
| ThreadPriority WorkerThread::GetDesiredThreadPriority() const { |
| // To avoid shutdown hangs, disallow a priority below NORMAL during shutdown |
| if (task_tracker_->HasShutdownStarted()) |
| return ThreadPriority::NORMAL; |
| |
| return priority_hint_; |
| } |
| |
| void WorkerThread::UpdateThreadPriority( |
| ThreadPriority desired_thread_priority) { |
| if (desired_thread_priority == current_thread_priority_) |
| return; |
| |
| PlatformThread::SetCurrentThreadPriority(desired_thread_priority); |
| current_thread_priority_ = desired_thread_priority; |
| } |
| |
| void WorkerThread::ThreadMain() { |
| if (priority_hint_ == ThreadPriority::BACKGROUND) { |
| switch (delegate_->GetThreadLabel()) { |
| case ThreadLabel::POOLED: |
| RunBackgroundPooledWorker(); |
| return; |
| case ThreadLabel::SHARED: |
| RunBackgroundSharedWorker(); |
| return; |
| case ThreadLabel::DEDICATED: |
| RunBackgroundDedicatedWorker(); |
| return; |
| #if defined(OS_WIN) |
| case ThreadLabel::SHARED_COM: |
| RunBackgroundSharedCOMWorker(); |
| return; |
| case ThreadLabel::DEDICATED_COM: |
| RunBackgroundDedicatedCOMWorker(); |
| return; |
| #endif // defined(OS_WIN) |
| } |
| } |
| |
| switch (delegate_->GetThreadLabel()) { |
| case ThreadLabel::POOLED: |
| RunPooledWorker(); |
| return; |
| case ThreadLabel::SHARED: |
| RunSharedWorker(); |
| return; |
| case ThreadLabel::DEDICATED: |
| RunDedicatedWorker(); |
| return; |
| #if defined(OS_WIN) |
| case ThreadLabel::SHARED_COM: |
| RunSharedCOMWorker(); |
| return; |
| case ThreadLabel::DEDICATED_COM: |
| RunDedicatedCOMWorker(); |
| return; |
| #endif // defined(OS_WIN) |
| } |
| } |
| |
| NOINLINE void WorkerThread::RunPooledWorker() { |
| RunWorker(); |
| NO_CODE_FOLDING(); |
| } |
| |
| NOINLINE void WorkerThread::RunBackgroundPooledWorker() { |
| RunWorker(); |
| NO_CODE_FOLDING(); |
| } |
| |
| NOINLINE void WorkerThread::RunSharedWorker() { |
| RunWorker(); |
| NO_CODE_FOLDING(); |
| } |
| |
| NOINLINE void WorkerThread::RunBackgroundSharedWorker() { |
| RunWorker(); |
| NO_CODE_FOLDING(); |
| } |
| |
| NOINLINE void WorkerThread::RunDedicatedWorker() { |
| RunWorker(); |
| NO_CODE_FOLDING(); |
| } |
| |
| NOINLINE void WorkerThread::RunBackgroundDedicatedWorker() { |
| RunWorker(); |
| NO_CODE_FOLDING(); |
| } |
| |
| #if defined(OS_WIN) |
| NOINLINE void WorkerThread::RunSharedCOMWorker() { |
| RunWorker(); |
| NO_CODE_FOLDING(); |
| } |
| |
| NOINLINE void WorkerThread::RunBackgroundSharedCOMWorker() { |
| RunWorker(); |
| NO_CODE_FOLDING(); |
| } |
| |
| NOINLINE void WorkerThread::RunDedicatedCOMWorker() { |
| RunWorker(); |
| NO_CODE_FOLDING(); |
| } |
| |
| NOINLINE void WorkerThread::RunBackgroundDedicatedCOMWorker() { |
| RunWorker(); |
| NO_CODE_FOLDING(); |
| } |
| #endif // defined(OS_WIN) |
| |
| void WorkerThread::RunWorker() { |
| DCHECK_EQ(self_, this); |
| TRACE_EVENT_INSTANT0("base", "WorkerThread born", TRACE_EVENT_SCOPE_THREAD); |
| TRACE_EVENT_BEGIN0("base", "WorkerThread active"); |
| |
| if (worker_thread_observer_) |
| worker_thread_observer_->OnWorkerThreadMainEntry(); |
| |
| delegate_->OnMainEntry(this); |
| |
| // Background threads can take an arbitrary amount of time to complete, do not |
| // watch them for hangs. Ignore priority boosting for now. |
| const bool watch_for_hangs = |
| base::HangWatcher::IsThreadPoolHangWatchingEnabled() && |
| GetDesiredThreadPriority() != ThreadPriority::BACKGROUND; |
| |
| // If this process has a HangWatcher register this thread for watching. |
| base::ScopedClosureRunner unregister_for_hang_watching; |
| if (watch_for_hangs) { |
| unregister_for_hang_watching = base::HangWatcher::RegisterThread( |
| base::HangWatcher::ThreadType::kThreadPoolThread); |
| } |
| |
| // A WorkerThread starts out waiting for work. |
| { |
| TRACE_EVENT_END0("base", "WorkerThread active"); |
| // TODO(crbug.com/1021571): Remove this once fixed. |
| PERFETTO_INTERNAL_ADD_EMPTY_EVENT(); |
| delegate_->WaitForWork(&wake_up_event_); |
| TRACE_EVENT_BEGIN0("base", "WorkerThread active"); |
| } |
| |
| while (!ShouldExit()) { |
| #if defined(OS_APPLE) |
| mac::ScopedNSAutoreleasePool autorelease_pool; |
| #endif |
| absl::optional<WatchHangsInScope> hang_watch_scope; |
| if (watch_for_hangs) |
| hang_watch_scope.emplace(base::WatchHangsInScope::kDefaultHangWatchTime); |
| |
| UpdateThreadPriority(GetDesiredThreadPriority()); |
| |
| // Get the task source containing the next task to execute. |
| RegisteredTaskSource task_source = delegate_->GetWork(this); |
| if (!task_source) { |
| // Exit immediately if GetWork() resulted in detaching this worker. |
| if (ShouldExit()) |
| break; |
| |
| TRACE_EVENT_END0("base", "WorkerThread active"); |
| // TODO(crbug.com/1021571): Remove this once fixed. |
| PERFETTO_INTERNAL_ADD_EMPTY_EVENT(); |
| hang_watch_scope.reset(); |
| delegate_->WaitForWork(&wake_up_event_); |
| TRACE_EVENT_BEGIN0("base", "WorkerThread active"); |
| continue; |
| } |
| |
| // Alias pointer for investigation of memory corruption. crbug.com/1218384 |
| TaskSource* task_source_before_run = task_source.get(); |
| base::debug::Alias(&task_source_before_run); |
| |
| task_source = task_tracker_->RunAndPopNextTask(std::move(task_source)); |
| |
| // Alias pointer for investigation of memory corruption. crbug.com/1218384 |
| TaskSource* task_source_before_move = task_source.get(); |
| base::debug::Alias(&task_source_before_move); |
| |
| delegate_->DidProcessTask(std::move(task_source)); |
| |
| // Check that task_source is always cleared, to help investigation of memory |
| // corruption where task_source is non-null after being moved. |
| // crbug.com/1218384 |
| CHECK(!task_source); |
| |
| // Calling WakeUp() guarantees that this WorkerThread will run Tasks from |
| // TaskSources returned by the GetWork() method of |delegate_| until it |
| // returns nullptr. Resetting |wake_up_event_| here doesn't break this |
| // invariant and avoids a useless loop iteration before going to sleep if |
| // WakeUp() is called while this WorkerThread is awake. |
| wake_up_event_.Reset(); |
| } |
| |
| // Important: It is unsafe to access unowned state (e.g. |task_tracker_|) |
| // after invoking OnMainExit(). |
| |
| delegate_->OnMainExit(this); |
| |
| if (worker_thread_observer_) |
| worker_thread_observer_->OnWorkerThreadMainExit(); |
| |
| // Release the self-reference to |this|. This can result in deleting |this| |
| // and as such no more member accesses should be made after this point. |
| self_ = nullptr; |
| |
| TRACE_EVENT_END0("base", "WorkerThread active"); |
| TRACE_EVENT_INSTANT0("base", "WorkerThread dead", TRACE_EVENT_SCOPE_THREAD); |
| // TODO(crbug.com/1021571): Remove this once fixed. |
| PERFETTO_INTERNAL_ADD_EMPTY_EVENT(); |
| } |
| |
| } // namespace internal |
| } // namespace base |