| // Copyright 2024 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_RENDERER_HOST_SCOPED_VIEW_TRANSITION_RESOURCES_H_ |
| #define CONTENT_BROWSER_RENDERER_HOST_SCOPED_VIEW_TRANSITION_RESOURCES_H_ |
| |
| #include <map> |
| #include <memory> |
| #include <vector> |
| |
| #include "base/memory/ptr_util.h" |
| #include "content/common/content_export.h" |
| #include "third_party/blink/public/common/tokens/tokens.h" |
| |
| namespace content { |
| |
| // For cross-document navigations associated with a ViewTransition, textures |
| // generated by the old Document are cached in the GPU process. The ownership of |
| // these textures is transferred from the old renderer to the browser and |
| // finally to the new renderer process. |
| // |
| // This class manages the lifetime of these resources to ensure they are |
| // released when ownership is with the browser process or if the renderer |
| // process owning the resources is terminated before the transition animations |
| // start in the new renderer process. |
| class CONTENT_EXPORT ScopedViewTransitionResources { |
| public: |
| explicit ScopedViewTransitionResources( |
| const blink::ViewTransitionToken& transition_token); |
| ~ScopedViewTransitionResources(); |
| |
| private: |
| const blink::ViewTransitionToken transition_token_; |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_BROWSER_RENDERER_HOST_SCOPED_VIEW_TRANSITION_RESOURCES_H_ |