| // Copyright 2011 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_VIZ_COMMON_QUADS_AGGREGATED_RENDER_PASS_DRAW_QUAD_H_ |
| #define COMPONENTS_VIZ_COMMON_QUADS_AGGREGATED_RENDER_PASS_DRAW_QUAD_H_ |
| |
| #include <stddef.h> |
| |
| #include "cc/paint/filter_operations.h" |
| #include "components/viz/common/quads/aggregated_render_pass.h" |
| #include "components/viz/common/quads/draw_quad.h" |
| #include "components/viz/common/quads/render_pass_draw_quad_internal.h" |
| #include "components/viz/common/viz_common_export.h" |
| |
| #include "ui/gfx/geometry/point_f.h" |
| #include "ui/gfx/geometry/rect_f.h" |
| |
| namespace viz { |
| |
| class VIZ_COMMON_EXPORT AggregatedRenderPassDrawQuad |
| : public RenderPassDrawQuadInternal { |
| public: |
| static constexpr Material kMaterial = Material::kAggregatedRenderPass; |
| |
| AggregatedRenderPassDrawQuad(); |
| AggregatedRenderPassDrawQuad(const AggregatedRenderPassDrawQuad& other); |
| ~AggregatedRenderPassDrawQuad() override; |
| |
| // No comparison for `resource_id`. shared_quad_state is compared |
| // by calling Equals(). |
| bool Equals(const AggregatedRenderPassDrawQuad& other) const; |
| |
| void SetNew(const SharedQuadState* shared_quad_state, |
| const gfx::Rect& rect, |
| const gfx::Rect& visible_rect, |
| AggregatedRenderPassId render_pass, |
| ResourceId mask_resource_id, |
| const gfx::RectF& mask_uv_rect, |
| const gfx::Size& mask_texture_size, |
| const gfx::Vector2dF& filters_scale, |
| const gfx::PointF& filters_origin, |
| const gfx::RectF& tex_coord_rect, |
| bool force_anti_aliasing_off, |
| float backdrop_filter_quality); |
| |
| void SetAll(const AggregatedRenderPassDrawQuad& other); |
| |
| void SetAll(const SharedQuadState* shared_quad_state, |
| const gfx::Rect& rect, |
| const gfx::Rect& visible_rect, |
| bool needs_blending, |
| AggregatedRenderPassId render_pass, |
| ResourceId mask_resource_id, |
| const gfx::RectF& mask_uv_rect, |
| const gfx::Size& mask_texture_size, |
| const gfx::Vector2dF& filters_scale, |
| const gfx::PointF& filters_origin, |
| const gfx::RectF& tex_coord_rect, |
| bool force_anti_aliasing_off, |
| float backdrop_filter_quality, |
| bool intersects_damage_under); |
| |
| AggregatedRenderPassId render_pass_id; |
| |
| static const AggregatedRenderPassDrawQuad* MaterialCast(const DrawQuad*); |
| |
| private: |
| void ExtendValue(base::trace_event::TracedValue* value) const override; |
| }; |
| |
| } // namespace viz |
| |
| #endif // COMPONENTS_VIZ_COMMON_QUADS_AGGREGATED_RENDER_PASS_DRAW_QUAD_H_ |