| // Copyright 2016 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "gpu/command_buffer/service/service_utils.h" |
| |
| #include <string> |
| #include <string_view> |
| |
| #include "base/command_line.h" |
| #include "base/logging.h" |
| #include "base/strings/string_number_conversions.h" |
| #include "base/strings/string_split.h" |
| #include "base/strings/string_util.h" |
| #include "build/build_config.h" |
| #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| #include "gpu/command_buffer/service/context_group.h" |
| #include "gpu/command_buffer/service/gpu_switches.h" |
| #include "gpu/config/gpu_finch_features.h" |
| #include "skia/buildflags.h" |
| #include "ui/gl/gl_bindings.h" |
| #include "ui/gl/gl_features.h" |
| #include "ui/gl/gl_implementation.h" |
| #include "ui/gl/gl_surface_egl.h" |
| #include "ui/gl/gl_switches.h" |
| #include "ui/gl/gl_utils.h" |
| |
| namespace gpu { |
| namespace gles2 { |
| |
| namespace { |
| |
| bool GetUintFromSwitch(const base::CommandLine* command_line, |
| std::string_view switch_string, |
| uint32_t* value) { |
| if (!command_line->HasSwitch(switch_string)) { |
| return false; |
| } |
| std::string switch_value(command_line->GetSwitchValueASCII(switch_string)); |
| return base::StringToUint(switch_value, value); |
| } |
| |
| // Parse the value of --use-vulkan from the command line. If unspecified and |
| // features::kVulkan is enabled (GrContext is going to use vulkan), default to |
| // the native implementation. |
| VulkanImplementationName ParseVulkanImplementationName( |
| const base::CommandLine* command_line) { |
| #if BUILDFLAG(IS_ANDROID) |
| if (command_line->HasSwitch(switches::kWebViewDrawFunctorUsesVulkan)) { |
| return VulkanImplementationName::kForcedNative; |
| } |
| #endif |
| |
| if (command_line->HasSwitch(switches::kUseVulkan)) { |
| auto value = command_line->GetSwitchValueASCII(switches::kUseVulkan); |
| if (value.empty() || value == switches::kVulkanImplementationNameNative) { |
| return VulkanImplementationName::kForcedNative; |
| } else if (value == switches::kVulkanImplementationNameSwiftshader) { |
| return VulkanImplementationName::kSwiftshader; |
| } |
| } |
| |
| if (features::IsUsingVulkan()) { |
| // If the vulkan feature is enabled from command line, we will force to use |
| // vulkan even if it is blocklisted. |
| return base::FeatureList::GetInstance()->IsFeatureOverriddenFromCommandLine( |
| features::kVulkan.name, |
| base::FeatureList::OVERRIDE_ENABLE_FEATURE) |
| ? VulkanImplementationName::kForcedNative |
| : VulkanImplementationName::kNative; |
| } |
| |
| // GrContext is not going to use Vulkan. |
| return VulkanImplementationName::kNone; |
| } |
| |
| WebGPUAdapterName ParseWebGPUAdapterName( |
| const base::CommandLine* command_line) { |
| if (command_line->HasSwitch(switches::kUseWebGPUAdapter)) { |
| auto value = command_line->GetSwitchValueASCII(switches::kUseWebGPUAdapter); |
| |
| static const struct { |
| const char* name; |
| WebGPUAdapterName value; |
| } kAdapterNames[] = { |
| {"", WebGPUAdapterName::kDefault}, |
| {"default", WebGPUAdapterName::kDefault}, |
| {"d3d11", WebGPUAdapterName::kD3D11}, |
| {"opengles", WebGPUAdapterName::kOpenGLES}, |
| {"swiftshader", WebGPUAdapterName::kSwiftShader}, |
| }; |
| |
| for (const auto& adapter_name : kAdapterNames) { |
| if (value == adapter_name.name) { |
| return adapter_name.value; |
| } |
| } |
| |
| DLOG(ERROR) << "Invalid switch " << switches::kUseWebGPUAdapter << "=" |
| << value << "."; |
| } |
| return WebGPUAdapterName::kDefault; |
| } |
| |
| WebGPUPowerPreference ParseWebGPUPowerPreference( |
| const base::CommandLine* command_line) { |
| if (command_line->HasSwitch(switches::kUseWebGPUPowerPreference)) { |
| auto value = |
| command_line->GetSwitchValueASCII(switches::kUseWebGPUPowerPreference); |
| if (value.empty()) { |
| return WebGPUPowerPreference::kNone; |
| } else if (value == "none") { |
| return WebGPUPowerPreference::kNone; |
| } else if (value == "default-low-power") { |
| return WebGPUPowerPreference::kDefaultLowPower; |
| } else if (value == "default-high-performance") { |
| return WebGPUPowerPreference::kDefaultHighPerformance; |
| } else if (value == "force-low-power") { |
| return WebGPUPowerPreference::kForceLowPower; |
| } else if (value == "force-high-performance") { |
| return WebGPUPowerPreference::kForceHighPerformance; |
| } else { |
| DLOG(ERROR) << "Invalid switch " << switches::kUseWebGPUPowerPreference |
| << "=" << value << "."; |
| } |
| } |
| return WebGPUPowerPreference::kNone; |
| } |
| |
| } // namespace |
| |
| gl::GLContextAttribs GenerateGLContextAttribsForDecoder( |
| const ContextCreationAttribs& attribs_helper, |
| const ContextGroup* context_group) { |
| gl::GLContextAttribs attribs; |
| attribs.gpu_preference = attribs_helper.gpu_preference; |
| if (context_group->use_passthrough_cmd_decoder()) { |
| attribs.webgl_compatibility_context = |
| IsWebGLContextType(attribs_helper.context_type); |
| |
| // Always use the global texture and semaphore share group for the |
| // passthrough command decoder |
| attribs.global_texture_share_group = true; |
| attribs.global_semaphore_share_group = true; |
| |
| attribs.robust_resource_initialization = true; |
| attribs.robust_buffer_access = true; |
| attribs.allow_client_arrays = false; |
| |
| // Request a specific context version instead of always 3.0 |
| if (IsWebGL2OrES3ContextType(attribs_helper.context_type)) { |
| attribs.client_major_es_version = 3; |
| attribs.client_minor_es_version = 0; |
| } else { |
| DCHECK(IsWebGL1OrES2ContextType(attribs_helper.context_type)); |
| attribs.client_major_es_version = 2; |
| attribs.client_minor_es_version = 0; |
| } |
| } else { |
| attribs.client_major_es_version = 3; |
| attribs.client_minor_es_version = 0; |
| } |
| |
| if (gl::GetGlWorkarounds().disable_es3gl_context) { |
| // Forcefully disable ES3 contexts |
| attribs.client_major_es_version = 2; |
| attribs.client_minor_es_version = 0; |
| } |
| |
| if (IsES31ForTestingContextType(attribs_helper.context_type)) { |
| // Forcefully disable ES 3.1 contexts. Tests create contexts by initializing |
| // the attributes directly. |
| attribs.client_major_es_version = 2; |
| attribs.client_minor_es_version = 0; |
| } |
| |
| return attribs; |
| } |
| |
| gl::GLContextAttribs GenerateGLContextAttribsForCompositor( |
| bool use_passthrough_cmd_decoder) { |
| gl::GLContextAttribs attribs; |
| if (use_passthrough_cmd_decoder) { |
| // Always use the global texture and semaphore share group for the |
| // passthrough command decoder |
| attribs.global_texture_share_group = true; |
| attribs.global_semaphore_share_group = true; |
| |
| attribs.passthrough_shaders = features::IsANGLEPassthroughShadersAllowed(); |
| |
| // Disable resource initialization and buffer bounds checks for trusted |
| // contexts. |
| attribs.robust_resource_initialization = false; |
| attribs.robust_buffer_access = false; |
| attribs.allow_client_arrays = true; |
| } |
| |
| bool force_es2_context = gl::GetGlWorkarounds().disable_es3gl_context; |
| if (features::UseGles2ForOopR() && use_passthrough_cmd_decoder) { |
| force_es2_context = true; |
| } |
| |
| attribs.client_major_es_version = force_es2_context ? 2 : 3; |
| attribs.client_minor_es_version = 0; |
| |
| return attribs; |
| } |
| |
| bool UsePassthroughCommandDecoder(const base::CommandLine* command_line) { |
| return gl::UsePassthroughCommandDecoder(command_line); |
| } |
| |
| GpuPreferences ParseGpuPreferences(const base::CommandLine* command_line) { |
| GpuPreferences gpu_preferences; |
| gpu_preferences.compile_shader_always_succeeds = |
| command_line->HasSwitch(switches::kCompileShaderAlwaysSucceeds); |
| gpu_preferences.disable_gl_error_limit = |
| command_line->HasSwitch(switches::kDisableGLErrorLimit); |
| gpu_preferences.disable_glsl_translator = |
| command_line->HasSwitch(switches::kDisableGLSLTranslator); |
| gpu_preferences.disable_shader_name_hashing = |
| command_line->HasSwitch(switches::kDisableShaderNameHashing); |
| gpu_preferences.enable_gpu_command_logging = |
| command_line->HasSwitch(switches::kEnableGPUCommandLogging); |
| gpu_preferences.enable_gpu_debugging = |
| command_line->HasSwitch(switches::kEnableGPUDebugging); |
| gpu_preferences.enable_gpu_service_logging_gpu = |
| command_line->HasSwitch(switches::kEnableGPUServiceLoggingGPU); |
| gpu_preferences.enable_gpu_driver_debug_logging = |
| command_line->HasSwitch(switches::kEnableGPUDriverDebugLogging); |
| gpu_preferences.disable_gpu_program_cache = |
| command_line->HasSwitch(switches::kDisableGpuProgramCache); |
| gpu_preferences.enforce_gl_minimums = |
| command_line->HasSwitch(switches::kEnforceGLMinimums); |
| if (GetUintFromSwitch( |
| command_line, switches::kForceGpuMemDiscardableLimitMb, |
| &gpu_preferences.force_gpu_mem_discardable_limit_bytes)) { |
| gpu_preferences.force_gpu_mem_discardable_limit_bytes *= 1024 * 1024; |
| } |
| GetUintFromSwitch(command_line, switches::kForceMaxTextureSize, |
| &gpu_preferences.force_max_texture_size); |
| if (GetUintFromSwitch(command_line, switches::kGpuProgramCacheSizeKb, |
| &gpu_preferences.gpu_program_cache_size)) { |
| gpu_preferences.gpu_program_cache_size *= 1024; |
| } |
| gpu_preferences.disable_gpu_shader_disk_cache = |
| command_line->HasSwitch(switches::kDisableGpuShaderDiskCache); |
| gpu_preferences.enable_threaded_texture_mailboxes = |
| command_line->HasSwitch(switches::kEnableThreadedTextureMailboxes); |
| gpu_preferences.gl_shader_interm_output = |
| command_line->HasSwitch(switches::kGLShaderIntermOutput); |
| gpu_preferences.enable_gpu_service_logging = |
| command_line->HasSwitch(switches::kEnableGPUServiceLogging); |
| gpu_preferences.enable_gpu_service_tracing = |
| command_line->HasSwitch(switches::kEnableGPUServiceTracing); |
| gpu_preferences.use_passthrough_cmd_decoder = |
| gpu::gles2::UsePassthroughCommandDecoder(command_line); |
| gpu_preferences.ignore_gpu_blocklist = |
| command_line->HasSwitch(switches::kIgnoreGpuBlocklist); |
| gpu_preferences.enable_webgpu = |
| command_line->HasSwitch(switches::kEnableUnsafeWebGPU) || |
| base::FeatureList::IsEnabled(features::kWebGPUService); |
| gpu_preferences.enable_unsafe_webgpu = |
| command_line->HasSwitch(switches::kEnableUnsafeWebGPU); |
| gpu_preferences.enable_webgpu_developer_features = |
| command_line->HasSwitch(switches::kEnableWebGPUDeveloperFeatures); |
| gpu_preferences.use_webgpu_adapter = ParseWebGPUAdapterName(command_line); |
| gpu_preferences.use_webgpu_power_preference = |
| ParseWebGPUPowerPreference(command_line); |
| gpu_preferences.force_webgpu_compat = |
| command_line->HasSwitch(switches::kForceWebGPUCompat); |
| if (command_line->HasSwitch(switches::kEnableDawnBackendValidation)) { |
| auto value = command_line->GetSwitchValueASCII( |
| switches::kEnableDawnBackendValidation); |
| if (value.empty() || value == "full") { |
| gpu_preferences.enable_dawn_backend_validation = |
| DawnBackendValidationLevel::kFull; |
| } else if (value == "partial") { |
| gpu_preferences.enable_dawn_backend_validation = |
| DawnBackendValidationLevel::kPartial; |
| } |
| } |
| if (command_line->HasSwitch(switches::kEnableDawnFeatures)) { |
| gpu_preferences.enabled_dawn_features_list = base::SplitString( |
| command_line->GetSwitchValueASCII(switches::kEnableDawnFeatures), ",", |
| base::KEEP_WHITESPACE, base::SPLIT_WANT_ALL); |
| } |
| if (command_line->HasSwitch(switches::kDisableDawnFeatures)) { |
| gpu_preferences.disabled_dawn_features_list = base::SplitString( |
| command_line->GetSwitchValueASCII(switches::kDisableDawnFeatures), ",", |
| base::KEEP_WHITESPACE, base::SPLIT_WANT_ALL); |
| } |
| gpu_preferences.gr_context_type = ParseGrContextType(command_line); |
| // ParseGrContextType checks Vulkan setting as well, so only parse Vulkan |
| // implementation name if gr_context_type is kVulkan. |
| gpu_preferences.use_vulkan = |
| gpu_preferences.gr_context_type == GrContextType::kVulkan |
| ? ParseVulkanImplementationName(command_line) |
| : VulkanImplementationName::kNone; |
| |
| #if BUILDFLAG(IS_FUCHSIA) |
| // Vulkan Surface is not used on Fuchsia. |
| gpu_preferences.disable_vulkan_surface = true; |
| #else |
| gpu_preferences.disable_vulkan_surface = |
| command_line->HasSwitch(switches::kDisableVulkanSurface); |
| #endif |
| |
| gpu_preferences.enable_gpu_blocked_time_metric = |
| command_line->HasSwitch(switches::kEnableGpuBlockedTime); |
| |
| return gpu_preferences; |
| } |
| |
| GrContextType ParseGrContextType(const base::CommandLine* command_line) { |
| if (features::IsSkiaGraphiteEnabled(command_line)) { |
| [[maybe_unused]] auto value = |
| command_line->GetSwitchValueASCII(switches::kSkiaGraphiteBackend); |
| #if BUILDFLAG(SKIA_USE_DAWN) |
| if (value.empty() || |
| base::StartsWith(value, switches::kSkiaGraphiteBackendDawn)) { |
| return GrContextType::kGraphiteDawn; |
| } |
| #endif // BUILDFLAG(SKIA_USE_DAWN) |
| #if BUILDFLAG(SKIA_USE_METAL) |
| if (value == switches::kSkiaGraphiteBackendMetal) { |
| return GrContextType::kGraphiteMetal; |
| } |
| #endif // BUILDFLAG(SKIA_USE_METAL) |
| LOG(ERROR) << "Skia Graphite backend = \"" << value |
| << "\" not found - falling back to Ganesh!"; |
| } |
| if (features::IsUsingVulkan()) { |
| return GrContextType::kVulkan; |
| } |
| return GrContextType::kGL; |
| } |
| |
| bool MSAAIsSlow(const GpuDriverBugWorkarounds& workarounds) { |
| // Only query the kEnableMSAAOnNewIntelGPUs feature flag if the host device |
| // is affected by the experiment (i.e. is a new Intel GPU). |
| // This is to avoid activating the experiment on hosts that are irrelevant |
| // to the study in order to boost statistical power. |
| bool affected_by_experiment = |
| workarounds.msaa_is_slow && !workarounds.msaa_is_slow_2; |
| |
| return affected_by_experiment ? !base::FeatureList::IsEnabled( |
| features::kEnableMSAAOnNewIntelGPUs) |
| : workarounds.msaa_is_slow; |
| } |
| |
| } // namespace gles2 |
| |
| #if BUILDFLAG(IS_MAC) |
| uint32_t GetTextureTargetForIOSurfaces() { |
| // On MacOS, the default texture target for native GpuMemoryBuffers is |
| // GL_TEXTURE_RECTANGLE_ARB. This is due to CGL's requirements for creating |
| // a GL surface. However, when ANGLE is used on top of SwiftShader or Metal, |
| // it's necessary to use GL_TEXTURE_2D instead. |
| // TODO(crbug.com/40676774): The proper behavior is to check the config |
| // parameter set by the EGL_ANGLE_iosurface_client_buffer extension |
| if (gl::GetGLImplementation() == gl::kGLImplementationEGLANGLE && |
| (gl::GetANGLEImplementation() == gl::ANGLEImplementation::kSwiftShader || |
| gl::GetANGLEImplementation() == gl::ANGLEImplementation::kMetal)) { |
| return GL_TEXTURE_2D; |
| } |
| return GL_TEXTURE_RECTANGLE_ANGLE; |
| } |
| #endif // BUILDFLAG(IS_MAC) |
| |
| size_t UpdateShaderCacheSizeOnMemoryPressure( |
| size_t max_cache_size, |
| base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level) { |
| switch (memory_pressure_level) { |
| case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE: |
| return max_cache_size; |
| case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE: |
| if (base::FeatureList::IsEnabled( |
| ::features::kAggressiveShaderCacheLimits)) { |
| // Ignore moderate memory pressure. |
| } else { |
| max_cache_size /= 4; |
| } |
| break; |
| case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL: |
| if (base::FeatureList::IsEnabled( |
| ::features::kAggressiveShaderCacheLimits)) { |
| #if BUILDFLAG(IS_ANDROID) |
| // On Android, critical memory pressure notifications are very common, |
| // and not necessarily tied to actual critical memory pressure. Ignore. |
| break; |
| #else |
| max_cache_size /= 4; |
| #endif |
| } else { |
| max_cache_size = 0; |
| } |
| break; |
| } |
| |
| return max_cache_size; |
| } |
| |
| } // namespace gpu |