blob: 2ed17e3165ebc589f17a09bb6b804350681e608e [file] [log] [blame]
# Copyright 2020 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/chrome_build.gni")
declare_args() {
# This enables build with TFLite library.
# Currently only available for Desktop and Android.
build_with_tflite_lib = is_android || (is_win && target_cpu != "arm64") ||
is_linux || is_mac || is_chromeos || is_fuchsia
# You can set the variable 'build_with_internal_optimization_guide' to true
# even in a developer build in args.gn. Setting this variable explicitly to true will
# cause your build to fail if the internal files are missing.
#
# If changing the value of this, you MUST also update the following files depending on the
# platform:
# ChromeOS: //lib/chrome_util.py in the Chromite repo (ex: https://crrev.com/c/3437291)
# Linux: Internal archive files. //chrome/installer/linux/common/installer.include handles the
# relevant files not being present.
# Mac: //chrome/installer/mac/signing/parts.py
# Windows: //chrome/installer/mini_installer/chrome.release and internal archive files
#
# The library this pulls in depends on open-source LevelDB which is not supported for Fuchsia.
# Android and iOS should just work but are not included in the set we release for, so we do
# not needlessly increase the binary.
build_with_internal_optimization_guide =
is_chrome_branded && !is_android && !is_ios && !is_fuchsia
}