blob: 837f81e9ae64a3f267d9d36c57e3070e244b3426 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/aura/test/aura_test_helper.h"
#include "base/message_loop/message_loop.h"
#include "base/run_loop.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/client/default_capture_client.h"
#include "ui/aura/client/focus_client.h"
#include "ui/aura/env.h"
#include "ui/aura/input_state_lookup.h"
#include "ui/aura/test/env_test_helper.h"
#include "ui/aura/test/event_generator_delegate_aura.h"
#include "ui/aura/test/test_focus_client.h"
#include "ui/aura/test/test_screen.h"
#include "ui/aura/test/test_window_tree_client.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/base/ime/dummy_input_method.h"
#include "ui/base/ime/input_method_initializer.h"
#include "ui/compositor/compositor.h"
#include "ui/compositor/layer_animator.h"
#include "ui/compositor/scoped_animation_duration_scale_mode.h"
#include "ui/gfx/screen.h"
#if defined(USE_X11)
#include "ui/aura/window_tree_host_x11.h"
#include "ui/base/x/x11_util.h"
#endif
namespace aura {
namespace test {
AuraTestHelper::AuraTestHelper(base::MessageLoopForUI* message_loop)
: setup_called_(false),
teardown_called_(false) {
DCHECK(message_loop);
message_loop_ = message_loop;
// Disable animations during tests.
zero_duration_mode_.reset(new ui::ScopedAnimationDurationScaleMode(
ui::ScopedAnimationDurationScaleMode::ZERO_DURATION));
#if defined(USE_X11)
test::SetUseOverrideRedirectWindowByDefault(true);
#endif
InitializeAuraEventGeneratorDelegate();
}
AuraTestHelper::~AuraTestHelper() {
CHECK(setup_called_)
<< "AuraTestHelper::SetUp() never called.";
CHECK(teardown_called_)
<< "AuraTestHelper::TearDown() never called.";
}
void AuraTestHelper::SetUp(ui::ContextFactory* context_factory) {
setup_called_ = true;
Env::CreateInstance(true);
Env::GetInstance()->set_context_factory(context_factory);
// Unit tests generally don't want to query the system, rather use the state
// from RootWindow.
EnvTestHelper(Env::GetInstance()).SetInputStateLookup(nullptr);
ui::InitializeInputMethodForTesting();
gfx::Size host_size(800, 600);
test_screen_.reset(TestScreen::Create(host_size));
gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE, test_screen_.get());
host_.reset(test_screen_->CreateHostForPrimaryDisplay());
focus_client_.reset(new TestFocusClient);
client::SetFocusClient(root_window(), focus_client_.get());
stacking_client_.reset(new TestWindowTreeClient(root_window()));
capture_client_.reset(new client::DefaultCaptureClient(root_window()));
test_input_method_.reset(new ui::DummyInputMethod);
root_window()->SetProperty(
client::kRootWindowInputMethodKey,
test_input_method_.get());
root_window()->Show();
// Ensure width != height so tests won't confuse them.
host()->SetBounds(gfx::Rect(host_size));
}
void AuraTestHelper::TearDown() {
teardown_called_ = true;
test_input_method_.reset();
stacking_client_.reset();
capture_client_.reset();
focus_client_.reset();
client::SetFocusClient(root_window(), NULL);
host_.reset();
ui::GestureRecognizer::Reset();
test_screen_.reset();
gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE, NULL);
#if defined(USE_X11)
ui::test::ResetXCursorCache();
#endif
ui::ShutdownInputMethodForTesting();
Env::DeleteInstance();
}
void AuraTestHelper::RunAllPendingInMessageLoop() {
// TODO(jbates) crbug.com/134753 Find quitters of this RunLoop and have them
// use run_loop.QuitClosure().
base::RunLoop run_loop;
run_loop.RunUntilIdle();
}
} // namespace test
} // namespace aura