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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_COMMON_SHARED_IMAGE_CAPABILITIES_H_
#define GPU_COMMAND_BUFFER_COMMON_SHARED_IMAGE_CAPABILITIES_H_
#include <stdint.h>
#include "build/build_config.h"
#include "gpu/command_buffer/common/gpu_command_buffer_common_export.h"
namespace gpu {
struct GPU_COMMAND_BUFFER_COMMON_EXPORT SharedImageCapabilities {
SharedImageCapabilities();
SharedImageCapabilities(const SharedImageCapabilities& other);
~SharedImageCapabilities();
bool supports_scanout_shared_images = false;
#if BUILDFLAG(IS_WIN)
// On Windows, overlays are in general not supported. However, in some cases
// they are supported for the software video frame use case in particular.
// This cap details whether that support is present.
bool supports_scanout_shared_images_for_software_video_frames = false;
#endif
bool supports_luminance_shared_images = false;
bool supports_r16_shared_images = false;
bool supports_native_nv12_mappable_shared_images = false;
bool is_r16f_supported = false;
bool disable_r8_shared_images = false;
bool disable_webgpu_shared_images = false;
bool disable_one_component_textures = false;
bool shared_image_d3d = false;
bool shared_image_swap_chain = false;
#if BUILDFLAG(IS_MAC)
uint32_t texture_target_for_io_surfaces = 0;
#endif
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_COMMON_SHARED_IMAGE_CAPABILITIES_H_