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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_MOJO_CLIENTS_MOJO_AUDIO_DECODER_H_
#define MEDIA_MOJO_CLIENTS_MOJO_AUDIO_DECODER_H_
#include <memory>
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "media/base/audio_decoder.h"
#include "media/mojo/mojom/audio_decoder.mojom.h"
#include "media/mojo/mojom/media_types.mojom.h"
#include "mojo/public/cpp/bindings/associated_receiver.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "mojo/public/cpp/bindings/remote.h"
namespace base {
class SingleThreadTaskRunner;
}
namespace media {
class MojoDecoderBufferWriter;
// An AudioDecoder that proxies to a mojom::AudioDecoder.
class MojoAudioDecoder : public AudioDecoder, public mojom::AudioDecoderClient {
public:
MojoAudioDecoder(scoped_refptr<base::SingleThreadTaskRunner> task_runner,
mojo::PendingRemote<mojom::AudioDecoder> remote_decoder);
~MojoAudioDecoder() final;
// AudioDecoder implementation.
std::string GetDisplayName() const final;
bool IsPlatformDecoder() const final;
void Initialize(const AudioDecoderConfig& config,
CdmContext* cdm_context,
InitCB init_cb,
const OutputCB& output_cb,
const WaitingCB& waiting_cb) final;
void Decode(scoped_refptr<DecoderBuffer> buffer,
const DecodeCB& decode_cb) final;
void Reset(base::OnceClosure closure) final;
bool NeedsBitstreamConversion() const final;
// AudioDecoderClient implementation.
void OnBufferDecoded(mojom::AudioBufferPtr buffer) final;
void OnWaiting(WaitingReason reason) final;
void set_writer_capacity_for_testing(uint32_t capacity) {
writer_capacity_ = capacity;
}
private:
void BindRemoteDecoder();
// Callback for connection error on |remote_decoder_|.
void OnConnectionError();
// Called when |remote_decoder_| finished initialization.
void OnInitialized(bool success, bool needs_bitstream_conversion);
// Called when |remote_decoder_| accepted or rejected DecoderBuffer.
void OnDecodeStatus(DecodeStatus decode_status);
// called when |remote_decoder_| finished Reset() sequence.
void OnResetDone();
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
// This class is constructed on one thread and used exclusively on another
// thread. This member is used to safely pass the
// mojo::PendingRemote<AudioDecoder> from one thread to another. It is set in
// the constructor and is consumed in Initialize().
mojo::PendingRemote<mojom::AudioDecoder> pending_remote_decoder_;
mojo::Remote<mojom::AudioDecoder> remote_decoder_;
std::unique_ptr<MojoDecoderBufferWriter> mojo_decoder_buffer_writer_;
uint32_t writer_capacity_ = 0;
// Receiver for AudioDecoderClient, bound to the |task_runner_|.
mojo::AssociatedReceiver<AudioDecoderClient> client_receiver_{this};
InitCB init_cb_;
OutputCB output_cb_;
WaitingCB waiting_cb_;
// |decode_cb_| and |reset_cb_| are replaced by every by Decode() and Reset().
DecodeCB decode_cb_;
base::OnceClosure reset_cb_;
// Flag telling whether this decoder requires bitstream conversion.
// Passed from |remote_decoder_| as a result of its initialization.
bool needs_bitstream_conversion_ = false;
DISALLOW_COPY_AND_ASSIGN(MojoAudioDecoder);
};
} // namespace media
#endif // MEDIA_MOJO_CLIENTS_MOJO_AUDIO_DECODER_H_