| // Copyright 2018 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "storage/browser/blob/blob_url_loader_factory.h" |
| |
| #include "base/functional/bind.h" |
| #include "mojo/public/cpp/bindings/callback_helpers.h" |
| #include "mojo/public/cpp/bindings/remote.h" |
| #include "services/network/public/cpp/resource_request.h" |
| #include "services/network/public/mojom/url_loader.mojom.h" |
| #include "storage/browser/blob/blob_url_registry.h" |
| |
| namespace storage { |
| |
| namespace { |
| |
| // The mojo::Remote<BlobURLToken> parameter is passed in to make sure the |
| // connection stays alive until this method is called, it is not otherwise used |
| // by this method. |
| void CreateFactoryForToken( |
| mojo::Remote<blink::mojom::BlobURLToken>, |
| base::WeakPtr<BlobUrlRegistry> url_registry, |
| mojo::PendingReceiver<network::mojom::URLLoaderFactory> receiver, |
| const base::UnguessableToken& token) { |
| mojo::PendingRemote<blink::mojom::Blob> blob; |
| GURL blob_url; |
| if (url_registry) |
| url_registry->GetTokenMapping(token, &blob_url, &blob); |
| BlobURLLoaderFactory::Create(std::move(blob), blob_url, std::move(receiver)); |
| } |
| |
| } // namespace |
| |
| // static |
| void BlobURLLoaderFactory::Create( |
| mojo::PendingRemote<blink::mojom::Blob> pending_blob, |
| const GURL& blob_url, |
| mojo::PendingReceiver<network::mojom::URLLoaderFactory> receiver) { |
| new BlobURLLoaderFactory(std::move(pending_blob), blob_url, |
| std::move(receiver)); |
| } |
| |
| // static |
| void BlobURLLoaderFactory::Create( |
| mojo::PendingRemote<blink::mojom::BlobURLToken> token, |
| base::WeakPtr<BlobUrlRegistry> url_registry, |
| mojo::PendingReceiver<network::mojom::URLLoaderFactory> receiver) { |
| // Not every URLLoaderFactory user deals with the URLLoaderFactory simply |
| // disconnecting very well, so make sure we always at least bind the receiver |
| // to some factory that can then fail with a network error. Hence the callback |
| // is wrapped in WrapCallbackWithDefaultInvokeIfNotRun. |
| mojo::Remote<blink::mojom::BlobURLToken> token_remote(std::move(token)); |
| auto* raw_token = token_remote.get(); |
| raw_token->GetToken(mojo::WrapCallbackWithDefaultInvokeIfNotRun( |
| base::BindOnce(&CreateFactoryForToken, std::move(token_remote), |
| std::move(url_registry), std::move(receiver)), |
| base::UnguessableToken())); |
| } |
| |
| void BlobURLLoaderFactory::CreateLoaderAndStart( |
| mojo::PendingReceiver<network::mojom::URLLoader> loader, |
| int32_t request_id, |
| uint32_t options, |
| const network::ResourceRequest& request, |
| mojo::PendingRemote<network::mojom::URLLoaderClient> client, |
| const net::MutableNetworkTrafficAnnotationTag& traffic_annotation) { |
| if (url_.is_valid() && request.url != url_) { |
| receivers_.ReportBadMessage("Invalid URL when attempting to fetch Blob"); |
| mojo::Remote<network::mojom::URLLoaderClient>(std::move(client)) |
| ->OnComplete(network::URLLoaderCompletionStatus(net::ERR_INVALID_URL)); |
| return; |
| } |
| if (!blob_) { |
| mojo::Remote<network::mojom::URLLoaderClient>(std::move(client)) |
| ->OnComplete( |
| network::URLLoaderCompletionStatus(net::ERR_FILE_NOT_FOUND)); |
| return; |
| } |
| blob_->Load(std::move(loader), request.method, request.headers, |
| std::move(client)); |
| } |
| |
| void BlobURLLoaderFactory::Clone( |
| mojo::PendingReceiver<network::mojom::URLLoaderFactory> receiver) { |
| receivers_.Add(this, std::move(receiver)); |
| } |
| |
| BlobURLLoaderFactory::BlobURLLoaderFactory( |
| mojo::PendingRemote<blink::mojom::Blob> blob, |
| const GURL& blob_url, |
| mojo::PendingReceiver<network::mojom::URLLoaderFactory> receiver) |
| : blob_(std::move(blob)), url_(blob_url) { |
| receivers_.Add(this, std::move(receiver)); |
| receivers_.set_disconnect_handler(base::BindRepeating( |
| &BlobURLLoaderFactory::OnConnectionError, base::Unretained(this))); |
| } |
| |
| BlobURLLoaderFactory::~BlobURLLoaderFactory() = default; |
| |
| void BlobURLLoaderFactory::OnConnectionError() { |
| if (!receivers_.empty()) |
| return; |
| delete this; |
| } |
| |
| } // namespace storage |