blob: fa8f96208577feecae438ab9525343cd04b17e9e [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_MEDIA_AUDIO_RENDERER_MIXER_MANAGER_H_
#define CONTENT_RENDERER_MEDIA_AUDIO_RENDERER_MIXER_MANAGER_H_
#include <map>
#include <string>
#include <utility>
#include "base/macros.h"
#include "base/synchronization/lock.h"
#include "content/common/content_export.h"
#include "media/audio/audio_parameters.h"
#include "media/base/output_device.h"
#include "url/origin.h"
namespace media {
class AudioHardwareConfig;
class AudioRendererMixer;
class AudioRendererMixerInput;
class AudioRendererSink;
}
namespace content {
// Manages sharing of an AudioRendererMixer among AudioRendererMixerInputs based
// on their AudioParameters configuration. Inputs with the same AudioParameters
// configuration will share a mixer while a new AudioRendererMixer will be
// lazily created if one with the exact AudioParameters does not exist.
//
// There should only be one instance of AudioRendererMixerManager per render
// thread.
//
// TODO(dalecurtis): Right now we require AudioParameters to be an exact match
// when we should be able to ignore bits per channel since we're only dealing
// with floats. However, bits per channel is currently used to interleave the
// audio data by AudioOutputDevice::AudioThreadCallback::Process for consumption
// via the shared memory. See http://crbug.com/114700.
class CONTENT_EXPORT AudioRendererMixerManager {
public:
AudioRendererMixerManager();
~AudioRendererMixerManager();
// Creates an AudioRendererMixerInput with the proper callbacks necessary to
// retrieve an AudioRendererMixer instance from AudioRendererMixerManager.
// |source_render_frame_id| refers to the RenderFrame containing the entity
// rendering the audio. Caller must ensure AudioRendererMixerManager outlives
// the returned input. |device_id| and |security_origin| identify the output
// device to use
media::AudioRendererMixerInput* CreateInput(
int source_render_frame_id,
const std::string& device_id,
const url::Origin& security_origin);
// Returns a mixer instance based on AudioParameters; an existing one if one
// with the provided AudioParameters exists or a new one if not.
media::AudioRendererMixer* GetMixer(int source_render_frame_id,
const media::AudioParameters& params,
const std::string& device_id,
const url::Origin& security_origin,
media::OutputDeviceStatus* device_status);
// Remove a mixer instance given a mixer if the only other reference is held
// by AudioRendererMixerManager. Every AudioRendererMixer owner must call
// this method when it's done with a mixer.
void RemoveMixer(int source_render_frame_id,
const media::AudioParameters& params,
const std::string& device_id,
const url::Origin& security_origin);
private:
friend class AudioRendererMixerManagerTest;
// Define a key so that only those AudioRendererMixerInputs from the same
// RenderView, AudioParameters and output device can be mixed together.
struct MixerKey {
MixerKey(int source_render_frame_id,
const media::AudioParameters& params,
const std::string& device_id,
const url::Origin& security_origin);
int source_render_frame_id;
media::AudioParameters params;
std::string device_id;
url::Origin security_origin;
};
// Custom compare operator for the AudioRendererMixerMap. Allows reuse of
// mixers where only irrelevant keys mismatch; e.g., effects, bits per sample.
struct MixerKeyCompare {
bool operator()(const MixerKey& a, const MixerKey& b) const {
if (a.source_render_frame_id != b.source_render_frame_id)
return a.source_render_frame_id < b.source_render_frame_id;
if (a.params.channels() != b.params.channels())
return a.params.channels() < b.params.channels();
// Ignore effects(), bits_per_sample(), format(), and frames_per_buffer(),
// these parameters do not affect mixer reuse. All AudioRendererMixer
// units disable FIFO, so frames_per_buffer() can be safely ignored.
if (a.params.channel_layout() != b.params.channel_layout())
return a.params.channel_layout() < b.params.channel_layout();
if (a.device_id != b.device_id)
return a.device_id < b.device_id;
return a.security_origin < b.security_origin;
}
};
// Map of MixerKey to <AudioRendererMixer, Count>. Count allows
// AudioRendererMixerManager to keep track explicitly (v.s. RefCounted which
// is implicit) of the number of outstanding AudioRendererMixers.
struct AudioRendererMixerReference {
media::AudioRendererMixer* mixer;
int ref_count;
};
typedef std::map<MixerKey, AudioRendererMixerReference, MixerKeyCompare>
AudioRendererMixerMap;
// Overrides the AudioRendererSink implementation for unit testing.
void SetAudioRendererSinkForTesting(media::AudioRendererSink* sink);
// Active mixers.
AudioRendererMixerMap mixers_;
base::Lock mixers_lock_;
media::AudioRendererSink* sink_for_testing_;
DISALLOW_COPY_AND_ASSIGN(AudioRendererMixerManager);
};
} // namespace content
#endif // CONTENT_RENDERER_MEDIA_AUDIO_RENDERER_MIXER_MANAGER_H_