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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Implementation of a VideoCaptureDeviceFactory class for Windows platforms.
#ifndef MEDIA_CAPTURE_VIDEO_WIN_VIDEO_CAPTURE_DEVICE_FACTORY_WIN_H_
#define MEDIA_CAPTURE_VIDEO_WIN_VIDEO_CAPTURE_DEVICE_FACTORY_WIN_H_
#include "base/macros.h"
#include "media/capture/video/video_capture_device_factory.h"
namespace media {
// Extension of VideoCaptureDeviceFactory to create and manipulate Windows
// devices, via either DirectShow or MediaFoundation APIs.
class CAPTURE_EXPORT VideoCaptureDeviceFactoryWin
: public VideoCaptureDeviceFactory {
public:
static bool PlatformSupportsMediaFoundation();
VideoCaptureDeviceFactoryWin();
~VideoCaptureDeviceFactoryWin() override {}
std::unique_ptr<VideoCaptureDevice> Create(
const VideoCaptureDevice::Name& device_name) override;
void GetDeviceNames(VideoCaptureDevice::Names* device_names) override;
void GetDeviceSupportedFormats(
const VideoCaptureDevice::Name& device,
VideoCaptureFormats* supported_formats) override;
private:
// Media Foundation is available in Win7 and later, use it if explicitly
// forced via flag, else use DirectShow.
const bool use_media_foundation_;
DISALLOW_COPY_AND_ASSIGN(VideoCaptureDeviceFactoryWin);
};
} // namespace media
#endif // MEDIA_CAPTURE_VIDEO_WIN_VIDEO_CAPTURE_DEVICE_FACTORY_WIN_H_