blob: 1e886ce55023bc70f9c310b4e4f253abc62d8288 [file] [log] [blame]
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
// It's formatted by clang-format using chromium coding style:
// clang-format -i -style=chromium filename
// DO NOT EDIT!
// This file is included by gles2_trace_implementation.cc
#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_IMPL_AUTOGEN_H_
#define GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_IMPL_AUTOGEN_H_
void GLES2TraceImplementation::ActiveTexture(GLenum texture) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ActiveTexture");
gl_->ActiveTexture(texture);
}
void GLES2TraceImplementation::AttachShader(GLuint program, GLuint shader) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::AttachShader");
gl_->AttachShader(program, shader);
}
void GLES2TraceImplementation::BindAttribLocation(GLuint program,
GLuint index,
const char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindAttribLocation");
gl_->BindAttribLocation(program, index, name);
}
void GLES2TraceImplementation::BindBuffer(GLenum target, GLuint buffer) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindBuffer");
gl_->BindBuffer(target, buffer);
}
void GLES2TraceImplementation::BindBufferBase(GLenum target,
GLuint index,
GLuint buffer) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindBufferBase");
gl_->BindBufferBase(target, index, buffer);
}
void GLES2TraceImplementation::BindBufferRange(GLenum target,
GLuint index,
GLuint buffer,
GLintptr offset,
GLsizeiptr size) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindBufferRange");
gl_->BindBufferRange(target, index, buffer, offset, size);
}
void GLES2TraceImplementation::BindFramebuffer(GLenum target,
GLuint framebuffer) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindFramebuffer");
gl_->BindFramebuffer(target, framebuffer);
}
void GLES2TraceImplementation::BindRenderbuffer(GLenum target,
GLuint renderbuffer) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindRenderbuffer");
gl_->BindRenderbuffer(target, renderbuffer);
}
void GLES2TraceImplementation::BindSampler(GLuint unit, GLuint sampler) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindSampler");
gl_->BindSampler(unit, sampler);
}
void GLES2TraceImplementation::BindTexture(GLenum target, GLuint texture) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindTexture");
gl_->BindTexture(target, texture);
}
void GLES2TraceImplementation::BindTransformFeedback(GLenum target,
GLuint transformfeedback) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindTransformFeedback");
gl_->BindTransformFeedback(target, transformfeedback);
}
void GLES2TraceImplementation::BlendColor(GLclampf red,
GLclampf green,
GLclampf blue,
GLclampf alpha) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendColor");
gl_->BlendColor(red, green, blue, alpha);
}
void GLES2TraceImplementation::BlendEquation(GLenum mode) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendEquation");
gl_->BlendEquation(mode);
}
void GLES2TraceImplementation::BlendEquationSeparate(GLenum modeRGB,
GLenum modeAlpha) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendEquationSeparate");
gl_->BlendEquationSeparate(modeRGB, modeAlpha);
}
void GLES2TraceImplementation::BlendFunc(GLenum sfactor, GLenum dfactor) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendFunc");
gl_->BlendFunc(sfactor, dfactor);
}
void GLES2TraceImplementation::BlendFuncSeparate(GLenum srcRGB,
GLenum dstRGB,
GLenum srcAlpha,
GLenum dstAlpha) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendFuncSeparate");
gl_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
}
void GLES2TraceImplementation::BufferData(GLenum target,
GLsizeiptr size,
const void* data,
GLenum usage) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BufferData");
gl_->BufferData(target, size, data, usage);
}
void GLES2TraceImplementation::BufferSubData(GLenum target,
GLintptr offset,
GLsizeiptr size,
const void* data) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BufferSubData");
gl_->BufferSubData(target, offset, size, data);
}
GLenum GLES2TraceImplementation::CheckFramebufferStatus(GLenum target) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CheckFramebufferStatus");
return gl_->CheckFramebufferStatus(target);
}
void GLES2TraceImplementation::Clear(GLbitfield mask) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Clear");
gl_->Clear(mask);
}
void GLES2TraceImplementation::ClearBufferfi(GLenum buffer,
GLint drawbuffers,
GLfloat depth,
GLint stencil) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearBufferfi");
gl_->ClearBufferfi(buffer, drawbuffers, depth, stencil);
}
void GLES2TraceImplementation::ClearBufferfv(GLenum buffer,
GLint drawbuffers,
const GLfloat* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearBufferfv");
gl_->ClearBufferfv(buffer, drawbuffers, value);
}
void GLES2TraceImplementation::ClearBufferiv(GLenum buffer,
GLint drawbuffers,
const GLint* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearBufferiv");
gl_->ClearBufferiv(buffer, drawbuffers, value);
}
void GLES2TraceImplementation::ClearBufferuiv(GLenum buffer,
GLint drawbuffers,
const GLuint* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearBufferuiv");
gl_->ClearBufferuiv(buffer, drawbuffers, value);
}
void GLES2TraceImplementation::ClearColor(GLclampf red,
GLclampf green,
GLclampf blue,
GLclampf alpha) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearColor");
gl_->ClearColor(red, green, blue, alpha);
}
void GLES2TraceImplementation::ClearDepthf(GLclampf depth) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearDepthf");
gl_->ClearDepthf(depth);
}
void GLES2TraceImplementation::ClearStencil(GLint s) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearStencil");
gl_->ClearStencil(s);
}
GLenum GLES2TraceImplementation::ClientWaitSync(GLsync sync,
GLbitfield flags,
GLuint64 timeout) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClientWaitSync");
return gl_->ClientWaitSync(sync, flags, timeout);
}
void GLES2TraceImplementation::ColorMask(GLboolean red,
GLboolean green,
GLboolean blue,
GLboolean alpha) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ColorMask");
gl_->ColorMask(red, green, blue, alpha);
}
void GLES2TraceImplementation::CompileShader(GLuint shader) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompileShader");
gl_->CompileShader(shader);
}
void GLES2TraceImplementation::CompressedTexImage2D(GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLsizei imageSize,
const void* data) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedTexImage2D");
gl_->CompressedTexImage2D(target, level, internalformat, width, height,
border, imageSize, data);
}
void GLES2TraceImplementation::CompressedTexSubImage2D(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLsizei imageSize,
const void* data) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedTexSubImage2D");
gl_->CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height,
format, imageSize, data);
}
void GLES2TraceImplementation::CompressedTexImage3D(GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLint border,
GLsizei imageSize,
const void* data) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedTexImage3D");
gl_->CompressedTexImage3D(target, level, internalformat, width, height, depth,
border, imageSize, data);
}
void GLES2TraceImplementation::CompressedTexSubImage3D(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLsizei imageSize,
const void* data) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedTexSubImage3D");
gl_->CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width,
height, depth, format, imageSize, data);
}
void GLES2TraceImplementation::CopyBufferSubData(GLenum readtarget,
GLenum writetarget,
GLintptr readoffset,
GLintptr writeoffset,
GLsizeiptr size) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyBufferSubData");
gl_->CopyBufferSubData(readtarget, writetarget, readoffset, writeoffset,
size);
}
void GLES2TraceImplementation::CopyTexImage2D(GLenum target,
GLint level,
GLenum internalformat,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLint border) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTexImage2D");
gl_->CopyTexImage2D(target, level, internalformat, x, y, width, height,
border);
}
void GLES2TraceImplementation::CopyTexSubImage2D(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint x,
GLint y,
GLsizei width,
GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTexSubImage2D");
gl_->CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
}
void GLES2TraceImplementation::CopyTexSubImage3D(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLint x,
GLint y,
GLsizei width,
GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTexSubImage3D");
gl_->CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width,
height);
}
GLuint GLES2TraceImplementation::CreateProgram() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CreateProgram");
return gl_->CreateProgram();
}
GLuint GLES2TraceImplementation::CreateShader(GLenum type) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CreateShader");
return gl_->CreateShader(type);
}
void GLES2TraceImplementation::CullFace(GLenum mode) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CullFace");
gl_->CullFace(mode);
}
void GLES2TraceImplementation::DeleteBuffers(GLsizei n, const GLuint* buffers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteBuffers");
gl_->DeleteBuffers(n, buffers);
}
void GLES2TraceImplementation::DeleteFramebuffers(GLsizei n,
const GLuint* framebuffers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteFramebuffers");
gl_->DeleteFramebuffers(n, framebuffers);
}
void GLES2TraceImplementation::DeleteProgram(GLuint program) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteProgram");
gl_->DeleteProgram(program);
}
void GLES2TraceImplementation::DeleteRenderbuffers(
GLsizei n,
const GLuint* renderbuffers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteRenderbuffers");
gl_->DeleteRenderbuffers(n, renderbuffers);
}
void GLES2TraceImplementation::DeleteSamplers(GLsizei n,
const GLuint* samplers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteSamplers");
gl_->DeleteSamplers(n, samplers);
}
void GLES2TraceImplementation::DeleteSync(GLsync sync) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteSync");
gl_->DeleteSync(sync);
}
void GLES2TraceImplementation::DeleteShader(GLuint shader) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteShader");
gl_->DeleteShader(shader);
}
void GLES2TraceImplementation::DeleteTextures(GLsizei n,
const GLuint* textures) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteTextures");
gl_->DeleteTextures(n, textures);
}
void GLES2TraceImplementation::DeleteTransformFeedbacks(GLsizei n,
const GLuint* ids) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteTransformFeedbacks");
gl_->DeleteTransformFeedbacks(n, ids);
}
void GLES2TraceImplementation::DepthFunc(GLenum func) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DepthFunc");
gl_->DepthFunc(func);
}
void GLES2TraceImplementation::DepthMask(GLboolean flag) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DepthMask");
gl_->DepthMask(flag);
}
void GLES2TraceImplementation::DepthRangef(GLclampf zNear, GLclampf zFar) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DepthRangef");
gl_->DepthRangef(zNear, zFar);
}
void GLES2TraceImplementation::DetachShader(GLuint program, GLuint shader) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DetachShader");
gl_->DetachShader(program, shader);
}
void GLES2TraceImplementation::Disable(GLenum cap) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Disable");
gl_->Disable(cap);
}
void GLES2TraceImplementation::DisableVertexAttribArray(GLuint index) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DisableVertexAttribArray");
gl_->DisableVertexAttribArray(index);
}
void GLES2TraceImplementation::DrawArrays(GLenum mode,
GLint first,
GLsizei count) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawArrays");
gl_->DrawArrays(mode, first, count);
}
void GLES2TraceImplementation::DrawElements(GLenum mode,
GLsizei count,
GLenum type,
const void* indices) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawElements");
gl_->DrawElements(mode, count, type, indices);
}
void GLES2TraceImplementation::DrawRangeElements(GLenum mode,
GLuint start,
GLuint end,
GLsizei count,
GLenum type,
const void* indices) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawRangeElements");
gl_->DrawRangeElements(mode, start, end, count, type, indices);
}
void GLES2TraceImplementation::Enable(GLenum cap) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Enable");
gl_->Enable(cap);
}
void GLES2TraceImplementation::EnableVertexAttribArray(GLuint index) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::EnableVertexAttribArray");
gl_->EnableVertexAttribArray(index);
}
GLsync GLES2TraceImplementation::FenceSync(GLenum condition, GLbitfield flags) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FenceSync");
return gl_->FenceSync(condition, flags);
}
void GLES2TraceImplementation::Finish() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Finish");
gl_->Finish();
}
void GLES2TraceImplementation::Flush() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Flush");
gl_->Flush();
}
void GLES2TraceImplementation::FramebufferRenderbuffer(
GLenum target,
GLenum attachment,
GLenum renderbuffertarget,
GLuint renderbuffer) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FramebufferRenderbuffer");
gl_->FramebufferRenderbuffer(target, attachment, renderbuffertarget,
renderbuffer);
}
void GLES2TraceImplementation::FramebufferTexture2D(GLenum target,
GLenum attachment,
GLenum textarget,
GLuint texture,
GLint level) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FramebufferTexture2D");
gl_->FramebufferTexture2D(target, attachment, textarget, texture, level);
}
void GLES2TraceImplementation::FramebufferTextureLayer(GLenum target,
GLenum attachment,
GLuint texture,
GLint level,
GLint layer) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FramebufferTextureLayer");
gl_->FramebufferTextureLayer(target, attachment, texture, level, layer);
}
void GLES2TraceImplementation::FrontFace(GLenum mode) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FrontFace");
gl_->FrontFace(mode);
}
void GLES2TraceImplementation::GenBuffers(GLsizei n, GLuint* buffers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenBuffers");
gl_->GenBuffers(n, buffers);
}
void GLES2TraceImplementation::GenerateMipmap(GLenum target) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenerateMipmap");
gl_->GenerateMipmap(target);
}
void GLES2TraceImplementation::GenFramebuffers(GLsizei n,
GLuint* framebuffers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenFramebuffers");
gl_->GenFramebuffers(n, framebuffers);
}
void GLES2TraceImplementation::GenRenderbuffers(GLsizei n,
GLuint* renderbuffers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenRenderbuffers");
gl_->GenRenderbuffers(n, renderbuffers);
}
void GLES2TraceImplementation::GenSamplers(GLsizei n, GLuint* samplers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenSamplers");
gl_->GenSamplers(n, samplers);
}
void GLES2TraceImplementation::GenTextures(GLsizei n, GLuint* textures) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenTextures");
gl_->GenTextures(n, textures);
}
void GLES2TraceImplementation::GenTransformFeedbacks(GLsizei n, GLuint* ids) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenTransformFeedbacks");
gl_->GenTransformFeedbacks(n, ids);
}
void GLES2TraceImplementation::GetActiveAttrib(GLuint program,
GLuint index,
GLsizei bufsize,
GLsizei* length,
GLint* size,
GLenum* type,
char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetActiveAttrib");
gl_->GetActiveAttrib(program, index, bufsize, length, size, type, name);
}
void GLES2TraceImplementation::GetActiveUniform(GLuint program,
GLuint index,
GLsizei bufsize,
GLsizei* length,
GLint* size,
GLenum* type,
char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetActiveUniform");
gl_->GetActiveUniform(program, index, bufsize, length, size, type, name);
}
void GLES2TraceImplementation::GetActiveUniformBlockiv(GLuint program,
GLuint index,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetActiveUniformBlockiv");
gl_->GetActiveUniformBlockiv(program, index, pname, params);
}
void GLES2TraceImplementation::GetActiveUniformBlockName(GLuint program,
GLuint index,
GLsizei bufsize,
GLsizei* length,
char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetActiveUniformBlockName");
gl_->GetActiveUniformBlockName(program, index, bufsize, length, name);
}
void GLES2TraceImplementation::GetActiveUniformsiv(GLuint program,
GLsizei count,
const GLuint* indices,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetActiveUniformsiv");
gl_->GetActiveUniformsiv(program, count, indices, pname, params);
}
void GLES2TraceImplementation::GetAttachedShaders(GLuint program,
GLsizei maxcount,
GLsizei* count,
GLuint* shaders) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetAttachedShaders");
gl_->GetAttachedShaders(program, maxcount, count, shaders);
}
GLint GLES2TraceImplementation::GetAttribLocation(GLuint program,
const char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetAttribLocation");
return gl_->GetAttribLocation(program, name);
}
void GLES2TraceImplementation::GetBooleanv(GLenum pname, GLboolean* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetBooleanv");
gl_->GetBooleanv(pname, params);
}
void GLES2TraceImplementation::GetBooleani_v(GLenum pname,
GLuint index,
GLboolean* data) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetBooleani_v");
gl_->GetBooleani_v(pname, index, data);
}
void GLES2TraceImplementation::GetBufferParameteri64v(GLenum target,
GLenum pname,
GLint64* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetBufferParameteri64v");
gl_->GetBufferParameteri64v(target, pname, params);
}
void GLES2TraceImplementation::GetBufferParameteriv(GLenum target,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetBufferParameteriv");
gl_->GetBufferParameteriv(target, pname, params);
}
GLenum GLES2TraceImplementation::GetError() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetError");
return gl_->GetError();
}
void GLES2TraceImplementation::GetFloatv(GLenum pname, GLfloat* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetFloatv");
gl_->GetFloatv(pname, params);
}
GLint GLES2TraceImplementation::GetFragDataLocation(GLuint program,
const char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetFragDataLocation");
return gl_->GetFragDataLocation(program, name);
}
void GLES2TraceImplementation::GetFramebufferAttachmentParameteriv(
GLenum target,
GLenum attachment,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::GetFramebufferAttachmentParameteriv");
gl_->GetFramebufferAttachmentParameteriv(target, attachment, pname, params);
}
void GLES2TraceImplementation::GetInteger64v(GLenum pname, GLint64* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetInteger64v");
gl_->GetInteger64v(pname, params);
}
void GLES2TraceImplementation::GetIntegeri_v(GLenum pname,
GLuint index,
GLint* data) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetIntegeri_v");
gl_->GetIntegeri_v(pname, index, data);
}
void GLES2TraceImplementation::GetInteger64i_v(GLenum pname,
GLuint index,
GLint64* data) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetInteger64i_v");
gl_->GetInteger64i_v(pname, index, data);
}
void GLES2TraceImplementation::GetIntegerv(GLenum pname, GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetIntegerv");
gl_->GetIntegerv(pname, params);
}
void GLES2TraceImplementation::GetInternalformativ(GLenum target,
GLenum format,
GLenum pname,
GLsizei bufSize,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetInternalformativ");
gl_->GetInternalformativ(target, format, pname, bufSize, params);
}
void GLES2TraceImplementation::GetProgramiv(GLuint program,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramiv");
gl_->GetProgramiv(program, pname, params);
}
void GLES2TraceImplementation::GetProgramInfoLog(GLuint program,
GLsizei bufsize,
GLsizei* length,
char* infolog) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramInfoLog");
gl_->GetProgramInfoLog(program, bufsize, length, infolog);
}
void GLES2TraceImplementation::GetRenderbufferParameteriv(GLenum target,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::GetRenderbufferParameteriv");
gl_->GetRenderbufferParameteriv(target, pname, params);
}
void GLES2TraceImplementation::GetSamplerParameterfv(GLuint sampler,
GLenum pname,
GLfloat* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetSamplerParameterfv");
gl_->GetSamplerParameterfv(sampler, pname, params);
}
void GLES2TraceImplementation::GetSamplerParameteriv(GLuint sampler,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetSamplerParameteriv");
gl_->GetSamplerParameteriv(sampler, pname, params);
}
void GLES2TraceImplementation::GetShaderiv(GLuint shader,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderiv");
gl_->GetShaderiv(shader, pname, params);
}
void GLES2TraceImplementation::GetShaderInfoLog(GLuint shader,
GLsizei bufsize,
GLsizei* length,
char* infolog) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderInfoLog");
gl_->GetShaderInfoLog(shader, bufsize, length, infolog);
}
void GLES2TraceImplementation::GetShaderPrecisionFormat(GLenum shadertype,
GLenum precisiontype,
GLint* range,
GLint* precision) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderPrecisionFormat");
gl_->GetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
}
void GLES2TraceImplementation::GetShaderSource(GLuint shader,
GLsizei bufsize,
GLsizei* length,
char* source) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderSource");
gl_->GetShaderSource(shader, bufsize, length, source);
}
const GLubyte* GLES2TraceImplementation::GetString(GLenum name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetString");
return gl_->GetString(name);
}
const GLubyte* GLES2TraceImplementation::GetStringi(GLenum name, GLuint index) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetStringi");
return gl_->GetStringi(name, index);
}
void GLES2TraceImplementation::GetSynciv(GLsync sync,
GLenum pname,
GLsizei bufsize,
GLsizei* length,
GLint* values) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetSynciv");
gl_->GetSynciv(sync, pname, bufsize, length, values);
}
void GLES2TraceImplementation::GetTexParameterfv(GLenum target,
GLenum pname,
GLfloat* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetTexParameterfv");
gl_->GetTexParameterfv(target, pname, params);
}
void GLES2TraceImplementation::GetTexParameteriv(GLenum target,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetTexParameteriv");
gl_->GetTexParameteriv(target, pname, params);
}
void GLES2TraceImplementation::GetTransformFeedbackVarying(GLuint program,
GLuint index,
GLsizei bufsize,
GLsizei* length,
GLsizei* size,
GLenum* type,
char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::GetTransformFeedbackVarying");
gl_->GetTransformFeedbackVarying(program, index, bufsize, length, size, type,
name);
}
GLuint GLES2TraceImplementation::GetUniformBlockIndex(GLuint program,
const char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformBlockIndex");
return gl_->GetUniformBlockIndex(program, name);
}
void GLES2TraceImplementation::GetUniformfv(GLuint program,
GLint location,
GLfloat* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformfv");
gl_->GetUniformfv(program, location, params);
}
void GLES2TraceImplementation::GetUniformiv(GLuint program,
GLint location,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformiv");
gl_->GetUniformiv(program, location, params);
}
void GLES2TraceImplementation::GetUniformuiv(GLuint program,
GLint location,
GLuint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformuiv");
gl_->GetUniformuiv(program, location, params);
}
void GLES2TraceImplementation::GetUniformIndices(GLuint program,
GLsizei count,
const char* const* names,
GLuint* indices) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformIndices");
gl_->GetUniformIndices(program, count, names, indices);
}
GLint GLES2TraceImplementation::GetUniformLocation(GLuint program,
const char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformLocation");
return gl_->GetUniformLocation(program, name);
}
void GLES2TraceImplementation::GetVertexAttribfv(GLuint index,
GLenum pname,
GLfloat* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribfv");
gl_->GetVertexAttribfv(index, pname, params);
}
void GLES2TraceImplementation::GetVertexAttribiv(GLuint index,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribiv");
gl_->GetVertexAttribiv(index, pname, params);
}
void GLES2TraceImplementation::GetVertexAttribIiv(GLuint index,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribIiv");
gl_->GetVertexAttribIiv(index, pname, params);
}
void GLES2TraceImplementation::GetVertexAttribIuiv(GLuint index,
GLenum pname,
GLuint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribIuiv");
gl_->GetVertexAttribIuiv(index, pname, params);
}
void GLES2TraceImplementation::GetVertexAttribPointerv(GLuint index,
GLenum pname,
void** pointer) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribPointerv");
gl_->GetVertexAttribPointerv(index, pname, pointer);
}
void GLES2TraceImplementation::Hint(GLenum target, GLenum mode) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Hint");
gl_->Hint(target, mode);
}
void GLES2TraceImplementation::InvalidateFramebuffer(
GLenum target,
GLsizei count,
const GLenum* attachments) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::InvalidateFramebuffer");
gl_->InvalidateFramebuffer(target, count, attachments);
}
void GLES2TraceImplementation::InvalidateSubFramebuffer(
GLenum target,
GLsizei count,
const GLenum* attachments,
GLint x,
GLint y,
GLsizei width,
GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::InvalidateSubFramebuffer");
gl_->InvalidateSubFramebuffer(target, count, attachments, x, y, width,
height);
}
GLboolean GLES2TraceImplementation::IsBuffer(GLuint buffer) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsBuffer");
return gl_->IsBuffer(buffer);
}
GLboolean GLES2TraceImplementation::IsEnabled(GLenum cap) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsEnabled");
return gl_->IsEnabled(cap);
}
GLboolean GLES2TraceImplementation::IsFramebuffer(GLuint framebuffer) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsFramebuffer");
return gl_->IsFramebuffer(framebuffer);
}
GLboolean GLES2TraceImplementation::IsProgram(GLuint program) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsProgram");
return gl_->IsProgram(program);
}
GLboolean GLES2TraceImplementation::IsRenderbuffer(GLuint renderbuffer) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsRenderbuffer");
return gl_->IsRenderbuffer(renderbuffer);
}
GLboolean GLES2TraceImplementation::IsSampler(GLuint sampler) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsSampler");
return gl_->IsSampler(sampler);
}
GLboolean GLES2TraceImplementation::IsShader(GLuint shader) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsShader");
return gl_->IsShader(shader);
}
GLboolean GLES2TraceImplementation::IsSync(GLsync sync) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsSync");
return gl_->IsSync(sync);
}
GLboolean GLES2TraceImplementation::IsTexture(GLuint texture) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsTexture");
return gl_->IsTexture(texture);
}
GLboolean GLES2TraceImplementation::IsTransformFeedback(
GLuint transformfeedback) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsTransformFeedback");
return gl_->IsTransformFeedback(transformfeedback);
}
void GLES2TraceImplementation::LineWidth(GLfloat width) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::LineWidth");
gl_->LineWidth(width);
}
void GLES2TraceImplementation::LinkProgram(GLuint program) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::LinkProgram");
gl_->LinkProgram(program);
}
void GLES2TraceImplementation::PauseTransformFeedback() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PauseTransformFeedback");
gl_->PauseTransformFeedback();
}
void GLES2TraceImplementation::PixelStorei(GLenum pname, GLint param) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PixelStorei");
gl_->PixelStorei(pname, param);
}
void GLES2TraceImplementation::PolygonOffset(GLfloat factor, GLfloat units) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PolygonOffset");
gl_->PolygonOffset(factor, units);
}
void GLES2TraceImplementation::ReadBuffer(GLenum src) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ReadBuffer");
gl_->ReadBuffer(src);
}
void GLES2TraceImplementation::ReadPixels(GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
void* pixels) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ReadPixels");
gl_->ReadPixels(x, y, width, height, format, type, pixels);
}
void GLES2TraceImplementation::ReleaseShaderCompiler() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ReleaseShaderCompiler");
gl_->ReleaseShaderCompiler();
}
void GLES2TraceImplementation::RenderbufferStorage(GLenum target,
GLenum internalformat,
GLsizei width,
GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::RenderbufferStorage");
gl_->RenderbufferStorage(target, internalformat, width, height);
}
void GLES2TraceImplementation::ResumeTransformFeedback() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ResumeTransformFeedback");
gl_->ResumeTransformFeedback();
}
void GLES2TraceImplementation::SampleCoverage(GLclampf value,
GLboolean invert) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SampleCoverage");
gl_->SampleCoverage(value, invert);
}
void GLES2TraceImplementation::SamplerParameterf(GLuint sampler,
GLenum pname,
GLfloat param) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SamplerParameterf");
gl_->SamplerParameterf(sampler, pname, param);
}
void GLES2TraceImplementation::SamplerParameterfv(GLuint sampler,
GLenum pname,
const GLfloat* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SamplerParameterfv");
gl_->SamplerParameterfv(sampler, pname, params);
}
void GLES2TraceImplementation::SamplerParameteri(GLuint sampler,
GLenum pname,
GLint param) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SamplerParameteri");
gl_->SamplerParameteri(sampler, pname, param);
}
void GLES2TraceImplementation::SamplerParameteriv(GLuint sampler,
GLenum pname,
const GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SamplerParameteriv");
gl_->SamplerParameteriv(sampler, pname, params);
}
void GLES2TraceImplementation::Scissor(GLint x,
GLint y,
GLsizei width,
GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Scissor");
gl_->Scissor(x, y, width, height);
}
void GLES2TraceImplementation::ShaderBinary(GLsizei n,
const GLuint* shaders,
GLenum binaryformat,
const void* binary,
GLsizei length) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ShaderBinary");
gl_->ShaderBinary(n, shaders, binaryformat, binary, length);
}
void GLES2TraceImplementation::ShaderSource(GLuint shader,
GLsizei count,
const GLchar* const* str,
const GLint* length) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ShaderSource");
gl_->ShaderSource(shader, count, str, length);
}
void GLES2TraceImplementation::ShallowFinishCHROMIUM() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ShallowFinishCHROMIUM");
gl_->ShallowFinishCHROMIUM();
}
void GLES2TraceImplementation::OrderingBarrierCHROMIUM() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::OrderingBarrierCHROMIUM");
gl_->OrderingBarrierCHROMIUM();
}
void GLES2TraceImplementation::MultiDrawArraysWEBGL(GLenum mode,
const GLint* firsts,
const GLsizei* counts,
GLsizei drawcount) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MultiDrawArraysWEBGL");
gl_->MultiDrawArraysWEBGL(mode, firsts, counts, drawcount);
}
void GLES2TraceImplementation::MultiDrawArraysInstancedWEBGL(
GLenum mode,
const GLint* firsts,
const GLsizei* counts,
const GLsizei* instance_counts,
GLsizei drawcount) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::MultiDrawArraysInstancedWEBGL");
gl_->MultiDrawArraysInstancedWEBGL(mode, firsts, counts, instance_counts,
drawcount);
}
void GLES2TraceImplementation::MultiDrawArraysInstancedBaseInstanceWEBGL(
GLenum mode,
const GLint* firsts,
const GLsizei* counts,
const GLsizei* instance_counts,
const GLuint* baseinstances,
GLsizei drawcount) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::MultiDrawArraysInstancedBaseInstanceWEBGL");
gl_->MultiDrawArraysInstancedBaseInstanceWEBGL(
mode, firsts, counts, instance_counts, baseinstances, drawcount);
}
void GLES2TraceImplementation::MultiDrawElementsWEBGL(GLenum mode,
const GLsizei* counts,
GLenum type,
const GLsizei* offsets,
GLsizei drawcount) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MultiDrawElementsWEBGL");
gl_->MultiDrawElementsWEBGL(mode, counts, type, offsets, drawcount);
}
void GLES2TraceImplementation::MultiDrawElementsInstancedWEBGL(
GLenum mode,
const GLsizei* counts,
GLenum type,
const GLsizei* offsets,
const GLsizei* instance_counts,
GLsizei drawcount) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::MultiDrawElementsInstancedWEBGL");
gl_->MultiDrawElementsInstancedWEBGL(mode, counts, type, offsets,
instance_counts, drawcount);
}
void GLES2TraceImplementation::
MultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL(
GLenum mode,
const GLsizei* counts,
GLenum type,
const GLsizei* offsets,
const GLsizei* instance_counts,
const GLint* basevertices,
const GLuint* baseinstances,
GLsizei drawcount) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu",
"GLES2Trace::MultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL");
gl_->MultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL(
mode, counts, type, offsets, instance_counts, basevertices, baseinstances,
drawcount);
}
void GLES2TraceImplementation::StencilFunc(GLenum func,
GLint ref,
GLuint mask) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilFunc");
gl_->StencilFunc(func, ref, mask);
}
void GLES2TraceImplementation::StencilFuncSeparate(GLenum face,
GLenum func,
GLint ref,
GLuint mask) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilFuncSeparate");
gl_->StencilFuncSeparate(face, func, ref, mask);
}
void GLES2TraceImplementation::StencilMask(GLuint mask) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilMask");
gl_->StencilMask(mask);
}
void GLES2TraceImplementation::StencilMaskSeparate(GLenum face, GLuint mask) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilMaskSeparate");
gl_->StencilMaskSeparate(face, mask);
}
void GLES2TraceImplementation::StencilOp(GLenum fail,
GLenum zfail,
GLenum zpass) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilOp");
gl_->StencilOp(fail, zfail, zpass);
}
void GLES2TraceImplementation::StencilOpSeparate(GLenum face,
GLenum fail,
GLenum zfail,
GLenum zpass) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilOpSeparate");
gl_->StencilOpSeparate(face, fail, zfail, zpass);
}
void GLES2TraceImplementation::TexImage2D(GLenum target,
GLint level,
GLint internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLenum format,
GLenum type,
const void* pixels) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexImage2D");
gl_->TexImage2D(target, level, internalformat, width, height, border, format,
type, pixels);
}
void GLES2TraceImplementation::TexImage3D(GLenum target,
GLint level,
GLint internalformat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLint border,
GLenum format,
GLenum type,
const void* pixels) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexImage3D");
gl_->TexImage3D(target, level, internalformat, width, height, depth, border,
format, type, pixels);
}
void GLES2TraceImplementation::TexParameterf(GLenum target,
GLenum pname,
GLfloat param) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameterf");
gl_->TexParameterf(target, pname, param);
}
void GLES2TraceImplementation::TexParameterfv(GLenum target,
GLenum pname,
const GLfloat* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameterfv");
gl_->TexParameterfv(target, pname, params);
}
void GLES2TraceImplementation::TexParameteri(GLenum target,
GLenum pname,
GLint param) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameteri");
gl_->TexParameteri(target, pname, param);
}
void GLES2TraceImplementation::TexParameteriv(GLenum target,
GLenum pname,
const GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameteriv");
gl_->TexParameteriv(target, pname, params);
}
void GLES2TraceImplementation::TexStorage3D(GLenum target,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLsizei depth) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexStorage3D");
gl_->TexStorage3D(target, levels, internalFormat, width, height, depth);
}
void GLES2TraceImplementation::TexSubImage2D(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
const void* pixels) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexSubImage2D");
gl_->TexSubImage2D(target, level, xoffset, yoffset, width, height, format,
type, pixels);
}
void GLES2TraceImplementation::TexSubImage3D(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLenum type,
const void* pixels) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexSubImage3D");
gl_->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height,
depth, format, type, pixels);
}
void GLES2TraceImplementation::TransformFeedbackVaryings(
GLuint program,
GLsizei count,
const char* const* varyings,
GLenum buffermode) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TransformFeedbackVaryings");
gl_->TransformFeedbackVaryings(program, count, varyings, buffermode);
}
void GLES2TraceImplementation::Uniform1f(GLint location, GLfloat x) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1f");
gl_->Uniform1f(location, x);
}
void GLES2TraceImplementation::Uniform1fv(GLint location,
GLsizei count,
const GLfloat* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1fv");
gl_->Uniform1fv(location, count, v);
}
void GLES2TraceImplementation::Uniform1i(GLint location, GLint x) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1i");
gl_->Uniform1i(location, x);
}
void GLES2TraceImplementation::Uniform1iv(GLint location,
GLsizei count,
const GLint* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1iv");
gl_->Uniform1iv(location, count, v);
}
void GLES2TraceImplementation::Uniform1ui(GLint location, GLuint x) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1ui");
gl_->Uniform1ui(location, x);
}
void GLES2TraceImplementation::Uniform1uiv(GLint location,
GLsizei count,
const GLuint* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1uiv");
gl_->Uniform1uiv(location, count, v);
}
void GLES2TraceImplementation::Uniform2f(GLint location, GLfloat x, GLfloat y) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2f");
gl_->Uniform2f(location, x, y);
}
void GLES2TraceImplementation::Uniform2fv(GLint location,
GLsizei count,
const GLfloat* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2fv");
gl_->Uniform2fv(location, count, v);
}
void GLES2TraceImplementation::Uniform2i(GLint location, GLint x, GLint y) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2i");
gl_->Uniform2i(location, x, y);
}
void GLES2TraceImplementation::Uniform2iv(GLint location,
GLsizei count,
const GLint* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2iv");
gl_->Uniform2iv(location, count, v);
}
void GLES2TraceImplementation::Uniform2ui(GLint location, GLuint x, GLuint y) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2ui");
gl_->Uniform2ui(location, x, y);
}
void GLES2TraceImplementation::Uniform2uiv(GLint location,
GLsizei count,
const GLuint* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2uiv");
gl_->Uniform2uiv(location, count, v);
}
void GLES2TraceImplementation::Uniform3f(GLint location,
GLfloat x,
GLfloat y,
GLfloat z) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3f");
gl_->Uniform3f(location, x, y, z);
}
void GLES2TraceImplementation::Uniform3fv(GLint location,
GLsizei count,
const GLfloat* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3fv");
gl_->Uniform3fv(location, count, v);
}
void GLES2TraceImplementation::Uniform3i(GLint location,
GLint x,
GLint y,
GLint z) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3i");
gl_->Uniform3i(location, x, y, z);
}
void GLES2TraceImplementation::Uniform3iv(GLint location,
GLsizei count,
const GLint* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3iv");
gl_->Uniform3iv(location, count, v);
}
void GLES2TraceImplementation::Uniform3ui(GLint location,
GLuint x,
GLuint y,
GLuint z) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3ui");
gl_->Uniform3ui(location, x, y, z);
}
void GLES2TraceImplementation::Uniform3uiv(GLint location,
GLsizei count,
const GLuint* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3uiv");
gl_->Uniform3uiv(location, count, v);
}
void GLES2TraceImplementation::Uniform4f(GLint location,
GLfloat x,
GLfloat y,
GLfloat z,
GLfloat w) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4f");
gl_->Uniform4f(location, x, y, z, w);
}
void GLES2TraceImplementation::Uniform4fv(GLint location,
GLsizei count,
const GLfloat* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4fv");
gl_->Uniform4fv(location, count, v);
}
void GLES2TraceImplementation::Uniform4i(GLint location,
GLint x,
GLint y,
GLint z,
GLint w) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4i");
gl_->Uniform4i(location, x, y, z, w);
}
void GLES2TraceImplementation::Uniform4iv(GLint location,
GLsizei count,
const GLint* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4iv");
gl_->Uniform4iv(location, count, v);
}
void GLES2TraceImplementation::Uniform4ui(GLint location,
GLuint x,
GLuint y,
GLuint z,
GLuint w) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4ui");
gl_->Uniform4ui(location, x, y, z, w);
}
void GLES2TraceImplementation::Uniform4uiv(GLint location,
GLsizei count,
const GLuint* v) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4uiv");
gl_->Uniform4uiv(location, count, v);
}
void GLES2TraceImplementation::UniformBlockBinding(GLuint program,
GLuint index,
GLuint binding) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformBlockBinding");
gl_->UniformBlockBinding(program, index, binding);
}
void GLES2TraceImplementation::UniformMatrix2fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix2fv");
gl_->UniformMatrix2fv(location, count, transpose, value);
}
void GLES2TraceImplementation::UniformMatrix2x3fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix2x3fv");
gl_->UniformMatrix2x3fv(location, count, transpose, value);
}
void GLES2TraceImplementation::UniformMatrix2x4fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix2x4fv");
gl_->UniformMatrix2x4fv(location, count, transpose, value);
}
void GLES2TraceImplementation::UniformMatrix3fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix3fv");
gl_->UniformMatrix3fv(location, count, transpose, value);
}
void GLES2TraceImplementation::UniformMatrix3x2fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix3x2fv");
gl_->UniformMatrix3x2fv(location, count, transpose, value);
}
void GLES2TraceImplementation::UniformMatrix3x4fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix3x4fv");
gl_->UniformMatrix3x4fv(location, count, transpose, value);
}
void GLES2TraceImplementation::UniformMatrix4fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix4fv");
gl_->UniformMatrix4fv(location, count, transpose, value);
}
void GLES2TraceImplementation::UniformMatrix4x2fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix4x2fv");
gl_->UniformMatrix4x2fv(location, count, transpose, value);
}
void GLES2TraceImplementation::UniformMatrix4x3fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat* value) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix4x3fv");
gl_->UniformMatrix4x3fv(location, count, transpose, value);
}
void GLES2TraceImplementation::UseProgram(GLuint program) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UseProgram");
gl_->UseProgram(program);
}
void GLES2TraceImplementation::ValidateProgram(GLuint program) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ValidateProgram");
gl_->ValidateProgram(program);
}
void GLES2TraceImplementation::VertexAttrib1f(GLuint indx, GLfloat x) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib1f");
gl_->VertexAttrib1f(indx, x);
}
void GLES2TraceImplementation::VertexAttrib1fv(GLuint indx,
const GLfloat* values) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib1fv");
gl_->VertexAttrib1fv(indx, values);
}
void GLES2TraceImplementation::VertexAttrib2f(GLuint indx,
GLfloat x,
GLfloat y) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib2f");
gl_->VertexAttrib2f(indx, x, y);
}
void GLES2TraceImplementation::VertexAttrib2fv(GLuint indx,
const GLfloat* values) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib2fv");
gl_->VertexAttrib2fv(indx, values);
}
void GLES2TraceImplementation::VertexAttrib3f(GLuint indx,
GLfloat x,
GLfloat y,
GLfloat z) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib3f");
gl_->VertexAttrib3f(indx, x, y, z);
}
void GLES2TraceImplementation::VertexAttrib3fv(GLuint indx,
const GLfloat* values) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib3fv");
gl_->VertexAttrib3fv(indx, values);
}
void GLES2TraceImplementation::VertexAttrib4f(GLuint indx,
GLfloat x,
GLfloat y,
GLfloat z,
GLfloat w) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib4f");
gl_->VertexAttrib4f(indx, x, y, z, w);
}
void GLES2TraceImplementation::VertexAttrib4fv(GLuint indx,
const GLfloat* values) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib4fv");
gl_->VertexAttrib4fv(indx, values);
}
void GLES2TraceImplementation::VertexAttribI4i(GLuint indx,
GLint x,
GLint y,
GLint z,
GLint w) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribI4i");
gl_->VertexAttribI4i(indx, x, y, z, w);
}
void GLES2TraceImplementation::VertexAttribI4iv(GLuint indx,
const GLint* values) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribI4iv");
gl_->VertexAttribI4iv(indx, values);
}
void GLES2TraceImplementation::VertexAttribI4ui(GLuint indx,
GLuint x,
GLuint y,
GLuint z,
GLuint w) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribI4ui");
gl_->VertexAttribI4ui(indx, x, y, z, w);
}
void GLES2TraceImplementation::VertexAttribI4uiv(GLuint indx,
const GLuint* values) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribI4uiv");
gl_->VertexAttribI4uiv(indx, values);
}
void GLES2TraceImplementation::VertexAttribIPointer(GLuint indx,
GLint size,
GLenum type,
GLsizei stride,
const void* ptr) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribIPointer");
gl_->VertexAttribIPointer(indx, size, type, stride, ptr);
}
void GLES2TraceImplementation::VertexAttribPointer(GLuint indx,
GLint size,
GLenum type,
GLboolean normalized,
GLsizei stride,
const void* ptr) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribPointer");
gl_->VertexAttribPointer(indx, size, type, normalized, stride, ptr);
}
void GLES2TraceImplementation::Viewport(GLint x,
GLint y,
GLsizei width,
GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Viewport");
gl_->Viewport(x, y, width, height);
}
void GLES2TraceImplementation::WaitSync(GLsync sync,
GLbitfield flags,
GLuint64 timeout) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::WaitSync");
gl_->WaitSync(sync, flags, timeout);
}
void GLES2TraceImplementation::BlitFramebufferCHROMIUM(GLint srcX0,
GLint srcY0,
GLint srcX1,
GLint srcY1,
GLint dstX0,
GLint dstY0,
GLint dstX1,
GLint dstY1,
GLbitfield mask,
GLenum filter) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlitFramebufferCHROMIUM");
gl_->BlitFramebufferCHROMIUM(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1,
dstY1, mask, filter);
}
void GLES2TraceImplementation::RenderbufferStorageMultisampleCHROMIUM(
GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::RenderbufferStorageMultisampleCHROMIUM");
gl_->RenderbufferStorageMultisampleCHROMIUM(target, samples, internalformat,
width, height);
}
void GLES2TraceImplementation::RenderbufferStorageMultisampleAdvancedAMD(
GLenum target,
GLsizei samples,
GLsizei storageSamples,
GLenum internalformat,
GLsizei width,
GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::RenderbufferStorageMultisampleAdvancedAMD");
gl_->RenderbufferStorageMultisampleAdvancedAMD(
target, samples, storageSamples, internalformat, width, height);
}
void GLES2TraceImplementation::RenderbufferStorageMultisampleEXT(
GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::RenderbufferStorageMultisampleEXT");
gl_->RenderbufferStorageMultisampleEXT(target, samples, internalformat, width,
height);
}
void GLES2TraceImplementation::FramebufferTexture2DMultisampleEXT(
GLenum target,
GLenum attachment,
GLenum textarget,
GLuint texture,
GLint level,
GLsizei samples) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::FramebufferTexture2DMultisampleEXT");
gl_->FramebufferTexture2DMultisampleEXT(target, attachment, textarget,
texture, level, samples);
}
void GLES2TraceImplementation::TexStorage2DEXT(GLenum target,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexStorage2DEXT");
gl_->TexStorage2DEXT(target, levels, internalFormat, width, height);
}
void GLES2TraceImplementation::GenQueriesEXT(GLsizei n, GLuint* queries) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenQueriesEXT");
gl_->GenQueriesEXT(n, queries);
}
void GLES2TraceImplementation::DeleteQueriesEXT(GLsizei n,
const GLuint* queries) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteQueriesEXT");
gl_->DeleteQueriesEXT(n, queries);
}
void GLES2TraceImplementation::QueryCounterEXT(GLuint id, GLenum target) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::QueryCounterEXT");
gl_->QueryCounterEXT(id, target);
}
GLboolean GLES2TraceImplementation::IsQueryEXT(GLuint id) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsQueryEXT");
return gl_->IsQueryEXT(id);
}
void GLES2TraceImplementation::BeginQueryEXT(GLenum target, GLuint id) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BeginQueryEXT");
gl_->BeginQueryEXT(target, id);
}
void GLES2TraceImplementation::BeginTransformFeedback(GLenum primitivemode) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BeginTransformFeedback");
gl_->BeginTransformFeedback(primitivemode);
}
void GLES2TraceImplementation::EndQueryEXT(GLenum target) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::EndQueryEXT");
gl_->EndQueryEXT(target);
}
void GLES2TraceImplementation::EndTransformFeedback() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::EndTransformFeedback");
gl_->EndTransformFeedback();
}
void GLES2TraceImplementation::GetQueryivEXT(GLenum target,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetQueryivEXT");
gl_->GetQueryivEXT(target, pname, params);
}
void GLES2TraceImplementation::GetQueryObjectivEXT(GLuint id,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetQueryObjectivEXT");
gl_->GetQueryObjectivEXT(id, pname, params);
}
void GLES2TraceImplementation::GetQueryObjectuivEXT(GLuint id,
GLenum pname,
GLuint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetQueryObjectuivEXT");
gl_->GetQueryObjectuivEXT(id, pname, params);
}
void GLES2TraceImplementation::GetQueryObjecti64vEXT(GLuint id,
GLenum pname,
GLint64* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetQueryObjecti64vEXT");
gl_->GetQueryObjecti64vEXT(id, pname, params);
}
void GLES2TraceImplementation::GetQueryObjectui64vEXT(GLuint id,
GLenum pname,
GLuint64* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetQueryObjectui64vEXT");
gl_->GetQueryObjectui64vEXT(id, pname, params);
}
void GLES2TraceImplementation::SetDisjointValueSyncCHROMIUM() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::SetDisjointValueSyncCHROMIUM");
gl_->SetDisjointValueSyncCHROMIUM();
}
void GLES2TraceImplementation::InsertEventMarkerEXT(GLsizei length,
const GLchar* marker) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::InsertEventMarkerEXT");
gl_->InsertEventMarkerEXT(length, marker);
}
void GLES2TraceImplementation::PushGroupMarkerEXT(GLsizei length,
const GLchar* marker) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PushGroupMarkerEXT");
gl_->PushGroupMarkerEXT(length, marker);
}
void GLES2TraceImplementation::PopGroupMarkerEXT() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PopGroupMarkerEXT");
gl_->PopGroupMarkerEXT();
}
void GLES2TraceImplementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenVertexArraysOES");
gl_->GenVertexArraysOES(n, arrays);
}
void GLES2TraceImplementation::DeleteVertexArraysOES(GLsizei n,
const GLuint* arrays) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteVertexArraysOES");
gl_->DeleteVertexArraysOES(n, arrays);
}
GLboolean GLES2TraceImplementation::IsVertexArrayOES(GLuint array) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsVertexArrayOES");
return gl_->IsVertexArrayOES(array);
}
void GLES2TraceImplementation::BindVertexArrayOES(GLuint array) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindVertexArrayOES");
gl_->BindVertexArrayOES(array);
}
void GLES2TraceImplementation::FramebufferParameteri(GLenum target,
GLenum pname,
GLint param) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FramebufferParameteri");
gl_->FramebufferParameteri(target, pname, param);
}
void GLES2TraceImplementation::BindImageTexture(GLuint unit,
GLuint texture,
GLint level,
GLboolean layered,
GLint layer,
GLenum access,
GLenum format) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindImageTexture");
gl_->BindImageTexture(unit, texture, level, layered, layer, access, format);
}
void GLES2TraceImplementation::DispatchCompute(GLuint num_groups_x,
GLuint num_groups_y,
GLuint num_groups_z) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DispatchCompute");
gl_->DispatchCompute(num_groups_x, num_groups_y, num_groups_z);
}
void GLES2TraceImplementation::DispatchComputeIndirect(GLintptr offset) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DispatchComputeIndirect");
gl_->DispatchComputeIndirect(offset);
}
void GLES2TraceImplementation::DrawArraysIndirect(GLenum mode,
const void* offset) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawArraysIndirect");
gl_->DrawArraysIndirect(mode, offset);
}
void GLES2TraceImplementation::DrawElementsIndirect(GLenum mode,
GLenum type,
const void* offset) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawElementsIndirect");
gl_->DrawElementsIndirect(mode, type, offset);
}
void GLES2TraceImplementation::GetProgramInterfaceiv(GLuint program,
GLenum program_interface,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramInterfaceiv");
gl_->GetProgramInterfaceiv(program, program_interface, pname, params);
}
GLuint GLES2TraceImplementation::GetProgramResourceIndex(
GLuint program,
GLenum program_interface,
const char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramResourceIndex");
return gl_->GetProgramResourceIndex(program, program_interface, name);
}
void GLES2TraceImplementation::GetProgramResourceName(GLuint program,
GLenum program_interface,
GLuint index,
GLsizei bufsize,
GLsizei* length,
char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramResourceName");
gl_->GetProgramResourceName(program, program_interface, index, bufsize,
length, name);
}
void GLES2TraceImplementation::GetProgramResourceiv(GLuint program,
GLenum program_interface,
GLuint index,
GLsizei prop_count,
const GLenum* props,
GLsizei bufsize,
GLsizei* length,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramResourceiv");
gl_->GetProgramResourceiv(program, program_interface, index, prop_count,
props, bufsize, length, params);
}
GLint GLES2TraceImplementation::GetProgramResourceLocation(
GLuint program,
GLenum program_interface,
const char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::GetProgramResourceLocation");
return gl_->GetProgramResourceLocation(program, program_interface, name);
}
void GLES2TraceImplementation::MemoryBarrierEXT(GLbitfield barriers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MemoryBarrierEXT");
gl_->MemoryBarrierEXT(barriers);
}
void GLES2TraceImplementation::MemoryBarrierByRegion(GLbitfield barriers) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MemoryBarrierByRegion");
gl_->MemoryBarrierByRegion(barriers);
}
GLuint GLES2TraceImplementation::GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
GLsizei count,
GLenum type,
GLuint offset) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::GetMaxValueInBufferCHROMIUM");
return gl_->GetMaxValueInBufferCHROMIUM(buffer_id, count, type, offset);
}
GLboolean GLES2TraceImplementation::EnableFeatureCHROMIUM(const char* feature) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::EnableFeatureCHROMIUM");
return gl_->EnableFeatureCHROMIUM(feature);
}
void* GLES2TraceImplementation::MapBufferCHROMIUM(GLuint target,
GLenum access) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapBufferCHROMIUM");
return gl_->MapBufferCHROMIUM(target, access);
}
GLboolean GLES2TraceImplementation::UnmapBufferCHROMIUM(GLuint target) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UnmapBufferCHROMIUM");
return gl_->UnmapBufferCHROMIUM(target);
}
void* GLES2TraceImplementation::MapBufferSubDataCHROMIUM(GLuint target,
GLintptr offset,
GLsizeiptr size,
GLenum access) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapBufferSubDataCHROMIUM");
return gl_->MapBufferSubDataCHROMIUM(target, offset, size, access);
}
void GLES2TraceImplementation::UnmapBufferSubDataCHROMIUM(const void* mem) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::UnmapBufferSubDataCHROMIUM");
gl_->UnmapBufferSubDataCHROMIUM(mem);
}
void* GLES2TraceImplementation::MapBufferRange(GLenum target,
GLintptr offset,
GLsizeiptr size,
GLbitfield access) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapBufferRange");
return gl_->MapBufferRange(target, offset, size, access);
}
GLboolean GLES2TraceImplementation::UnmapBuffer(GLenum target) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UnmapBuffer");
return gl_->UnmapBuffer(target);
}
void GLES2TraceImplementation::FlushMappedBufferRange(GLenum target,
GLintptr offset,
GLsizeiptr size) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FlushMappedBufferRange");
gl_->FlushMappedBufferRange(target, offset, size);
}
void* GLES2TraceImplementation::MapTexSubImage2DCHROMIUM(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLenum access) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapTexSubImage2DCHROMIUM");
return gl_->MapTexSubImage2DCHROMIUM(target, level, xoffset, yoffset, width,
height, format, type, access);
}
void GLES2TraceImplementation::UnmapTexSubImage2DCHROMIUM(const void* mem) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::UnmapTexSubImage2DCHROMIUM");
gl_->UnmapTexSubImage2DCHROMIUM(mem);
}
const GLchar* GLES2TraceImplementation::GetRequestableExtensionsCHROMIUM() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::GetRequestableExtensionsCHROMIUM");
return gl_->GetRequestableExtensionsCHROMIUM();
}
void GLES2TraceImplementation::RequestExtensionCHROMIUM(const char* extension) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::RequestExtensionCHROMIUM");
gl_->RequestExtensionCHROMIUM(extension);
}
void GLES2TraceImplementation::GetProgramInfoCHROMIUM(GLuint program,
GLsizei bufsize,
GLsizei* size,
void* info) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramInfoCHROMIUM");
gl_->GetProgramInfoCHROMIUM(program, bufsize, size, info);
}
void GLES2TraceImplementation::GetUniformBlocksCHROMIUM(GLuint program,
GLsizei bufsize,
GLsizei* size,
void* info) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformBlocksCHROMIUM");
gl_->GetUniformBlocksCHROMIUM(program, bufsize, size, info);
}
void GLES2TraceImplementation::GetTransformFeedbackVaryingsCHROMIUM(
GLuint program,
GLsizei bufsize,
GLsizei* size,
void* info) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::GetTransformFeedbackVaryingsCHROMIUM");
gl_->GetTransformFeedbackVaryingsCHROMIUM(program, bufsize, size, info);
}
void GLES2TraceImplementation::GetUniformsES3CHROMIUM(GLuint program,
GLsizei bufsize,
GLsizei* size,
void* info) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformsES3CHROMIUM");
gl_->GetUniformsES3CHROMIUM(program, bufsize, size, info);
}
void GLES2TraceImplementation::DescheduleUntilFinishedCHROMIUM() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::DescheduleUntilFinishedCHROMIUM");
gl_->DescheduleUntilFinishedCHROMIUM();
}
void GLES2TraceImplementation::GetTranslatedShaderSourceANGLE(GLuint shader,
GLsizei bufsize,
GLsizei* length,
char* source) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::GetTranslatedShaderSourceANGLE");
gl_->GetTranslatedShaderSourceANGLE(shader, bufsize, length, source);
}
void GLES2TraceImplementation::CopyTextureCHROMIUM(
GLuint source_id,
GLint source_level,
GLenum dest_target,
GLuint dest_id,
GLint dest_level,
GLint internalformat,
GLenum dest_type,
GLboolean unpack_flip_y,
GLboolean unpack_premultiply_alpha,
GLboolean unpack_unmultiply_alpha) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTextureCHROMIUM");
gl_->CopyTextureCHROMIUM(source_id, source_level, dest_target, dest_id,
dest_level, internalformat, dest_type, unpack_flip_y,
unpack_premultiply_alpha, unpack_unmultiply_alpha);
}
void GLES2TraceImplementation::CopySubTextureCHROMIUM(
GLuint source_id,
GLint source_level,
GLenum dest_target,
GLuint dest_id,
GLint dest_level,
GLint xoffset,
GLint yoffset,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLboolean unpack_flip_y,
GLboolean unpack_premultiply_alpha,
GLboolean unpack_unmultiply_alpha) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopySubTextureCHROMIUM");
gl_->CopySubTextureCHROMIUM(source_id, source_level, dest_target, dest_id,
dest_level, xoffset, yoffset, x, y, width, height,
unpack_flip_y, unpack_premultiply_alpha,
unpack_unmultiply_alpha);
}
void GLES2TraceImplementation::DrawArraysInstancedANGLE(GLenum mode,
GLint first,
GLsizei count,
GLsizei primcount) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawArraysInstancedANGLE");
gl_->DrawArraysInstancedANGLE(mode, first, count, primcount);
}
void GLES2TraceImplementation::DrawArraysInstancedBaseInstanceANGLE(
GLenum mode,
GLint first,
GLsizei count,
GLsizei primcount,
GLuint baseinstance) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::DrawArraysInstancedBaseInstanceANGLE");
gl_->DrawArraysInstancedBaseInstanceANGLE(mode, first, count, primcount,
baseinstance);
}
void GLES2TraceImplementation::DrawElementsInstancedANGLE(GLenum mode,
GLsizei count,
GLenum type,
const void* indices,
GLsizei primcount) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::DrawElementsInstancedANGLE");
gl_->DrawElementsInstancedANGLE(mode, count, type, indices, primcount);
}
void GLES2TraceImplementation::DrawElementsInstancedBaseVertexBaseInstanceANGLE(
GLenum mode,
GLsizei count,
GLenum type,
const void* indices,
GLsizei primcount,
GLint basevertex,
GLuint baseinstance) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::DrawElementsInstancedBaseVertexBaseInstanceANGLE");
gl_->DrawElementsInstancedBaseVertexBaseInstanceANGLE(
mode, count, type, indices, primcount, basevertex, baseinstance);
}
void GLES2TraceImplementation::VertexAttribDivisorANGLE(GLuint index,
GLuint divisor) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribDivisorANGLE");
gl_->VertexAttribDivisorANGLE(index, divisor);
}
void GLES2TraceImplementation::BindUniformLocationCHROMIUM(GLuint program,
GLint location,
const char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::BindUniformLocationCHROMIUM");
gl_->BindUniformLocationCHROMIUM(program, location, name);
}
void GLES2TraceImplementation::TraceBeginCHROMIUM(const char* category_name,
const char* trace_name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TraceBeginCHROMIUM");
gl_->TraceBeginCHROMIUM(category_name, trace_name);
}
void GLES2TraceImplementation::TraceEndCHROMIUM() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TraceEndCHROMIUM");
gl_->TraceEndCHROMIUM();
}
void GLES2TraceImplementation::DiscardFramebufferEXT(
GLenum target,
GLsizei count,
const GLenum* attachments) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DiscardFramebufferEXT");
gl_->DiscardFramebufferEXT(target, count, attachments);
}
void GLES2TraceImplementation::LoseContextCHROMIUM(GLenum current,
GLenum other) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::LoseContextCHROMIUM");
gl_->LoseContextCHROMIUM(current, other);
}
void GLES2TraceImplementation::DrawBuffersEXT(GLsizei count,
const GLenum* bufs) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawBuffersEXT");
gl_->DrawBuffersEXT(count, bufs);
}
void GLES2TraceImplementation::FlushDriverCachesCHROMIUM() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FlushDriverCachesCHROMIUM");
gl_->FlushDriverCachesCHROMIUM();
}
GLuint GLES2TraceImplementation::GetLastFlushIdCHROMIUM() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetLastFlushIdCHROMIUM");
return gl_->GetLastFlushIdCHROMIUM();
}
void GLES2TraceImplementation::SetActiveURLCHROMIUM(const char* url) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SetActiveURLCHROMIUM");
gl_->SetActiveURLCHROMIUM(url);
}
void GLES2TraceImplementation::ContextVisibilityHintCHROMIUM(
GLboolean visibility) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::ContextVisibilityHintCHROMIUM");
gl_->ContextVisibilityHintCHROMIUM(visibility);
}
GLenum GLES2TraceImplementation::GetGraphicsResetStatusKHR() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetGraphicsResetStatusKHR");
return gl_->GetGraphicsResetStatusKHR();
}
void GLES2TraceImplementation::BlendBarrierKHR() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendBarrierKHR");
gl_->BlendBarrierKHR();
}
void GLES2TraceImplementation::BindFragDataLocationIndexedEXT(
GLuint program,
GLuint colorNumber,
GLuint index,
const char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::BindFragDataLocationIndexedEXT");
gl_->BindFragDataLocationIndexedEXT(program, colorNumber, index, name);
}
void GLES2TraceImplementation::BindFragDataLocationEXT(GLuint program,
GLuint colorNumber,
const char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindFragDataLocationEXT");
gl_->BindFragDataLocationEXT(program, colorNumber, name);
}
GLint GLES2TraceImplementation::GetFragDataIndexEXT(GLuint program,
const char* name) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetFragDataIndexEXT");
return gl_->GetFragDataIndexEXT(program, name);
}
void GLES2TraceImplementation::InitializeDiscardableTextureCHROMIUM(
GLuint texture_id) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::InitializeDiscardableTextureCHROMIUM");
gl_->InitializeDiscardableTextureCHROMIUM(texture_id);
}
void GLES2TraceImplementation::UnlockDiscardableTextureCHROMIUM(
GLuint texture_id) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::UnlockDiscardableTextureCHROMIUM");
gl_->UnlockDiscardableTextureCHROMIUM(texture_id);
}
bool GLES2TraceImplementation::LockDiscardableTextureCHROMIUM(
GLuint texture_id) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::LockDiscardableTextureCHROMIUM");
return gl_->LockDiscardableTextureCHROMIUM(texture_id);
}
void GLES2TraceImplementation::WindowRectanglesEXT(GLenum mode,
GLsizei count,
const GLint* box) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::WindowRectanglesEXT");
gl_->WindowRectanglesEXT(mode, count, box);
}
GLuint GLES2TraceImplementation::CreateGpuFenceCHROMIUM() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CreateGpuFenceCHROMIUM");
return gl_->CreateGpuFenceCHROMIUM();
}
GLuint GLES2TraceImplementation::CreateClientGpuFenceCHROMIUM(
ClientGpuFence source) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::CreateClientGpuFenceCHROMIUM");
return gl_->CreateClientGpuFenceCHROMIUM(source);
}
void GLES2TraceImplementation::WaitGpuFenceCHROMIUM(GLuint gpu_fence_id) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::WaitGpuFenceCHROMIUM");
gl_->WaitGpuFenceCHROMIUM(gpu_fence_id);
}
void GLES2TraceImplementation::DestroyGpuFenceCHROMIUM(GLuint gpu_fence_id) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DestroyGpuFenceCHROMIUM");
gl_->DestroyGpuFenceCHROMIUM(gpu_fence_id);
}
void GLES2TraceImplementation::InvalidateReadbackBufferShadowDataCHROMIUM(
GLuint buffer_id) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::InvalidateReadbackBufferShadowDataCHROMIUM");
gl_->InvalidateReadbackBufferShadowDataCHROMIUM(buffer_id);
}
void GLES2TraceImplementation::FramebufferTextureMultiviewOVR(
GLenum target,
GLenum attachment,
GLuint texture,
GLint level,
GLint baseViewIndex,
GLsizei numViews) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::FramebufferTextureMultiviewOVR");
gl_->FramebufferTextureMultiviewOVR(target, attachment, texture, level,
baseViewIndex, numViews);
}
void GLES2TraceImplementation::MaxShaderCompilerThreadsKHR(GLuint count) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::MaxShaderCompilerThreadsKHR");
gl_->MaxShaderCompilerThreadsKHR(count);
}
GLuint GLES2TraceImplementation::CreateAndTexStorage2DSharedImageCHROMIUM(
const GLbyte* mailbox) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::CreateAndTexStorage2DSharedImageCHROMIUM");
return gl_->CreateAndTexStorage2DSharedImageCHROMIUM(mailbox);
}
void GLES2TraceImplementation::BeginSharedImageAccessDirectCHROMIUM(
GLuint texture,
GLenum mode) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::BeginSharedImageAccessDirectCHROMIUM");
gl_->BeginSharedImageAccessDirectCHROMIUM(texture, mode);
}
void GLES2TraceImplementation::EndSharedImageAccessDirectCHROMIUM(
GLuint texture) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::EndSharedImageAccessDirectCHROMIUM");
gl_->EndSharedImageAccessDirectCHROMIUM(texture);
}
void GLES2TraceImplementation::CopySharedImageINTERNAL(
GLint xoffset,
GLint yoffset,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
const GLbyte* mailboxes) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopySharedImageINTERNAL");
gl_->CopySharedImageINTERNAL(xoffset, yoffset, x, y, width, height,
mailboxes);
}
void GLES2TraceImplementation::CopySharedImageToTextureINTERNAL(
GLuint texture,
GLenum target,
GLuint internal_format,
GLenum type,
GLint src_x,
GLint src_y,
GLsizei width,
GLsizei height,
GLboolean is_dst_origin_top_left,
const GLbyte* src_mailbox) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::CopySharedImageToTextureINTERNAL");
gl_->CopySharedImageToTextureINTERNAL(texture, target, internal_format, type,
src_x, src_y, width, height,
is_dst_origin_top_left, src_mailbox);
}
GLboolean GLES2TraceImplementation::ReadbackARGBImagePixelsINTERNAL(
const GLbyte* mailbox,
const void* dst_color_space,
GLuint dst_color_space_size,
GLuint dst_size,
GLuint dst_width,
GLuint dst_height,
GLuint dst_color_type,
GLuint dst_alpha_type,
GLuint dst_row_bytes,
GLint src_x,
GLint src_y,
GLint plane_index,
void* pixels) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::ReadbackARGBImagePixelsINTERNAL");
return gl_->ReadbackARGBImagePixelsINTERNAL(
mailbox, dst_color_space, dst_color_space_size, dst_size, dst_width,
dst_height, dst_color_type, dst_alpha_type, dst_row_bytes, src_x, src_y,
plane_index, pixels);
}
void GLES2TraceImplementation::WritePixelsYUVINTERNAL(
const GLbyte* mailbox,
GLuint src_size_plane1,
GLuint src_size_plane2,
GLuint src_size_plane3,
GLuint src_size_plane4,
GLuint src_width,
GLuint src_height,
GLuint src_plane_config,
GLuint src_subsampling,
GLuint src_datatype,
GLuint src_row_bytes_plane1,
GLuint src_row_bytes_plane2,
GLuint src_row_bytes_plane3,
GLuint src_row_bytes_plane4,
const void* src_pixels_plane1,
const void* src_pixels_plane2,
const void* src_pixels_plane3,
const void* src_pixels_plane4) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::WritePixelsYUVINTERNAL");
gl_->WritePixelsYUVINTERNAL(
mailbox, src_size_plane1, src_size_plane2, src_size_plane3,
src_size_plane4, src_width, src_height, src_plane_config, src_subsampling,
src_datatype, src_row_bytes_plane1, src_row_bytes_plane2,
src_row_bytes_plane3, src_row_bytes_plane4, src_pixels_plane1,
src_pixels_plane2, src_pixels_plane3, src_pixels_plane4);
}
void GLES2TraceImplementation::EnableiOES(GLenum target, GLuint index) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::EnableiOES");
gl_->EnableiOES(target, index);
}
void GLES2TraceImplementation::DisableiOES(GLenum target, GLuint index) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DisableiOES");
gl_->DisableiOES(target, index);
}
void GLES2TraceImplementation::BlendEquationiOES(GLuint buf, GLenum mode) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendEquationiOES");
gl_->BlendEquationiOES(buf, mode);
}
void GLES2TraceImplementation::BlendEquationSeparateiOES(GLuint buf,
GLenum modeRGB,
GLenum modeAlpha) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendEquationSeparateiOES");
gl_->BlendEquationSeparateiOES(buf, modeRGB, modeAlpha);
}
void GLES2TraceImplementation::BlendFunciOES(GLuint buf,
GLenum src,
GLenum dst) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendFunciOES");
gl_->BlendFunciOES(buf, src, dst);
}
void GLES2TraceImplementation::BlendFuncSeparateiOES(GLuint buf,
GLenum srcRGB,
GLenum dstRGB,
GLenum srcAlpha,
GLenum dstAlpha) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendFuncSeparateiOES");
gl_->BlendFuncSeparateiOES(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
}
void GLES2TraceImplementation::ColorMaskiOES(GLuint buf,
GLboolean r,
GLboolean g,
GLboolean b,
GLboolean a) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ColorMaskiOES");
gl_->ColorMaskiOES(buf, r, g, b, a);
}
GLboolean GLES2TraceImplementation::IsEnablediOES(GLenum target, GLuint index) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsEnablediOES");
return gl_->IsEnablediOES(target, index);
}
void GLES2TraceImplementation::ProvokingVertexANGLE(GLenum provokeMode) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ProvokingVertexANGLE");
gl_->ProvokingVertexANGLE(provokeMode);
}
void GLES2TraceImplementation::FramebufferMemorylessPixelLocalStorageANGLE(
GLint plane,
GLenum internalformat) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::FramebufferMemorylessPixelLocalStorageANGLE");
gl_->FramebufferMemorylessPixelLocalStorageANGLE(plane, internalformat);
}
void GLES2TraceImplementation::FramebufferTexturePixelLocalStorageANGLE(
GLint plane,
GLuint backingtexture,
GLint level,
GLint layer) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::FramebufferTexturePixelLocalStorageANGLE");
gl_->FramebufferTexturePixelLocalStorageANGLE(plane, backingtexture, level,
layer);
}
void GLES2TraceImplementation::FramebufferPixelLocalClearValuefvANGLE(
GLint plane,
const GLfloat* value) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::FramebufferPixelLocalClearValuefvANGLE");
gl_->FramebufferPixelLocalClearValuefvANGLE(plane, value);
}
void GLES2TraceImplementation::FramebufferPixelLocalClearValueivANGLE(
GLint plane,
const GLint* value) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::FramebufferPixelLocalClearValueivANGLE");
gl_->FramebufferPixelLocalClearValueivANGLE(plane, value);
}
void GLES2TraceImplementation::FramebufferPixelLocalClearValueuivANGLE(
GLint plane,
const GLuint* value) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::FramebufferPixelLocalClearValueuivANGLE");
gl_->FramebufferPixelLocalClearValueuivANGLE(plane, value);
}
void GLES2TraceImplementation::BeginPixelLocalStorageANGLE(
GLsizei count,
const GLenum* loadops) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::BeginPixelLocalStorageANGLE");
gl_->BeginPixelLocalStorageANGLE(count, loadops);
}
void GLES2TraceImplementation::EndPixelLocalStorageANGLE(
GLsizei count,
const GLenum* storeops) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::EndPixelLocalStorageANGLE");
gl_->EndPixelLocalStorageANGLE(count, storeops);
}
void GLES2TraceImplementation::PixelLocalStorageBarrierANGLE() {
TRACE_EVENT_BINARY_EFFICIENT0("gpu",
"GLES2Trace::PixelLocalStorageBarrierANGLE");
gl_->PixelLocalStorageBarrierANGLE();
}
void GLES2TraceImplementation::FramebufferPixelLocalStorageInterruptANGLE() {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::FramebufferPixelLocalStorageInterruptANGLE");
gl_->FramebufferPixelLocalStorageInterruptANGLE();
}
void GLES2TraceImplementation::FramebufferPixelLocalStorageRestoreANGLE() {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::FramebufferPixelLocalStorageRestoreANGLE");
gl_->FramebufferPixelLocalStorageRestoreANGLE();
}
void GLES2TraceImplementation::GetFramebufferPixelLocalStorageParameterfvANGLE(
GLint plane,
GLenum pname,
GLfloat* params) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::GetFramebufferPixelLocalStorageParameterfvANGLE");
gl_->GetFramebufferPixelLocalStorageParameterfvANGLE(plane, pname, params);
}
void GLES2TraceImplementation::GetFramebufferPixelLocalStorageParameterivANGLE(
GLint plane,
GLenum pname,
GLint* params) {
TRACE_EVENT_BINARY_EFFICIENT0(
"gpu", "GLES2Trace::GetFramebufferPixelLocalStorageParameterivANGLE");
gl_->GetFramebufferPixelLocalStorageParameterivANGLE(plane, pname, params);
}
void GLES2TraceImplementation::ClipControlEXT(GLenum origin, GLenum depth) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClipControlEXT");
gl_->ClipControlEXT(origin, depth);
}
void GLES2TraceImplementation::PolygonModeANGLE(GLenum face, GLenum mode) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PolygonModeANGLE");
gl_->PolygonModeANGLE(face, mode);
}
void GLES2TraceImplementation::PolygonOffsetClampEXT(GLfloat factor,
GLfloat units,
GLfloat clamp) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PolygonOffsetClampEXT");
gl_->PolygonOffsetClampEXT(factor, units, clamp);
}
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_IMPL_AUTOGEN_H_