blob: cdc35211288d47a64e492c37e60e5e8344601a29 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// IPC messages for the audio.
// Multiply-included message file, hence no include guard.
#include "base/basictypes.h"
#include "base/memory/shared_memory.h"
#include "base/sync_socket.h"
#include "content/common/content_export.h"
#include "content/common/media/media_param_traits.h"
#include "ipc/ipc_message_macros.h"
#include "media/audio/audio_input_ipc.h"
#include "media/audio/audio_output_ipc.h"
#include "media/audio/audio_parameters.h"
#undef IPC_MESSAGE_EXPORT
#define IPC_MESSAGE_EXPORT CONTENT_EXPORT
#define IPC_MESSAGE_START AudioMsgStart
IPC_ENUM_TRAITS_MAX_VALUE(media::AudioInputIPCDelegate::State,
media::AudioInputIPCDelegate::kStateLast)
IPC_ENUM_TRAITS_MAX_VALUE(media::AudioOutputIPCDelegate::State,
media::AudioOutputIPCDelegate::kStateLast)
IPC_STRUCT_BEGIN(AudioInputHostMsg_CreateStream_Config)
IPC_STRUCT_MEMBER(media::AudioParameters, params)
IPC_STRUCT_MEMBER(bool, automatic_gain_control)
IPC_STRUCT_MEMBER(uint32, shared_memory_count)
IPC_STRUCT_END()
// Messages sent from the browser to the renderer.
// Tell the renderer process that an audio stream has been created.
// The renderer process is given a shared memory handle for the audio data
// buffer it shares with the browser process. It is also given a SyncSocket that
// it uses to communicate with the browser process about the state of the
// buffered audio data.
IPC_MESSAGE_CONTROL4(
AudioMsg_NotifyStreamCreated,
int /* stream id */,
base::SharedMemoryHandle /* handle */,
base::SyncSocket::TransitDescriptor /* socket descriptor */,
uint32 /* length */)
// Tell the renderer process that an audio input stream has been created.
// The renderer process would be given a SyncSocket that it should read
// from from then on. It is also given number of segments in shared memory.
IPC_MESSAGE_CONTROL5(
AudioInputMsg_NotifyStreamCreated,
int /* stream id */,
base::SharedMemoryHandle /* handle */,
base::SyncSocket::TransitDescriptor /* socket descriptor */,
uint32 /* length */,
uint32 /* segment count */)
// Notification message sent from AudioRendererHost to renderer after an output
// device change has occurred.
IPC_MESSAGE_CONTROL3(AudioMsg_NotifyDeviceChanged,
int /* stream_id */,
int /* new_buffer_size */,
int /* new_sample_rate */)
// Notification message sent from AudioRendererHost to renderer for state
// update after the renderer has requested a Create/Start/Close.
IPC_MESSAGE_CONTROL2(AudioMsg_NotifyStreamStateChanged,
int /* stream id */,
media::AudioOutputIPCDelegate::State /* new state */)
// Notification message sent from browser to renderer for state update.
IPC_MESSAGE_CONTROL2(AudioInputMsg_NotifyStreamStateChanged,
int /* stream id */,
media::AudioInputIPCDelegate::State /* new state */)
IPC_MESSAGE_CONTROL2(AudioInputMsg_NotifyStreamVolume,
int /* stream id */,
double /* volume */)
// Messages sent from the renderer to the browser.
// Request that is sent to the browser for creating an audio output stream.
// |render_view_id| is the routing ID for the render view producing the audio
// data.
IPC_MESSAGE_CONTROL5(AudioHostMsg_CreateStream,
int /* stream_id */,
int /* render_view_id */,
int /* render_frame_id */,
int /* session_id */,
media::AudioParameters /* params */)
// Request that is sent to the browser for creating an audio input stream.
// |render_view_id| is the routing ID for the render view consuming the audio
// data.
IPC_MESSAGE_CONTROL4(AudioInputHostMsg_CreateStream,
int /* stream_id */,
int /* render_view_id */,
int /* session_id */,
AudioInputHostMsg_CreateStream_Config)
// Start buffering and play the audio stream specified by stream_id.
IPC_MESSAGE_CONTROL1(AudioHostMsg_PlayStream,
int /* stream_id */)
// Start recording the audio input stream specified by stream_id.
IPC_MESSAGE_CONTROL1(AudioInputHostMsg_RecordStream,
int /* stream_id */)
// Pause the audio stream specified by stream_id.
IPC_MESSAGE_CONTROL1(AudioHostMsg_PauseStream,
int /* stream_id */)
// Close an audio stream specified by stream_id.
IPC_MESSAGE_CONTROL1(AudioHostMsg_CloseStream,
int /* stream_id */)
// Close an audio input stream specified by stream_id.
IPC_MESSAGE_CONTROL1(AudioInputHostMsg_CloseStream,
int /* stream_id */)
// Set audio volume of the stream specified by stream_id.
// TODO(hclam): change this to vector if we have channel numbers other than 2.
IPC_MESSAGE_CONTROL2(AudioHostMsg_SetVolume,
int /* stream_id */,
double /* volume */)
// Set audio volume of the input stream specified by stream_id.
IPC_MESSAGE_CONTROL2(AudioInputHostMsg_SetVolume,
int /* stream_id */,
double /* volume */)