| // Copyright 2024 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef REMOTING_TEST_SESSION_AUTHZ_PLAYGROUND_H_ |
| #define REMOTING_TEST_SESSION_AUTHZ_PLAYGROUND_H_ |
| |
| #include <memory> |
| |
| #include "base/run_loop.h" |
| #include "remoting/base/corp_session_authz_service_client.h" |
| #include "remoting/base/http_status.h" |
| #include "remoting/base/oauth_token_getter.h" |
| #include "services/network/transitional_url_loader_factory_owner.h" |
| |
| namespace remoting { |
| |
| class SessionAuthzPlayground { |
| public: |
| SessionAuthzPlayground(); |
| ~SessionAuthzPlayground(); |
| |
| SessionAuthzPlayground(const SessionAuthzPlayground&) = delete; |
| SessionAuthzPlayground& operator=(const SessionAuthzPlayground&) = delete; |
| |
| void Start(); |
| |
| private: |
| void GenerateHostToken(); |
| void VerifySessionToken(const std::string& session_id); |
| void ReauthorizeHost(const std::string& session_id, |
| const std::string& reauth_token); |
| std::unique_ptr<OAuthTokenGetter> CreateOAuthTokenGetter( |
| const base::FilePath& host_config_file_path); |
| |
| std::unique_ptr<network::TransitionalURLLoaderFactoryOwner> |
| url_loader_factory_owner_; |
| std::unique_ptr<base::RunLoop> run_loop_; |
| std::unique_ptr<CorpSessionAuthzServiceClient> service_client_; |
| }; |
| |
| } // namespace remoting |
| |
| #endif // REMOTING_TEST_SESSION_AUTHZ_PLAYGROUND_H_ |