| // Copyright 2022 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_STRING_UTILS_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_STRING_UTILS_H_ |
| |
| #include "third_party/blink/renderer/platform/wtf/text/wtf_string.h" |
| |
| namespace blink { |
| |
| // Create blink::String from a null-terminated char string. Treat the provided |
| // message as UTF-8 string, with Latin1 as fallback if the string is not valid |
| // UTF-8. Parts of Dawn's messages are user-defined strings like identifiers |
| // that could possibly be invalid UTF8, and blink::String::FromUTF8 would result |
| // in a null string in this case. So use the FromUTF8WithLatin1Fallback methods |
| // that fallbacks to Latin1 for invalid UTF8 strings so that we are always able |
| // to display something. |
| String StringFromASCIIAndUTF8(std::string_view message); |
| |
| // Create a utf8 std::string from a blink::String and replace `\0` with |
| // `\0xFFFD` which is the unicode replacement codepoint. This used for some |
| // strings passed to Dawn which expects null terminated strings. |
| std::string UTF8StringFromUSVStringWithNullReplacedByReplacementCodePoint( |
| const String& s); |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_STRING_UTILS_H_ |