blob: 03afcb047435e5fcaca08fb0af0526c2048e17e4 [file] [log] [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/viz/common/quads/draw_quad.h"
#include <stddef.h>
#include <algorithm>
#include <memory>
#include <tuple>
#include "base/functional/bind.h"
#include "base/logging.h"
#include "base/unguessable_token.h"
#include "cc/base/math_util.h"
#include "cc/paint/filter_operations.h"
#include "cc/test/fake_raster_source.h"
#include "components/viz/common/quads/aggregated_render_pass.h"
#include "components/viz/common/quads/aggregated_render_pass_draw_quad.h"
#include "components/viz/common/quads/compositor_render_pass.h"
#include "components/viz/common/quads/compositor_render_pass_draw_quad.h"
#include "components/viz/common/quads/debug_border_draw_quad.h"
#include "components/viz/common/quads/largest_draw_quad.h"
#include "components/viz/common/quads/picture_draw_quad.h"
#include "components/viz/common/quads/shared_element_draw_quad.h"
#include "components/viz/common/quads/solid_color_draw_quad.h"
#include "components/viz/common/quads/surface_draw_quad.h"
#include "components/viz/common/quads/texture_draw_quad.h"
#include "components/viz/common/quads/tile_draw_quad.h"
#include "components/viz/common/quads/video_hole_draw_quad.h"
#include "components/viz/common/resources/resource_id.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/gfx/hdr_metadata.h"
#include "ui/gfx/video_types.h"
using testing::ElementsAreArray;
namespace viz {
namespace {
using RoundedDisplayMasksInfo = TextureDrawQuad::RoundedDisplayMasksInfo;
static constexpr FrameSinkId kArbitraryFrameSinkId(1, 1);
TEST(DrawQuadTest, CopySharedQuadState) {
constexpr gfx::Transform quad_transform =
gfx::Transform::Affine(1.0, 0.5, 0.0, 1.0, 0.5, 0.0);
constexpr gfx::Rect layer_rect(26, 28);
const gfx::MaskFilterInfo mask_filter_rounded_corners(
gfx::RectF(5, 5), gfx::RoundedCornersF(2.5), gfx::LinearGradient());
constexpr gfx::Rect visible_layer_rect(10, 12, 14, 16);
constexpr gfx::Rect clip_rect(19, 21, 23, 25);
constexpr bool are_contents_opaque = true;
constexpr float opacity = 0.25f;
constexpr SkBlendMode blend_mode = SkBlendMode::kMultiply;
constexpr int sorting_context_id = 65536;
constexpr uint32_t layer_id = 0u;
constexpr bool is_fast_rounded_corner = true;
auto state = std::make_unique<SharedQuadState>();
state->SetAll(quad_transform, layer_rect, visible_layer_rect,
mask_filter_rounded_corners, clip_rect, are_contents_opaque,
opacity, blend_mode, sorting_context_id, layer_id,
is_fast_rounded_corner);
auto copy = std::make_unique<SharedQuadState>(*state);
EXPECT_EQ(quad_transform, copy->quad_to_target_transform);
EXPECT_EQ(visible_layer_rect, copy->visible_quad_layer_rect);
EXPECT_EQ(mask_filter_rounded_corners, copy->mask_filter_info);
EXPECT_EQ(opacity, copy->opacity);
EXPECT_EQ(clip_rect, copy->clip_rect);
EXPECT_EQ(are_contents_opaque, copy->are_contents_opaque);
EXPECT_EQ(blend_mode, copy->blend_mode);
EXPECT_EQ(layer_id, copy->layer_id);
EXPECT_EQ(is_fast_rounded_corner, copy->is_fast_rounded_corner);
}
SharedQuadState* CreateSharedQuadState(CompositorRenderPass* render_pass) {
constexpr gfx::Transform quad_transform =
gfx::Transform::Affine(1.0, 0.5, 0.0, 1.0, 0.5, 0.0);
constexpr gfx::Rect layer_rect(26, 28);
constexpr gfx::Rect visible_layer_rect(10, 12, 14, 16);
constexpr bool are_contents_opaque = true;
constexpr float opacity = 1.f;
constexpr int sorting_context_id = 65536;
constexpr SkBlendMode blend_mode = SkBlendMode::kSrcOver;
constexpr bool is_fast_rounded_corner = false;
constexpr uint32_t layer_id = 0u;
SharedQuadState* state = render_pass->CreateAndAppendSharedQuadState();
state->SetAll(quad_transform, layer_rect, visible_layer_rect,
gfx::MaskFilterInfo(), std::nullopt, are_contents_opaque,
opacity, blend_mode, sorting_context_id, layer_id,
is_fast_rounded_corner);
return state;
}
void CompareSharedQuadState(const SharedQuadState* source_sqs,
const SharedQuadState* copy_sqs) {
EXPECT_EQ(source_sqs->quad_to_target_transform,
copy_sqs->quad_to_target_transform);
EXPECT_EQ(source_sqs->quad_layer_rect, copy_sqs->quad_layer_rect);
EXPECT_EQ(source_sqs->visible_quad_layer_rect,
copy_sqs->visible_quad_layer_rect);
EXPECT_EQ(source_sqs->clip_rect, copy_sqs->clip_rect);
EXPECT_EQ(source_sqs->opacity, copy_sqs->opacity);
EXPECT_EQ(source_sqs->blend_mode, copy_sqs->blend_mode);
EXPECT_EQ(source_sqs->sorting_context_id, copy_sqs->sorting_context_id);
EXPECT_EQ(source_sqs->mask_filter_info, copy_sqs->mask_filter_info);
EXPECT_EQ(source_sqs->is_fast_rounded_corner,
copy_sqs->is_fast_rounded_corner);
}
void CompareDrawQuad(DrawQuad* quad, DrawQuad* copy) {
EXPECT_EQ(quad->material, copy->material);
EXPECT_EQ(quad->rect, copy->rect);
EXPECT_EQ(quad->visible_rect, copy->visible_rect);
EXPECT_EQ(quad->needs_blending, copy->needs_blending);
CompareSharedQuadState(quad->shared_quad_state, copy->shared_quad_state);
}
#define CREATE_SHARED_STATE() \
auto render_pass = CompositorRenderPass::Create(); \
SharedQuadState* shared_state(CreateSharedQuadState(render_pass.get())); \
SharedQuadState* copy_shared_state = \
render_pass->CreateAndAppendSharedQuadState(); \
*copy_shared_state = *shared_state;
#define QUAD_DATA \
gfx::Rect quad_rect(30, 40, 50, 60); \
[[maybe_unused]] gfx::Rect quad_visible_rect(40, 50, 30, 20); \
[[maybe_unused]] bool needs_blending = true;
#define SETUP_AND_COPY_QUAD_NEW(Type, quad) \
DrawQuad* copy_new = render_pass->CopyFromAndAppendDrawQuad(quad_new); \
CompareDrawQuad(quad_new, copy_new); \
[[maybe_unused]] const Type* copy_quad = Type::MaterialCast(copy_new);
#define SETUP_AND_COPY_QUAD_ALL(Type, quad) \
DrawQuad* copy_all = render_pass->CopyFromAndAppendDrawQuad(quad_all); \
CompareDrawQuad(quad_all, copy_all); \
copy_quad = Type::MaterialCast(copy_all);
#define SETUP_AND_COPY_QUAD_NEW_RP(Type, quad, a) \
DrawQuad* copy_new = \
render_pass->CopyFromAndAppendRenderPassDrawQuad(quad_new, a); \
CompareDrawQuad(quad_new, copy_new); \
[[maybe_unused]] const Type* copy_quad = Type::MaterialCast(copy_new);
#define SETUP_AND_COPY_QUAD_ALL_RP(Type, quad, a) \
DrawQuad* copy_all = \
render_pass->CopyFromAndAppendRenderPassDrawQuad(quad_all, a); \
CompareDrawQuad(quad_all, copy_all); \
const Type* copy_quad = Type::MaterialCast(copy_all);
#define CREATE_QUAD_ALL(Type, ...) \
Type* quad_all = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_all->SetAll(shared_state, quad_rect, quad_visible_rect, \
needs_blending, __VA_ARGS__); \
} \
SETUP_AND_COPY_QUAD_ALL(Type, quad_all);
#define CREATE_QUAD_NEW(Type, ...) \
Type* quad_new = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ QUAD_DATA quad_new->SetNew(shared_state, quad_rect, __VA_ARGS__); } \
SETUP_AND_COPY_QUAD_NEW(Type, quad_new);
#define CREATE_QUAD_ALL_RP(Type, a, b, c, d, e, f, g, h, i, j, k, copy_a) \
Type* quad_all = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_all->SetAll(shared_state, quad_rect, a, needs_blending, b, \
c, d, e, f, g, h, i, j, k); \
} \
SETUP_AND_COPY_QUAD_ALL_RP(Type, quad_all, copy_a);
#define CREATE_QUAD_NEW_RP(Type, a, b, c, d, e, f, g, h, i, j, copy_a) \
Type* quad_new = render_pass->CreateAndAppendDrawQuad<Type>(); \
{ \
QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c, d, e, f, g, \
h, i, j); \
} \
SETUP_AND_COPY_QUAD_NEW_RP(Type, quad_new, copy_a);
TEST(DrawQuadTest, CopyDebugBorderDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
SkColor4f color = {0.7, 0.0, 0.1, 0.9};
int width = 99;
CREATE_SHARED_STATE();
CREATE_QUAD_NEW(DebugBorderDrawQuad, visible_rect, color, width);
EXPECT_EQ(DrawQuad::Material::kDebugBorder, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(color, copy_quad->color);
EXPECT_EQ(width, copy_quad->width);
CREATE_QUAD_ALL(DebugBorderDrawQuad, color, width);
EXPECT_EQ(DrawQuad::Material::kDebugBorder, copy_quad->material);
EXPECT_EQ(color, copy_quad->color);
EXPECT_EQ(width, copy_quad->width);
}
TEST(DrawQuadTest, CopyRenderPassDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
CompositorRenderPassId render_pass_id{61};
ResourceId mask_resource_id(78);
gfx::RectF mask_uv_rect(0, 0, 33.f, 19.f);
gfx::Size mask_texture_size(128, 134);
gfx::Vector2dF filters_scale(1.0f, 1.0f);
gfx::PointF filters_origin;
gfx::RectF tex_coord_rect(1, 1, 255, 254);
bool force_anti_aliasing_off = false;
float backdrop_filter_quality = 1.0f;
bool intersects_damage_under = false;
CompositorRenderPassId copied_render_pass_id{235};
CREATE_SHARED_STATE();
CREATE_QUAD_ALL_RP(CompositorRenderPassDrawQuad, visible_rect, render_pass_id,
mask_resource_id, mask_uv_rect, mask_texture_size,
filters_scale, filters_origin, tex_coord_rect,
force_anti_aliasing_off, backdrop_filter_quality,
intersects_damage_under, copied_render_pass_id);
EXPECT_EQ(DrawQuad::Material::kCompositorRenderPass, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(copied_render_pass_id, copy_quad->render_pass_id);
EXPECT_EQ(mask_resource_id, copy_quad->mask_resource_id());
EXPECT_EQ(mask_uv_rect.ToString(), copy_quad->mask_uv_rect.ToString());
EXPECT_EQ(mask_texture_size.ToString(),
copy_quad->mask_texture_size.ToString());
EXPECT_EQ(filters_scale, copy_quad->filters_scale);
EXPECT_EQ(filters_origin, copy_quad->filters_origin);
EXPECT_EQ(tex_coord_rect.ToString(), copy_quad->tex_coord_rect.ToString());
EXPECT_EQ(force_anti_aliasing_off, copy_quad->force_anti_aliasing_off);
EXPECT_EQ(backdrop_filter_quality, copy_quad->backdrop_filter_quality);
EXPECT_EQ(intersects_damage_under, copy_quad->intersects_damage_under);
}
TEST(DrawQuadTest, CopySolidColorDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
SkColor4f color = {0.28, 0.28, 0.28, 0.28};
bool force_anti_aliasing_off = false;
CREATE_SHARED_STATE();
CREATE_QUAD_NEW(SolidColorDrawQuad, visible_rect, color,
force_anti_aliasing_off);
EXPECT_EQ(DrawQuad::Material::kSolidColor, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(color, copy_quad->color);
EXPECT_EQ(force_anti_aliasing_off, copy_quad->force_anti_aliasing_off);
CREATE_QUAD_ALL(SolidColorDrawQuad, color, force_anti_aliasing_off);
EXPECT_EQ(DrawQuad::Material::kSolidColor, copy_quad->material);
EXPECT_EQ(color, copy_quad->color);
EXPECT_EQ(force_anti_aliasing_off, copy_quad->force_anti_aliasing_off);
}
TEST(DrawQuadTest, CopySurfaceDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
SurfaceId primary_surface_id(
kArbitraryFrameSinkId,
LocalSurfaceId(1234, base::UnguessableToken::Create()));
SurfaceId fallback_surface_id(
kArbitraryFrameSinkId,
LocalSurfaceId(5678, base::UnguessableToken::Create()));
CREATE_SHARED_STATE();
CREATE_QUAD_NEW(SurfaceDrawQuad, visible_rect,
SurfaceRange(fallback_surface_id, primary_surface_id),
SkColors::kWhite, /*stretch_content_to_fill_bounds=*/true);
EXPECT_EQ(DrawQuad::Material::kSurfaceContent, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(primary_surface_id, copy_quad->surface_range.end());
EXPECT_EQ(fallback_surface_id, *copy_quad->surface_range.start());
EXPECT_TRUE(copy_quad->stretch_content_to_fill_bounds);
CREATE_QUAD_ALL(SurfaceDrawQuad,
SurfaceRange(fallback_surface_id, primary_surface_id),
SkColors::kWhite, /*stretch_content_to_fill_bounds=*/false,
/*is_reflection=*/false, /*allow_merge=*/true);
EXPECT_EQ(DrawQuad::Material::kSurfaceContent, copy_quad->material);
EXPECT_EQ(primary_surface_id, copy_quad->surface_range.end());
EXPECT_EQ(fallback_surface_id, *copy_quad->surface_range.start());
EXPECT_FALSE(copy_quad->stretch_content_to_fill_bounds);
EXPECT_FALSE(copy_quad->is_reflection);
}
TEST(DrawQuadTest, CopyTextureDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
bool blending = true;
ResourceId resource_id(82);
gfx::PointF uv_top_left(0.5f, 224.f);
gfx::PointF uv_bottom_right(51.5f, 260.f);
bool nearest_neighbor = true;
bool secure_output_only = true;
gfx::ProtectedVideoType protected_video_type =
gfx::ProtectedVideoType::kSoftwareProtected;
CREATE_SHARED_STATE();
CREATE_QUAD_NEW(TextureDrawQuad, visible_rect, blending, resource_id,
uv_top_left, uv_bottom_right, SkColors::kTransparent,
nearest_neighbor, secure_output_only, protected_video_type);
EXPECT_EQ(DrawQuad::Material::kTextureContent, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(blending, copy_quad->needs_blending);
EXPECT_EQ(resource_id, copy_quad->resource_id);
EXPECT_EQ(uv_top_left, copy_quad->uv_top_left);
EXPECT_EQ(uv_bottom_right, copy_quad->uv_bottom_right);
EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor);
EXPECT_EQ(secure_output_only, copy_quad->secure_output_only);
EXPECT_EQ(protected_video_type, copy_quad->protected_video_type);
CREATE_QUAD_ALL(TextureDrawQuad, resource_id, uv_top_left, uv_bottom_right,
SkColors::kTransparent, nearest_neighbor, secure_output_only,
protected_video_type);
EXPECT_EQ(DrawQuad::Material::kTextureContent, copy_quad->material);
EXPECT_EQ(resource_id, copy_quad->resource_id);
EXPECT_EQ(uv_top_left, copy_quad->uv_top_left);
EXPECT_EQ(uv_bottom_right, copy_quad->uv_bottom_right);
EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor);
EXPECT_EQ(secure_output_only, copy_quad->secure_output_only);
EXPECT_EQ(protected_video_type, copy_quad->protected_video_type);
}
TEST(DrawQuadTest, CopyTileDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
bool blending = true;
ResourceId resource_id(104);
gfx::RectF tex_coord_rect(31.f, 12.f, 54.f, 20.f);
bool nearest_neighbor = true;
bool force_anti_aliasing_off = false;
CREATE_SHARED_STATE();
CREATE_QUAD_NEW(TileDrawQuad, visible_rect, blending, resource_id,
tex_coord_rect, nearest_neighbor, force_anti_aliasing_off);
EXPECT_EQ(DrawQuad::Material::kTiledContent, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(blending, copy_quad->needs_blending);
EXPECT_EQ(resource_id, copy_quad->resource_id);
EXPECT_EQ(tex_coord_rect, copy_quad->tex_coord_rect);
EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor);
CREATE_QUAD_ALL(TileDrawQuad, resource_id, tex_coord_rect, nearest_neighbor,
force_anti_aliasing_off);
EXPECT_EQ(DrawQuad::Material::kTiledContent, copy_quad->material);
EXPECT_EQ(resource_id, copy_quad->resource_id);
EXPECT_EQ(tex_coord_rect, copy_quad->tex_coord_rect);
EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor);
}
TEST(DrawQuadTest, CopyVideoHoleDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
base::UnguessableToken overlay_plane_id = base::UnguessableToken::Create();
CREATE_SHARED_STATE();
CREATE_QUAD_NEW(VideoHoleDrawQuad, visible_rect, overlay_plane_id);
EXPECT_EQ(DrawQuad::Material::kVideoHole, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(overlay_plane_id, copy_quad->overlay_plane_id);
CREATE_QUAD_ALL(VideoHoleDrawQuad, overlay_plane_id);
EXPECT_EQ(DrawQuad::Material::kVideoHole, copy_quad->material);
EXPECT_EQ(overlay_plane_id, copy_quad->overlay_plane_id);
}
TEST(DrawQuadTest, CopyPictureDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
bool blending = true;
gfx::RectF tex_coord_rect(31.f, 12.f, 54.f, 20.f);
bool nearest_neighbor = true;
gfx::Rect content_rect(30, 40, 20, 30);
float contents_scale = 3.141592f;
auto display_item_list =
cc::FakeRasterSource::CreateEmpty(gfx::Size(100, 100))
->GetDisplayItemList();
cc::ScrollOffsetMap raster_inducing_scroll_offsets = {
{cc::ElementId(123), gfx::PointF(456.f, 789.f)}};
CREATE_SHARED_STATE();
CREATE_QUAD_NEW(PictureDrawQuad, visible_rect, blending, tex_coord_rect,
nearest_neighbor, content_rect, contents_scale, {},
display_item_list, raster_inducing_scroll_offsets);
EXPECT_EQ(DrawQuad::Material::kPictureContent, copy_quad->material);
EXPECT_EQ(visible_rect, copy_quad->visible_rect);
EXPECT_EQ(blending, copy_quad->needs_blending);
EXPECT_EQ(tex_coord_rect, copy_quad->tex_coord_rect);
EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor);
EXPECT_EQ(content_rect, copy_quad->content_rect);
EXPECT_EQ(contents_scale, copy_quad->contents_scale);
EXPECT_EQ(display_item_list, copy_quad->display_item_list);
EXPECT_EQ(raster_inducing_scroll_offsets,
copy_quad->raster_inducing_scroll_offsets);
}
class DrawQuadIteratorTest : public testing::Test {
protected:
bool HasResource(DrawQuad* quad) {
return quad->resource_id != kInvalidResourceId;
}
};
TEST_F(DrawQuadIteratorTest, DebugBorderDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
SkColor4f color = {0.7, 0.0, 0.1, 0.9};
int width = 99;
CREATE_SHARED_STATE();
CREATE_QUAD_NEW(DebugBorderDrawQuad, visible_rect, color, width);
EXPECT_FALSE(HasResource(quad_new));
}
TEST_F(DrawQuadIteratorTest, CompositorRenderPassDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
CompositorRenderPassId render_pass_id{61};
ResourceId mask_resource_id(78);
gfx::RectF mask_uv_rect(0.f, 0.f, 33.f, 19.f);
gfx::Size mask_texture_size(128, 134);
gfx::Vector2dF filters_scale(2.f, 3.f);
gfx::PointF filters_origin(0.f, 0.f);
gfx::RectF tex_coord_rect(1.f, 1.f, 33.f, 19.f);
bool force_anti_aliasing_off = false;
float backdrop_filter_quality = 1.0f;
CompositorRenderPassId copied_render_pass_id{235};
CREATE_SHARED_STATE();
CREATE_QUAD_NEW_RP(CompositorRenderPassDrawQuad, visible_rect, render_pass_id,
mask_resource_id, mask_uv_rect, mask_texture_size,
filters_scale, filters_origin, tex_coord_rect,
force_anti_aliasing_off, backdrop_filter_quality,
copied_render_pass_id);
EXPECT_EQ(mask_resource_id, quad_new->mask_resource_id());
ResourceId new_mask_resource_id = kInvalidResourceId;
gfx::Rect quad_rect(30, 40, 50, 60);
quad_new->SetNew(shared_state, quad_rect, visible_rect, render_pass_id,
new_mask_resource_id, mask_uv_rect, mask_texture_size,
filters_scale, filters_origin, tex_coord_rect,
force_anti_aliasing_off, backdrop_filter_quality);
EXPECT_EQ(kInvalidResourceId, quad_new->mask_resource_id());
}
TEST_F(DrawQuadIteratorTest, SolidColorDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
SkColor4f color = {0.28, 0.28, 0.28, 0.28};
bool force_anti_aliasing_off = false;
CREATE_SHARED_STATE();
CREATE_QUAD_NEW(SolidColorDrawQuad, visible_rect, color,
force_anti_aliasing_off);
EXPECT_FALSE(HasResource(quad_new));
}
TEST_F(DrawQuadIteratorTest, SurfaceDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
SurfaceId surface_id(kArbitraryFrameSinkId,
LocalSurfaceId(4321, base::UnguessableToken::Create()));
CREATE_SHARED_STATE();
CREATE_QUAD_NEW(SurfaceDrawQuad, visible_rect,
SurfaceRange(std::nullopt, surface_id), SkColors::kWhite,
/*stretch_content=*/false);
EXPECT_FALSE(HasResource(quad_new));
}
TEST_F(DrawQuadIteratorTest, TextureDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
ResourceId resource_id(82);
gfx::PointF uv_top_left(0.5f, 224.f);
gfx::PointF uv_bottom_right(51.5f, 260.f);
bool nearest_neighbor = true;
bool secure_output_only = true;
gfx::ProtectedVideoType protected_video_type =
gfx::ProtectedVideoType::kClear;
CREATE_SHARED_STATE();
CREATE_QUAD_NEW(TextureDrawQuad, visible_rect, needs_blending, resource_id,
uv_top_left, uv_bottom_right, SkColors::kTransparent,
nearest_neighbor, secure_output_only, protected_video_type);
EXPECT_EQ(resource_id, quad_new->resource_id);
}
TEST_F(DrawQuadIteratorTest, TileDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
ResourceId resource_id(104);
gfx::RectF tex_coord_rect(31.f, 12.f, 54.f, 20.f);
bool nearest_neighbor = true;
bool force_anti_aliasing_off = false;
CREATE_SHARED_STATE();
CREATE_QUAD_NEW(TileDrawQuad, visible_rect, needs_blending, resource_id,
tex_coord_rect, nearest_neighbor, force_anti_aliasing_off);
EXPECT_EQ(resource_id, quad_new->resource_id);
}
TEST_F(DrawQuadIteratorTest, VideoHoleDrawQuad) {
gfx::Rect visible_rect(40, 50, 30, 20);
base::UnguessableToken overlay_plane_id = base::UnguessableToken::Create();
CREATE_SHARED_STATE();
CREATE_QUAD_NEW(VideoHoleDrawQuad, visible_rect, overlay_plane_id);
EXPECT_FALSE(HasResource(quad_new));
}
TEST(DrawQuadTest, LargestQuadType) {
size_t largest = 0;
for (int i = 0; i <= static_cast<int>(DrawQuad::Material::kMaxValue); ++i) {
switch (static_cast<DrawQuad::Material>(i)) {
case DrawQuad::Material::kAggregatedRenderPass:
largest = std::max(largest, sizeof(AggregatedRenderPassDrawQuad));
break;
case DrawQuad::Material::kDebugBorder:
largest = std::max(largest, sizeof(DebugBorderDrawQuad));
break;
case DrawQuad::Material::kPictureContent:
largest = std::max(largest, sizeof(PictureDrawQuad));
break;
case DrawQuad::Material::kTextureContent:
largest = std::max(largest, sizeof(TextureDrawQuad));
break;
case DrawQuad::Material::kCompositorRenderPass:
largest = std::max(largest, sizeof(CompositorRenderPassDrawQuad));
break;
case DrawQuad::Material::kSolidColor:
largest = std::max(largest, sizeof(SolidColorDrawQuad));
break;
case DrawQuad::Material::kSurfaceContent:
largest = std::max(largest, sizeof(SurfaceDrawQuad));
break;
case DrawQuad::Material::kTiledContent:
largest = std::max(largest, sizeof(TileDrawQuad));
break;
case DrawQuad::Material::kVideoHole:
largest = std::max(largest, sizeof(VideoHoleDrawQuad));
break;
case DrawQuad::Material::kSharedElement:
largest = std::max(largest, sizeof(SharedElementDrawQuad));
break;
case DrawQuad::Material::kInvalid:
break;
}
}
EXPECT_EQ(LargestDrawQuadSize(), largest);
if (!HasFailure())
return;
// On failure, output the size of all quads for debugging.
LOG(ERROR) << "largest " << largest;
LOG(ERROR) << "kLargestDrawQuad " << LargestDrawQuadSize();
for (int i = 0; i <= static_cast<int>(DrawQuad::Material::kMaxValue); ++i) {
switch (static_cast<DrawQuad::Material>(i)) {
case DrawQuad::Material::kAggregatedRenderPass:
LOG(ERROR) << "AggregatedRenderPass " << sizeof(AggregatedRenderPass);
break;
case DrawQuad::Material::kDebugBorder:
LOG(ERROR) << "DebugBorderDrawQuad " << sizeof(DebugBorderDrawQuad);
break;
case DrawQuad::Material::kPictureContent:
LOG(ERROR) << "PictureDrawQuad " << sizeof(PictureDrawQuad);
break;
case DrawQuad::Material::kTextureContent:
LOG(ERROR) << "TextureDrawQuad " << sizeof(TextureDrawQuad);
break;
case DrawQuad::Material::kCompositorRenderPass:
LOG(ERROR) << "CompositorRenderPassDrawQuad "
<< sizeof(CompositorRenderPassDrawQuad);
break;
case DrawQuad::Material::kSolidColor:
LOG(ERROR) << "SolidColorDrawQuad " << sizeof(SolidColorDrawQuad);
break;
case DrawQuad::Material::kSurfaceContent:
LOG(ERROR) << "SurfaceDrawQuad " << sizeof(SurfaceDrawQuad);
break;
case DrawQuad::Material::kTiledContent:
LOG(ERROR) << "TileDrawQuad " << sizeof(TileDrawQuad);
break;
case DrawQuad::Material::kVideoHole:
LOG(ERROR) << "VideoHoleDrawQuad " << sizeof(VideoHoleDrawQuad);
break;
case DrawQuad::Material::kSharedElement:
LOG(ERROR) << "SharedElementDrawQuad " << sizeof(SharedElementDrawQuad);
break;
case DrawQuad::Material::kInvalid:
break;
}
}
}
class TextureDrawQuadTest
: public testing::Test,
public ::testing::WithParamInterface<
std::tuple<RoundedDisplayMasksInfo, gfx::RectF, gfx::RectF>> {
public:
TextureDrawQuadTest()
: mask_info_(std::get<0>(GetParam())),
expected_origin_mask_bounds_(std::get<1>(GetParam())),
expected_other_mask_bounds_(std::get<2>(GetParam())) {}
TextureDrawQuadTest(const TextureDrawQuadTest&) = delete;
TextureDrawQuadTest& operator=(const TextureDrawQuadTest&) = delete;
~TextureDrawQuadTest() override = default;
protected:
void AddQuadWithRoundedDisplayMasks(
gfx::Rect quad_rect,
bool is_overlay_candidate,
const gfx::Transform& quad_to_target_transform,
const RoundedDisplayMasksInfo& rounded_display_masks_info,
AggregatedRenderPass* render_pass) {
SharedQuadState* quad_state = render_pass->CreateAndAppendSharedQuadState();
quad_state->SetAll(
/*transform=*/quad_to_target_transform, quad_rect,
/*visible_layer_rect=*/quad_rect,
/*filter_info=*/gfx::MaskFilterInfo(),
/*clip=*/std::nullopt,
/*are contents opaque=*/true,
/*opacity_f=*/1.f,
/*blend=*/SkBlendMode::kSrcOver, /*sorting_context=*/0, /*layer_id=*/0u,
/*fast_rounded_corner=*/false);
TextureDrawQuad* texture_quad =
render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
texture_quad->SetNew(
quad_state, quad_rect, quad_rect,
/*needs_blending=*/true, ResourceId{1}, gfx::PointF(), gfx::PointF(),
/*background=*/SkColors::kTransparent,
/*nearest=*/false,
/*secure_output=*/false, gfx::ProtectedVideoType::kClear);
texture_quad->rounded_display_masks_info = rounded_display_masks_info;
}
RoundedDisplayMasksInfo mask_info_;
gfx::RectF expected_origin_mask_bounds_;
gfx::RectF expected_other_mask_bounds_;
};
TEST_P(TextureDrawQuadTest, CorrectRoundedDisplayMaskBounds) {
constexpr auto kTestQuadRect = gfx::Rect(0, 0, 100, 100);
AggregatedRenderPass render_pass;
gfx::Transform identity;
identity.MakeIdentity();
AddQuadWithRoundedDisplayMasks(kTestQuadRect,
/*is_overlay_candidate=*/true, identity,
mask_info_, &render_pass);
const auto mask_bounds =
TextureDrawQuad::RoundedDisplayMasksInfo::GetRoundedDisplayMasksBounds(
render_pass.quad_list.front());
EXPECT_EQ(
mask_bounds[RoundedDisplayMasksInfo::kOriginRoundedDisplayMaskIndex],
expected_origin_mask_bounds_);
EXPECT_EQ(mask_bounds[RoundedDisplayMasksInfo::kOtherRoundedDisplayMaskIndex],
expected_other_mask_bounds_);
}
INSTANTIATE_TEST_SUITE_P(
/*no_prefix*/,
TextureDrawQuadTest,
testing::Values(
std::make_tuple(
RoundedDisplayMasksInfo::CreateRoundedDisplayMasksInfo(
/*origin_rounded_display_mask_radius=*/10,
/*other_rounded_display_mask_radius=*/15,
/*is_horizontally_positioned=*/true),
/*expected_origin_mask_bounds=*/gfx::RectF(0, 0, 10, 10),
/*expected_other_mask_bounds=*/gfx::RectF(85, 0, 15, 15)),
std::make_tuple(
RoundedDisplayMasksInfo::CreateRoundedDisplayMasksInfo(
/*origin_rounded_display_mask_radius=*/10,
/*other_rounded_display_mask_radius=*/15,
/*is_horizontally_positioned=*/false),
/*expected_origin_mask_bounds=*/gfx::RectF(0, 0, 10, 10),
/*expected_other_mask_bounds=*/gfx::RectF(0, 85, 15, 15)),
std::make_tuple(
RoundedDisplayMasksInfo::CreateRoundedDisplayMasksInfo(
/*origin_rounded_display_mask_radius=*/0,
/*other_rounded_display_mask_radius=*/15,
/*is_horizontally_positioned=*/false),
/*expected_origin_mask_bounds=*/gfx::RectF(),
/*expected_other_mask_bounds=*/gfx::RectF(0, 85, 15, 15)),
std::make_tuple(
RoundedDisplayMasksInfo::CreateRoundedDisplayMasksInfo(
/*origin_rounded_display_mask_radius=*/10,
/*other_rounded_display_mask_radius=*/0,
/*is_horizontally_positioned=*/false),
/*expected_origin_mask_bounds=*/gfx::RectF(0, 0, 10, 10),
/*expected_other_mask_bounds=*/gfx::RectF(0, 100, 0, 0)),
std::make_tuple(RoundedDisplayMasksInfo::CreateRoundedDisplayMasksInfo(
/*origin_rounded_display_mask_radius=*/0,
/*other_rounded_display_mask_radius=*/0,
/*is_horizontally_positioned=*/false),
/*expected_origin_mask_bounds=*/gfx::RectF(),
/*expected_other_mask_bounds=*/gfx::RectF())));
} // namespace
} // namespace viz