blob: 98b256b1269d0eef891966bd89b0e9cf202101b7 [file] [log] [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <tuple>
#include <utility>
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "base/memory/ptr_util.h"
#include "base/memory/raw_ptr.h"
#include "base/run_loop.h"
#include "base/test/bind.h"
#include "base/test/gmock_callback_support.h"
#include "base/test/test_future.h"
#include "base/time/time.h"
#include "content/browser/idle/idle_manager_impl.h"
#include "content/browser/permissions/permission_controller_impl.h"
#include "content/public/browser/browser_context.h"
#include "content/public/browser/permission_controller.h"
#include "content/public/test/browser_task_environment.h"
#include "content/public/test/mock_permission_manager.h"
#include "content/public/test/test_browser_context.h"
#include "content/public/test/test_renderer_host.h"
#include "mojo/public/cpp/bindings/receiver.h"
#include "mojo/public/cpp/test_support/test_utils.h"
#include "services/service_manager/public/cpp/bind_source_info.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/public/common/permissions/permission_utils.h"
#include "third_party/blink/public/mojom/idle/idle_manager.mojom.h"
#include "ui/base/idle/idle_time_provider.h"
#include "ui/base/test/idle_test_utils.h"
using blink::mojom::IdleManagerError;
using blink::mojom::IdleStatePtr;
using ::testing::_;
using ::testing::Invoke;
using ::testing::NiceMock;
using ::testing::Return;
MATCHER_P(PermissionTypeMatcher, id, "") {
return ::testing::Matches(::testing::Eq(id))(
blink::PermissionDescriptorToPermissionType(arg));
}
namespace content {
namespace {
const char kTestUrl[] = "https://www.google.com";
enum UserIdleState {
kActive,
kIdle,
};
enum ScreenIdleState {
kUnlocked,
kLocked,
};
class MockIdleMonitor : public blink::mojom::IdleMonitor {
public:
MOCK_METHOD(void, Update, (IdleStatePtr, bool));
};
class MockIdleTimeProvider : public ui::IdleTimeProvider {
public:
MockIdleTimeProvider() = default;
~MockIdleTimeProvider() override = default;
MockIdleTimeProvider(const MockIdleTimeProvider&) = delete;
MockIdleTimeProvider& operator=(const MockIdleTimeProvider&) = delete;
MOCK_METHOD(base::TimeDelta, CalculateIdleTime, ());
MOCK_METHOD(bool, CheckIdleStateIsLocked, ());
};
class IdleManagerTest : public RenderViewHostTestHarness {
public:
IdleManagerTest(const IdleManagerTest&) = delete;
IdleManagerTest& operator=(const IdleManagerTest&) = delete;
protected:
IdleManagerTest()
: RenderViewHostTestHarness(
base::test::TaskEnvironment::TimeSource::MOCK_TIME) {}
~IdleManagerTest() override = default;
void SetUp() override {
RenderViewHostTestHarness::SetUp();
NavigateAndCommit(url_);
permission_manager_ = new NiceMock<MockPermissionManager>();
auto* test_browser_context =
static_cast<TestBrowserContext*>(browser_context());
test_browser_context->SetPermissionControllerDelegate(
base::WrapUnique(permission_manager_.get()));
idle_time_provider_ = new NiceMock<MockIdleTimeProvider>();
idle_manager_ = std::make_unique<IdleManagerImpl>(main_rfh());
scoped_idle_time_provider_ =
std::make_unique<ui::test::ScopedIdleProviderForTest>(
base::WrapUnique(idle_time_provider_.get()));
idle_manager_->CreateService(service_remote_.BindNewPipeAndPassReceiver());
}
void TearDown() override {
permission_manager_ = nullptr;
idle_time_provider_ = nullptr;
scoped_idle_time_provider_.reset();
idle_manager_.reset();
RenderViewHostTestHarness::TearDown();
}
IdleManagerImpl* GetIdleManager() { return idle_manager_.get(); }
void SetPermissionStatus(blink::mojom::PermissionStatus permission_status) {
ON_CALL(*permission_manager_,
GetPermissionStatusForCurrentDocument(
PermissionTypeMatcher(blink::PermissionType::IDLE_DETECTION),
main_rfh(),
/*should_include_device_status*/ false))
.WillByDefault(Return(permission_status));
}
std::tuple<UserIdleState, ScreenIdleState> AddMonitorRequest() {
base::test::TestFuture<IdleManagerError, IdleStatePtr> future;
service_remote_->AddMonitor(monitor_receiver_.BindNewPipeAndPassRemote(),
future.GetCallback());
EXPECT_EQ(IdleManagerError::kSuccess, future.Get<0>());
return std::make_tuple(
future.Get<1>()->idle_time.has_value() ? UserIdleState::kIdle
: UserIdleState::kActive,
future.Get<1>()->screen_locked ? ScreenIdleState::kLocked
: ScreenIdleState::kUnlocked);
}
std::tuple<UserIdleState, ScreenIdleState> GetIdleStatus(
bool expect_override) {
base::RunLoop loop;
IdleStatePtr result;
EXPECT_CALL(idle_monitor_, Update(_, expect_override))
.WillOnce(Invoke([&loop, &result](IdleStatePtr state,
bool is_overridden_by_devtools) {
result = std::move(state);
loop.Quit();
}));
if (!expect_override) {
// If we aren't expecting an override then we need to fast forward in
// order to run the polling task.
task_environment()->FastForwardBy(base::Seconds(1));
}
loop.Run();
return std::make_tuple(result->idle_time.has_value()
? UserIdleState::kIdle
: UserIdleState::kActive,
result->screen_locked ? ScreenIdleState::kLocked
: ScreenIdleState::kUnlocked);
}
void DisconnectRenderer() {
base::RunLoop loop;
// Simulates the renderer disconnecting.
monitor_receiver_.reset();
// Wait for the IdleManager to observe the pipe close.
loop.RunUntilIdle();
}
MockIdleTimeProvider* idle_time_provider() const {
return idle_time_provider_;
}
protected:
mojo::Remote<blink::mojom::IdleManager> service_remote_;
private:
std::unique_ptr<IdleManagerImpl> idle_manager_;
raw_ptr<MockPermissionManager> permission_manager_;
raw_ptr<MockIdleTimeProvider> idle_time_provider_;
std::unique_ptr<ui::test::ScopedIdleProviderForTest>
scoped_idle_time_provider_;
NiceMock<MockIdleMonitor> idle_monitor_;
mojo::Receiver<blink::mojom::IdleMonitor> monitor_receiver_{&idle_monitor_};
GURL url_ = GURL(kTestUrl);
};
} // namespace
TEST_F(IdleManagerTest, AddMonitor) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(0)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
AddMonitorRequest());
}
TEST_F(IdleManagerTest, Idle) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(0)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
AddMonitorRequest());
// Simulates a user going idle.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(60)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(true));
EXPECT_EQ(std::make_tuple(UserIdleState::kIdle, ScreenIdleState::kLocked),
GetIdleStatus(/*expect_override=*/false));
// Simulates a user going active, calling a callback under the threshold.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(0)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
GetIdleStatus(/*expect_override=*/false));
}
TEST_F(IdleManagerTest, UnlockingScreen) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(70)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(true));
EXPECT_EQ(std::make_tuple(UserIdleState::kIdle, ScreenIdleState::kLocked),
AddMonitorRequest());
// Simulates a user unlocking the screen.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(0)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
GetIdleStatus(/*expect_override=*/false));
}
TEST_F(IdleManagerTest, LockingScreen) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(0)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
AddMonitorRequest());
// Simulates a user locking the screen.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(10)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(true));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kLocked),
GetIdleStatus(/*expect_override=*/false));
}
TEST_F(IdleManagerTest, LockingScreenThenIdle) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(0)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
AddMonitorRequest());
// Simulates a user locking screen.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(10)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(true));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kLocked),
GetIdleStatus(/*expect_override=*/false));
// Simulates a user going idle, while the screen is still locked.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(70)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(true));
EXPECT_EQ(std::make_tuple(UserIdleState::kIdle, ScreenIdleState::kLocked),
GetIdleStatus(/*expect_override=*/false));
}
TEST_F(IdleManagerTest, LockingScreenAfterIdle) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(0)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
AddMonitorRequest());
// Simulates a user going idle, but with the screen still unlocked.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(60)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kIdle, ScreenIdleState::kUnlocked),
GetIdleStatus(/*expect_override=*/false));
// Simulates the screen getting locked by the system after the user goes
// idle (e.g. screensaver kicks in first, throwing idleness, then getting
// locked).
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(60)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(true));
EXPECT_EQ(std::make_tuple(UserIdleState::kIdle, ScreenIdleState::kLocked),
GetIdleStatus(/*expect_override=*/false));
}
TEST_F(IdleManagerTest, RemoveMonitorStopsPolling) {
// Simulates the renderer disconnecting (e.g. on page reload) and verifies
// that the polling stops for the idle detection.
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
AddMonitorRequest();
EXPECT_TRUE(ui::IdlePollingService::GetInstance()->IsPollingForTest());
DisconnectRenderer();
EXPECT_FALSE(ui::IdlePollingService::GetInstance()->IsPollingForTest());
}
TEST_F(IdleManagerTest, PermissionDenied) {
SetPermissionStatus(blink::mojom::PermissionStatus::DENIED);
MockIdleMonitor monitor;
mojo::Receiver<blink::mojom::IdleMonitor> monitor_receiver(&monitor);
// Should not start initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime()).Times(0);
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked()).Times(0);
base::RunLoop loop;
service_remote_->AddMonitor(
monitor_receiver.BindNewPipeAndPassRemote(),
base::BindLambdaForTesting(
[&loop](IdleManagerError error, IdleStatePtr state) {
EXPECT_EQ(IdleManagerError::kPermissionDisabled, error);
EXPECT_FALSE(state);
loop.Quit();
}));
loop.Run();
}
TEST_F(IdleManagerTest, SetAndClearOverrides) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Verify initial state without overrides.
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
AddMonitorRequest());
// Set overrides and verify overriden values returned.
auto* impl = GetIdleManager();
impl->SetIdleOverride(/*is_user_active=*/false, /*is_screen_unlocked=*/false);
EXPECT_EQ(std::make_tuple(UserIdleState::kIdle, ScreenIdleState::kLocked),
GetIdleStatus(/*expect_override=*/true));
// Clear overrides and verify initial values returned.
impl->ClearIdleOverride();
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
GetIdleStatus(/*expect_override=*/false));
}
} // namespace content