| // Copyright 2017 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef NET_SOCKET_FUZZED_SERVER_SOCKET_H_ | |
| #define NET_SOCKET_FUZZED_SERVER_SOCKET_H_ | |
| #include <stdint.h> | |
| #include <memory> | |
| #include "base/memory/raw_ptr.h" | |
| #include "base/memory/weak_ptr.h" | |
| #include "net/base/completion_once_callback.h" | |
| #include "net/base/ip_endpoint.h" | |
| #include "net/socket/server_socket.h" | |
| class FuzzedDataProvider; | |
| namespace net { | |
| class NetLog; | |
| class StreamSocket; | |
| // A ServerSocket that uses a FuzzedDataProvider to generate the input the | |
| // server receives. It succeeds in Accept()ing, asynchronously, a single | |
| // connection with that input; later calls to Accept will just return | |
| // ERR_IO_PENDING but will not invoke the callback. | |
| class FuzzedServerSocket : public ServerSocket { | |
| public: | |
| // |data_provider| is used as to determine behavior of the socket. It | |
| // must remain valid until after both this object and the StreamSocket | |
| // produced by Accept are destroyed. | |
| FuzzedServerSocket(FuzzedDataProvider* data_provider, net::NetLog* net_log); | |
| FuzzedServerSocket(const FuzzedServerSocket&) = delete; | |
| FuzzedServerSocket& operator=(const FuzzedServerSocket&) = delete; | |
| ~FuzzedServerSocket() override; | |
| int Listen(const IPEndPoint& address, | |
| int backlog, | |
| std::optional<bool> ipv6_only) override; | |
| int GetLocalAddress(IPEndPoint* address) const override; | |
| int Accept(std::unique_ptr<StreamSocket>* socket, | |
| CompletionOnceCallback callback) override; | |
| private: | |
| void DispatchAccept(std::unique_ptr<StreamSocket>* socket, | |
| CompletionOnceCallback callback); | |
| raw_ptr<FuzzedDataProvider> data_provider_; | |
| raw_ptr<net::NetLog> net_log_; | |
| IPEndPoint listening_on_; | |
| bool first_accept_ = true; | |
| bool listen_called_ = false; | |
| base::WeakPtrFactory<FuzzedServerSocket> weak_factory_{this}; | |
| }; | |
| } // namespace net | |
| #endif // NET_SOCKET_FUZZED_SERVER_SOCKET_H_ |