| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GL_GPU_SWITCHING_MANAGER_H_ |
| #define UI_GL_GPU_SWITCHING_MANAGER_H_ |
| |
| #include "base/memory/singleton.h" |
| #include "base/observer_list.h" |
| #include "build/build_config.h" |
| #include "ui/gl/gl_export.h" |
| #include "ui/gl/gpu_preference.h" |
| #include "ui/gl/gpu_switching_observer.h" |
| |
| namespace ui { |
| // GpuSwitchingManager is not thread safe. It is running on the browser main |
| // thread in the browser and/or on the gpu main thread in the GPU process. |
| class GL_EXPORT GpuSwitchingManager { |
| public: |
| // Getter for the singleton. This will return NULL on failure. |
| static GpuSwitchingManager* GetInstance(); |
| |
| GpuSwitchingManager(const GpuSwitchingManager&) = delete; |
| GpuSwitchingManager& operator=(const GpuSwitchingManager&) = delete; |
| |
| void AddObserver(GpuSwitchingObserver* observer); |
| void RemoveObserver(GpuSwitchingObserver* observer); |
| |
| // Called when a GPU switch is noticed by the system. In the browser process |
| // this is occurs as a result of a system observer. In the GPU process, this |
| // occurs as a result of an IPC from the browser. The system observer is kept |
| // in the browser process only so that any workarounds or blocklisting can |
| // be applied there. |
| // |
| // The GpuPreference argument is a heuristic indicating whether the |
| // system is known to be on the low-power or high-performance GPU. |
| // If this heuristic fails, then kDefault is passed as argument. |
| // Only Mac is supported for now. |
| void NotifyGpuSwitched(); |
| |
| // Called when a monitor is plugged in. Only Windows is supported for now. |
| void NotifyDisplayAdded(); |
| |
| // Called when a monitor is unplugged. Only Windows is supported for now. |
| void NotifyDisplayRemoved(); |
| |
| // Called when the display metrics changed. Only Windows is supported for |
| // now. |
| void NotifyDisplayMetricsChanged(); |
| |
| private: |
| friend struct base::DefaultSingletonTraits<GpuSwitchingManager>; |
| |
| GpuSwitchingManager(); |
| virtual ~GpuSwitchingManager(); |
| |
| base::ObserverList<GpuSwitchingObserver>::Unchecked observer_list_; |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_GL_GPU_SWITCHING_MANAGER_H_ |