| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <stddef.h> |
| |
| #include "cc/layers/append_quads_data.h" |
| #include "cc/layers/nine_patch_layer_impl.h" |
| #include "cc/resources/ui_resource_bitmap.h" |
| #include "cc/resources/ui_resource_client.h" |
| #include "cc/test/fake_impl_task_runner_provider.h" |
| #include "cc/test/fake_layer_tree_frame_sink.h" |
| #include "cc/test/fake_ui_resource_layer_tree_host_impl.h" |
| #include "cc/test/geometry_test_utils.h" |
| #include "cc/test/layer_test_common.h" |
| #include "cc/trees/single_thread_proxy.h" |
| #include "components/viz/common/quads/texture_draw_quad.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/gfx/geometry/rect_conversions.h" |
| #include "ui/gfx/geometry/safe_integer_conversions.h" |
| #include "ui/gfx/transform.h" |
| |
| namespace cc { |
| namespace { |
| |
| gfx::Rect ToRoundedIntRect(const gfx::RectF& rect_f) { |
| return gfx::Rect(gfx::ToRoundedInt(rect_f.x()), |
| gfx::ToRoundedInt(rect_f.y()), |
| gfx::ToRoundedInt(rect_f.width()), |
| gfx::ToRoundedInt(rect_f.height())); |
| } |
| |
| void NinePatchLayerLayoutTest(const gfx::Size& bitmap_size, |
| const gfx::Rect& aperture_rect, |
| const gfx::Size& layer_size, |
| const gfx::Rect& border, |
| bool fill_center, |
| size_t expected_quad_size) { |
| std::unique_ptr<viz::RenderPass> render_pass = viz::RenderPass::Create(); |
| gfx::Rect visible_layer_rect(layer_size); |
| gfx::Rect expected_remaining(border.x(), border.y(), |
| layer_size.width() - border.width(), |
| layer_size.height() - border.height()); |
| |
| FakeImplTaskRunnerProvider task_runner_provider; |
| TestTaskGraphRunner task_graph_runner; |
| std::unique_ptr<LayerTreeFrameSink> layer_tree_frame_sink = |
| FakeLayerTreeFrameSink::Create3d(); |
| FakeUIResourceLayerTreeHostImpl host_impl(&task_runner_provider, |
| &task_graph_runner); |
| host_impl.SetVisible(true); |
| host_impl.InitializeFrameSink(layer_tree_frame_sink.get()); |
| |
| std::unique_ptr<NinePatchLayerImpl> layer = |
| NinePatchLayerImpl::Create(host_impl.active_tree(), 1); |
| layer->draw_properties().visible_layer_rect = visible_layer_rect; |
| layer->SetBounds(layer_size); |
| layer->test_properties()->force_render_surface = true; |
| |
| UIResourceId uid = 1; |
| bool is_opaque = false; |
| UIResourceBitmap bitmap(bitmap_size, is_opaque); |
| |
| host_impl.CreateUIResource(uid, bitmap); |
| layer->SetUIResourceId(uid); |
| layer->SetImageBounds(bitmap_size); |
| layer->SetLayout(aperture_rect, border, gfx::Rect(), fill_center, false); |
| host_impl.active_tree()->SetRootLayerForTesting(std::move(layer)); |
| host_impl.active_tree()->BuildPropertyTreesForTesting(); |
| |
| AppendQuadsData data; |
| host_impl.active_tree()->root_layer_for_testing()->AppendQuads( |
| render_pass.get(), &data); |
| |
| // Verify quad rects |
| const auto& quads = render_pass->quad_list; |
| EXPECT_EQ(expected_quad_size, quads.size()); |
| |
| Region layer_remaining(visible_layer_rect); |
| for (auto iter = quads.cbegin(); iter != quads.cend(); ++iter) { |
| gfx::Rect quad_rect = iter->rect; |
| |
| EXPECT_TRUE(visible_layer_rect.Contains(quad_rect)) << iter.index(); |
| EXPECT_TRUE(layer_remaining.Contains(quad_rect)) << iter.index(); |
| EXPECT_EQ(iter->needs_blending, |
| !iter->shared_quad_state->are_contents_opaque); |
| layer_remaining.Subtract(Region(quad_rect)); |
| } |
| |
| // Check if the left-over quad is the same size as the mapped aperture quad in |
| // layer space. |
| if (!fill_center) { |
| EXPECT_EQ(expected_remaining, layer_remaining.bounds()); |
| } else { |
| EXPECT_TRUE(layer_remaining.bounds().IsEmpty()); |
| } |
| |
| // Verify UV rects |
| gfx::Rect bitmap_rect(bitmap_size); |
| Region tex_remaining(bitmap_rect); |
| for (auto* quad : quads) { |
| const viz::TextureDrawQuad* tex_quad = |
| viz::TextureDrawQuad::MaterialCast(quad); |
| gfx::RectF tex_rect = |
| gfx::BoundingRect(tex_quad->uv_top_left, tex_quad->uv_bottom_right); |
| tex_rect.Scale(bitmap_size.width(), bitmap_size.height()); |
| tex_remaining.Subtract(Region(ToRoundedIntRect(tex_rect))); |
| } |
| |
| if (!fill_center) { |
| EXPECT_EQ(aperture_rect, tex_remaining.bounds()); |
| Region aperture_region(aperture_rect); |
| EXPECT_EQ(aperture_region, tex_remaining); |
| } else { |
| EXPECT_TRUE(layer_remaining.bounds().IsEmpty()); |
| } |
| |
| host_impl.DeleteUIResource(uid); |
| } |
| |
| void NinePatchLayerLayoutTestWithOcclusion(const gfx::Size& bitmap_size, |
| const gfx::Rect& aperture_rect, |
| const gfx::Size& layer_size, |
| const gfx::Rect& border, |
| const gfx::Rect& occlusion, |
| bool fill_center, |
| size_t expected_quad_size) { |
| std::unique_ptr<viz::RenderPass> render_pass = viz::RenderPass::Create(); |
| gfx::Rect visible_layer_rect(layer_size); |
| int border_left = std::min(border.x(), occlusion.x()), |
| border_top = std::min(border.y(), occlusion.y()), |
| border_right = std::min(border.width() - border.x(), |
| layer_size.width() - occlusion.right()), |
| border_bottom = std::min(border.height() - border.y(), |
| layer_size.height() - occlusion.bottom()); |
| gfx::Rect expected_layer_remaining( |
| border_left, border_top, layer_size.width() - border_left - border_right, |
| layer_size.height() - border_top - border_bottom); |
| float ratio_left = border_left == 0 ? 0 : (aperture_rect.x() / border.x()), |
| ratio_top = border_top == 0 ? 0 : (aperture_rect.y() / border.y()), |
| ratio_right = border_right == 0 |
| ? 0 |
| : ((bitmap_size.width() - aperture_rect.right()) / |
| (border.width() - border.x())), |
| ratio_bottom = border_bottom == 0 |
| ? 0 |
| : ((bitmap_size.height() - aperture_rect.bottom()) / |
| (border.height() - border.y())); |
| int image_remaining_left = border_left * ratio_left, |
| image_remaining_top = border_top * ratio_top, |
| image_remaining_right = border_right * ratio_right, |
| image_remaining_bottom = border_bottom * ratio_bottom; |
| gfx::Rect expected_tex_remaining( |
| image_remaining_left, image_remaining_top, |
| bitmap_size.width() - image_remaining_right - image_remaining_left, |
| bitmap_size.height() - image_remaining_bottom - image_remaining_top); |
| |
| FakeImplTaskRunnerProvider task_runner_provider; |
| TestTaskGraphRunner task_graph_runner; |
| std::unique_ptr<LayerTreeFrameSink> layer_tree_frame_sink = |
| FakeLayerTreeFrameSink::Create3d(); |
| FakeUIResourceLayerTreeHostImpl host_impl(&task_runner_provider, |
| &task_graph_runner); |
| host_impl.SetVisible(true); |
| host_impl.InitializeFrameSink(layer_tree_frame_sink.get()); |
| |
| std::unique_ptr<NinePatchLayerImpl> layer = |
| NinePatchLayerImpl::Create(host_impl.active_tree(), 1); |
| layer->draw_properties().visible_layer_rect = visible_layer_rect; |
| layer->SetBounds(layer_size); |
| layer->test_properties()->force_render_surface = true; |
| |
| UIResourceId uid = 1; |
| bool is_opaque = false; |
| UIResourceBitmap bitmap(bitmap_size, is_opaque); |
| |
| host_impl.CreateUIResource(uid, bitmap); |
| layer->SetUIResourceId(uid); |
| layer->SetImageBounds(bitmap_size); |
| layer->SetLayout(aperture_rect, border, occlusion, false, false); |
| host_impl.active_tree()->SetRootLayerForTesting(std::move(layer)); |
| host_impl.active_tree()->BuildPropertyTreesForTesting(); |
| |
| AppendQuadsData data; |
| host_impl.active_tree()->root_layer_for_testing()->AppendQuads( |
| render_pass.get(), &data); |
| |
| // Verify quad rects |
| const auto& quads = render_pass->quad_list; |
| EXPECT_EQ(expected_quad_size, quads.size()); |
| |
| Region layer_remaining(visible_layer_rect); |
| for (auto iter = quads.cbegin(); iter != quads.cend(); ++iter) { |
| gfx::Rect quad_rect = iter->rect; |
| |
| EXPECT_TRUE(visible_layer_rect.Contains(quad_rect)) << iter.index(); |
| EXPECT_TRUE(layer_remaining.Contains(quad_rect)) << iter.index(); |
| EXPECT_EQ(iter->needs_blending, |
| !iter->shared_quad_state->are_contents_opaque); |
| layer_remaining.Subtract(Region(quad_rect)); |
| } |
| |
| // Check if the left-over quad is the same size as the mapped aperture quad in |
| // layer space. |
| EXPECT_EQ(expected_layer_remaining, layer_remaining.bounds()); |
| |
| // Verify UV rects |
| gfx::Rect bitmap_rect(bitmap_size); |
| Region tex_remaining(bitmap_rect); |
| for (auto* quad : quads) { |
| const viz::TextureDrawQuad* tex_quad = |
| viz::TextureDrawQuad::MaterialCast(quad); |
| gfx::RectF tex_rect = |
| gfx::BoundingRect(tex_quad->uv_top_left, tex_quad->uv_bottom_right); |
| tex_rect.Scale(bitmap_size.width(), bitmap_size.height()); |
| tex_remaining.Subtract(Region(ToRoundedIntRect(tex_rect))); |
| } |
| |
| EXPECT_EQ(expected_tex_remaining, tex_remaining.bounds()); |
| Region aperture_region(expected_tex_remaining); |
| EXPECT_EQ(aperture_region, tex_remaining); |
| |
| host_impl.DeleteUIResource(uid); |
| } |
| |
| TEST(NinePatchLayerImplTest, VerifyDrawQuads) { |
| // Input is a 100x100 bitmap with a 40x50 aperture at x=20, y=30. |
| // The bounds of the layer are set to 400x400. |
| gfx::Size bitmap_size(100, 100); |
| gfx::Size layer_size(400, 500); |
| gfx::Rect aperture_rect(20, 30, 40, 50); |
| gfx::Rect border(40, 40, 80, 80); |
| bool fill_center = false; |
| size_t expected_quad_size = 8; |
| NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, |
| fill_center, expected_quad_size); |
| |
| // The bounds of the layer are set to less than the bitmap size. |
| bitmap_size = gfx::Size(100, 100); |
| layer_size = gfx::Size(40, 50); |
| aperture_rect = gfx::Rect(20, 30, 40, 50); |
| border = gfx::Rect(10, 10, 25, 15); |
| fill_center = true; |
| expected_quad_size = 9; |
| NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, |
| fill_center, expected_quad_size); |
| |
| // Layer and image sizes are equal. |
| bitmap_size = gfx::Size(100, 100); |
| layer_size = gfx::Size(100, 100); |
| aperture_rect = gfx::Rect(20, 30, 40, 50); |
| border = gfx::Rect(20, 30, 40, 50); |
| fill_center = true; |
| expected_quad_size = 9; |
| NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, |
| fill_center, expected_quad_size); |
| } |
| |
| TEST(NinePatchLayerImplTest, VerifyDrawQuadsWithOcclusion) { |
| // Occlusion removed part of the border and leaves us with 12 patches. |
| gfx::Size bitmap_size(100, 100); |
| gfx::Rect aperture_rect(30, 30, 40, 40); |
| gfx::Size layer_size(400, 400); |
| gfx::Rect occlusion(20, 20, 360, 360); |
| gfx::Rect border(30, 30, 60, 60); |
| size_t expected_quad_size = 12; |
| NinePatchLayerLayoutTestWithOcclusion(bitmap_size, aperture_rect, layer_size, |
| border, occlusion, false, |
| expected_quad_size); |
| |
| bitmap_size = gfx::Size(100, 100); |
| aperture_rect = gfx::Rect(20, 30, 60, 40); |
| layer_size = gfx::Size(400, 400); |
| occlusion = gfx::Rect(10, 10, 380, 380); |
| border = gfx::Rect(20, 30, 40, 60); |
| expected_quad_size = 12; |
| NinePatchLayerLayoutTestWithOcclusion(bitmap_size, aperture_rect, layer_size, |
| border, occlusion, false, |
| expected_quad_size); |
| |
| // All borders are empty, so nothing should be drawn. |
| bitmap_size = gfx::Size(100, 100); |
| aperture_rect = gfx::Rect(0, 0, 100, 100); |
| layer_size = gfx::Size(400, 400); |
| occlusion = gfx::Rect(0, 0, 400, 400); |
| border = gfx::Rect(0, 0, 0, 0); |
| expected_quad_size = 0; |
| NinePatchLayerLayoutTestWithOcclusion(bitmap_size, aperture_rect, layer_size, |
| border, occlusion, false, |
| expected_quad_size); |
| |
| // Right border is empty, we should have no quads on the right side. |
| bitmap_size = gfx::Size(100, 100); |
| aperture_rect = gfx::Rect(20, 30, 80, 40); |
| layer_size = gfx::Size(400, 400); |
| occlusion = gfx::Rect(10, 10, 390, 380); |
| border = gfx::Rect(20, 30, 20, 60); |
| expected_quad_size = 7; |
| NinePatchLayerLayoutTestWithOcclusion(bitmap_size, aperture_rect, layer_size, |
| border, occlusion, false, |
| expected_quad_size); |
| } |
| |
| TEST(NinePatchLayerImplTest, VerifyDrawQuadsWithEmptyPatches) { |
| // The top component of the 9-patch is empty, so there should be no quads for |
| // the top three components. |
| gfx::Size bitmap_size(100, 100); |
| gfx::Size layer_size(100, 100); |
| gfx::Rect aperture_rect(10, 0, 80, 90); |
| gfx::Rect border(10, 0, 20, 10); |
| bool fill_center = false; |
| size_t expected_quad_size = 5; |
| NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, |
| fill_center, expected_quad_size); |
| |
| // The top and left components of the 9-patch are empty, so there should be no |
| // quads for the left and top components. |
| bitmap_size = gfx::Size(100, 100); |
| layer_size = gfx::Size(100, 100); |
| aperture_rect = gfx::Rect(0, 0, 90, 90); |
| border = gfx::Rect(0, 0, 10, 10); |
| fill_center = false; |
| expected_quad_size = 3; |
| NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, |
| fill_center, expected_quad_size); |
| |
| // The aperture is the size of the bitmap and the center doesn't draw. |
| bitmap_size = gfx::Size(100, 100); |
| layer_size = gfx::Size(100, 100); |
| aperture_rect = gfx::Rect(0, 0, 100, 100); |
| border = gfx::Rect(0, 0, 0, 0); |
| fill_center = false; |
| expected_quad_size = 0; |
| NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, |
| fill_center, expected_quad_size); |
| |
| // The aperture is the size of the bitmap and the center does draw. |
| bitmap_size = gfx::Size(100, 100); |
| layer_size = gfx::Size(100, 100); |
| aperture_rect = gfx::Rect(0, 0, 100, 100); |
| border = gfx::Rect(0, 0, 0, 0); |
| fill_center = true; |
| expected_quad_size = 1; |
| NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, |
| fill_center, expected_quad_size); |
| } |
| |
| TEST(NinePatchLayerImplTest, Occlusion) { |
| gfx::Size layer_size(1000, 1000); |
| gfx::Size viewport_size(1000, 1000); |
| |
| LayerTestCommon::LayerImplTest impl; |
| |
| SkBitmap sk_bitmap; |
| sk_bitmap.allocN32Pixels(10, 10); |
| sk_bitmap.setImmutable(); |
| UIResourceId uid = 5; |
| UIResourceBitmap bitmap(sk_bitmap); |
| impl.host_impl()->CreateUIResource(uid, bitmap); |
| |
| NinePatchLayerImpl* nine_patch_layer_impl = |
| impl.AddChildToRoot<NinePatchLayerImpl>(); |
| nine_patch_layer_impl->SetBounds(layer_size); |
| nine_patch_layer_impl->SetDrawsContent(true); |
| nine_patch_layer_impl->SetUIResourceId(uid); |
| nine_patch_layer_impl->SetImageBounds(gfx::Size(10, 10)); |
| |
| gfx::Rect aperture = gfx::Rect(3, 3, 4, 4); |
| gfx::Rect border = gfx::Rect(300, 300, 400, 400); |
| nine_patch_layer_impl->SetLayout(aperture, border, gfx::Rect(), true, false); |
| |
| impl.CalcDrawProps(viewport_size); |
| |
| { |
| SCOPED_TRACE("No occlusion"); |
| gfx::Rect occluded; |
| impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, occluded); |
| |
| LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), |
| gfx::Rect(layer_size)); |
| EXPECT_EQ(9u, impl.quad_list().size()); |
| } |
| |
| { |
| SCOPED_TRACE("Full occlusion"); |
| gfx::Rect occluded(nine_patch_layer_impl->visible_layer_rect()); |
| impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, occluded); |
| |
| LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect()); |
| EXPECT_EQ(impl.quad_list().size(), 0u); |
| } |
| |
| { |
| SCOPED_TRACE("Partial occlusion"); |
| gfx::Rect occluded(0, 0, 500, 1000); |
| impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, occluded); |
| |
| size_t partially_occluded_count = 0; |
| LayerTestCommon::VerifyQuadsAreOccluded( |
| impl.quad_list(), occluded, &partially_occluded_count); |
| // The layer outputs nine quads, three of which are partially occluded, and |
| // three fully occluded. |
| EXPECT_EQ(6u, impl.quad_list().size()); |
| EXPECT_EQ(3u, partially_occluded_count); |
| } |
| } |
| |
| TEST(NinePatchLayerImplTest, OpaqueRect) { |
| gfx::Size layer_size(1000, 1000); |
| gfx::Size viewport_size(1000, 1000); |
| |
| LayerTestCommon::LayerImplTest impl; |
| |
| SkBitmap sk_bitmap_opaque; |
| sk_bitmap_opaque.allocN32Pixels(10, 10); |
| sk_bitmap_opaque.setImmutable(); |
| sk_bitmap_opaque.setAlphaType(kOpaque_SkAlphaType); |
| |
| UIResourceId uid_opaque = 6; |
| UIResourceBitmap bitmap_opaque(sk_bitmap_opaque); |
| impl.host_impl()->CreateUIResource(uid_opaque, bitmap_opaque); |
| |
| SkBitmap sk_bitmap_alpha; |
| sk_bitmap_alpha.allocN32Pixels(10, 10); |
| sk_bitmap_alpha.setImmutable(); |
| sk_bitmap_alpha.setAlphaType(kUnpremul_SkAlphaType); |
| |
| UIResourceId uid_alpha = 7; |
| UIResourceBitmap bitmap_alpha(sk_bitmap_alpha); |
| |
| impl.host_impl()->CreateUIResource(uid_alpha, bitmap_alpha); |
| |
| NinePatchLayerImpl *nine_patch_layer_impl = |
| impl.AddChildToRoot<NinePatchLayerImpl>(); |
| nine_patch_layer_impl->SetBounds(layer_size); |
| nine_patch_layer_impl->SetDrawsContent(true); |
| |
| impl.CalcDrawProps(viewport_size); |
| |
| { |
| SCOPED_TRACE("Use opaque image"); |
| |
| nine_patch_layer_impl->SetUIResourceId(uid_opaque); |
| nine_patch_layer_impl->SetImageBounds(gfx::Size(10, 10)); |
| |
| gfx::Rect aperture = gfx::Rect(3, 3, 4, 4); |
| gfx::Rect border = gfx::Rect(300, 300, 400, 400); |
| nine_patch_layer_impl->SetLayout(aperture, border, gfx::Rect(), true, |
| false); |
| |
| impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, gfx::Rect()); |
| |
| const auto& quad_list = impl.quad_list(); |
| for (auto it = quad_list.BackToFrontBegin(); |
| it != quad_list.BackToFrontEnd(); ++it) |
| EXPECT_FALSE(it->ShouldDrawWithBlending()); |
| } |
| |
| { |
| SCOPED_TRACE("Use tranparent image"); |
| |
| nine_patch_layer_impl->SetUIResourceId(uid_alpha); |
| |
| impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, gfx::Rect()); |
| |
| const auto& quad_list = impl.quad_list(); |
| for (auto it = quad_list.BackToFrontBegin(); |
| it != quad_list.BackToFrontEnd(); ++it) |
| EXPECT_TRUE(it->ShouldDrawWithBlending()); |
| } |
| } |
| |
| } // namespace |
| } // namespace cc |